Zellara

Daven Durhurst's page

98 posts. Alias of Tin Foil Yamakah.


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Silver Crusade

This looks like an opportunity to play a siege mage

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

It looks like it

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

I will be on vacation from sunday till friday

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Howdy

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Heading off to the next town, how close are we to the capital?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
DM wrote:
Lastly Sunny's investigation turns up one more interesting fact. Several people report that yesterday a colorful wagon train pulled up outside of town and stayed for several hours. They circled their wagons, stayed for a few hours, and then left shortly before dark. It did not seem important until now, but obviously it is an interesting coincidence now.

Hmm...Seems the circus has come to town, I wonder if they are the same carnies we encountered back at home

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Wow, this adventuring stuff sure doesn't play out like it does in the books Daven muses

I suppose we could help with the cleanup and then get moving on

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Let's get the hell out of dodge

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
Ray "Demon Caller" Remiar wrote:
"Actually, that gives me an idea.. I can summon other creatures beside Lobo, but doing so will send him back to his realm. Do you think I could distract them with a big enough animal?"

It's worth a try

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

You think we could shamble over, you know pretend like we are Z's grab the kid pretend like we are eating it and bring it around the back of the tavern and get inside?

I keep picturing this scene in my head

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

It's going to be a busy weekend feel free to bot me

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Tell me innkeeper do you have lantern oil or other flammable material. I think it best that if safe send as many of the patrons out the backdoor to safety. Perhaps there are horses and a wagon?

Daven suggests

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
Suny wrote:
"We's got'a put things over t'other doors an' windows down here. We's got'a barricade stuffs an' make here safes. Then we can be goin' an' dealin' with tha' shamblers." Sunny insists.

The walking dead so it is true...alright lets start barricading the easiest points of access the windows and then the doors.

Assuming the innkeeper is up and about

Do you have an access to the roof?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven makes his way downstairs to see what all the hoopla is about and will begin beating feet by Suny

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Daven sits up quickly. Don't let it be orcs

Is the scream coming from inside or outside

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Just want to heal up, other than that nothing for me

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
Ray wrote:
"I don't really know. Maybe a church or Joram? I.. didn't think I'd be fighting orcs. Usually Lobo and I handle stray wolves."

It's a good thing you were happening by or I fear this would have turned out much worse. My name is Daven and you have my thanks

Old Farmer wrote:
I don't think I'm much help, but I greatly appreciate the assistance! I would be glad to help wheel your companion back to town, if you can load her on my cart."

Thank you sir

Daven will assist easing Meg onto the cart

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven approaches the farmer. Say would you know where we could get some healing?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven gets up dusting himself off.

Wow the books didn't make mention of getting cut in half as part of this adventuring gig

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Soooo...Do those HP we gained due to leveling up take us folks in the negatives back into conscious territory?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
DM wrote:
Daven, as you were already next to Meg to make a heal check, I rolled it for you. Meg, you are stabilized. Daven, I won't charge you the one HP for that standard action, as combat is about over. Look what happened to the other orc!

Yeah that's why I was waiting for a new round to hopefully stabilize her

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven will move over by Meg

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Stabilize: 1d20 + 2 - 3 ⇒ (15) + 2 - 3 = 14

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

@DM: Oh cool, I didn't realize that you were bringing in fresh blood.

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven will cast Grease(Ref 18) on the orcs weapon closest to Suny and back away another 15'

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven Casts Grease(Ref 18) on the closest orc.

He then backs away 15'

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

ROUND 1, INIT 19

Seeing the approaching menace Daven tries to alert his companions on the sly.

cough Orcs cough

He then casts Mage Armor

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Init: 1d20 + 3 ⇒ (16) + 3 = 19

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven's ears perk up at Meg's warning and he begins looking around for threats.

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

Sir, let's back away, my compatriot tells me there are Orcs in the wheatfield Daven whispers

He makes his way by Meg

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Perception: 1d20 + 5 ⇒ (5) + 5 = 10

I say good man, may we be of assistance?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Nope, Davens ready to go

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Sounds good Meg, you all are the experts at this adventuring stuff

Daven whispers back

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven heads down for a good breakfast, after listening to the conversation going on around him he whispers to his compatriots.

Do you think we should tell them about the circus incident...Ya know in case they show up here

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

I will pay you now for a room for all my companions

Daven hands her a gold piece.

Keep the change, I know how hard tavern work can be...So what do you do for fun around here?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Good evening maam, I will have a cider and a room for the evening. The name is Daven it is a pleasure to meet you

Daven says smiling

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven jumps up on old Bessie wide eyed with excitement for his very first adventure he pulls out notices he has collected from his aunt and uncles tavern board and begins daydreaming..

I hope they are as exciting as the ones I have here

it is with great honor we invite you to join the expedition to Barrier Peaks. Rumor has it that a strange vessel has been uncovered...one that we believe comes from beyond our skies. Your mission is to join our team of explorers, find entry to the vessel, determine if it is, indeed, an otherworldly vessel, and most importantly, to see if our thoughts are true: We are trusting you with this, we are expecting you to comfort yourself in a way consistent with our beliefs and serve the Prophecy to the best of your ability....

Need meatshield to explore a Keep near the Borderlands. -See Bard/Elf/Wizard 3/4/2.
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Need two brave souls. Found map to Tomb of Horrors...how bad could it be? Let's find out.
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Clerics will hate you with this one simple healing trick! Ask about infernal 'healing' from your local Asmodean.
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10 dungeons you should explore now. #6 will blow your mind!
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Looking for rouge[sic] who won't steal from party like %@#$@$@%@* Cyrus did. Full share of loot promised. See Lort.
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HALP! Slavers took my sister to the Slave Pits! There are spiders! HALP! Ask the barkeep.
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See White Plume Mountain as it is meant to be seen...from the inside! Meet up south of Dragotha.

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven made his way to the tavern his aunt and uncle owned, he made his way to the basement to pick up the adventuring gear he had stashed in the hopes that it would be needed someday. It was on his way down that he first heard some strange noises and then saw a pair of beady eyes in the darkness. It was the dreaded Rat in The Basement!.

Pulling out his sickles, he feints left and runs for his pack. The Rat fall for it and Daven punishes it with a vicious slice removing it's tail. The Rat terrified at this dazzling display of martial prowess limps off for a hole in the wall.

Psheww...That was close Daven exclaims as he makes his way up top again.

If you see a rather large rat down there without a tail, give him my regards Daven says to his aunt and uncle. he then makes his way back to his compatriots to set off on a grand adventure!

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Hoe boy, a real live adventure! I better grab some stuff and say goodbye to my dear aunt and uncle

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Never mind what we found, sit down friend. Who has wounded you?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Perception: 1d20 + 5 ⇒ (10) + 5 = 15

Thank you Krughst, you have been very helpful, well I suppose...

Daven sees Joram heading towards the group and stops mid-sentence.

Perhaps Joram can shed some light on this situation

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Krughst, Long story short, The circus did not go as well as previous years. Could you translate this document for us?

Daven says to the friendly half-orc sage.

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Wait, Wait...I seem to remember a half-orc on the town's militia, pleasant fellow by the name of Krughst Stiffjaw. Perhaps he could help us out

If there is nothing else anyone wishes to do Daven will head to the town square.

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
Randle wrote:
"I think we should find someone to translate this.....quickly!", Randle urges.

This seeems beyond our current level of understanding, I believe we should seek out a sage

Local: 1d20 + 10 ⇒ (6) + 10 = 16

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

DM: Can we seek out a sage, that's pretty tropey

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
Meg wrote:
"What have you got there?"

I have no clue, it's written in some strange language, I have never encountered

Daven hands the paper to Meg as he continues with extinguishing the fire.

Sunny wrote:
"An', 'tis plain that a fire whut in't in'a proper place in't a good fire ta' be hasin'!"

Pardon miss but that language you speak. It is elven yes? I have never heard it spoken quite like you, Tell me where do you hail from?

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven will assist Suny when he arrives.

1d100 ⇒ 85

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven holds the paper out in front of him turning the paper 90 degrees one way and then 90 degrees the other. He then turns it upside down in the hopes of gleaning some information about the paper.

Say anyone of you good with....WOOO what's that Daven rushes over to the fire

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Daven will take his sweet time searching.

Taking 20 for a 25

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17

Perception: 1d20 + 5 ⇒ (14) + 5 = 19

I am assuming that the proper authorities saw this spectacle and are taking proper measures, if not Daven will alert them.

It seems in their haste to leave they forgot the pavillion tent. Perhaps some clues lie within

Silver Crusade

Permanent See Invisibility HP 48| AC: 14 | T: 14| FF: 10 | Fort: 14 | Ref 14 | Will 13| Init +8 Move 30, CMB 4 ,CMD 17
GM Roycilo wrote:
I really wish I could have seen your reactions to that last post!

I knew something bad was coming, just not that bad

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