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Eric Hinkle's page

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I'm glad this got so well funded; I would have given something if I didn't get smacked a few weeks ago with a near $2000 repair bill.

But I would like to ask, is there any way for people solely interested in getting Ultimate Armies to pick up a copy of just that supplement? I'm asking because I already have all the others for Pathfinder 1st edition and it seems a redundancy to have to get them all over again just for 'Armies'.


James Vincent 507 wrote:
Please re-issue this

If you have the cash to spend, a publisher called Haffner Press will e releasing all the stories they had in this book together with all six of the Silver John novels in October 2019 in two big illustrated hardcovers for $90.

I sadly doubt Paizo will re-publish this book.


2 people marked this as a favorite.

I love a lot of the options in this book. I'm especially delighted with the one allowing PC summoners to have an eidolon with a different alignment. Can make for some great fun when the PC has to explain why they have a demon or daemon following them around.


kevin_video wrote:
Eric Hinkle wrote:
I know this has been hashed out again and again, but what caused this whole mess to happen?

\

Good question. And we'd all love to know the answer to it. I don't think any of us actually know why things went down as they did.

It's been a while so I'm hoping I remember everything. Someone feel free to correct anything missing or wrong. ** spoiler omitted **...

That sounds -- odd. I was wondering if he or his family had severe health issues but that sounds like he just wandered off.


I know this has been hashed out again and again, but what caused this whole mess to happen?


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I will say that I am looking forward very much to both Ultimate Armies and Ultimate Strongholds, and will be delighted when they become available. I really do want those two!


I have a silly question -- just how much damage would/should a shovel used as a weapon do, exactly?


I'll be getting a copy of this one. More information on obscure gods of Golarion is always good.


Heine Stick wrote:

-Hive brute (CR 8 NE aberration), another hive creature

-Joyful thing (CR 6 LE outsider)
-Suffragan kyton (CR 5 LE outsider), creature with spiked chains for arms and no lower body

More kytons and hive beasts are always fun.

But I feel some surprise to see the Joyful Thing listed as an outsider. I though they were just mortals who were tortured beyond the limits of sanity by the Kuthites and got hung up in bags in their temples to aid the ambiance?


Let me say again that if we can get a Legendary Shifters 2 with coverage of the Verdant Shifter archetype, I'd be delighted. I've been trying to figure out how to do it myself but nothing really satisfies me.


I'm definitely looking forward to this one. Maybe we'll get some information on unarmed styles for nonhumans?


Thanks N. Jolly for setting me straight.

And I just re-posted my review for this PDF on both Amazon and DriveThru.


Jason Nelson wrote:
Eric Hinkle wrote:
N. Jolly wrote:
Shub-Niggurath's cousin Al wrote:
Bought it and downloaded it, will put up a review at some point.

Awesome, glad to hear it! Please let me know what you think of it, as if this does end up getting popular enough, I'd love to see what people would like to see from a second book. I have quite a few talented writers who are interested in hitting me up about a sequel at the moment.

And to anyone reviewing this, if you can, please cross post your review on open gaming store, amazon, and drivethru RPG. It helps us out and makes sure that the word is spread about this project.

Don't you have to buy the PDF on Drivethru to be able to post a review there?
You do, but if you bought it elsewhere let me know at makeyourgamelegendary@gmail.com and I can gift you a complimentary copy through their system as well, which makes you an authorized purchaser so you can leave a review.

Will do.

And please pardon my asking again, but may I get an answer to my question about whether or not the Legendary Shifter gets more than one use of 'shifter shape' per day?


Looking forward to getting this one. Just in time for Saint Patty's Day.

And I suppose I may as well ask here -- do the forums still have a 'Third Party' area?


Something I just noticed: the Legendary Shifter doesn't get an increasing uses of shifter shape per day, unlike the UW Shifter who gets more uses starting at level 6 and increasing every two levels from then (2 uses at 6th level, 3 at 8th, etc.). Was this intentional or did I just notice an error?


N. Jolly wrote:
Shub-Niggurath's cousin Al wrote:
Bought it and downloaded it, will put up a review at some point.

Awesome, glad to hear it! Please let me know what you think of it, as if this does end up getting popular enough, I'd love to see what people would like to see from a second book. I have quite a few talented writers who are interested in hitting me up about a sequel at the moment.

And to anyone reviewing this, if you can, please cross post your review on open gaming store, amazon, and drivethru RPG. It helps us out and makes sure that the word is spread about this project.

Don't you have to buy the PDF on Drivethru to be able to post a review there?


David knott 242 wrote:

The breath weapon damage adds Shifter level, so it is actually 5d8+20 at 20th level -- and you can use it every round, with no cooldown.

Agh! Sorry I forgot that when I wrote my answer.


Dragonborn3 wrote:
I can't wait to get this and see what the Dragon Shifter ended up as. I really hope it got a useful breath weapon(damage wise) that can be used every 1d4 rounds but otherwise at will. :)

Going by my copy of the PDF it's at will, starts at 1d8 dmg + 1d8 every five levels, with the energy type depending on whatever draconic 'aspect' you chose at first level. Though you can widen it a bit when you get new 'aspects' at 9th and 14th levels.


I just posted my review, and I so hope it gets new buys for this. This class is amazing, with some of the best options I've seen in a while.

I would also like to know if there are any plans for a Legendary Shifters II, hopefully with a few more archetypes. Say, 'legendary' versions of the Fiendflesh and Verdant shifter? Maybe a 'Hagskin' or the like for someone specializing in monstrous humanoids?

Thank to everyone involved who made this masterpiece.


2 people marked this as FAQ candidate. 1 person marked this as a favorite.

I love just about everything in the recent Blood of the Coven, but I am curious just what was the intended 8th level power for the Hag bloodrager bloodline on page 27?

I was wondering/hoping it might be something like the green hag's 'touch of weakness' power.

If the developer or someone else with an answer can respond here I'd appreciate it


N. Jolly wrote:

And as always, it's time for my dev post on rebuilding this class.

Legendary Shifter
So how does one go about doing a rebuild? The first thing I did was give shifting at 1st level, because to me, holding a key class feature until 4th level makes anyone playing at level 1-3 not feel like they're playing the class, and that's something I really didn't like. To balance this, the forms being able to be taken earlier are limited to make sure this shifting didn't cause too many problems. In addition, the legendary shifter is not locked to their aspects, using traditional wildshape mechanics to avoid creating new mechanics where necessary. Now you have as much control over your form as a druid, as well as being able to change into magical beasts to further separate yourself from druids and hunters. Doing this helped give the class a definitive mechanical niche where others weren't already. And lastly to this first part, at 20th level, at will wild shape.

Second of all, shifting is divided into uses that can be broken up into hour long sessions. I have to thank my playtesters for this, as they were quite insistent about how this should work, and listening to them really helped make sure this class functioned properly. This is also why the shifter's claws feature has a better scaling damage boost, and why the ability to pierce magic damage reduction was made at first level, to better allow players to avoid the issues of natural attacking.

Third, bonus feats. The class needed them, they got them, and I feel it opened up the combat potential of the class as well as freeing up general feats for more utility options, which to me felt very needed. Also the alignment restrictions were dropped, which removed a bit more of the 'druid' from the class, but at the same time, I didn't feel as though they helped the class at all, instead holding it back. I'm not big on alignment based classes anyways.

Fourth, there are now class features that speed up shifting so that players can shift more quickly and...

You did an amazing job on the Legendary Shifter. ***** easy, and I'll give it a real review in a day or so when I get a chance to write everything down properly.

I have to say that I think 'Mystically Trained' is the shortest archetype I've ever seen in a Pathfinder book, and one of the best in its simplicity.

I love the two feats 'Animal Spirit' and 'Basic Alteration'. Especially the latter. So simple and yet it opens up so many possibilities.

One question about the Lycanthropic Warrior archetype: when they can do a large-size version of their animal form, can they also make their hybrid form large in size as well?


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I got this one this morning, and all I can say for now is that if you were even slightly dissatisfied with the 'official' Shifter class, you want this. You may want it even if you love the official Shifter. It is AMAZING.

Much fuller review to come later!


Jason Nelson wrote:

Sorry, I missed the earlier comments here, but yes page count matters when it comes to pricing, as I like to make sure people get a good value. While we've got a target zone, not every class book ends up exactly the same length, so as this one (and the upcoming Legendary Shifters, for that matter) came in shorter we offered them at a lower price than the usual 40+ page books.

The new Legendary Fighters comes in at a whopping 60 pages!

Thanks for the response.

BTW, just got Legendary Shifters this morning and it is AMAZING! I will definitely be writing a review for that one and posting it once it comes up on the site.


Jason Nelson wrote:
The last piece of art is in for Legendary Shifters, so it's on track for release next Monday! Preview coming soon!

I know I'm looking forward to it.


Wait now, Legendary Cavaliers is going to be a thing? Yes! I'm so looking forward to that one.


N. Jolly wrote:
Eric Hinkle wrote:
Odd question: with the Legendary Gunslinger reduced to a 3/4 BAB, was their per-level HP die also reduced to a d8? As I recall that's the norm.
It was in fact also lowered, as we wanted to keep the HD=BAB the same, so the class does have slightly less survivability but a ton more utility, such as ways to shut down spellcasters and fire a gun in water.

Thanks for the answer.


Matt Goodall wrote:
Eric Hinkle wrote:

Can anyone give any hints as to how well this matches up to the 'Everyman Unchained Fighter' from Everyman/Rogue Genius? I hope they can be made to work together, as I truly love the Unchained Fighter even as I know this will also be an amazing piece of work.

Really, please, any further clues as to what the PDF contains will be vastly appreciated!

In a nutshell, more advanced armor training options, more advanced weapon training options, two new types of fighter class feature - perseverance options and prowess options. Ways to fix the fighter chassis to make it comparable with other martial classes. Options to allow fighters to take combat feats easier and earlier by reducing prerequisites. And brought all together to make a Legendary Fighter that is reasonably compatible with existing archetypes. Conversion notes for all Paizo published fighter archetypes as well as some new archetypes.

Perseverance options are 'resilience' options that allow the fighter to keep going in spite of the adversities of combat. Some examples include Hard-bitten which reduces the damage from critical hits and effects triggered by critical hits, and Dogged Obstinacy which grants bonuses when attempting the same action repeatedly.

Prowess options are what I started out calling 'metafeat' options. They allow a fighter to do more or gain more from skills and combat feats. Some examples include, Friendly Persuasion lets a fighter use his Intimidate bonus on Diplomacy checks and Latent Recall the fighter gains an additional latent feat and can gain the benefits of a latent feat as a move action. What's a latent feat? It's what I call a tax rebate for all the feat taxes that martial classes often have to pay.

Is it compatible with EMG's Unchained Fighter? A lot of the options are, but I've gone a different path to the UF. It is a lot like Legendary Rogues, there is a whole arsenel of new options and you can pick which ones you want to use.

"Milo... [/QUOTE wrote:

Thank you Mr. Goodall for that lengthy and very helpful response.


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Can anyone give any hints as to how well this matches up to the 'Everyman Unchained Fighter' from Everyman/Rogue Genius? I hope they can be made to work together, as I truly love the Unchained Fighter even as I know this will also be an amazing piece of work.

Really, please, any further clues as to what the PDF contains will be vastly appreciated!


Odd question: with the Legendary Gunslinger reduced to a 3/4 BAB, was their per-level HP die also reduced to a d8? As I recall that's the norm.


The Razmir information alone delights me. Will there ever be a book covering both Razmir and his church and nation?


I have been told that this 'is not available for download'. May we please know what's wrong?


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Dragon78 wrote:

A four way fight between a angel, inevitable, protean, and pitfiend would also be cool for the final cover.

Okay, is the battle is a four-hand poker game.


ericthecleric wrote:
Eric, the description says that it has 36 pages, hence the lower price. The normal Legendary Heroes books have more pages, hence the higher price. I hope that helps.

Thanks.


Not a complaint, but that price looks odd. I thought these Legendary Heroes PDFs were commonly going for $9.99 these days?


I always wondered how to best use Demand. These are some great ideas here.


Merry Christmas to all and a Happy New Year.


JiCi wrote:

Got my copy and pretty good stuff ^_^

2 issues though:
1) Compared to Blood of Angels and Fiends, there is no backstory chapter about the changelings, their relation to other races and about which alignments and classes can work for them. Witches are popular and in line with their heritage, but there is no info about playing other classes.

Aside from that, pretty solid booklet ^_^

They did give some notes on the character classes preferred by various changeling heritages in the subsections about them, but I will admit that a few more notes on how they interacted with various character classes would have been appreciated.


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Isabelle Lee wrote:
Benjamin Medrano wrote:

As an aside, Isabelle? Do you mind if I ask if you were involved in writing the Skirmisher Fighter Archetype, or the Flamewarden or Stormwalker Ranger Archetypes? Because I have to say, of the character options to come out of this book they are my absolute favorites.

There are a ton of rules that I like, too, but those are standouts for me.

I wasn't, I'm afraid. ^_^ My only contributions were the cavalier archetypes (green knight and saurian champion) and the following feats:

** spoiler omitted **

I enjoy your cavalier archetypes and the feats. The saurian champion feels very much to me like something you'd find in Deep Tolguth (the 'Hollow Earth with dinosaurs and evil troglodyte overlords' place); in fact several archetypes in this book feel perfect for 'monstrous' races to use.

I especially enjoy the whole 'Wilding Strike' feat chain. It feels like a way to do a bare-handed Tarzan without making them a monk or brawler. I think a way to improve the unarmed strike damage of non-monks and brawlers was long overdue and am glad it was done here.

So thank you for what you did.


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Now that someone brought it up, I wonder what half-orc and orc dentists would be like? Maybe they just remove the bad teeth by punching you in the mouth until the right one falls out.


Jason Nelson wrote:
Looks like Legendary Brawlers will be next week instead of this week, but the FIGHT CLUB WILL CONTINUE!!!

Looking forward to that one, too. The Brawler struck me as a way to do everything from a bare-knuckles boxer to Bane to Tarzan to Popeye the Sailor Man, and it'll be interesting to see how LG handled it.

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