Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel tails Copper, her bow at the ready and pointed over his head. She carefully watches for anything weird. Perception: 1d20 + 5 ⇒ (5) + 5 = 10 -Posted with Wayfinder
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Remind me to get one with a masterwork lock. ;) Perception: 1d20 + 5 ⇒ (8) + 5 = 13 Eloviel moves next to Nic, What are they doing? It looks like Vanea is trying to wrestle Blue.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel waits last in line with a nocked arrow on her longbow. The discussion among her companions drift back to her "You want singing?... e-ehem!" she says as she clears her throat. Please move me on the map. I cant modify it from my phone. Ty! -Posted with Wayfinder
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Alright! Let's goooo! Eloviel runs ahead, rejuvenated, crossing the bridge. When she get's back at the entrance of the fort, she opens the door slightly and peeks inside. He-hello? Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Wow Nic, even like this you're a better cook than I am! All I know is how to heat them up. Hopefully I'd still fit into my gear after this... After eating, Eloviel takes a short break to let the food settle in before packing up. "C'mon, we've got to make sure she won't have time to amass a new goblin horde. Resetting my spell counters. And don't forget the +3 to HP.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel shakes her head as if trying to dispel the thought.
She nods appreciatively at Nat's attempt to help as she continues to blow a tune through the flute. So, uh... fast forward into the morning?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
She looks to Rohan and Copper and nods appreciatively. Upon hearing Vanea's comment, Eloviel pauses for a moment. "We don't want them to wake up tired Vanea, nor do I for that matter. My... training, in that area is a far match from yours I think." she says, ending with a mischievous smile and a wink. She then resumes playing with the flute as the others settle down to rest. GM, is the timing critical that we need to define the shift schedule and duration of the camp? If so, we'd have 3 pairs.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Alright, so we rest here then. I can take first watch but I wouldn't having someone else besides. Eloviel takes off her armor, folds it gently (near the fire if someone will be lighting one up) and sits down next to it before taking out her flute. She wipes it down first before starting a slow and soothing tune. Perform, Wind Instruments: 1d20 + 7 ⇒ (15) + 7 = 22
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Added all the items in the loot list anyway. We can drag them all back to town to sell for bits of gold to buy disposables & maybe camping gear if it looks necessary. Eloviel follows the rest of the party, not speaking due to exhaustion. She waits for to cross the bridge when there is only one person close to the other end. As she reaches the other side, she looks back and says It looks like this is the only way in and out of that place. Although, I don't think anyone can manage to rig a trap or at least an alarm as they cross this?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Hey guys, sorry if I'm very VERY late in posting. For some reason Paizo threads just keep loading when I send out a post but it doesn't get there at all... :( I hope I'm not too late to catch up.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Uhm.... should we lock the doors down there and get some rest first? If she's a half demon, I think we're gonna be in much more trouble that what we faced here. She must be pretty strong to bully a whole clan of goblins into submission. Eloviel says to the party, trying not to stare at Vanea's attempt to 'heat things up'.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel stands up and dusts herself off before, ready to follow at a moment's notice. She looks over to Vanea and Natalia before whispering to them, away from the goblin Maybe we should get some rest if we can... That fight drained a lot out of us all, I think.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
As the others head out for a bit of Vanea's 'healing', Eloviel draws her gladius and starts to use the point to clear out the dirt from under her fingernails. She intentionally faces the goblin, hoping to add some intimidation. Intimidate, aid: 1d20 + 3 ⇒ (18) + 3 = 21 EDIT: Waste of a good roll... too bad I can't talk to the goblin directly.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel drops down from exhaustion next to Max and leans onto the wall. "Well... that could have gone better." Propping her longbow across her lap, she looks over to Blue and adds "Aasimar... sorry I don't speak gobby, I would like to squeeze out some details myself."
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Is that a readied action to attack if the last goblin does not retreat? If so... Eloviel carefully watches the goblin as she approaches Max. She crouches next to his body and lays a hand upon the largest wound upon him. Then she concentrates as she expels the last of her magical energies to cast Cure Light Wounds. CLW: 1d8 + 2 ⇒ (5) + 2 = 7 Can someone move my token appropriately please?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Sorry for the delay guys. I don't have an internet connection at the place where I'm staying here in China. I can't open the map as well... everything google is blocked for some reason so can I'll be doing stuff blindly until Monday next week. Got it!
Longbow Attk w/ PB: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 | Dmg: 1d8 + 1 ⇒ (5) + 1 = 6
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Last round of Inspire Courage! Eloviel sways with the last of her breath but manages to release another arrow, this time at Ripnugget. Longbow Attk w/ PB & IC: 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16 | Dmg: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
From the number of posts by Jimmi since I last did, I should be down to the last 2 rounds of Inspire Courage including this one. Sorry if I wasn't able to post soon after the New Year, had some legal paperwork to resolve. Eloviel continues her tune as she peers around the corner and tries to find an opening to take down the goblin next to Vanea if it's still alive. Otherwise she will aim at the one next to it. Longbow Attk /w PB & InspireCourage: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17 | Dmg: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9 Got to get to Max and help him soon! Can't talk while maintaining a song/whistle... :/
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel continues the tune by whistling as she releases her flute before drawing out her bow. Aiming at the goblin chief, she looses an arrow. Longbow, Atk (+PntBlk, +InspCour): 1d20 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel dashes back into the corridor, Get back in the corridor quickly! We can better defend from there! as she whips out her flute and begins to let out a tune to Inspire Courage. Don't forget those +1's :D
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
I will just stand here, thank you very much. I'm sure you can understand that nowhere is safe nowadays, and trust is scarcely given. She bows slightly. Now, how can we help you be free of that Aasimar witch? If not, I know someone who wouldn't mind whipping you all... Eloviel glances back at Vanea. Just in case, my Windy Escape will be used for a fatal blow.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Sense Motive to detect baiting me just to get surrounded?: 1d20 + 0 ⇒ (16) + 0 = 16 If I don't find anything suspiscous: Eloviel pats Blue's back slow, as if to console him for being a bad liar (while giving time for the rest to assemble). It's alright. She steps forward and carefully looks around, stopping right beside a pillar ready to use it as cover. How can we help you be free of the Aasimar witch?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Jimibones (12/16/2014) wrote: Max finds only food stocks, while Rohan finds yet another empty room with a pair of double doors on the far side. Eloviel walks up to the front and tries to talk in Common to the goblin obviously dress as the chief gobby. "We have come here looking for a female Aasimar. Many of your people have died trying to prevent us from doing so, but if you leave this place unarmed we can be convinced to let you go. Remember, she has been doing foul experiments upon your kind as well and sacrificed your kin to a failed assault upon Sandpoint. I'm sure you're not that keen to follow her any further." Diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel slowly approaches the double doors and tries to listen for any disturbances from the other side. Perception: 1d20 + 5 ⇒ (14) + 5 = 19
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Hey guys,
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
That was fast... Eloviel draws her bow as she moves into the doorway and shoots at the exposed goblin rider (purple). Longbow Attk: 1d20 + 7 ⇒ (13) + 7 = 20 | Dmg: 1d8 + 1 ⇒ (8) + 1 = 9
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel holds onto the ropes and crosses the bridge as well, slowly. Seeing the watchtowers, she checks if there is anyone watching. Perception: 1d20 + 5 ⇒ (18) + 5 = 23 If the bridge does give way, I have Feather Fall 1/day from a racial trait.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Maybe we should rest for the night. This place is pretty much sheltered so we only need to watch out for goblins scouting. Our magics are pretty much depleted at the moment, and we'll might need Nic at full power if we're gonna face the old priest's daughter. She should be very strong if she's managing to lead all these goblins...
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Bardic Knowledge, Engineering on bridge: 1d20 + 2 ⇒ (9) + 2 = 11 It looks like a fine bridge...? I agree, it would be nice to have my healing magic fully charged when we cross that bridge. If there is someone skilled enough with climbing and ropes, at least he can help us up if we need to cross the waters... But what if we just cut the bridge and starve out the goblins?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eh? This wooden thing? Eloviel shakes one of the wands around randomly. I don't know what it does... but maybe we can look at it again later. Care to carry the wands Nic?
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
"Hopefully we've seen enough of the goblins for now. There were soooo many of them earlier, I almost wished we had a bomb of sorts. But now... uh-" Eloviel puts a finger upon her lip, deep in thought "I think I'm lost with all the rush. Which way have we not explored yet?"
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Eloviel maintains her song while side stepping for a clearer view and nocks another arrow to shoot at the last standing dog. Attk: 1d20 + 6 + 1 + 1 ⇒ (4) + 6 + 1 + 1 = 12
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Maybe they'll stop if the leader goes down... Eloviel keeps shooting arrows at the rider, trying to bring it down as fast as she can. Attk: 1d20 + 7 + 1 + 1 ⇒ (15) + 7 + 1 + 1 = 24
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Seeing that the leader no longer has any cover, Eloviel shoots an arrow straight ahead. At the rider if it's still alive. Otherwise, I'll aim for the goblin dog. Attk, PB & Inspire: 1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
How do you use a wand exactly? ;P Wow, thanks for that Blue. It feels so good to have these wounds flesh out. I just hope they don't scar...
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Attk: 1d20 + 7 + 1 + 1 ⇒ (4) + 7 + 1 + 1 = 13 Eloviel keeps shooting arrows into the melee, but this time the dog managed to dodge behind Max in time.
Female Sylph - Bard 2 / Fighter 1 [HP: 20/20 | Spells: 1(3/3) | Bardic Performance: 9/9 | Arrows: 29/40 | AC: 17, 13T, 14F | F2 R6 W3 | Perception: +5 | Init: +5]
Let me know when your voice falters Vanea, I can take over. says Eloviel as she draws and shoots another arrow into the mess of bodies, intending to hit the creature attacking Vanea (purple). Attk w/ PB & Inspire: 1d20 + 7 + 1 + 1 ⇒ (12) + 7 + 1 + 1 = 21
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