hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan bows to the dragon "Thank you." When back at the lodge he works with the temple to raise the dead. Once everyone is back at full health he joins them for a toast in the local tavern "That was a nasty assignment, but we persevered and overcame the challenges! Thank you all!"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
I can cast raise dead and restoration, and am happy to do so. As for the material components, I would rather not pay for these as I have already burned through my gloves of healing in this scenario, which was completely my own choice.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Sense Motive: 1d20 + 10 ⇒ (7) + 10 = 17 Deaglan tries to gauge the dragon, wanting to be sure that it still is the same dragon as before. "It is as my companion here said, we are here to prevent evil from happening!" Aid diplo: 1d20 + 0 ⇒ (12) + 0 = 12
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"Well done! Now let's get out and head home. We found Takkit and can raise him once we purchase those diamonds. Now who needs healing?" CLW *4: 4d8 + 4 ⇒ (8, 1, 6, 8) + 4 = 27
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Fair enough on the burst. Did you resolve my AoO? Readied attack: 1d20 + 13 + 1 + 2 - 2 + 1 ⇒ (3) + 13 + 1 + 2 - 2 + 1 = 18
Next AoO: 1d20 + 13 + 1 + 2 - 2 + 1 ⇒ (7) + 13 + 1 + 2 - 2 + 1 = 22
Reroll readied attack, 5 GM stars: 1d20 + 13 + 1 + 2 - 2 + 1 + 5 ⇒ (11) + 13 + 1 + 2 - 2 + 1 + 5 = 31 "One down Enora, now we need to get the other one!"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
GM, Holy smite is a burst, so I should be able to catch them both in it. Therefore it also does not need to be readied, but I should be able to just cast it. Next AoO: AoO: 1d20 + 13 + 1 + 2 - 2 + 1 ⇒ (7) + 13 + 1 + 2 - 2 + 1 = 22 Damage: 3d6 + 8 + 6 + 2 + 2d6 + 1 + 1d6 ⇒ (2, 6, 6) + 8 + 6 + 2 + (1, 2) + 1 + (1) = 35
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Heal: 1d20 + 16 ⇒ (5) + 16 = 21 Deaglan sees that Menas still has some time and decides he better focus on the enemy. He casts holy smite Vs Evil: 4d8 ⇒ (1, 8, 2, 5) = 16
I think I also can make an AoO because it left a threatened square
Can not do crits vs incorporeals without ghost touch
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
I assume these are evil
Regular attack
Power attack, AoO, haste, holy, grayflame: 1d20 + 13 + 1 + 2 - 2 + 1 ⇒ (17) + 13 + 1 + 2 - 2 + 1 = 32
Power attack, AoO, haste, holy, grayflame: 1d20 + 13 + 1 + 2 - 2 + 1 - 5 ⇒ (2) + 13 + 1 + 2 - 2 + 1 - 5 = 12
Deaglan swings his hammer four times at the same creature.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan steps through the door and feels the surge of speed when Enora casts her spell. Seeing the incorporeal enemies he wills his hammer to shed white light Activating holy lance
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan takes a few plates and stowes them in his backpack and then looks around "I hope we can go back that way Enora, let's find out" It is unclear to me what possible exits this room has
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"Enora, did you find out if these plates are magical? If so, can we pick them up?" Deaglan casts detect magic, but knows that he is likely unable to determine what these plates do. Spellcraft: 1d20 + 5 ⇒ (2) + 5 = 7 "Loxx, I think these plates are the items we needed to find"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan uses his wayfinder once again to detect evil while speaking out loud "I serve Trudd and through him Torag. The realm I pledged my hammer to is the Five Kings Mountains. I also owe allegiance to the Pathfinder Society"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"Menas, let me take a look at you" Deaglan places his hand on the monk's shoulder. Lesser restoration for Wis: 1d4 ⇒ 1
He then uses his wand on himself CLW wand: 4d8 + 4 ⇒ (1, 1, 5, 3) + 4 = 14 "I agree on the path, we should take the right one. Enora, you should be third in line. I can take rear guard."
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
[ooc]Grayflame round 3 of 4[/ooc[
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 ⇒ (15) + 13 - 2 + 1 + 1 = 28
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 - 5 ⇒ (17) + 13 - 2 + 1 + 1 - 5 = 25
Deaglan hits the protean three times
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 ⇒ (15) + 13 - 2 + 1 + 1 = 28
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 ⇒ (6) + 13 - 2 + 1 + 1 = 19
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 - 5 ⇒ (3) + 13 - 2 + 1 + 1 - 5 = 11
Deaglan strikes again, hoping to do with massive damage what another weapon might do more easily.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 ⇒ (1) + 13 - 2 + 1 + 1 = 14
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 ⇒ (12) + 13 - 2 + 1 + 1 = 25
Power Attack, grayflame, haste: 1d20 + 13 - 2 + 1 + 1 - 5 ⇒ (20) + 13 - 2 + 1 + 1 - 5 = 28
Confirm?
Deaglan wills his hammer to light up with silvery grey flames and strikes at the creature. swift to activate grayflame, weapon counts as adamantine, good and silver
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"Hang in there Menas, I'll see if I can have the others join us" Deaglan shouts as he steps back and casts a spell Remove paralysis, you can both take another save against paralysis with a +4 modifier. It was a Will DC 19. Deaglan has no way to know how long the paralysis lasts
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Fortitude: 1d20 + 13 ⇒ (18) + 13 = 31
Deaglan has had it and strikes at the sphinx, trying to subdue it as quickly as possible GM, I was not concentrations on my detect magic, Enora was on hers
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan casts detect magic to see whether the sphinx is under some enchantment effect. Will take some rounds, but I think Menas has the situation in hand. I do not want to hurt the sphinx just yet.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"I think we should leave now. If we have to fight you later I would regret that. Deaglan gives a curt bow to the sphinx "Know that we are here to retrieve something from this runelord to be able to defeat him. He is the one your ire should be focussed on. We did not imprison you here or intend to harm you, however we will fight you if it has to come to that."
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan steps out of the huddle with his companions and approaches the sphinx "Good Rarjolapt, Can I ask if are you specifically looking for a virtue, or should the answer be a sin?"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"Hmm, given this is one of the runelords areas, I would say it is one of the original virtues of Xin. In that case it would probably be 'rest'"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"But we do not know how to get back to Takkit! He might have taken a different portal, he might be waiting for us or something else." Deaglan leans on his hammer "Even if he is dead, the society has specialized teams that can retrieve the body. They are probably better equiped for that task then we are"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
"We will bring his corpse with us. Once we are out of here and we find a jeweller I can bring him back, assuming he wants to be brought back. Unless one of you has an expensive diamond, then I could perform the ritual once I have rested for a night. There is also the issue of the missing Takkit..." Deaglan helps to prepare Minmaximus' corpse for travel and then looks at portal '19' "We best press onward, we still have a mission to complete"
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
I am at -6 after the channel Deaglan moves to the side and brings down his hammer, smashing the hound into a fleshy paste. Power Attack, Haste: 1d20 + 13 - 2 + 1 ⇒ (20) + 13 - 2 + 1 = 32
Confirm?: 1d20 + 13 - 2 + 1 ⇒ (16) + 13 - 2 + 1 = 28
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan channels to cure his allies Channel: 5d6 ⇒ (1, 5, 1, 1, 5) = 13 "Trudd forgive me for not being able to protect Minmaximus" the priest intones
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
doesn't Minmaximus get a turn before the hounds go? Otherwise it is just a waste of a BoL and a turn for me and I would do something more useful. Looking at his spell selection he can cast mirror image or greater invisibility (or at least attempt to cast one of them defensively)
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
He should withdraw behind me, or cast a great spell that will protect him for another round. I have spend my last breath of life, thinking that two would be enough. Hope that is indeed true. If these nasty hounds disappear again we should turtle down, with Minmaximus and Enora in such a position that they can't be attacked. Then we should be able to handle these beasts.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Minmaximus: in my opinion Emergency Force Sphere is misused a lot indeed, but now would have been an appropriate time for it. I am going to revive you again, hope you can survive the next round Breath of Life: 5d8 + 5 ⇒ (2, 1, 6, 3, 7) + 5 = 24 Deaglan kicks-start the wizard again and steps closer to Menas, eyes closed. "Minmaximus, get behind me!" If they disappear again I suggest we turtle with Minmaximus and Enora in such a position that no enemy can get at them
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Minmaximus, now would be a good time to cast that emergency force sphere ;-) I am waiting a bit to see what the others do, I have one more breath of life left.
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Breath of Life: 5d8 + 9 ⇒ (2, 2, 7, 6, 6) + 9 = 32 Deaglan hears Minmax call out. He opens his eyes and sees the lifeless body of the arrogant wizard on the floor. His left hand let's go of the hammer and he touches his fellow pathfinder. The wizard's wounds close and his breathing resumes! Deaglan then rummages in his pack and takes his smoked goggles out. using 5 charges from first aid gloves
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
Deaglan closes his eyes, drops his wayfinder and retrieves and quaffs the potion he held earlier. He quickly grows to twice his size! Enlarge person
hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1
If I survive I can cast raise deads, so we "only" need to caugh up material components for raise dead and restorations. Deaglan checks his wayfinder again to detect evil and also casts detect magic. "Let's wait a moment so Takkit can catch up. I hope he is allright. If he does not turn up in a moment we should consider marching order; I suggest Enora and Minmaximus in the middle. Who will take point and who will take rear guard?" I think that Loxx, Menas and myself are all equaly suited to fill any of these positions given what the characters know. I am willing to take either role or be second to go in
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