Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke is highly intrigued by the talk of the experiments, and looks around for any lab books or notes that might have some better insight.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke tries to remain calm, practicing techniques learned over the years. But to him, it feels like they are getting in deep and leaving a lot of enemies behind them.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
"If nothing else, it should be interesting..." Leading the way, Duke checks for any tripwires or traps. Perception, traps: 1d20 + 21 ⇒ (9) + 21 = 30 Disable, if found: 1d20 + 20 ⇒ (7) + 20 = 27
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Fort Save: 1d20 + 7 ⇒ (1) + 7 = 8
Duke seems to punch himself straight in the face! Damage to self: 1d8 + 1 ⇒ (7) + 1 = 8
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke tumbles into a position next to red, and then kicks out at the beast. Round 1 Kick power attqack(post move): 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
As Green falls, Duke continues to concentrate on Red. Round 2 Flurry attack 1: 1d20 + 14 ⇒ (18) + 14 = 32
Round 2 Flurry attack 2: 1d20 + 9 ⇒ (20) + 9 = 29
Round 2 Flurry attack 3: 1d20 + 14 ⇒ (5) + 14 = 19
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Will Save: 1d20 + 7 ⇒ (10) + 7 = 17 Duke starts to play along, bending to pick up an axe, but as soon as the creature attacks Tal, he springs into action (albeit very slowly since his player is late to the party). Round 1:
Round 2:
Attack: 1d20 + 14 ⇒ (12) + 14 = 26
Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Flurry Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Ki Attack: 1d20 + 14 ⇒ (13) + 14 = 27
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
"In that case, let's blow it up." Duke doesn't have any clue how to boost up Tal's morale, but awkwardly tries to pat him on the shoulder.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke just watches in stunned silence. This is a very interesting, if not disturbing, group of people. "What was the point of all of that?" Duke carefully checks the alcove just revealed, to see what else may be revealed. Perception: 1d20 + 19 ⇒ (1) + 19 = 20 (+2 vs traps)
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Knowledge, dungeoneering: 1d20 + 6 ⇒ (1) + 6 = 7 Duke stands by, not approaching the disgusting feast, and having no intention of taking part of it.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Look for traps: 1d20 + 21 ⇒ (8) + 21 = 29 Duke nods, as he deactivates this one while Tal goes back to finish the first one. "I think it only makes sense to take away their source of power.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke scratches his head, wondering why all of the fuss over an instrument, and then leads on, checking for tripwires and other booby traps.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke begins an all-out assault of kicks and punches. Flurry 1, flanking: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Flurry 2, flanking: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Flurry Extra, flanking: 1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke moves to get to the other side of the creature, giving both himself and Tal the flanking benefit they need. Acrobatics: 1d20 + 18 ⇒ (3) + 18 = 21 Given the chance, he also kicks out at the creature. Unarmed attack: 1d20 + 15 + 2 ⇒ (7) + 15 + 2 = 24
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Hello all - sorry for going silent with no warning. My wife's mother passed away this weekend, and between that and the holiday season, we are scrambling to get everything in order. I am posting this same note to all of my groups, so some of you will likely see it more than once. I suspect I won't be only until after Christmas, and maybe not even until after the new year. I will try to catch up on games where I can, but I don't expect to be very successful. If I am a player, please feel free to bot me or drop me as needed. If you bot me, all resources are available to you - I am not worried. For those I am running, I certainly won't me able to organize combat as I will be remote. But feel free to continue RP if available and I can answer questions as I get a chance. Thank you for your patience and understanding, and for those of you that celebrate, Hanukkah Sameach, Happy Kwanzaa, and Merry Christmas!
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
"I am not a fan of being scalded, so if we can just leave them be, that works for me. But if we need to pass through here, we may not have a choice."
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke reaches down and takes the amulet off of the dead mayor's neck. "You won't be needing this anymore," he says as he looks at the badge of office. Then he starts examining his wounds.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
"We have no need for your kind here. I don't know how you got to be like this, but I am sending you home." Duke continues his assault! Attack, flank: 1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 23
Attack, flank: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
Attack, flank: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke concentrates his attacks on a single spot, hoping to really make it hurt. Flurry of blows, extra ki attack and using pummeling style to add all damage together before DR. These also count as magic attacks, in case that matters. Attack, flank: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
Attack, flank: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Attack, flank: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35
Attack, flank: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
I don't see a map, is that correct? Duke wastes no time and charges in, trying to get behind the man..thing. 40' move
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
I am for getting them to safety, but I am also fine with them tagging along for the moment. I fear if we leave and come back, it will be that much harder.
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke puts something over the demon to keep it out of sight, and then helps Richard fix the townsfolk up. "You were lucky we came when we did. I wonder how many unlucky souls came before you." Diplomacy aid: 1d20 + 5 ⇒ (14) + 5 = 19
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke pounds away on the demon-woman. Attack: 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 24
Attack: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
Attack: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Next round... Attack: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27
Attack: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Attack: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Each set of 3 should combined for purposes of DR
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke relies on his other senses as much as he can. Perception: 1d20 + 19 ⇒ (19) + 19 = 38
Attack: 1d20 + 14 ⇒ (12) + 14 = 26
Attack: 1d20 + 9 ⇒ (6) + 9 = 15
Attack: 1d20 + 14 ⇒ (2) + 14 = 16
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
"Cold iron? I should've thought of that." Duke steps forward and starts pummeling the succubus. Duke's fists are +1, but that won't be enough to overcome cold iron DR. But at least Pummeling style will use all damage together as one hit for purposes of overcoming DR. Also, map looks out of date, but Duke should now be next to demon at back wall. Attack, flurry of blows, inspired, good hope: 1d20 + 14 + 2 + 2 ⇒ (4) + 14 + 2 + 2 = 22
Attack, flurry of blows, inspired, good hope: 1d20 + 9 + 2 + 2 ⇒ (18) + 9 + 2 + 2 = 31
Attack, flurry of blows, inspired, good hope: 1d20 + 14 + 2 + 2 ⇒ (8) + 14 + 2 + 2 = 26
Ki extra Attack, flurry of blows, inspired, good hope: 1d20 + 14 + 2 + 2 ⇒ (3) + 14 + 2 + 2 = 21
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
I missed everyone was up! Duke sees a small opening and takes it, trying to get to the far side of the girl. 2 squares, so I might need to rolls?
If he makes it...
Attack, NL, Power: 1d20 + 14 - 2 ⇒ (17) + 14 - 2 = 29
Male Chelaxian Human UC Monk 4 / UC Rogue 4 (HP 84/88 AC:25 T:21 F:n/a Saves F:+7 R:+14/15 W:+7/9 CMB:+8/10 CMD:23 Init:+9 Perc: +19/21 Disable: +18/20) Active: Mage armor
Duke decides to try to help remove the innocents from the equation. Smacking Gunther first, flanking with Tal, he tries to knock him out. Unarmed attack, power attack, stunning fist, flank, inspired: 1d20 + 14 - 2 + 2 + 2 ⇒ (15) + 14 - 2 + 2 + 2 = 31
Hampered: ½ speeds (min 5 feet), cannot take a 5-foot step. and hopefully also stunned for 1 round.
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