A Player's Companion to this would be much appreciated to be quite honest. The AP after Skull and Shackles did get my hopes up but the more I read it the less I liked the prospect. Still I'm one of the backers of the Clockwork Gnome project in a similar vein and that is something to look forward to.
Also it's because of this book in part that I tracked down some books of the sword and planet genre. I now have the Planet Stories edition of Swordsman of Mars by Otis Kline. I also bough Otis Kline's Planet of Peril and Burroughs's Pirates of Venus. However, I would like to see Planet Stories produce more in this vein. I already have other books of the genre published through Planet Stories in my Amazon wishlist. But I really do think Paizo dropped the ball in not mentioning these books in the introduction of DH.
I have a lot of thoughts on this book as written. I'm going to be making a few changes to be sure, first order of business is swap archetype names the fighter one gets renamed Freebooter and the ranger one gets renamed Corsair, at least for any campaign I want to run with this. Now granted if you want to run a golden age of piracy campaign and truth be told this book gives you many of the tools to do just that in a fantasy setting, you need to dial down the availability of firearms from an exotic weapon to martial weapon proficiency. This puts firearms in the hands of those classes that are most prone to use them. In my games where I run this sort of thing the gunsmith feat from UC is thrown out. I take a page from SpellJammer and say that the powder is a non-magical magic item created with a Craft (Alchemy) check which can allow for some amazing things based on how you mix that powder. Golden Age of Piracy and American Revolution are pretty much the same time frame for me and I do think that in some cases this is overlooked by most fantasy settings.
For a Piracy campaign, and I'm thinking of running that for some folks if I can get a bunch of players here in Philly, especially using Fursona to do a Pathfinder rendition of the Furry Pirates game I found amusing mixed with a healthy dose of Iron Claw, I am using Age of Sail/Golden Age of Piracy/American Revolution era technology along with aspects of Adamant's Tome of Secrets. Everyone gets Pirate background as part of character creation, and I'm renaming the sawtooth sabre from ISWG to shark tooth sabre and making it the signature weapon of the Pirate Brotherhood. Bards and rogues can trade in their bows for firearms and alchemists get firearms added to their list of weapon proficiencies for a few reasons, one of which is the fact they make the powder and cartridges so they also know how to use the weapon, and yes I would allow paper cartridges in game for this but not the metal ones, those came later.
-1 I'm buying this because I want to have SpellJammer back. I liked how it was done in 2E although bits of how they were done in 3E are growing on me. Like a fungus really...
I'd rather lug one bestiary than photocopies of monsters from previous APs. Heck, half the time I look at the bestiaries in the APs and select the ones I hope and pray make it into a bestiary before other monsters. The only real problem is that I'm only going to have a few days to look through Bestiary 3 and pick out what monsters I want to use before I run something at a furry convention I'm attending the following weekend.
Definitely getting this before I go to my convention. I am getting so tempted to do a mishmash of est and west as the campaign. I just hope the tanuki entry will have a portion for making PCs out of it. Weird question but will the Imperial dragons have anything resembling Falcor? I am suddenly having some strange ideas with shades of the Lunar series floating around in my brain.
I'm all up for new monster based on the works of Lovecraft. I, too am disappointed that mind flayers cannot be made pathfinder but there is a monster in here that thematically is its misbegotten with beholders, a monster I still consider goofy looking, along with at least the monsters I care about from Misfit Monsters redeemed including what I have always thought of as the lovable loser of traditional D&D monsters: Flumphs! Daigle did a great job sprucing them up.
If you read the section the art is in it says that the Rusalka is the Beastairy 3 along with the four new linnorms(Tor, Cairn, Fyord, Tiaga) and the Adlet(CR 10 Monstrous humaniod Wolf man).
My copy says Crag, Fjord, Taiga and Tor linnorms for Bestiary 3. Personally I hope they meant Cairn but put in Crag as a typo. I also vainly hope there will be rules for making pcs out of the adlets like they did for the grippli and the tengu.
I just got done reading through this and I have a few things to say. First off, great job, I love this and it is inspiring me greatly, I love the book but I do have one concern. In the adventuring section you mentioned Crag Linnorm twice for stats in the Bestiary and Bestiary 3. I am hoping you meant Cairn Linnorm for Bestiary 3 and not Crag Linnorm as that is in the first Bestiary. I'm already sold on Bestiary 3 so the mention on what Linnorms are going to be statted up just gave me more to look forward to. Sorry if this is a disappointment but there is nothing new for players in here, for that sort of thing you want Open Design's Northlands, I was a patron on that book and I fully agree with Mr. Baur that it dovetails quite nicely with this book. You might also want Pathfinder AP #50 which ties in with his real well. But I love this book.
As someone who like pirates and steam punk, the inclusion of guns and gunslingers is something I like having as an option. One of the models I am using for my campaigns has firearms in it but I intend to use a combination of UC and what I saw in Tome of Secrets as I would be making the tech level Steam Punk. Among the inspirations I intend to keep in include Full Metal Alchemist, Wild ARMS, League of Extraordinary Gentleman and other movies/anime for that topic.
I've played Eberron and found a lot what went on there fun but a lot of that can't come over due to legal IP issues. Unless WotC made the whole designation of "living constructs" closed content then there should be ways around it. I believe Malhavoc Press had something along those lines in Book of Iron Might. But as for the artificer, I agree with several other posters that you could easily make artificer an archetype for the alchemist class and thus you really don't need a separate class for that. The farthest I'd go would be something akin to what they did with ninjas and samurai, i.e. an alternate class of alchemist. The other two races I liked from that world were shifters and changelings. Although now I would rather use something like Skortched Urf's Fursona and have fully anthro animal races than a watered down lycanthrope, and while I'd love to see a Pathfinder changeling, I'm resigned to the idea that it may never happen.
I got a catalog with my Tome of Monsters and I recognized the one monster that really caught my eye in Council of Thieves. I am thinking about doing more stuff underground in my furry fantasy world and from what I remember from the original bestiary article it will fit in nicely. I just have to decide whether I want to order this from Paizo directly or hunt for it at Red Cap's Corner in Philadelphia, where I live.
As a weird side note I had a stray thought after typing that response. I went back and looked some earlier books. I wonder what the reaction would be in a gathering of the faithful of Brun when an Otso ranger with a warbrand and using the two handed weapon style from the APG walks in as a potential participant in whatever ceremony or festival is going to be performed. Given that god's love of bears I might imagine the race venerating him as their patron although they would depict him as one of their kind instead of a human.
James Jacobs wrote:
I think I found an Easter egg. Or at least I hope so. In my own stories I often use dome-skulls as beasts of burdens in my furry worlds that I am writing about. Having this same dinosaur for my Pathfinder campaigns would be much appreciated.
I know I'd love to make a ranger out of one of them that's for sure. But I have this idea in my head that I'd like to play with of the fantasy equivalent of Smokey the Bear.
I'm going to wait until the print book gets in my grubby paws but from looking through the pdf I see much that I like. Just one word of caution, the one race might a bit too powerful for some GMs to swallow. I like playing bears too but the Otso looks like it has a net +4 to one stat when used for PCs. Especially what stat that is, I can see a lot of GMs not allowing the race as too powerful or slapping a +1 ECL or whatever that is now in Pathfinder. Granted for that sor of thing I like what Skortched Urf has done but we're still waiting for the print book to come out so hopefully this and the Incantation book won't too far down the pike. The only other thing I have to say is that I think this is the third version of the wendigo I will have access to with other two from Paizo in Bestiary 2 and Alluria in their Crepy Creatures book. This can be a good or bad thing as having multiple choice on a given monster could very well keep players on their toes. The main problem being that there could be too much overlap. But there is enough here that is new and fresh that I consider it a worthwhile purchase.
Useful book but one of the illustrations gets me a little anxy. I saw a pachycephalosaurus charging illustration but to my knowledge that particular dinosaur is not in any bestiary currently available that I know of. Am I mistaken or did we get a teaser for something that is coming further down the line? If I am please direct me to where I can find PFRPG stats for a bonehead please.
OK, I now officially annoyed. You keep saying the print version is coming soon and yet you feel the need to put out an addendum PDF to this rather than actually make the book available as a print on demand? I am close to being offended and wanting to organize boycott. If the print book, IF it becomes available, includes this additional material I will be inclined to be forgiving. Otherwise, I will be encouraging my fellow furries for whom this book seems designed to cater to, to boycott you company. I am severely annoyed, Skortched Urf. Right now I feel like I have been virtually slapped in the face. I am trying to be civil but my patience only goes so far.
Eric Hinkle wrote:
This book already looks cool. Yay for playable kitsune, and I'm amused to see the bit about an Oriental hobgoblin nation. It reminds me of the art for them from the original hardcover Monster Manual, where the hobgoblins all looked like extras from a Kurosawa film.
You and me both, this and the player book for the same region are getting purchased as soon as I can afford them.
The Japanese finally have their revenge for Hiroshima and Nagasaki, as Storm Shadow once said: "Revenge is a dish best served cold" I could go tit of tat on this all day but end result is the same, illithids are verboten outside of whatever crap WotC wants to try to pas off as D&D. Between that and them yanking Dragon and Dungeon magazines from Paizo I will not buy another product from them as long as I live and I encourage others to do the same.
I was playing around with a monster with the same role and general look of a mind flayer I was calling the Krakatoa. They were not psionic but a priestly society based on the worship of Cthulhu himself. In their scripture, the race was created whole cloth by their master as he slept. They are his waking dream self divided and multiplied to do his will throughout the cosmos. They sustain themselves by eating the souls of others either by devouring the brain or heart of another living creature.
I have every bit of faith this will be delivered as soon as possible. I just have one thing to clarify about tattoos on furry characters, like say a wolf or a bear. Tigers have striped skin, so it could stand to reason that a tattoo could be designed so that the ink dyes the fur and thus becomes part of the pattern. Now this could probably also be done with magic but in fantasy magic can pretty much fix anything. Heck, if I am running a game using 4 Winds products then magic tattoos on furry characters definitely bleed into the fur. In fact if the right spells are used they could glow!
Still waiting for the print version. I paid Fed-Ex more money than I should have to make a print version but I still want a print version. I don't often say this, but for simplicity's sake I like this better than my own custom races. Among other things I want to be able to purchase copies of this in print and give them out to potential players in the furry community. Now this just my not os humble opinion but if I combine this with the Golarion books, then as far as I'm concerned, I've just gotten the materials to redo Iron Claw the way I want it done. If anyone from Skortched Urf is listening, I am telling you this seriously, Sanguine puts out a ton of books that do fairly well in catering to the furry community. They sell fairly well at Anthrocon every year. Make this a print book and you could walk into any furry convention around the world and expect to sell a lot of material and maybe even sell out. Fursona as a furry patch for regular Pathfinder play blows Iron Claw and Jade Claw away hand paws down in my opinion. I'm one furry gamer but I've been playing games for over 20 years. You have some thing really good here, it need to be in print so it will reach more people.
I like what I am hearing on Imperial dragons. and for the record, if you include kitsune in the racial book you may change my mind about it being a totally useless book. But I am also not very happy with Skortched Urf right now for how they are dragging their feet in making their Fursona into a real book. I have been looking over the Jade Regent adventure path and while I want more Oriental Adventures style material it's a good start for right now.
I have never been a fan of the exotic weapon proficiency. Personally I tend to think the XWP was put in place so that players had to pay extra to play with tools that were deemed too powerful to just let them have without some reason. The bastard swrod falls into the category as does the falcata from the APG. Especially the falcata which is a brutal blade used by some of the Celts. I'm using Fursona to make up some characters now and for the concept I am having in my head I may use some of those rules to downgrade that weapon and maybe something I find especially neat in UC for him. Either that or use a warbrand from the one 4 Winds book which made a kind of martial bastard sword.
James Jacobs wrote:
Just for my edification what's the ETA on the Jade Regent Player's Guide?
My archery themed rangers want that bow, especially if it's:
An illustration of how you make a composite bow for a +3 or +4 strength bonus
all that metal means it's designed to be able to smack a foe who's too close to shoot and the opponent get damaged and not the bow.
Especially if it's something you don't have to be an elf to make.
It's June and this comes out when? October? Great Gods of Gaming! Wait for the freaking announcements! Anybody who has been on these boards with any frequency knows that they'll be giving us plenty of teases in the coming months about what is going to be in the book. I know a lot of you have the patience of gnats, not to mention the attention span, but that's a whole nother matter... In any case we have some teases already, I'm just glad right now that this isn't a place holder illustration. It's killing me with anticipation but you know what? I'm going to wait and see what gets in for the full list. And Mr. Jacobs, if you can do so legally, you can always update the template you already created way back when. It was a good template, and an awesome article in Dragon, back when it was still a real magazine...
That is the final cover? Great! Add my petition to the pile requesting that Kaiju be a template. There is no other way to do it justice. Imperial Dragons will be Oriental Dragons you say? Nice! If at least a quarter of the monsters directly support the Jade Region AP I will be happy. I'm not impressed with what I heard Ultimate Races so far, I mean I glossed over the races section of the Inner Sea guide it was so boring to me, but this is a want for me definitely.