Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar gets one more swipe in before embarking on the Quest for the Skunk. ◆ Devise a stratagem on yellow (free recall knowledge as part of that with a +12 religion)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar picks the closest foe. "First things first" ◆ Step to yellow
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Picking up his thrown dagger, Dreggar sighs at the bodies of the slain innocents in the tunnels. Shame. Then he turns to finding the leader's hideout. survival: 1d20 + 12 ⇒ (5) + 12 = 17
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar makes a move to intercept. ◆ Step
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar nods to the sylph and sticks the lollipop behind his ear for later. "Many thanks." He starts working on the door after Roark's beak softens it up. Thievery w/Infiltrator tools: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar turns his attention to the last agent. ◆ Devise a stratagem on blue (free recall knowledge as part of that with a +12 society)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
"Finished indeed!" Dreggar winces while sensing his own wound. He raises his shield to the other attacker. ◆ Devise a stratagem on red (free recall knowledge as part of that with a +12 religion)
If the result is a critical, then the target takes 1d6+1 persistent bleed damage, as well. (Critical Specialization)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar moves like a (rotund) spider to his prey. ◆ Stride
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Taking in the spectacle of the dancing pair in the hallways, Dreggar moves over to Tiziri. "Let's see if there is something we can do to get you moving, too." He tries to construct a device from some of the leftover scrap in the room, breaking off some chair legs if needed. Crafting check: 1d20 + 14 ⇒ (15) + 14 = 29 "Anyone home?" Dreggar crawls around on the floor of the ward, peeking under the beds - searching for any reticent dolls who may not like musical theater. He traces some sigils on the ground to entice them to join the caravan. Arcana check: 1d20 + 14 ⇒ (5) + 14 = 19
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
"These things, take some time. There has to be a connection. Crafty folk these Dispatch leaders... and if they are beholden to the Thrunes, well that just multiplies things, doesn't it..." Dreggar studies the contracts and dossiers in order to purusue a lead on the three targets we know about and what they may know about them. This replaces the lead placed on Giovana at the start of the mission. society to decipher: 1d20 + 12 ⇒ (17) + 12 = 29 +1 if pursue a lead applies
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar slides over to the remaining ghoul and punctures it. ◆ Devise a stratagem on purple (free recall knowledge as part of that with a +12 religion)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
fort save #1: 1d20 + 12 ⇒ (11) + 12 = 23
The stinging daggers only fortify his will to destroy these abominations. ◆ Devise a stratagem on blue (free recall knowledge as part of that with a +12 religion)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Dreggar moves up to the front rank and swings. ◆ Devise a strategem on green (free recall knowledge as part of that with a +12 religion)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
For the last challenge we failed, Dreggar would like to reroll (Occultism +15) but also activate this ability. Heroic Recall: (Grand Archive - Admired <60 Rep>) Desperate moments call for keen insight. When you spend a Hero Point, you can Recall Knowledge as a free action, rolling the skill check twice and using the better result. This is a fortune effect.
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
"I'll tell you what I think." Dreggar saunters forward and interrupts the circle of Pathfinders. "To those in the know, the Red Mantis are in a bit of disarray after Achaekek murdered Gorum. This all followed an attempted coup of their long-standing leadership under Blood Mistress Jakalyn, see." "Which leads me to figure that Eando and Zarta’s esteemed guest is none other than Vernai-Appoint Giovana, one of the Red Mantis’ High Killer Assasins. What's more - as their identities are usually kept secret and faces masked - her plans and very identity are likely suspect in the eyes of the Mantis leaders." "I'm very eager to see what she has to say for herself." He concludes, and self-consciously steps back out of the circle.
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
The mystery deepens... Society +12 (with an additional +1 if it pertains to who the lady lead I am pursuing is - also if this pertains, I can share information with another character to give them the same +1 bonus via Clue In)
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
"I wouldn't call the rope coilin' a talent, per se, Mister 'Mane. More of a workaround. Dwarves aren't quite accustomed to the high seas, and I'm just a tad apprehensive about that never ending storm off the port side. But I appreciates the interest. Oh, and yes I am a Pathfinder Agent, as well. A grumpy one at that, it seems, seeing as how no one has told us what exactly we are doing yet, or where we are heading." He looks around for a recognizable higher up among the masses.
Dwarf Investigator 6| HP 70| Fort +12 Ref +12 Will +14 | AC 23/25 | Perc +14 | Hero Pt 1
Tucked into a pile of coiled lines on the deck (with one foot tucked neatly in and about the topmost section - for safety should the ship be suddenly tossed), the dwarf silently takes in this newest Pathfinder contingent. Do these folks even know where we are heading? Despite all the assurances from headquarters, I'm not entirely sure we can trust our newest "allies", at least not enough to present ourselves at their home. Yet, they dance around on deck like we are heading to the latest Convocation... He furrows his unkepmt brows in the harsh sun. Ah, well, we are in this together... as always. "My name is Dreggar." He announces bluntly. |
