Sable Company Elite Marine

Devko Obradev's page

397 posts. Organized Play character for Ilmakis.


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Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

I will go to GenCon, but not GMing PFS/SFS for me this year and only friday to sunday.

Day Job Perform (Dance): 1d20 + 21 + 1 ⇒ (20) + 21 + 1 = 42

There is few chances that Devko will get that high without playing something to get him to 14th.

Anyway, thank you very much GM for GMing for us!

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@Theodric how did you get your weapon after being unconscious?

Chose +2 AC/Ref/Att for BoF
Devko continues to dance, Inspiring his comrades to fight while moving towards the Queen.

He drops his bow and draws his falcate while moving then casts mirror image.

Mirror Image: 1d4 + 4 ⇒ (2) + 4 = 6

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effect.
25rounds/30 used

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

It uses 3 rounds of representation each round, so 2 rounds left, and no, without your weapon I don't think we can finish this fight in 2 rounds (even if I hope so :P)

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

I've used 24 rounds on my 30...

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

I can't because it cost me 2 rounds of bardic representation each round as well as a level 4th spell. If I maintain both, I will have only 2 round worth of representation, and I'm not sure it will be enough to get rid of all the enemies. Maintaining Inspire Courage for 6 more rounds seems a better deal.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

A satisfied smile appears on Devko's face.

Lucky me!

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko stops his Inspire Greatness representation, Theodric being down.

He still continues to dance to help his comrades and shoots at the most injured Witchfire after charring his bow with raw arcane energy.

Mw Shortbow: 1d20 + 13 + 2 + 3 - 4 ⇒ (11) + 13 + 2 + 3 - 4 = 25
Damages (magic): 1d6 + 6 + 3 + 3 ⇒ (4) + 6 + 3 + 3 = 16
Mw Shortbow: 1d20 + 8 + 2 + 3 - 4 ⇒ (16) + 8 + 2 + 3 - 4 = 25
Damages (magic): 1d6 + 6 + 3 + 3 ⇒ (5) + 6 + 3 + 3 = 17

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effect.
24rounds/30 used

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM incorporeal can't be crit except with ghost touch weapon

Devko continues his dance to support his comrades and maintains both his representations and moves closer to Brother Theo.

He fires an arrows at the witch that have been hit by theo, after charging his bow with raw arcane energy.

Shortbow: 1d20 + 13 + 2 + 3 - 4 ⇒ (10) + 13 + 2 + 3 - 4 = 24
Damages (magic): 1d6 + 6 + 3 + 3 ⇒ (1) + 6 + 3 + 3 = 13

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effect.
Inspire Greatness: (Devko & Theodric) +2DV, +2 competence bonus to attack (doesn't stack with Inspire Courage), +1 competence bonus to fortitude save
23rounds/30 used

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Will DC21: 1d20 + 13 + 3 ⇒ (17) + 13 + 3 = 33

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

For me, a creature immune to magic allowing SR bypass the protection from the Circle.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Magic Circle is subject to SR...

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Know. religion: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20 the flying creatures
Know. religion: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8 the green creature
Know. religion: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10 the big creature

We need to go quickly, my magic will not last long Says Devko who continues dancing providing the necessary bonus to all his comrades and himself.

He puts away his weapon and draws his bow while moving next to Theo.

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effect.
Inspire Greatness: +2DV, +2 competence bonus to attack (doesn't stack with Inspire Courage), +1 competence bonus to fortitude save
20rounds/30 used

Dark Archive

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habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko starts dancing and casts Virtuoso Performance to give himself and Theo Inspire Greatness

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effect.
Inspire Greatness: +2DV, +2 competence bonus to attack (doesn't stack with Inspire Courage), +1 competence bonus to fortitude save

Bonus DV (temporary HP + 2x(CON bonus)): 2d10 ⇒ (8, 1) = 9

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Good catch Theodric, at least its quite private.

Devko looks also for secret entrance or passage.

Perception: 1d20 + 20 + 2 ⇒ (16) + 20 + 2 = 38

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko casts again grease Reflex DC15 or prone under the undead and moves while dancing.

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM to go back the skeleton will need an acrobatic check DC10 or it can't move (if it fails by 5 or more it will fall)

Devko, continuing dancing, dispels his grease standard action to help his comrades pursue the creature.

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko moves next to Theodric, continuing to dance, and is ready to cast grease Reflex DC15 under the next skeleton's feet.

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko moves but stays out of sight and starts dancing!

He tries to understand what type of undead these skeletons are.
Know. religion: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko follows, trying to catch up Theodric!

Wait for us!

Double move x2

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

I'm going to fly to PaizoCon this afternoon! So my posting rate will be slow till monday evening :)
If needed, bot me.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Spellcraft: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
Spellcraft: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32

Devko reveals what are the two scrolls.

The first will not be useful but the second could be if someone is able to use it...
Fire shield is personal...

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko with detect magic and a keen eye, make sure the place is not trapped and examines the findings.

Perception (take 10): 10 + 20 + 2 = 32

Spellcraft (wand): 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

There is a secret door there. Lets find out where he went.

Says Devko, looking for any traps.

Perception (take 10): 10 + 20 + 2 = 32

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM If no more than 240mn have passed, I still have see invisibility.
With my Inspire Courage I can give ghost touch to my weapon, does it will work?

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko starts looking around if they find anything useful for them.

Perception (take 10) + Detect magic: 10 + 20 + 2 = 32

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Ok! Yes, usually using an item doesn't provoke :)

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM spell-like provokes like casting a spell.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM Devko is near the Giant and he has the Disruptive and Spellbreaker feat.

Spellcraft: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Take the additional attack for MoF
Fortitude DC19 (Stench): 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31

Devko resist to the odor of the giant. He takes a step 5ft. step towards the giant and undead amalgam. He charges his weapon with raw arcane energy and strikes at the giant while dancing.

if the giant falls, Devko will continue on blue
Falcata #1: 1d20 + 17 + 2 + 3 - 3 ⇒ (8) + 17 + 2 + 3 - 3 = 27
Damages: 1d8 + 22 + 3 + 3 ⇒ (2) + 22 + 3 + 3 = 30
Falcata #MoF: 1d20 + 17 + 2 + 3 - 3 ⇒ (12) + 17 + 2 + 3 - 3 = 31
Damages: 1d8 + 22 + 3 + 3 ⇒ (6) + 22 + 3 + 3 = 34
Falcata #2: 1d20 + 12 + 2 + 3 - 3 ⇒ (19) + 12 + 2 + 3 - 3 = 33
Damages: 1d8 + 22 + 3 + 3 ⇒ (1) + 22 + 3 + 3 = 29
Crit Confirm #2: 1d20 + 12 + 2 + 3 - 3 ⇒ (8) + 12 + 2 + 3 - 3 = 22
Additional Damages: 2d8 + 44 + 6 + 6 ⇒ (1, 8) + 44 + 6 + 6 = 65

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Takes +2 dodge bonus to AC and Reflexe from BoF
Devko moves and starts dancing to encourage his comrades in this fight.

What are these? he asks Glaube.

Know. Arcana: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against charm and fear

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Not me.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko finishes to heal himself with his wand.

CLW: 6d8 + 6 ⇒ (8, 4, 5, 4, 8, 6) + 6 = 41

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@GM only armor and weapon are "sized", wondrous item adapt to the size of the wearer (yeah magic!) ;-)

If someone want it? If not, it will go to the Society.

Says Devko

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko tries to understand the power of the belt.

Spellcraft: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

A little healing will be good for me!

Says Devko, looking around if he could salvage something from the creature corpse.

Detect magic + perception (take 10) = 31

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Will vs Fear: 1d20 + 13 + 4 ⇒ (2) + 13 + 4 = 19

Devko is shaken by the presence of the creature. Nevertheless, he stands up provocking and strikes after charging his weapon with raw arcane energy while continuing dancing.

+3 Falcata: 1d20 + 17 - 3 + 3 + 2 + 2 - 2 ⇒ (20) + 17 - 3 + 3 + 2 + 2 - 2 = 39
Damages: 1d8 + 22 + 3 + 3 ⇒ (3) + 22 + 3 + 3 = 31
Crit Confirm: 1d20 + 17 - 3 + 3 + 2 + 2 - 2 ⇒ (1) + 17 - 3 + 3 + 2 + 2 - 2 = 20
Additional Damages: 2d8 + 44 + 6 + 6 ⇒ (4, 4) + 44 + 6 + 6 = 64

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

@Brother Theo don't forget to add the Inspire Courage bonus to your rolls ;-)
Inspire Courage adds to any ray attacks!

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Know. religion: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14

By Hell! What's this thing?!

Says Devko seeing the headless creature.

Despite his fear of the unknown, he moves towards the creature and starts dancing to encourage his comrades.

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against charm and fear effect.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Know. local: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
Know. religion: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19

Devko tries to remember something with the description the giant gave them.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Wanting to have answer, Devko tied up the giant and asks him in Giant.

What are you doing here. How's your boss? How many guard? How many guardian?

Intimidate: 1d20 + 21 + 2 + 3 ⇒ (10) + 21 + 2 + 3 = 36 I don't know if the size penalty works in this case

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Do you want interrogating the giant before departing?

Asks Devko.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko looks for clues or anything of value in the place before moving back.

Perception + detect magic: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko continues to dance and moves toward Theodric. Double move

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Know. Engineering: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Know. Religion (skeletal elephant): 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23

Thanks to his transformation in an half-orc, Devko is able to see in the darkness.
He moves a little closer and starts dancing.

Inspiring Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against charm and fear effect.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Happy to hear you get better!
Best wishes of recovery ;-)

I'm French so I eat a lot of vegetables (and other things too) :p
But more importantly I eat regularly, with small portion and I avoid excess.

You forgot the ones who maxed their rank in Bluff :'(

Thank you Mark then !

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Wish you well!
Hope the procedure will go well. Take care.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

In this case lets try to avoid it.

Says Devko who tries to go around the trap.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Turning to his comrades he says If nobody is able to disarm this, we can dissipate the spell and trigger the trap or go around.

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko tries to understand what magic contain the magic circle.

Spellcraft: 1d20 + 13 ⇒ (14) + 13 = 27

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Devko choose to be able to fight with a greater celerity and while continuing dancing he strikes at the frost giant in front of him after charging his weapon with raw arcane energy.

In the name of Law.

Falcata #1: 1d20 + 17 - 3 + 2 + 3 ⇒ (18) + 17 - 3 + 2 + 3 = 37
Damages: 1d8 + 22 + 3 + 3 ⇒ (2) + 22 + 3 + 3 = 30
Falcata #BoF: 1d20 + 17 - 3 + 2 + 3 ⇒ (17) + 17 - 3 + 2 + 3 = 36
Damages: 1d8 + 22 + 3 + 3 ⇒ (4) + 22 + 3 + 3 = 32
Falcata #2: 1d20 + 12 - 3 + 2 + 3 ⇒ (11) + 12 - 3 + 2 + 3 = 25
Damages: 1d8 + 22 + 3 + 3 ⇒ (4) + 22 + 3 + 3 = 32

Crit Confirm #1: 1d20 + 17 - 3 + 2 + 3 ⇒ (19) + 17 - 3 + 2 + 3 = 38
Additional damages: 2d8 + 44 + 6 + 6 ⇒ (8, 2) + 44 + 6 + 6 = 66
Crit Confirm #BoF: 1d20 + 17 - 3 + 2 + 3 ⇒ (5) + 17 - 3 + 2 + 3 = 24
Additional damages: 1d8 + 44 + 6 + 6 ⇒ (3) + 44 + 6 + 6 = 59

Inspire Courage: +3 competence bonus to attack and damages, +3 moral bonus to will save against fear and charm effects.