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Elsabeth Inari Foxx's page
97 posts. Organized Play character for DaWay.
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Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
19327-17
The Exchange
No day job.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
attack with flank if possible
1d20 + 4 + 2 + 2 ⇒ (20) + 4 + 2 + 2 = 281d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11
confirm
1d20 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 121d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
move up and attack
1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 231d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth attacks once again
1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 261d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7
confirm
1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 191d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Moving forward and attacking the ettercap
1d20 + 4 ⇒ (14) + 4 = 181d6 + 3 ⇒ (5) + 3 = 8
I did not count the bardic inspiration because I feel as if I am too far away to benefit from it.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth double moves closer to the ettercap
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will move to the Ettercap and fling her scarf once again.
1d20 + 4 ⇒ (20) + 4 = 241d6 + 3 ⇒ (2) + 3 = 5
confirm
1d20 + 4 ⇒ (8) + 4 = 121d6 + 3 ⇒ (4) + 3 = 7
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
reflex: 1d20 + 3 ⇒ (11) + 3 = 14
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth whirls her scarf around once more.
1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 241d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
elsabeth will swing her scarf again
1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 241d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will move up and swing her scarf at the spider
1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 101d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Delaying until after spiders.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
I am fine with letting the boats drift apart.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Attacking the last pirate on our ship if all the other attacks still leave him standing
1d20 + 4 + 2 + 2 ⇒ (19) + 4 + 2 + 2 = 271d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
The young Varisian will whip her scarf around as if performing a dance and then with a flair of the whips the scarf blade whip around towards the pirates face.
1d20 + 4 ⇒ (13) + 4 = 171d6 + 3 ⇒ (6) + 3 = 9
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
The striking young woman in the back, who has been twirling a scarf that appears to have sharp blades tied onto the end speaks up. So, I suppose this mission is to be done quiet like?
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
DaWay checking in, I will be rebuilding this character
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Brand this is one of the free rpg day modules. All of them only grant 1 XP and 1 prestige.
Others include we be goblins, we be goblins too, dawn of the scarlet sun, and risen from the sands.
No day job for me.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Attacking again
1d20 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 81d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Parry previous
1d20 + 4 ⇒ (4) + 4 = 8...nope
Hurt badly by the attack Elsabeth recoils with pain thrusting her rapier forward as she shifts her weight back
1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 211d6 + 1 ⇒ (2) + 1 = 3
Current HP 5
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
move behind and attack.
1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 191d6 + 1 ⇒ (1) + 1 = 2
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will continue attacking
1d20 + 4 ⇒ (20) + 4 = 241d6 + 1 ⇒ (3) + 1 = 4
Confirm
1d20 + 4 ⇒ (8) + 4 = 121d6 + 1 ⇒ (2) + 1 = 3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
5' step and attack the flank missing his strike.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 101d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Attacking Tasskar
1d20 + 4 ⇒ (7) + 4 = 111d6 + 1 ⇒ (4) + 1 = 5
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Brandishing her rapier once more, Elsabeth will move up and attack Tasskar.
1d20 + 4 ⇒ (3) + 4 = 71d6 + 1 ⇒ (3) + 1 = 4
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Moving to the frog. 1d20 + 4 ⇒ (14) + 4 = 181d6 + 1 ⇒ (5) + 1 = 6
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will move up and attempt to pierce the torso with her blade.
1d20 + 4 ⇒ (17) + 4 = 211d6 + 1 ⇒ (3) + 1 = 4
Ha! She exclaims, I think I finally figured this thing out!
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
good luck! What is your thesis about? I did mine on the indigenous people of the plains for my anthropology masters.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
A minstrel carrying a jaunty tune sounds like it would be most welcome.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Attack
1d20 + 4 ⇒ (1) + 4 = 51d6 + 1 ⇒ (3) + 1 = 4
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth attacks
1d20 + 4 ⇒ (10) + 4 = 141d6 + 1 ⇒ (6) + 1 = 7
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will double move towards tulok
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
elsabeth attacks again
1d20 + 4 ⇒ (12) + 4 = 161d6 + 1 ⇒ (6) + 1 = 7
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
1d20 + 4 ⇒ (2) + 4 = 61d6 + 1 ⇒ (6) + 1 = 7
HP 8/11
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
1d20 + 4 ⇒ (3) + 4 = 71d6 + 1 ⇒ (3) + 1 = 4
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 101d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth charges forth with her rapier and jabs it through the meat of his leg.
1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 71d6 + 1 ⇒ (1) + 1 = 2
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
acrobatics to jump: 1d20 + 7 ⇒ (6) + 7 = 13
I think that's enough to jump across the river. Elsabeth will then move closer to the minotaur her rapier at the ready.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
stabbing again
1d20 + 4 ⇒ (20) + 4 = 241d6 + 1 ⇒ (6) + 1 = 7
confirm
1d20 + 4 ⇒ (8) + 4 = 121d6 + 1 ⇒ (3) + 1 = 4
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Stabby Mcstabbington
1d20 + 4 ⇒ (9) + 4 = 131d6 + 1 ⇒ (3) + 1 = 4
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will move to attack slowly slipping her rapier into the mold.
1d20 + 4 ⇒ (5) + 4 = 91d6 + 1 ⇒ (2) + 1 = 3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Moving 10' west and attacking
1d20 + 4 ⇒ (2) + 4 = 61d6 + 1 ⇒ (2) + 1 = 3
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will draw her rapier and move up to the one on the far west.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Elsabeth will move forward 15' and then up 15' and go full defense.
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
hmm. I guess we go further. Though which way?
Hp 9; AC 16, FF 10, T 16; F3, R3, W1; perception-1, init +3
Um, hello? says Elsabeth to the lone gillman approaching him with caution.
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