Elf

Ereviss Ladyhunter's page

410 posts. Alias of Chainmail.


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Operative pilot — ysogi hopped up on coffee


Yay!!


I picked operative because it was dex based and went with a pilot, but reading the material it does seem to have lots of nice things, especially when it comes to skills.

Is starfinder point buy really point per point up to 18?? For those of used to paying 3 to 4 points to advance stats near 18 it seems amazing.


Hey, let’s say operative pilot. I fully support CRB only. Having run CRB pathfinder I fully understand.


I just reviewed some Starfinder materials -- we can pick alignments and a diety like Pathfinder!

So Ysogi, precog, ace pilot CG worshipper of Weydan constantly drinks coffee and carries expresso pods for his handy portable battery driven coffee maker that fits into his pilot booster seat.

Starting feat skill synergy : pilot/perception. Sadly Ysoki avatars may not be available.


Great Ysoki precog pilot who is a jittery coffeeholic will be my concept.

Carries a booster seat so he can fly in seats made for humanoids.


DM Camris you ran Carrion Crown for me years ago.

Count me in

I’m a Star newbee. Thinking precog pilot type


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Always


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss easily finds the book of poetry, and picks it up. Curiously, he found most human poetry somewhat fanciful, but was willing to give the book a chance.

Kn arcana: 1d20 + 10 ⇒ (10) + 10 = 20

"No..the death happened here, not out of town. We need to search this area to find more clues. She died near the spawn."

The group begins a systematic search of the area around the spawn.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss points out the traps with his keen Senses as well as the new wraith.

He prepares arrows that can hurt the creature.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss carefully advances to the house after offering Kendra healing from his wand.

per: 1d20 + 13 ⇒ (10) + 13 = 23

clw: 3d8 + 3 ⇒ (8, 5, 1) + 3 = 17


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss steps in front of Kendra and fires a ghost touch arrow.
arrow: 1d20 + 8 ⇒ (20) + 8 = 281d6 + 2 ⇒ (5) + 2 = 7
conf?: 1d20 + 8 ⇒ (16) + 8 = 242d6 + 4 ⇒ (3, 3) + 4 = 10


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

will: 1d20 + 4 ⇒ (1) + 4 = 5

Ereviss moves to the field!!


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss show his natural suspicion with a snort.

"Let's detect for evil. I don't trust much we see."

Ereviss continues to approach the farmhouse with caution.

stealth: 1d20 + 8 ⇒ (12) + 8 = 20


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss agrees.

He draws his bow as they advance.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"The villagers were afraid of something. Let's be careful!!"

Ereviss keeps a sharp lookout.

Take 10 for 23 perception


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss looks carefully around the area.

"Kendra, does your magical gifts reveal anything? We need to stay alert, this is quite suspicious."

Take 20 searching body for 31


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss smiles and heads across.

"Let us begin with a story."

Ereviss tells an inspiring story about a crew who hunted foul undead.

Ereviss can use his bardic performance
to keep his allies coordinated, alert, and ready for action. All allies
within 30 feet gain a +2 bonus on Initiative checks, Perception,
and Disable Device checks for 1 hour. They also gain a +2 insight
bonus to Reflex saves and to AC against traps when they are
flat-footed. Using this ability requires 3 rounds of continuous
performance and the targets must be able to see and hear him
throughout the performance. This ability is language-dependent
and requires visual and audible components. This performance
replaces inspire courage.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

kn eng: 1d20 + 4 ⇒ (7) + 4 = 11


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

will do, probably follow the standard format of the group


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss smiles:
"Kendra has put it well. Leaving things out, like this thing may still be out there and not locked up, may deny us a chance to catch it. I think it is still out there."

diplo: 1d20 + 10 ⇒ (6) + 10 = 16

Ereviss bring out the silver spirit planchette. He sets it up and prepares to ask it questions.

He turns to the ladies:
"Please answer in full, before I have to risk my very soul communing with the spirits."

Silver is 01-90 truth 91-00 false--you roll secretly


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

sm: 1d20 + 6 ⇒ (10) + 6 = 16
"We have destroyed many haunts and ghosts! I think it still exists. We go to the village! Tell us how to get there."


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss has no more questions.

After being cross examined, the elf is ready to show the prosecution what being caught in a lie is like. Off to the sisters.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss speaks to the Beast. He slowly explains all they have done in their investigation. Although he expects the Beast to understand very little, he hopes the fact that they are helping him is clear.

"We are here to help you. Please tell us if you know anything about this. It will help us to help you."

Ereviss shows the list of witnesses. "We can visit these sisters next."


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss agrees with Agrimar. They head to speak to the Beast.

"Give us a list of prosecution witnesses. We would like to see what they say."


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss presents the poacher's face as evidence.

"You can clearly see that some nefarious and intelligent person or persons are trying to frame the beast and removed this man's face."

Diplomacy: 1d20 + 10 ⇒ (15) + 10 = 25

will: 1d20 + 4 ⇒ (6) + 4 = 10


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss explains the many ways a beast was not involved.

The magic and equipment necessary to put on the charade.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

They head to the barrister immediately.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

PER: 1d20 + 13 ⇒ (6) + 13 = 19

"Well, the Beast wouldn't need these tools. We have enough to get back to show someone else was operating here. Someone who was hurt and used equipment and probably magic to cause trouble. Wore a mask to appear like the beast."

Ereviss thinks they have done well here. He is ready to go back.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss points to the wand:
"That is a ghost sound wand. I can use that."

Everyone has +2 to perception from Ereviss' 'song'

perception: 1d20 + 13 ⇒ (18) + 13 = 31

Ereviss finds the silver tools in a difficult hiding spot.

"The dried blood in the boat seems to show something was injured. Three feet up from the size of the drops. Don't think this fits the beast's profile. I think we have some great evidence here."


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss waits until the manitcore comes, and before it is in range, he gestures and gold specks of magic dust appear.

Glitterdust DC 15 Will or Blind


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

per/arcana: 1d20 + 13 ⇒ (19) + 13 = 321d20 + 11 ⇒ (16) + 11 = 27
"That is darkvision stuff. The beast wouldn't need that. MANTICORE COMING!!"

Ereviss readies his bow and pulls Kendra under cover. If time permits, he takes cover.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

kn local: 1d20 + 10 ⇒ (5) + 10 = 15
"Local custom dictates no campfires on this island. It bears investigation. And Kendra, you have found some glass--why glass?"

perception: 1d20 + 10 ⇒ (1) + 10 = 11


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss lets their paladin plan the tactics, he looks around to find him.

Have we lost are super equipped paladin?


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss tosses the man a gold piece.
"Save some fish if you catch some. Nothing like fresh fish. Thanks for your help."

"We will be cautious."

As they head down tot he Boneyard, they are alert for this creature.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"What do you know about strange goings on in these parts? What you using for bait?"

gather info diplomacy: 1d20 + 12 ⇒ (8) + 12 = 20

"Is it true the Beast came through here? Can you point us the right way to see what he done?"

Ereviss pulls out a fine bottle of wine. "This is a good year. Want some?"


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss grabs the book of drama he has been writing their story into. Writing the next Act with a neat handwriting that is crisp and efficient. As they arrive in the gloomy town of Morast, he has done his best to inspire the group to greatness.

"Let us see what we can discover of where the Beast has been here and talk to any witnesses."

All allies within 30 feet gain a +2 bonus on Initiative checks, Perception, and Disable Device checks for 1 hour.
They also gain a +2 insight
bonus to Reflex saves and to AC against traps when they are
flat-footed. Using this ability requires 3 rounds of continuous
performance and the targets must be able to see and hear him
throughout the performance. This ability is language-dependent
and requires visual and audible components. This performance
replaces inspire courage.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"Well, off to Morast. Let us take a carriage, it has been pleasant so far. Maybe we can rent one for a week?"

Ereviss will try to secure a carriage rental.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss attempts to restrain Christoph, as he seems to feel the Beast is helping as best he can.

"We will help you. And Kendra and I will be your family for now. Just tell us what you remember before you woke up. Walk us through your last couple of days and tell us where you live."

Ereviss gives Kendra a beseeching look, as he hopes she shares his compassion. Ereviss take out a monagrammed handkerchief with an E ornately scripted and hands it to the beast.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss looks at the Beast, and tries to be friendly.

"I am sure much that has happened to your is frightening. We are here to help. I am Ereviss and we would like to be your friends. What do you remember of the last few days?"

Ereviss looks the creature in the eyes, a touch of concern and curiousity on his face.
diplomacy to influence: 1d20 + 10 ⇒ (18) + 10 = 28

After hearing the answer, he continues:
"Can you tell us if you have any family or friends we can contact?"


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"Let us meet this beast and we will head to Morast"


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

diplo gather info: 1d20 + 12 ⇒ (6) + 12 = 18
kn local gather info: 1d20 + 10 ⇒ (19) + 10 = 29

Ereviss uses his skills as an investigator, and circulates through town talking to a few of the townies. He comes back with bad news.

"This trial is somewhat of a farce. They chose a stuttering defender who lost his last six murder cases. Everyone is out for blood and want to see the beast burned alive in the Punishing Man."

He looks at the group:
"We have a difficult task. Let us see what this hapless attorney knows and see if we can change this kangaroo court."

As they are introduced to the new barrister, Ereviss bows: "We are only here to help you. Tell us what you know, and we will see if we can help you mount a credible defense. This could be the trial that makes you famous."

Not sure where to start, Ereviss appeals to his vanity.
diplomacy to change attitude: 1d20 + 10 ⇒ (11) + 10 = 21
After this roll Ereviss has asked for what he knows
diplomacy to request info from him: 1d20 + 10 ⇒ (16) + 10 = 26


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss nods and they head to visit the barrister defending the Beast.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"I think we a accept your charge. Can you discreetly guide us as we regularly update you? You can give us your insight as one familiar with this area."


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss thanks the judge. "That is some wealth. I did not expect any more riches than I already have, but, they shall be used to fight the evil that destroyed the professor. Hopefully I can get my armor enchanted."

1000k = +1 armor or amulet of natural armor for me


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss nods, and offers a deep bow of respect to the woman of law in the town.
SMotive/kn Local: 2d20 ⇒ (2, 14) = 16
Ereviss makes sure Kendra is comfortably seated, and takes to hovering around her, pacing with nervous energy.
"Ma'am, we have come at a chaotic time. We have followed the trail of evil, and it did not die with the cleansing of the prison. What can you tell us of this madness?"

Ereviss gestures to the general center of the city, where the atmosphere was unsettling to the genteel elf.


Don't dip, bard 20.

Gimpin spell progressioN Will hurt more than u gain.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"Off to the judge!!"

Ereviss leads the way.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

"Well, we have another stop to make. Thank you for your time."
They head to the next stop.


Male Elf Bard (Detective)/4;HP 34/34; AC 17 T 12 FF 15; Fort +2; Ref +7 Will +4; CMB +3; CMD 16; Per +11; Init +3; Spd 30ft.

Ereviss is curious.
"Well, that is probably an important clue. This Seasage Effigy must be researched. Why a Beast would go after such a thing should be understood."

Kn (most skills at +7: 1d20 + 7 ⇒ (2) + 7 = 9

"I never heard of this artifact."

He explains things to the professor, obviously frustrated his subtlety is lost on the professor. "I was hoping anything you and the professor shared would be passed on. We were fond of the professor, and want to continue his legacy."

Diplomacy to influence: 1d20 + 10 ⇒ (13) + 10 = 23

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