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![]() I would like to submit Des, goblin oracle of healing, who came into an Age of Ashes game after it started (hence they're level 2, but it's an easy adjustment to bring them back to 1). Full disclosure: I have GMed AoA up until Book 2, but I have no issues keeping player and character knowledge separate. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des watches Alek leave, chewing thoughtfully on the side of their thumb. "He's not your friend, then? I thought he was your friend. Where to now? Do we go into the tunnel? Do you think there's more skeletons in the tunnel?" The goblin rearranges the Hellknight symbol carefully, making sure it is as visible as it can be. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des attempts to drag the heavy banner off the shelf it's resting on, and promptly drops it, raising a cloud of dust that sends the goblin into fits of coughing. "*khoff*khoff* Real gold! Shiny *khoff* cloth!" ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "Oh, these are useful!" exclaims Des as the scrolls are identified. "You just read the words off them and magic happens!" The goblin tugs at Alek's sleeve, showing the silver holy symbol. "Which deity is this? Doesn't look like Asmodeus..." ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des breathes out in relief as they put the skeletons behind them, and the new room does not seem to be inhabited by other undead. Immediately, the goblin's eyes are drawn to the lockboxes and shelves as they start poking around. Search action. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "Eh-heh, heh." Des laughs nervously as the goblin tries to appear friendly the skeleton, showing two rows of sharp teeth in a too-wide smile. "We're all Hellknights here, yes? Just a bunch of us Hellknights going on Hellknight business, yep, that's right." ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des adjusts the ratty Hellknight patch on their sleeve nervously, swallowing audibly as the goblin turns sideways and begins to follow Drake, the insignia'd shoulder in the lead. "I am a-a very big and scary Hellknight. P-praise Asomdeus. Woo." Deception: 1d20 + 8 ⇒ (9) + 8 = 17 ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "Heh, look. Someone milked the spiders." Des points out the vials, but doesn't take them or touch them. "Would have been nice to set them on fire," the goblin muses dreamily at Drake. "Get them nice and crispy." Back to Avoiding Notice as exploration action. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Fortitude save: 1d20 + 7 ⇒ (14) + 7 = 21 "This lunch was too much trouble," grumbles Des as the goblin holds up a mostly squished spider and regards it doubtfully. "Don't think these are good to eat, anyway." ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des shrieks as the very large sword comes within a hair of hitting the goblin, then begins to frantically punch their own arms and legs in an attempt to squish the remaining spiders. Strike, fist: 1d20 + 5 ⇒ (7) + 5 = 12 Damage, blunt, non-lethal: 1d4 ⇒ 2
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Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Reflex save 1: 1d20 + 5 ⇒ (15) + 5 = 20
"Oh, yum," mutters Des as the goblin pulls open the cabinet door, only to shriek a moment later as the spiders engulf their body. "No! Bad lunch!" Des pulls out a dagger, trying to scrape the spiders off. Strike 1: 1d20 + 5 ⇒ (19) + 5 = 24 Damage, piercing: 1d4 ⇒ 4
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Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "So much stuff left behind," wonders Des. "They must have been very rich." It's not just the shield, talisman and potions - the goblin looks around at the fragmented furniture and ripped bedsheets, imagining the many uses these discarded things could be put to. "I wonder why our tribe didn't take these to use them, there's good wood here, and some of these bits can be made into clothes and rope." ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des crawls out from under one of the beds, holding up a leather thong from which a large fang is hanging. "Wolf tooth." The goblin peers at the writing on the vial that Drake is holding, then shakes their head. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des isn't bothered by the dirty bits of armour, and they wander over to one of the displays, picking up a fallen helmet and trying to fit it over their head. The results are about what one would expect, considering the goblin's oversized gourd. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des inches forward cautiously, staying a few steps behind Drake. The goblin had almost gotten used to being outside, but the walls looming ominously before them send shivers down their spine. Exploration action: Avoid Notice, Stealth +4 ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "Home again," breathes Des, happy to reunite with the tribe. Once into the vaults, the goblin begins chatting with the other Bumblebrashers, presumably relating all the big city wonders and adventures. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des is cautiously squinting at the sky when Darla asks the question. The goblin blinks a few times, thinking and counting on knobby fingers. "I can heal, too. And give people Desna's luck. And sing, a little." Des stares at the back of the human man with the long, thin sword. "Did he say skeletons? I have something for those, too, but I've never seen any. Are they scary?" ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des takes in the sights with the astonishment and awe one might expect from a young goblin who has never seen anything like it. At the Great Dreamhouse, Kellen Carondil's kindness brings them out of their dazed wonder a little, and Des asks a lot of questions. "The stars? Haven't seen the stars in a long, long time. Bumblebrashers live mostly under the big castle, only go out to hunt and forage. I used to stay inside though, but tonight I will sleep outside and look at the stars." ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Alright, I've taken a stab at a LOOT SHEET, let me know what you think. Des befriends a local?: 1d20 + 8 ⇒ (19) + 8 = 27 Wow, copycat. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Befriending a Local sounds great! Des would go for anyone who is goblin-friendly, perhaps councillor Trini Sprizzlegig, and would definitely visit the Great Dreamhouse and try to make some friends there. I don't have access to the Player's Guide right now, but if there's a check needed feel free to roll for Des. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() A lot of words were said that Des didn't know, but then again, there were many-many longshank tongues, and Des only knew one. Lizard? Lizards were tasty. Dragon, yep, that was the thing that had chased them out of their home, although the technical term is "not-dragon", but Des doesn't dare to correct the loud longshank. They just nod enthusiastically when pointed at. Wait, the big scary knight was coming, too? Des gives him a wary look and surreptitiously steps a little farther away from him. His armour was way too pointy. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des jumps a little when the guardsman steps forward, but then seems to relax as the fellow offers to help. They had seemed quite focused on the signs of the fire left on the townhall - did this have something to do with the fire nightmares? Des didn't really understand this talk of a gate, but it was clear that more needed to be done before it was safe for the tribe. "Many monsters in the castle, but not too many, just right for..." their lips move silently as they visibly count the Heroes, themselves and the guardsman. ...for this many! I'm Des, I'll help." Des looks between all four council people, trying to determine who the chief was, then just waves vaguely at all four of them. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Des is slightly dazed as they enter the town hall after walking through a good part of the town. So many people! So many small not-castles! Or maybe really big huts! And this one they were in now was the biggest of all, as big as the Bumblebrasher castle! The awed goblin sticks close to Warbal, who has been here before and obviously knows everything about the place. "వారి అధిపతి ఎవరు?" Goblin: "Which one is their chieftain?" ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() Seeing the town from the top of the battlements had been funny, it looked quite small from the distance, like toys, but as they draw closer Des is constantly rubbernecking as the goblin takes in the size of the settlement. "This is lots of little castles! Must be many-many-many people here. Hi!" Des also greets Dalvyn the guard. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() "I'm Des." Unfamiliar with this shaking hands custom, Des just shakes both their hands vigorously in the air, as if drying them. "I'll just get my things!" the new goblin announces, darting away and returning a few moments later with a sack tied to the end of a stick, bulging in places with odd shapes and with the Bumblebrasher's makeshift rope coiled around it. Their weapons and armour are clearly scavenged either from the invading frog-people and monkey-people, or from the Hellknights' armoury - an ill-fitting and bloodstained leather tunic, a rackety crossbow and a dagger. "Ready!" Des announces. ![]()
Goblin Oracle 2 | HP 32/32 | AC 17 | F+7 R+5 W+6 | Focus Points 3/3 | Perception +4; darkvision | Stealth +4
![]() They had their home back! The not-dragons were dead, and so were most of the other invaders. But it was still very, very dangerous - the Breachill heroes had returned many times to rest and heal, then they had gone back in to deal with more monsters and more threats. It seemed to Des that it would go better if they had a healer with them when they went to fight monsters. And with Helba talking about adopting Revka into the tribe... Speaking the longshanks tongue so they could understand, Des comes up next to Warbal and tugs at her sleeve. "I want to come too. I can help them. I don't want to sit here and wait for them to go into danger, then come back all bloody and hurt." The somewhat timid goblin talking to Warbal looks a little different than the other Bumblebrashers, with a slight coppery tint to their skin. They tug nervously at a multi-layered necklace of feathers, bones and bits of carved wood that covers almost their entire torso.
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