Queen Elvanna

Eir Ingstead's page

17 posts. Organized Play character for Incendiaeternus.


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Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

WEATHER LORE: 120 + 9 = 129

Sorry about that it's been an interesting week in the middle of covid land.

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will watch the weather and try help people pick the best path and time to move across it.

Weather Lore: 1d20 + 9 ⇒ (18) + 9 = 27

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Nature to help try and figure out the best time to move.

Nature: 1d20 + 6 ⇒ (9) + 6 = 15

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will call up an unseen servant to carry as much of the heavy load as it can.

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will look around carefully for what they are hear for.

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will look around and take note of how the undead are interacting with their environment. If it looks like they are mostly going by sight she'll strategically place obscuring mist to make it easiest to get to the boat.

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will attempt to see where she is to focus more, but having a general idea will then attempt to dispel what might be helping the gnome.

Perception >: 1d20 + 6 ⇒ (8) + 6 = 14
Spell Check >>: 1d20 + 9 ⇒ (1) + 9 = 10

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Eir will move up and attempt to search for the gnome.

Perc: 1d20 + 6 ⇒ (1) + 6 = 7

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Bandit -- she can't see the gnome through the cart :)

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

"Well then here's a second."
1) Drain Bonded Item
2) Snowball with guidance

Attack+guidance: 1d20 + 10 ⇒ (14) + 10 = 24
shivery cold!: 2d4 ⇒ (4, 2) = 6

Vigilant Seal

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Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

1) Demoralize #3
"You'd dare attack this sweet old lady." And glares down at him. Intimidating Glare
Intimidate: 1d20 + 7 ⇒ (5) + 7 = 12 vs Will DC

2&3) Cast Snowball at #3
Atk: 1d20 + 9 ⇒ (20) + 9 = 29
Cold!: 2d4 ⇒ (4, 2) = 6

Spell stuff:

Critical Success The target takes double damage and a –10-foot status penalty to its Speeds for 1 round.
Success The target takes full damage and a –5-foot status penalty to its Speeds for 1 round.

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

Updated on the slide, was going to post here. Sorry busy weekend.

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

"Why use unclean methods though? Doesn't that go against the teachings?" Eir asks.

"Could it be something from across or the middle of the lake if you mention undead? Beginning of an incursion perhaps?"

Vigilant Seal

Female Jadwiga Human, Abjuration-Wizard /3 |HP: 26/26 |AC: 17 Shield+1, M.Armor+1 | F:+5 R:+7 W:+8 | Resist Cold 1| [ooc]Perc: +6 | Speed 25ft |Hero Points: 1/1 FP: 1/1 |

"This is a nice change." A woman with white hair done up in multiple small fine braids accented with light blue and lavender highlights walks in from the outside. She slowly pulls off a set of fur lined soft leather gloves. "It's nice to be sent to a nice civilized society." Her voice still holds an Irrisen accent. She loosens up the soft white fur trimmed coat of deep blue, revealing the leather corseted dress with what looks like actually ice crystals worked into the fabric forming a pattern as if the whole thing looked to be made of cracked ice. "I very much am starting to like your country, Mr. Kristoff. Thank you for extending your fine hospitality." Yes, she bought the most expensive dress possible to wear, player forgets to spend gold, and it fits.

"It seems I learned rather quickly, that despite white is common in my country, it has a very interesting meaning here in Druma. If we are around for a bit, it would be interesting to learn of your how did they put it Prophecies. I'm not sure how practical it is where I come from but potentially interesting options to work together. I think one would loose weight rather quickly without any meat in the north."

She will make her way over to the table setting a white staff against the wall before carefully pulling out a chair to sit down. "Eir Ingstead, abjurer and conjurer, or in general what the outside world calls, she tilts her head to the side Wizard I believe."

"Past travels, it seems corrupted leshy, corrupted lizards, and... corrupted Inns of all things!" She looks over at Kristoff, "You don't have any haunted relatives hiding in poor attempts at making artifacts? Please say no."

She looks around at those gathered so far, "Ezren, is a known quantity, if Absalom is still in one piece before he left. Upuaut, do you come from the south? We recently ended up in a trade mission to the Mwangi I would love to hear how one from the south finds our northern climate and culture."

"I have not had much interactions over time with the Dwarven lands, I'm sorry I lack the familiarity recognize the familial or pardon clan representation, what part of the world do you hale from Dorrance Silvernail?"

Vigilant Seal

should be updated now, pesky runaway GM sheets

Vigilant Seal

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I'll get her sheet in here today, have to go pick up the laptop sometime today and not sure how long that will take with safety procedures.

Vigilant Seal

Player Name: Betty
PFS #-Char#:95342-2001
Character Name: Eir Ingstead
Faction: Vigilant Seal
Level:3