Elven Wizard

Enothai Lantherion's page

237 posts. Alias of JASON RODARTE.


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It would have been nice to see the vigilante on the cover of this book.


So a 15 pt buy?


Could you give the reduced point buy again?


I am a little confused. If we go Drow Noble are we getting all 3 character levels or only one?


IIRC it is in Advanced Races.


Would the cleric archetype that gives you a quasit familiar be acceptable?


Are you allowing drow nobles?


I would love to play a cleric of the Spider Queen. I will work on her this weekend.


Would there be a degree of evil, however, between a spell that makes a person friendly to you or one that crushes the will of the person?


Has there been a redo of the Blood and Magic 9th level spell Thrall (or something like that?0


Duration 1 day/level
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

You can control the actions of any humanoid creature through a telepathic link that you establish with the subject's mind.

If you and the subject have a common language, you can generally force the subject to perform as you desire, within the limits of its abilities.

Once you have given a dominated creature a command, it continues to attempt to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth).

Subjects resist this control, and any subject forced to take actions against its nature receives a new saving throw with a +2 bonus.

With this in mind, I think it would depend on the dominated character's personality, would they make magic items for people for free? Is this against their nature?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Is there a way that the game can be deactivated or closed?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Thanks for a great game but it looks like it is over.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I have been assuming the game was dead.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The elf will cast fly and greater invisibility on herself.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The elf can cast greater invisibility on herself and one other person if we think it will be useful/


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Illusion is not one area that I am very good at so I don't have that kind of a spell memorized. she responds to the half-orcs query.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I am almost out of those spells she says.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

On her turn she will fireball them again. 10d6 ⇒ (1, 3, 3, 4, 1, 6, 5, 3, 6, 1) = 33


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

She will cast it on them.
Ast threre poere potens
10d6 ⇒ (2, 4, 3, 6, 2, 1, 4, 3, 6, 1) = 32

DC 22


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Good idea! Ok.

How many of them can I catch in a fireball at the same time without hitting one of us?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Can I focus a fireball on them and not get us in the blast??


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Are we able to see the ones on the map that were faerie fired?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Perhaps they can be banished! she cries out to the inquisitor.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Know Planes 1d20 + 22 ⇒ (11) + 22 = 33 to figure out how best to affect these creatures.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Init. 1d20 + 2 ⇒ (8) + 2 = 10


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Does she find anything useful?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

She will take a look through it.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The wizard will cast detect magic to ensure that the spellbook isnt trapped.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

You are a fiend and are not to be trusted. retorts the wizard.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I'm here, just got back from a long day at school with teaching and Parent/Teacher night.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Make her swear an oath by Asmodeus that she nor her agents will do anything to harm us or our families or descendents.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

know planes to see if her description of the hiearchy is true 1d20 + 22 ⇒ (11) + 22 = 33


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

:)


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

How beat up does she look?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

sense motive 1d20 + 14 ⇒ (7) + 14 = 21


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Is her damage from that spell pretty good?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

1d20 + 8 + 13 ⇒ (11) + 8 + 13 = 32

She will cast chain lighetning/
Ast thine rier/atr resre

This spell creates an electrical discharge that begins as a single stroke commencing from your fingertips. Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets.

The bolt deals 1d6 points of electricity damage per caster level (maximum 20d6) to the primary target. After it strikes, lightning can arc to a number of secondary targets equal to your caster level (maximum 20). The secondary bolts each strike one target and deal as much damage as the primary bolt.

Each target can attempt a Reflex saving throw for half damage. The Reflex DC to halve the damage of the secondary bolts is 2 lower than the DC to halve the damage of the primary bolt. You choose secondary targets as you like, but they must all be within 30 feet of the primary target, and no target can be struck more than once. You can choose to affect fewer secondary targets than the maximum.

damage 13d6 ⇒ (5, 1, 4, 3, 1, 4, 5, 2, 1, 3, 6, 2, 4) = 41

Secondary bolt will strike the thief who went after her and is dominated.

SR Check 1d20 + 6 + 13 ⇒ (19) + 6 + 13 = 38


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Bite 1d20 + 14 ⇒ (14) + 14 = 28
Tail Slap 1d20 + 11 ⇒ (18) + 11 = 29
Tentacles 1d20 + 11 ⇒ (18) + 11 = 29
1d20 + 11 ⇒ (10) + 11 = 21

Damage Bite 1d8 + 5 ⇒ (1) + 5 = 6
Slap 1d6 + 2 ⇒ (5) + 2 = 7
Tentacles 1d6 + 2 ⇒ (4) + 2 = 6
1d6 + 2 ⇒ (3) + 2 = 5

She might get confused and can he attempt to grab?

Confusion (Su)

A creature struck by a naunet’s tentacle attack is infused with raw chaos, and must make a DC 19 Will save or be confused for 1 round. Rounds of confusion dealt in this manner stack. A creature with a chaotic component to its alignment gains a +4 bonus on saves against this effect, and creatures with the chaotic subtype are immune. This is a mind-affecting effect. The save DC is Constitution-based.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

On her turn the enchantress will order the protean to attack the devil.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

:)


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Does any one know what the naunet looks like?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

1d20 + 13 + 8 ⇒ (17) + 13 + 8 = 38

She will cast Summon Neutral Monster VI to summon a naunet protean.

Protean, Naunet
CR 7

XP 3,200
CN Large outsider (chaotic, extraplanar, protean, shapechanger)
Init +7; Senses blindsense 30 ft., darkvision 60 ft., detect law; Perception +15

DEFENSE

AC 20, touch 12, flat-footed 17 (+3 Dex, +8 natural, –1 size)
hp 94 (9d10+45)
Fort +11, Ref +11, Will +6
Defensive Abilities amorphous anatomy, freedom of movement; DR 5/lawful; Immune acid, polymorph; Resist electricity 10, sonic 10; SR 18

OFFENSE

Speed 30 ft., fly 30 ft. (perfect), swim 30 ft.
Melee bite +14 (1d8+5) , tail slap +11 (1d6+2 plus grab), 2 tentacles +11 (1d6+2 plus confusion)
Space 10 ft.; Reach 10 ft.
Special Attacks adaptive strike, coalesce chaos, constrict (1d6+5)
Spell-Like Abilities (CL 7th; concentration +9)

Constant--detect law
At will--acid arrow, fog cloud, dimension door (self plus 50 lbs. of objects only), shatter (DC 14)
1/day--chaos hammer (DC 16)

STATISTICS

Str 20, Dex 17, Con 20, Int 11, Wis 16, Cha 15
Base Atk +9; CMB +15; CMD 28
Feats Combat Reflexes, Improved Initiative, Lightning Reflexes, Multiattack, Weapon Focus (bite)
Skills Acrobatics +15, Fly +9, Intimidate +14, Perception +15, Stealth +11, Survival +15, Swim +25
Languages Abyssal, Protean
SQ change shape (polymorph)

SPECIAL ABILITIES

Adaptive Strike (Su)

A naunet’s natural weapons count as magical and chaotic for the purposes of overcoming damage reduction. As a free action once per round, a naunet may infuse all of its natural attacks with adamantine, silver, or cold iron, thereby allowing it to overcome damage reduction of those types as well.

Coalesce Chaos (Su)

Once per day as a standard action, three or more naunets working together can create a roiling cloud of multicolored chaos matter. This effect is identical to solid fog (CL 12th) and lasts for 2d6 rounds. If six or more naunets are present, the coalesced chaos instead functions as acid fog (CL 12th).

Confusion (Su)

A creature struck by a naunet’s tentacle attack is infused with raw chaos, and must make a DC 19 Will save or be confused for 1 round. Rounds of confusion dealt in this manner stack. A creature with a chaotic component to its alignment gains a +4 bonus on saves against this effect, and creatures with the chaotic subtype are immune. This is a mind-affecting effect. The save DC is Constitution-based.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

That is what she meant.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

From that roll do I know if she has resistance to lightening?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Nothing for lightening?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Know Planes check 1d20 + 22 ⇒ (16) + 22 = 38 to see what magic might cause her harm and if she is immune to anything.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Would a globe of invenerability keep the tentaccles away from me?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The elf using her enchantment ability will issues a telepathic command to her pet rouge. Use your best way of attacking to kill that creature.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

1d20 + 21 ⇒ (18) + 21 = 39

She is going to cast dominate person on the thief

DC 25

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