Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Figuring nothing he'll say will likely come across creditworthy, Edward quietly talks to his compatriots. "It was worth a shot. So, we go to the old 'if words fail, make them feel it' ?" Edward summons a mandoline that bears some slightly different sounds from a regular one, and starts playing the first few notes of a melody. Edward starts the intro of Foo Fighters' Pretender. Seems such a fitting song right now for his performance to hit off with soon.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. The problem with that, is that anything i'd currently try to bluff, will take a -20 penalty if it is unlikely, on account of that high sense motive result. Which could be pretty much everything i'd come up with.
I'll always welcome any bluff assists. :P
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. I am unsure of what to (believeably) lie about to captain McSleazebag. If the aid others are not factored in retroactively, i will take a -20 on any unlikely lie. Suggestions?
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. I don't suppose any aid other rolls, and a guidance spell, could retroactively make the original bluff work? I was aware of the penalties, and was sort of hoping the others would boost it. It would beat his sense motive by 1 if so. :3
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Bluff: 1d20 + 16 ⇒ (12) + 16 = 28 "Hold on a minute, captain! This is outrageous. He-, and Edward points to the shadiest/sleaziest looking crew member of the other ship, was paid a sum of 500 gold back in port, and in return he would make sure we were excluded from paying toll. Or am i to understand that he has kept all the money for himself, and not split it as upfront payment to you and your crew?" "-i will talk to my captain, it shouldn't be too difficult to do-, were his words, i recall." Edward assumes a pose of a man whose pride has been hurt. He hoped, likely in vain, that sowing discord in the ranks would give the team an edge when it came to starting the fight.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Realizing the creature is a mephit, Edward quietly tells this to Isaac.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. "Heck no." Edward, not quite standing at the railing of the ship, looks over towards Diana. [Message]"Looks like we get unwanted playtime after all."
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Dr. Finch wrote: Dr Finch glances wryly at Edwards, "I think I dodged a cannonball there, eh? Looking at his lover walking off, then back at Finch, he slightly nods. "I would say so, yes. You're lucky i spoke with her first.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Edward knew his words were a poor choice, though they left him before he had a better way of asking, even though the response confirmed what could be guessed. Edward looks sideways at Isaac and the doc.
Edward fills her in on the conversation about the corpse tracking ring conversation.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. I can see your point. I agree, that deliberately brainwashing enemies into your loyal followers, as often as possible, isn't too nice. So far, Edward's been more supportive and a romantic. I admit, he has done 2 less morally savvy acts, but under his belief that by doing so, he was protecting his friends from further and future harm. (Sorry Caulky, for making you believe a devil is after your soul :P ) Though i don't see Edward wiping memory drives left and right, but saving it for dire circumstances only. And who knows, maybe by then it won't be as important to have. Modify memory is a fun one though, for bypassing social obstacles.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Perception: 1d20 + 10 ⇒ (19) + 10 = 29 Edward can't help but clearly hear this, and he strolls over towards his sweetheart. "Hello beautiful. Something is bothering you about that new doctor?"
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Say, Isaac, i was browsing spells for when (if?) we hit lvl 10, since lvl 4 spells get on pretty late for bards. So if we'd be in need of reinforcements, and are fighting goons/mooks,
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Still dodging Covid bullet so far. Good to hear of your recovery. I'm willing to continue, but we'll have to see if the other two want to first.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Hey, hope everyone's doing ok. I've got the slight feeling Spaz isn't coming back for a while. What are your thoughts on trying to bait a new GM?
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. "Turning into wolves?
Edward shakes his head.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. With Sandara:
If this thing is rare, Edward digs through tales, rumors and stories he might have heard, in relation to such a dagger. Bardic knowledge, insert whichever category applies: 1d20 + 4 ⇒ (16) + 4 = 20 "If that is so, Isaac, maybe his name would be Rickey-ching.", Edward adds with a faint smile.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Sandara wrote: Yer supposed to be grabbing me somewhere else, Mr. Irmington," He takes her by the shoulder to steal a kiss before answering. "Correcting the first issue, then.
Uh oh. Hopefully i haven't obtained some infamous piece here.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Edward is pleasantly surprised at not a discount, but a free gift even. "Much appreciated, shopkeep. I'm certain the one i get this for will equally so. Fortune to you with your business.", and he leaves. Once back at the ship, Edward heads up to Sandara, and from behind covers her eyes with his hands.
"I figured something practical might be to your liking." Later at the matter of renaming the ship.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Edward will hit the taverns to spread more word of the crew's accomplishments, and boasting for the crowd to come see the giant sea serpent skull turned into a trophy. Perform oratory: 1d20 + 11 ⇒ (14) + 11 = 25 Thereafter, he goes to browse curiosity shops, looking for an oddity Sandara might like.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. "May the next thing we sail into not be another huge thing able to wreck a ship, eh?", he says with a grin. Edward goes about easing the nerves of the crew. This was no little encounter.
Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs: Init+6 Perc.+10 Performance 20/20
bardic performance, sonic, and language-dependent effects. Shameless advertising alert, will arrange for snacks & drinks at The Shrike after we kill the sea snake: If anyone has ever played the Might & Magic franchise, by New World Computing, i am going to run a campaign within that setting.
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