Rage Prophet

Drogusk the Rimed's page

39 posts. Alias of twilsemail.


RSS


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk continues his assault with the aid of his harness.

actions:

BrainPal
standard to aid another

Aid Another: 1d20 + 7 ⇒ (18) + 7 = 25

Drogusk
Full attack elemental

Falchion Attack: 1d20 + 11 + 5 + 4 ⇒ (11) + 11 + 5 + 4 = 31
Falcion Damage: 2d4 + 20 + 2 ⇒ (1, 4) + 20 + 2 = 27

Falchion Attack: 1d20 + 11 + 5 + 4 ⇒ (4) + 11 + 5 + 4 = 24
Falcion Damage: 2d4 + 20 + 2 ⇒ (4, 4) + 20 + 2 = 30

Bdoyguard:

Bodyguard: 1d20 + 7 ⇒ (7) + 7 = 14
Bodyguard: 1d20 + 7 ⇒ (6) + 7 = 13
Bodyguard: 1d20 + 7 ⇒ (15) + 7 = 22
Bodyguard: 1d20 + 7 ⇒ (20) + 7 = 27
Bodyguard: 1d20 + 7 ⇒ (13) + 7 = 20
Bodyguard: 1d20 + 7 ⇒ (13) + 7 = 20


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk rushes forward while BrainPal sorts out the situation.

Actions and Mechanics:

BrainPal
Free Action Knowledge Check
Questions: In order
DR?
Special Attacks?
Special Defenses?
Immunities?
Standard Action to ready to Aid Drogusk when an enemy is within range.

Drogusk
Swift Action to activate Arcane Strike
Move Action Approach
BrainPal Readied action triggers
Standard Action to Attack w/ Falchion
Knowledge check: 1d20 + 16 ⇒ (13) + 16 = 29
Aid Another: 1d20 + 7 ⇒ (10) + 7 = 17

Falchion Attack: 1d20 + 11 + 5 + 4 ⇒ (15) + 11 + 5 + 4 = 35
Falchion Damage: 2d4 + 20 + 2 ⇒ (4, 3) + 20 + 2 = 29
Critical Confirmation: 1d20 + 11 + 5 + 4 ⇒ (2) + 11 + 5 + 4 = 22
Critical Damage: 2d4 + 20 + 2 ⇒ (4, 4) + 20 + 2 = 30 If confirmed: 59 damage

Mythic Heroism in effect: Immune to fear, +4 to saves and attacks

Bodyguard:
Bodyguard Attempt #1: 1d20 + 7 ⇒ (1) + 7 = 8
Failure, no change for this attack
Bodyguard Attempt #2: 1d20 + 7 ⇒ (5) + 7 = 12
Success, ally receives +5 to AC
Bodyguard Attempt #3: 1d20 + 7 ⇒ (14) + 7 = 21
Success, ally receives +5 to AC
Bodyguard Attempt #4: 1d20 + 7 ⇒ (6) + 7 = 13
Success, ally receives +5 to AC
Bodyguard Attempt #5: 1d20 + 7 ⇒ (19) + 7 = 26
Success, ally receives +5 to AC
Bodyguard Attempt #6: 1d20 + 7 ⇒ (3) + 7 = 10
Success, ally receives +5 to AC

OOC:
Sorry folks, our executive committee arrived from Israel yesterday without much warning. I've been swamped over here. Things seem to have calmed down enough that I can post regularly again.

Edit to add: with Ideyoshi's extra move action, Drogusk gets a second attack.

Attack:

Falchion Attack: 1d20 + 11 + 4 ⇒ (18) + 11 + 4 = 33
Falchion Damage: 2d4 + 20 + 2 ⇒ (3, 3) + 20 + 2 = 28
Critical Confirmation: 1d20 + 11 + 4 ⇒ (20) + 11 + 4 = 35
Critical Damage: 2d4 + 20 + 2 ⇒ (2, 3) + 20 + 2 = 27 If confirmed: 59 damage


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Looks like this is where I'm at.

+12 hit points
Ability score increase: Str +2
Amazing initiative: +3
Hard to kill
Mythic power 9/day
Path abilities (Hierophant): Beast’s Fury, Mythic Companion, Divine Guardian, Enduring Blessing
Recuperation
Speedy summons
Surge +1d6

Mythic spells: Mythic Enlarge Person, Mythic Haste, Mythic Heroism
Mythic Feats: Mythic Arcane Strike
Mythic Power Attack


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

I think that Hierophant has enough to offer a summoner that I can go that route.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Sorting out my Mythic stuff.

I'm guessing I'm going Hierophant as Champion and Marshal are out there now. Monday is being busier than usual, but I should have an updated Drogusk up before CoB today.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Database Item Found: Tears of Last Remorse - This substance may have mutative qualities on both Organic and inorganic substances.

"What the heck does that-." Drogusk is cut off as a feed on information is shot into his brain. "-Oh..."

Actions:
Free: Knowledge check
Knowledge: Arcana: 1d20 + 13 ⇒ (18) + 13 = 31


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk steps forward to examine the last of the artifacts, wanting to argue with the crone but deciding against it. He picks up the small metal board and eyes it warily.

User: Place component within reach. He frowns as the voice rings in his head.

"Fine..." He says with a sigh. The board is held over his shoulder and a field pulls it out of his hand. The wires snake into place and a bead lights up.

Upgrading. An empty bar pops into view in his eyepiece. Currently reading 3% and increasing rapidly.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

"Fire." Drugusk answers quickly.

"Hydrogen." BrainPal answers aloud.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Allied creature critically injured. Cauterizing wounds.

"I think we're going to be down here for a bit..." Drogusk calls out. "What do you see?"

Action:
casting Infernal healing on Tasha instead of using the last one on himself.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Warning: User has sustained significant damage. Initiating regenerative sequence.

Drogusk lays there staring at the sky while the harness knits him back together.

Actions:
casting the rest of my infernal headings. Taking 4 minutes. Not planning on climbing again.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

oOC: that's what brought the DC down to 15.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Climbing:
WHenever there's a rope to climb, here are my rolls... I'm likely to fail that DC15...

If taking 10 is possible I'll do that.
Climb 1: 1d20 + 5 ⇒ (2) + 5 = 7
Climb 2: 1d20 + 5 ⇒ (14) + 5 = 19
Climb 3: 1d20 + 5 ⇒ (8) + 5 = 13

Edit: looks like I fall somewhere between 50 and 100 feet...


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

As Skaar starts to scale the cliff, Drogusk calls out. " 'Ey! Take this." He pulls 50' of rope out of his pack and tosses it towards the larger Orc.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

User: Egress of final humanoid renders situation adequate for conversation once more. says the voice in Drogusk's head.

"Yeah... I get that..." Drogusk looks back towards Tasha and nods with a grin. "Well done." With that he heads back to his horse, eyeing his companions as he does. Not surveying a threat, just assessing him allies.

"Notification: Puns are the lowest form of wit." BrainPal's voice rings out for all to hear.

"Quiet you... I thought it was funny."


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk too rushes forward, his falchion crackling with energy as he does so. He brings the blade down into the shoulder of the nearest unoccupied troll.

Actions and Mechanics:

BrainPal
Standard Action to ready to Aid Drogusk when an enemy is within range.

Drogusk
Swift Action to activate Arcane Strike
Move Action Approach troll not currently grappled by Skaar
BrainPal Readied action triggers
Standard Action to Attack w/ Falchion

Falchion Attack: 1d20 + 11 + 5 ⇒ (17) + 11 + 5 = 33
Falchion Damage: 2d4 + 15 + 2 ⇒ (2, 3) + 15 + 2 = 22
Critical Confirmation: 1d20 + 11 + 5 ⇒ (10) + 11 + 5 = 26
Critical Damage: 2d4 + 15 + 2 ⇒ (3, 2) + 15 + 2 = 22 Total: 44

Bodyguard:
Bodyguard Attempt #1: 1d20 + 7 ⇒ (1) + 7 = 8
Failure, no change for this attack
Bodyguard Attempt #2: 1d20 + 7 ⇒ (12) + 7 = 19
Success, ally receives +5 to AC
Bodyguard Attempt #3: 1d20 + 7 ⇒ (14) + 7 = 21
Success, ally receives +5 to AC
Bodyguard Attempt #4: 1d20 + 7 ⇒ (10) + 7 = 17
Success, ally receives +5 to AC
Bodyguard Attempt #5: 1d20 + 7 ⇒ (4) + 7 = 11
Success, ally receives +5 to AC
Bodyguard Attempt #6: 1d20 + 7 ⇒ (14) + 7 = 21
Success, ally receives +5 to AC

Edit: Aid ANother got edited out at some point.
Aid Another: 1d20 + 7 ⇒ (7) + 7 = 14


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

I don't think we actually have a healer.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

"Warning: Unknown humanoids ambuscading within geological formations at 274 degrees.” the AI calls out loudly.

”Ambu-what? No, they’re hiding. Right there.” He points in their direction.

Mechanics:
Drogusk Perception: 1d20 - 1 ⇒ (13) - 1 = 12
BrainPal Perception: 1d20 + 17 ⇒ (18) + 17 = 35

Drogusk Initiative: 1d20 + 3 ⇒ (4) + 3 = 7
BrainPal Initiative: 1d20 + 5 ⇒ (17) + 5 = 22


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk gives his horse a kick in the ribs. As he passes by Skaar he gives a nod of approval, whether for the display of prowess or the deed itself is anyone's guess. His head cants slightly to the side as if he's listening to someone talk.

BrainPal speaks up, it's voice ringing in his ears. Querry: resources expended on irrelevant task. Why does User approve?

Drogusk says quietly to himself, "He did a good thing and no one got hurt. Why wouldn't I approve?"


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

"Assessing User." chimes the tinny voice of the BrainPal.

Drogusk chimes in, "Our shaman always liked spices and stuff from far away. He couldn't pick those in his woods. Maybe you have those here?"

"Warning: User has sustained damage sufficient to warrant aid. mending wounds.

Suddenly a red glyph appears on Drogusk's head and his wounds appear to close.

actions:
Casting Infernal Healing.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Apologies for a lack of posting, fellows. I wound up with no signal all weekend, as opposed to the very little signal I was expecting.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

I love grapple builds. I'm actually trying to put one together for a home game that's starting up soon. I'm just trying to Grok yours.

I did 38 damage on turn 1 and 18 on turn 2. I'm not really sure where you're pulling 120+ from.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Just checking:

Skaar wrote:
Using Squeeze to give up 2 damage in order to ignore DR for a grappled victim.

Shouldn't this be 3? Not that it's a huge impact. Dropping 3 damage to ignore any amount of DR is a nice trade.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk once again brings his crackling blade down upon the "shoulder" of the fire elemental. As he does, his companion calls out, "Database access complete:
Warning: abnormal anatomy of powerful being from Plane of Fire reduces damage of all incoming kinetic action.
Warning: combustion upon contact likely.
Warning: specialized tactics recommended based upon creature specifics; recommendations uploaded to Heads Up Display.
Targeting assistance activated."

Actions and Mechanics:

BrainPal
Standard Action to Aid Drogusk in attacking elemental
Aid Another: 1d20 + 7 ⇒ (13) + 7 = 20

Drogusk
Swift Action to activate Arcane Strike
Standard Action to Attack w/ Falchion
Move Action to help Skaar if that takes down this elemental.

Reflex Save: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
burn damage if applicable: 1d6 ⇒ 6

Falchion Attack: 1d20 + 11 + 5 ⇒ (19) + 11 + 5 = 35
Falchion Damage: 2d4 + 15 + 2 ⇒ (4, 2) + 15 + 2 = 23
Critical Confirmation: 1d20 + 11 + 5 ⇒ (3) + 11 + 5 = 19
Critical Damage: 2d4 + 15 + 2 ⇒ (2, 1) + 15 + 2 = 20 43 total if crit confirmed / applicable

Bodyguard:
Bodyguard Attempt #1: 1d20 + 7 ⇒ (10) + 7 = 17
Success, ally receives +5 to AC
Bodyguard Attempt #2: 1d20 + 7 ⇒ (12) + 7 = 19
Success, ally receives +5 to AC
Bodyguard Attempt #3: 1d20 + 7 ⇒ (2) + 7 = 9
Failure, no change for this attack
Bodyguard Attempt #4: 1d20 + 7 ⇒ (8) + 7 = 15
Success, ally receives +5 to AC
Bodyguard Attempt #5: 1d20 + 7 ⇒ (12) + 7 = 19
Success, ally receives +5 to AC
Bodyguard Attempt #6: 1d20 + 7 ⇒ (8) + 7 = 15
Success, ally receives +5 to AC


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Bodyguard:

Sure Thing Boss. I'll keep it in a similar spoiler to this from here on out.

Bodyguard Attempt #1: 1d20 + 7 ⇒ (3) + 7 = 10
Success, ally receives +5 to AC
Bodyguard Attempt #2: 1d20 + 7 ⇒ (10) + 7 = 17
Success, ally receives +5 to AC
Bodyguard Attempt #3: 1d20 + 7 ⇒ (12) + 7 = 19
Success, ally receives +5 to AC
Bodyguard Attempt #4: 1d20 + 7 ⇒ (9) + 7 = 16
Success, ally receives +5 to AC
Bodyguard Attempt #5: 1d20 + 7 ⇒ (7) + 7 = 14
Success, ally receives +5 to AC
Bodyguard Attempt #6: 1d20 + 7 ⇒ (9) + 7 = 16
Success, ally receives +5 to AC


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

The tinny voice of the BrainPal echoes around the square, audible to all. Warning! Extra-planar creature detected. Accessing database. User is advised to delay action until--

Drogusk is having none of it. With a grunt he moves up to the Tien man, knowing that his kin are more likely to take care of themselves. He draws his falchion as he approaches and the blade crackles with energy.

He swings hard at the beast, roaring something that might resemble language, depending on how much Orc blood is in you.

Actions & Mechanics:
BrainPal
Free Action Knowledge Check
Questions: In order
DR?
Special Attacks?
Special Defenses?
Immunities?
Standard Action to ready to Aid Drogusk when an enemy is within range.

Drogusk
Swift Action to activate Arcane Strike
Move ActionApproach the elemental fighting Ideyoshi while drawing Falchion
BrainPal Readied action triggers
Standard Action to Attack w/ Falchion

Knowledge Planes: 1d20 + 16 ⇒ (10) + 16 = 26
Aid Another: attack: 1d20 + 7 ⇒ (10) + 7 = 17

Falchion Attack: 1d20 + 11 + 5 ⇒ (18) + 11 + 5 = 34
Falchion Damage: 2d4 + 15 + 2 ⇒ (3, 2) + 15 + 2 = 22
Falchion Critical Confirm: 1d20 + 11 + 5 ⇒ (19) + 11 + 5 = 35
Falchion Critical Damage: 2d4 + 15 + 2 ⇒ (2, 2) + 15 + 2 = 21 Total: 43

GM: Bodyguard:
How would you like to handle this? Drogusk will move to a place where he has as many allies as possible w/i 10'.

BrainPal can bodyguard anyone within 10' up to 6x per round, adding 5 to someone's AC. Do you want me to roll that on my turn? I'm good either way.

I figure this is represented with projected force shields or some such.

Thanks boss. Sorry for being a headache. I didn't think about how much of a pain this could be when I made this char for pbp.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Reflex: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17

Drogusk manages to find his feet as the ground begins to shudder. Moments later there is a loud crash and the sounds of people fleeing a disaster.

User, it is recommended that you--

"Can it." Drogusk bellows as he heads for the door.

Actions:
Move Action to stand.
Move action to head to the door (or farther).


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Warleader's Rage

We still have to start next to you to enter a rage, correct?


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk strolled through the streets of Blackcrag, looking for a place to sit and think about where he was. Neither of these were strengths of his, but the BrainPal had insisted.

He found a tavern and kicked a seat out to plant himself upon. He ordered a bitter ale and, when it arrived he ordered a second with a smile. He was halfway through gulping down the first tankard when the voice in his head chimed in. It's tinny falsetto making him wince.

User, I do not understand your obsession with poisoning yourself.

"You wouldn't... Can't you leave me drink in peace?" He relied aloud, getting a confused look from the barmaid as she brought the second mug. "No... Not you... Nevermind..."

User, mild tectonic activity observed upon entry to this community. Expedience is recommended in this visit.

Drogusk just sighs and continues drinking his ale.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk should be good to go.

I'm generally awful at equipment load-out, so this is what I've got... Hopefully it doesn't kill me.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Hey all,

This is a blanket apology going out to all the threads I’m active in. We had a surprise FDA inspection last week and my life was flipped upside down for the majority of the last 7 days. They’re gone and life should be back to normal. Sorry about the absence.

I'll work on catching up, it looks like you guys made quite a bit of progress without me.

Twil


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Durjaya moves to walk with the old man as Khar stops him. He follows to the mans seat and squats beside him. Can I help you, sir? Do you know why they were accosting you?


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Attack: 1d20 + 16 ⇒ (16) + 16 = 32
damage: 2d4 + 13 ⇒ (1, 2) + 13 = 16
Crit Confirmation: 1d20 + 16 ⇒ (14) + 16 = 30
Crit damage: 2d4 + 13 ⇒ (3, 4) + 13 = 20

Durjaya surges forward putting his hips and shoulder into the swing at the tengu. He probably would have heeded Anja's words, or even those of the tengu, if he wsn't already in motion. A half-orc in motion tends to stay in motion...


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Whenever we've the opportunity, Durjaya will charge forward. I can do all of the rolls and such when the time is right, but he's not really going to weigh out the situation when someone's being ganged up on.

Card suggestion is in the discussion thread.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Can any of us activate a card or just the person holding them?

The image is opening properly now. No idea what was going on before. It was just opening a larger version of the restricted, 3 card view.

My suggestion: The Crows.

The carnival might work, but I imagine we're in the carnivale for a while and might need it later. This is certainly the Crows, though.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Oh! Certainly. Durjaya hands the cards over. He appears to be careful to avoid touching the elf. Or avoid the elf touching him, it's not abundantly clear.

As the monk and barbarian begin tossing words about, Durjaya shifts his position to one somewhere between the two. Please. I know you both mean well, but this will end only in pain.

He turns to face Anja directly, expecting Shan to be a bit more patient. We will find the trouble in these lands. We will confront it and, if necessary, we will inflict violence upon it.

He swiftly turns to Shan-yu and continues, We will reconnoiter the area and learn all that we can about the lands we are in. First, we need to learn the people that are here and out strengths and weaknesses.

He decides there's nowhere better to start than himself. I wasn an anchorite in quiet contemplation to Sarenrae before being sent out into the world. I do not know what led to my expulsion. I have been very careful in my dealings with the church.

I marched with the white cloaks, but I do not believe that I have much to offer in military prowess. The Dawnflower guides my hand, but she can only mould the clay so much.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

The broad half-orc rises to his feet and looks to the half-elf. I can carry my weight in a fight if it comes to blows. Goddess willing it doesn't come to that.

Looking about the tattered circus, This place looks too run down to really have much threat left into it...

Shaking the mists from his head he says, Where are my manners. I am Durjaya.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

For the record, and this might be purposeful, I can only really see the image on three of the cards in the drive.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Alright, Here's what I've got at the moment for gear. I have ~3200 remaining. I'd love to spend it.

Full Plate of Light Fortification +1
Keen Falchion +1
Headband of Alluring Charisma +2
Belt of Giant's Strength +2
Wand of CLW
Cloak of Resistance =2
Handy Haversack
10 days trail rations
Holy text*
Monk's Outfit**

*I bought this as a spell book. There's no listing for "Holy Text" or anything like it in the CRB.

**To cover the Sackcloth celice and the steel one.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Durjaya rose from the earth he tried to sleep upon, finding no rest in the night. He'd tossed and turned and his sackcloth silice was soaked with sweat. Patiently he unfastened the restrictive garb and set it aside.

He kneeled in prayer to Sarenrae and, as he did, lifted his leather crop and set to mortifying his flesh. The tough network of flesh on his back resisted the leather and the bits of bone tied to the ends of the strands.

With his morning prayers taken care of early he rises to his feet and begins preparing for the day. First, the steel celice...

-------------

Durjaya straightened his white tabard to ensure that the symbol of Sreanrae was properly positioned over his breast plate and strode out of the tent provided him by the White Cloaks. He snatched up the haversack that he was required to carry with all of his needed supplies.

He stolled down the trail following his own feet to he knew not where. His duties were not until later that evening and he had time to spare. Perhaps he could find some paupers to feed and heal.

-------------

Durjaya stopped and looked up. He'd been lost in thought, contemplating a particular passage in The Birth of Light and Truth. I see. He says to himself as he can see that he's once again standing before the Harrower's tent.

-------------

Dawnflower, preserve us...

Durjaya stoops down, head still spinning from the trip through the portal, and scoops up the Harrowing deck. I do not. I know little of the magicks of witches.

He stands and looks agape at their surroundings. I... He doesn't even know where to start, Where are we?

Durjaya carries an air of innocence, surprising in one as old as he is. He looks at almost everything with an eye bright with naivete.