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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Sorry, really busy week - but I'm back! "If you could let us in, you'd greatly help against whatever thugs started this brawl." Bobbie does her best to match the 'uptight character' description. Fortunately, by keeping a straight face and standing there, straight as a ramrod, she does half the job by looking quite uptight indeed. Aid Bluff: 1d20 - 1 ⇒ (12) - 1 = 11 ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "I suggest asking us to let us in, and dealing with them more directly if they refuse." Bobbie was a strong believer in violence - but she was also a strong believer in giving people a chance to walk away. They usually only got one. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "Maybe they'll switch to Common after we've kicked their ass," Bobbie suggests optimistically. Back from the trip, but I'll leave again to visit a friend between August 5th-8th. No access to maps. But then I'll be back for good! :P ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie helps herself to a potion. "I'd like another one, if no one is interested. Weird that they didn't use them." She shakes her head. What was the point of preparing magical enhancements to win the fight if you weren't going to use them? Were these people amateurs? ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "Fine. Scout the place then. I'll check what those mercenaries have on them first. And you," Bobbie glares at the fake Hjort. "You keep away from all of this, and nothing bad will happen to you. Understood?" ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie scoffs. "What raid on fishing villages? I've never heard of such things. The Society has no interest in terrifying the poor and pillaging fishermen's shacks." "Where's the armory?" ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "I'll need the wand over here too," Bobbie calls out to Corba. She turns to the fake Hjort. "How about you tell us where we can find the real Hjort Fastaxe, and all of your teeth stay where they are in your mouth?" she asks affably. Intimidate: 1d20 + 4 ⇒ (18) + 4 = 22 ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Will (+1 vs Fear): 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 The spell smashes against Bobbie's will like a gnat against a window pane. "Shuddup," she says, with another stab at the slippery priest. Power Attack: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21
Cleave on Yellow The dazed yellowbeard takes a nasty slash across the chest. Power Attack: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Trying to get up in the vicinity of Bobbie is not a good idea. If AoO on Black: Power Attack: 1d20 + 8 - 2 ⇒ (10) + 8 - 2 = 16
Cleave on priest? Power Attack: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "But not all of them are won," Bobbie retorts to the priest. "Mind a participation trophy?" Power Attack: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
She mercilessly attacks the second guy who's also down. Cleave on Black Power Attack: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Hi everyone! I'll be on holidays from July 25th to August 2nd. Posting will be possible but limited, and I won't have access to maps Please bot me if needed, especially in fights! ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie brings her sword down on the fallen priest, taking advantage of his weakness. Power Attack: 1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22
Cleave on Purple The guy still standing is luckier, and gets a more shallow cut. Power Attack: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie's lips turn up into a giddy smile when it becomes clear that a brawl is about to happen, but her happy mien quickly turns into a frown when some guy has the distaste of actually drawing his sword. The fool. She strides to Corgrim's side, her own blade in hand, and delivers a powerful blow to the man who just praised Gorum. Power Attack: 1d20 + 8 - 2 ⇒ (9) + 8 - 2 = 15
If it's a hit: In one fluid movement, she brings her sword down on the standing to her right. Cleave on Purple
Power Attack: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Corba Nana wrote:
Ah, yes... That was the plan all along... Very intended!! Good job for following, class! ;P GM Ultra Plus wrote: uh, are you guys gonna move into the tavern? Ah, I forgot to move my token!! Sorry about that. I just did it ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie spends the remaining hours sipping on a beer and waiting for the rest of the group to come back - while keeping a close eye on Corgrim to make sure he doesn't waste all of his money on poker games. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Rolling how many hours this takes for Corgrim Hours: 1d6 ⇒ 4 Bobbie stands by Corgrim and watches the games unfold, waiting for the moment he'll actually begin to ask questions around and gather information. She waits through two long games of dice, getting increasingly frustrated, until she practically pulls him out of his chair by the collar. "We should go." ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() It's a meet-cute! And she's already knocked him off his feet! :P Bobbie keeps on acting as Corgrim's bodyguard. It only requires big muscles and a straight face. Knowledge (local, untrained, Aid Another): 1d20 ⇒ 13 ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie follows Corgrim to provide him with some protection in the less reputable parts of the town. She can do little else but tone down the glare and the threatening aura to look relatively approachable. Knowledge (local, untrained, Aid Another): 1d20 ⇒ 13 As long as she keeps a soft face and refrains from trying to smile at people, it's fine. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() GM Ultra Plus wrote: "Hold on, hold on, I have the letters my broker gave me here, somewhere," Keln says as he paws through the coat, "And don't be too hard on poor Olm. We lied to him. The boy thinks he could be a cleric of Iomedae someday when he doesn't the sense Gozreh gave an eel. You can tell him anything and he will believe you. Ah, here they are." "Says who?" Bobbie asks dryly. "The man who thought he could easily take down a Pathfinder expedition leader? For a meagre bonus of a hundred coins? I hope you have a solid insurance." "Who's your broker, and where can we find him?" ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Pledging one's soul to Iomedae makes one pious - not necessarily smart. Case in point. "Discerning lies is also part of the faith," she says, feeling a bit of pity for the crestfallen red scarf. "You'll need to work on spotting them. It's a path." She loses all apparent compassion when she turns to Keln. "You better talk, if you don't want to find out how sharp that spear of yours is." Intimidate: 1d20 + 4 ⇒ (14) + 4 = 18 ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie can't say she's ever even met a Pathfinder from Nidal. Either this place encouraged some pretty negative stereotypes towards Pathfinders, or the men have been told some lies. "Most importantly," she sheathes her sword, and crosses her arms. She manages to make even that look threatening. "Where is Skagni?" Intimidate: 1d20 + 4 ⇒ (18) + 4 = 22 ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() This fight has turned out to be exactly the way Bobbie likes them: fast and efficient, with only minor scratches to account for it. She stomps towards the viking still attacking Corgrim, but without the surprise effect to her advantage, her blow is easily parried. "I would surrender if I were you," she informs the bearded fighter with a frightening calm. Attack (+1 Inspire Courage; -2 Sickened; -2 Power Attack; +2 Flank): 1d20 + 7 ⇒ (3) + 7 = 10
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie grimaces when one of the vikings hits her hard. "Not bad." She moves slightly out of reach to avoid being flanked, and attacks greenbeard. Attack (+1 Inspire Courage; -2 Sickened; -2 Power Attack; +2 Flank): 1d20 + 7 ⇒ (12) + 7 = 19
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie simply watches as the throwing axe bonks harmlessly off her shield. Those vikings had slightly won back some of her respect by sticking around to confront their opponents - but if they couldn't even aim decently at so close a distance... She steps into melee, drawing her blade in one smooth movement, and slashes Leon's adversary. Attack (Blue): 1d20 + 8 ⇒ (8) + 8 = 16
If that hits: She brings her blade down on the fighter at her right. Cleave (Green): 1d20 + 8 ⇒ (8) + 8 = 16
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie overhears the exchange between Leon and Shannon, but chooses not to interfere. Imagine being locked up in a room, and the only way this guy can get you out is by reciting the time tables. She shivers at the thought. There were worse fates than freezing to death after all. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "Hope springs eternal," Bobbie snarks. She is not one to be intimidated by some written threat, especially from people who didn't even have courage enough to stay behind and confront them directly. She inspects the ruins for clues that Skagni or the mysterious arsonists' might have left behind, though the flames and the ashes have probably destroyed most. Perception: 1d20 + 1 ⇒ (12) + 1 = 13
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() That's very useful information - thank you!! :) To keep things simple (and because it's kinda funnier that way), I don't think I will retcon the Debt to the Brine stuff - if only because I can't imagine Bobbie waiting for something. Looking up resources online, I've just realised that I keep forgetting that Prestige Points are a thing - I can spend 2 and get any item that is below 750 GPs, is that correct? ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Months of travelling in the bloody freezing cold. Absolutely great. Erica's so enthusiastic about the prospect that she barely reciprocates Corba's effusive greeting - save for a tense, slightly morose smile. "Awesome. What are we waiting for. And to say she already had had to spend half of her savings on a stupid scroll of teleporting for a stupid dragon - not to mention the stupidly long trip it had taken to actually bring the stuff to it. It hadn't even spared a thank-you card for the troubles. Unbelievable. But in the face of a dangerous trip, there is no time to worry about savings, and, reluctantly, the fighter takes to spending money on stuff. Listing everything here in case I made any mistakes: Between Adventures: I paid 1125 GP to remove the 'Debt to the Brine' boon from my chronicles Items Bought during Bobbie's shopping: Cold Weather Outfit (7gp); 4 Bolts (Fire) (200gps); +1 Bracers of Armors from the Many Fortunes of Grandmaster Torch; struck off from the Chronicle (1000gp) ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() If there's one who looks like she followed in someone's ecclesiastical footsteps, it's the tall, muscular dark-skinned woman standing as far back from the ill Venture Captain Drandle Dreng as possible. Her heavy armour and huge shield are both engraved with symbols of Iomadae, and though not as bulky as Leon, she looks both swift and strong. "How long would it take to reach Skagni?" she asks. The thought of actually going to the freezing Land of the Linnorm Kings make her grimace. Why did they always think of her for those types of mission? "I'm Bobbie," the fighter gives Shannon Rosenthal a respectful nod. It isn't the first time the two Iomeadeans meet. ![]()
![]() I have this lvl 4 Core fighter, if you're interested. Character Name: Erica 'Bobbie' Zufan
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F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "Ah, stop pulling my leg," Bobbie retorts - though with a smile. "You can more than hold your ground." "I'll settle an old debt," the fighter scrunches her face. "With a dragon, if you can believe it." "I'm getting tired of owing money to people. Well, what passes for people." ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Bobbie ends up drinking an ale at a local inn with Iladora. It tastes different from the one she's used to - she discovers that she is no great fan of dates -, but it does the job. "So. Any plans after this?" she takes another sip of heneqet, and winces. No, definitely not a great fan of dates. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() Profession (soldier): 1d20 + 5 ⇒ (16) + 5 = 21 Maybe Nasir will take kindly to a sour-looking Iomedaean standing grumpily in a corner of his shop, after all :D Thank you very much for running, it was a lot of fun! ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() GM TOP wrote:
Bobbie manages to keep a straight face. "You can never be too careful," she nods. Hopefully this will never reach the ears of Iomedaean church. She'd have to do penance for that. The prospect was not pleasant. ![]()
F Human (CORE) Fighter (4) HP 28/40, AC 23/ T 13 / FF 20 / Saves: Fort +7 , Ref +5, Will +6 (/+7 against fear)/ Perception +1, Ini +3
![]() "How is selling stolen property less dangerous than handing it over to the proper authorities?" Bobbie raises an eyebrow. Diplomacy (Aid Another): 1d20 - 1 ⇒ (15) - 1 = 14
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