Wolf

Fabian Benavente's page

Organized Play Member. 12,238 posts (19,786 including aliases). No reviews. No lists. No wishlists. 47 aliases.


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male

Hey guys, sorry for the disappearance act. :(

However, as you have noted, things have slowed down a bit, and it's my fault.

I need to take a break and recharge and come back to posting once per day. Slower posting just does not seem to engage me.

Let me take a few weeks off. I have vacations coming up during the summer that may not be conducive to starting things up again but you never know. You'll hear from me no later than August, maybe earlier.

Thanks for hanging in there and this is not a 'goodbye' but a 'I'll see later'.

Fabian


male

Hey guys, sorry for the disappearance act. :(

However, as you have noted, things have slowed down a bit, and it's my fault.

I need to take a break and recharge and come back to posting once per day. Slower posting just does not seem to engage me.

Let me take a few weeks off. I have vacations coming up during the summer that may not be conducive to starting things up again but you never know. You'll hear from me no later than August, maybe earlier.

Thanks for hanging in there and this is not a 'goodbye' but a 'I'll see later'.

Fabian


male

Turn 247 – Organic Cave


male

Turn 247 – Organic Cave

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Kokam WIS save: 1d20 + 2 ⇒ (8) + 2 = 10, pass


male

Turn 278 - Atomies


male

Turn 278 - Atomies

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Sarya persuasion: 1d20 + 0 ⇒ (13) + 0 = 13
atomie insight: 1d20 ⇒ 11


male

Turn 277 – Sarya to the Rescue


male

Turn 277 – Sarya to the Rescue

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 246 – Taking a Look


male

Turn 246 – Taking a Look

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 276 - Acrobatics


male

Turn 276 - Acrobatics

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 245 – Demon Tunnels


male

Turn 245 – Demon Tunnels

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male
Damon Grimm wrote:
"Sosiel, what do you know of these demon swarms? Is it common for them to gather in such great numbers together?" Damon asked the advisor most knowledgeable about the Demons they are facing.

Sosiel pondered things for minute and just observed the ever-moving cloud of vermin, "I think I have an idea, but it's Aron who needs to see this." He quickly called the young scout.

Aron nodded and spat on the ground even as he shivered at the sight of the countless insects, "I've dealt with these before and was lucky enough to have served with a very wise wizard. He said that if the swarm was unusually large, it implied the presence of a vescavor queen nearby. These large monsters typically lie at the heart of an underground complex, where they spend months repeatedly spawning ravenous swarms before exiting the caves to hunt and seek a new lair."

Aron continued, "When a vescavor queen is deep in her spawning, the surrounding area becomes inundated with the swarms, as we see now."

Sosiel nodded, "That's what I thought. So if the queen can be found and slain, the swarms will quickly dissipate, allowing us to move onward toward Drezen."

tag?

A few more minutes identified several large holes in the dry riverbed from the swarms entered and exited the underground. The 'holes' became free of the vermin every few minutes as the swarms gathered above ground.

Aron pointed to a 5-foot hole about 80 feet away, "There. That seems like a way to get under this mess and see what's underneath."

tag?


male
Cheshire Silvanshee wrote:
Is the right front tower connected to the other tower by walkways? Can you see people on them from the courtyard?

OOC: Yes, the towers are connected by 'walls' that are at a lower level than the top of the towers.

It would require a couple of relatively easy skill rolls to travel from tower to tower.

DC 10 checks:

strength/climbing for getting down from top of tower to 'wall';
dexterity/acrobatics for getting across the 'wall'; and
strength/climbing for getting from the wall to the top of the tower.

Of course these skills may have advantage if you get creative.

Questions?

Game on!


male

Turn 275 - Distractions


male

Turn 275 - Distractions

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 244 – Night Sky


male

Turn 244 – Night Sky

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

I'm having computer issues; getting a loaner tomorrow so I'll hopefully be able to update then.


male

I'm having computer issues; getting a loaner tomorrow so I'll hopefully be able to update then.


male

Turn 243 - A Little Ceremony


male

Turn 243 - A Little Ceremony

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male
Kasana Windfoot wrote:
Is the staircase mentioned in the recap a new one or is it the same one Kasana used to get up to the 3rd level? Also does the trap door simply lead down to the second level?

It's the one used to get to the third level. The trap door leads to the ramparts above the tower.

Kasana Windfoot wrote:


Returning to the second level, Kasana managed to overhear the end of the party's conversation with the leprechauns. "It looks like whatever happened around here also reached all the way to the top of this tower." she began pointing towards the stairs before turning towards the fey creatures. "What kind of 'special booze' specifically are we looking for? And what exactly can you all do to help us avoid the drunks down below...?"

The previously invisible leprechaun appeared, "Wine, of course. Red wine. Don't you know 'good booze' when you see it?"

The leprechaun were quickly losing their faith in their new allies, "As to what we can do... we can conjure illusions... turn invisible... distractions! We will not endanger ourselves..."


male

Turn 274 - Good Booze


male

Turn 274 - Good Booze

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 242 - Hungry Nabassu


male

Turn 242 - Hungry Nabassu

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

OOC: I'll be out this weekend so don't expect anything from me until Sunday evening.

Game on!


male

OOC: I'll be out this weekend so don't expect anything from me until Sunday evening.

Game on!


male

Turn 241 - The Hard Way


male

Turn 241 - The Hard Way

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

spirit guardians: 3d8 ⇒ (3, 8, 6) = 17
nabassu wis save: 1d20 + 2 ⇒ (19) + 2 = 21, pass
nabassu wis save: 1d20 + 2 ⇒ (2) + 2 = 4

attack who: 1d3 ⇒ 1, Damon
claws: 1d20 + 10 ⇒ (13) + 10 = 23, hit
claws: 1d20 + 10 ⇒ (15) + 10 = 25, hit
damage: 1d10 + 6 ⇒ (9) + 6 = 15

bite: 1d20 + 10 ⇒ (5) + 10 = 15, miss
bite: 1d20 + 10 ⇒ (14) + 10 = 24
damage: 2d12 + 6 ⇒ (3, 6) + 6 = 15


male

Turn 273 - Little Fellas


male

Turn 273 - Little Fellas

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male
Hallvarðr Stormbrow wrote:
Foe is showing as Healthy... it still should still take 8 dmg on a passed save. That said, it could still be healthy... in which case? We're in for a HARD fight. Kokam, did you use that second bardic inspiration I gave you near the end of the last fight or is it still available?

You're right; I corrected it. It's 'light wounds'.

And yes, you're in for a tough fight. I downgraded a regular nabassu (CR 15) to CR 10, but it's still tough so be careful.

Questions?

Game on!


male

Turn 272 - Kinda Nice Fey


male

Turn 272 - Kinda Nice Fey

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 240 - Nabassu


male

Turn 240 - Nabassu

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

nabassu wis save: 1d20 + 2 ⇒ (10) + 2 = 12
nabassu wis save: 1d20 + 2 ⇒ (18) + 2 = 20, pass

nabassu dex save: 1d20 + 5 ⇒ (20) + 5 = 25, pass
nabassu dex save: 1d20 + 5 ⇒ (9) + 5 = 14

nabassu dex save: 1d20 + 5 ⇒ (9) + 5 = 14, pass
nabassu dex save: 1d20 + 5 ⇒ (3) + 5 = 8

soul gaze at who: 1d5 ⇒ 3, Kokam


male

Turn 239 - For Whom the Bell Tolls


male

Turn 239 - For Whom the Bell Tolls

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 271 - Noisy Gnome

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 271 - Noisy Gnome


male
Orthos of Nethys wrote:
for some reason need permission again... re-requested

Try again.


male

Turn 270 - Drunken Revelers


male

Turn 270 - Drunken Revelers

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 238 - Prisoner

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


male

Turn 238 - Prisoner


male

Turn 237 - Searching for Stragglers

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