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Fibek Allser's page
127 posts. Organized Play character for Chainmail.
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Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Thanks!! That was great!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
44914-2002 Vigilant Seal
Fibek jumps up and down excitedly. ”We did it!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek drains some power from his familiar to repower more magic missiles.
mm damage: 3d4 + 3 ⇒ (1, 3, 3) + 3 = 10
free action drain familiar 3 action mm
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek tries to avoid the blast of poison but is still on his feet.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek tries to evade the poison.
ref: 1d20 + 7 ⇒ (8) + 7 = 15
Regular fail is good for me!
familiar: 1d20 + 7 ⇒ (19) + 7 = 26
I assume familiar saves and stays conscious with 10 hp at start.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
I should have made another alias and token for Clyde — he can sit this one out.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek gestures and chants again. Another salvo of three bolts of force leave his hands.
second 3 action mm: 3d4 + 3 ⇒ (4, 2, 4) + 3 = 13
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek let a string of magic force bolts go in a blast of arcane fury all at the pet.
magic missiles: 3d4 + 3 ⇒ (3, 3, 2) + 3 = 11
mage armor active —3 action mm
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
GM Watery Soup wrote: I can't bot Kenoryth's level up. If a player isn’t excited about leveling — that is a bad sign.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Question alchemist dedication:
Archives of Nethys has infused reagents equal to level. Some sources list Int+ level as base alchemist. Which is correct?
And familiar can grant another which is awesome.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek is going beastmaster with ape. So ape is now the line leader’s .
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek accepts the scroll. ”If I use it, we are definitely in trouble.”
Leveled up — added mage armor
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek shows off his thieves tools as they head upstairs.
"Turns out the thieves guild is easier to find than a wizard guild in Otari. I will see if I can open some stuff with these."
Thievery +6 trained Fibek is itching to open something maybe even use his two spare picks if he breaks some
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
You got me — yes. Though could see trying without leveling as the ultra challenge.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Definitely want to continue after resting -- making sure we revisit the rooms we sped through. Like the barricades.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Can we revisit the barricade and storage room above??
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek congratulates everyone:”Well done— now let’s loot and go. Recharge our spells.”
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek uses the power of his small familiar to fire magic missiles again at the leader.
mm damage: 3d4 + 3 ⇒ (1, 3, 1) + 3 = 8
drain bonded object x3 mm
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek steps up to get both creatures in the electric arc.
damage ref 17: 1d4 + 4 ⇒ (3) + 4 = 7
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
I guess a reach weapon would work too.
Thanks for shortcutting this also. Hazards are now a different animal in PF2E -- especially the expert to see and disarm ones !!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Expected damage per telekinetic projectile is still .5hp per casting, so lots of projectiles
Fibek relaxes from straining his mind to throw so many rocks arounds.
"Nice job!"
He joins his friends in the march on.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek sets electricity on the front two corners.
reflex dc17: 1d4 + 4 ⇒ (3) + 4 = 7
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
"Yes, better to use stones than a small person. Rather than see what it does, should we see if our electricity can break it??"
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
"IF we all cast electric arcs at the same time, on the same corner, I wounder if we could start to affect the traps??"
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
May take lots of telekinetic projectiles and electric arcs!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Thievery trained with One set of tools and spare picks, but looks hard. Ominous that one is disabled—red stains by that corner would be funny!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek thinks for a moment about disabling three corners of a complex trap and then quotes a great wizard when he first met a Balrog: ”Fly you fools!!”
Fibek runs back to the previous room to think about the moral quandary of sending the kobold into the room to gather data.
”Someone got one corner. Any chance we destroy the corner mechanisms from outside the room??”
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek suggests going south (left) down the passage.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek smiles at the kobold:
"Yes, our Wyrm Chronicler will lead us to the dragon to tell its wonderful story!! A dragon raised under Otari!!"
Fibek remembers the storage room they first met the kobolds and addresses their new kobold mascot.
"Do you know how to get into the storage boxes the kobolds upstairs were trying to break into? Do you foray up there to find food??"
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek smiles at the kobold and says with all honesty:”Wow, you kobolds have my admiration. Feeding a dragon under the city…completely unnoticed…. WOW!!”
Fibek knows how kobolds revere dragons.
”I hereby appoint you the Chronicler of the Wyrm, responsible for the oral history of this creature. Do you accept this??”
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
”What are you all doing down here?? Where does all the fish go??
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek speaks in common:
"Hand them spears over little ones, and we can end this."
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek targets the two most injured kobolds with more electricity.
REF DC 17 or: 1d4 + 4 ⇒ (3) + 4 = 7
electric arc>> pass
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek spends all his concentration on a host of magic missions.
all 3 >>> vs red
3 v red: 3d4 + 3 ⇒ (3, 4, 4) + 3 = 14
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Thievery +6 secret if it helps to get wall down
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
"Let's sleep in a real bed then, it's probably a shorter walk than the time to make camp."
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
”He carryies all the tools himself—I can help too.”
Fibek points to Tsing’s pack stowed on his belt.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek tosses a rock with his mind at the last for after predicting two futures with a spell.
true strike telekinetic projectile: 1d20 + 7 ⇒ (8) + 7 = 151d20 + 7 ⇒ (14) + 7 = 211d6 + 4 ⇒ (1) + 4 = 5
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek moves a bit and lets some electricity arc between the two forward creatures.
Ref 17 DC: 1d4 + 4 ⇒ (1) + 4 = 5
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek tries to recall any knowledge of these creatures.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Once again, thanks for keeping up the pace and running this.
So catching creatures unaware seems to mean you can roll initiative, not get a first attack suprise round like in 1e. This seems to incentivize diplomacy.
I have listened to an excellent PF2e actual play 2e podcast called Tabletop Gold. The GM insists ALL weapons are sheathed in exploration mode. Seems extreme, I see if opening a door one hand has to be free. If I was exploring this cave or the Abomination Vaults I would have my crossbow out and loaded. Friends of mine are sticklers for crossbows, they can't be stowed and loaded and moving around with them loaded is not easy given old time crossbow construction. Anyway, I was interested in your take on readied weapons while exploring.
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek, now healed, couldn't resist either as stated earlier. Earth first.
fort: 1d20 + 5 ⇒ (19) + 5 = 24
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
"I would like some healing please before touching orbs, which I cannot resist."
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek tried to see past the smoke.
flat red/blue: 2d20 ⇒ (17, 19) = 36
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek watched Qidan and decided to emulated the immerse in water part, a very smart move after electrifying some rats.
Electric arc two rats >> Move to water with Qidan > drop prone free
earc damage REF 17: 1d4 + 4 ⇒ (2) + 4 = 6
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
I think the initiative handles the perception versus stealth rolls and serves to set order for the first round. I think 2e has some very elegant features!!
Elf HP 22/22 | AC17 | F +6 R +7 W +7| Trained Perc +5| Hero 2
Fibek screams as the rat burns him badly. Knowing the lack of healing resources, burning to death is a reality.
Fibek attempts to put out the flames before he burns to death.
> > put out flames I think this a double action Feel free to make appropriate flat check for me
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