Male Half-Orc Monk
"By the grace of her light and I shine under it, I am a servant of Iomedae. My name is Darmok of Averaka, and I like to think myself level headed at most times. I swing a longsword as is custom, not an axe, though if you have one you need instruction in I could well teach you how to swing such a weapon." There is no insult buried in the words, it is a genuine offer for aid. "I'm only half orc, as well. As were my parents. I come from a proud but brief line of half-orcs."
Submission: Stat Block is in character, as is the sheet.
Background: Darmok is a child of Averaka, a half orc settlement on the isle of Flintyreach. Raised there all his life from parents who are both half-orcs as well, he has never had the trouble that half-orcs raised in the tribe of one parent or the other might. He was involved early on in raids through the lands of the Linnorm Kings, and from there grew in strength and tapped into the primal well of anger that was his birthright. Having support at all times in his endeavors as being for the good of community and kin, he grew in strength and took on further challenges until it was clear that his destiny lay outside the city. Travelling first among a war-band roving from the North, and later with various caravans, he found himself besieged by bigots and race purists. He could not understand it. He took up work guarding whatever paid well, and became disgruntled, which led him to mercenary work. He tends to take trophies from his greatest conquests, which he brings home to Averaka whenever he visits, which is getting more rare. His parents are still there, as are several siblings, but he could not live one life in the safety of their settlement, he had to live many lives until one finally catches up with him and claims him for the grave. A caravan has brought him to Heldren, which he doesn't mind as they're more tolerant than some places on the continent, and when not guarding he plies his trade serving up meat that he hunts himself. Aiming to be self-sufficient, Darmok made sure to be able to survive on his own anywhere on Golarion. Appearance / Personality: Darmok is a tall half-orc, brutish in appearance but without the brow ridges or other features which might suggest a diminished intelligence. He has hair and eyes of brown, hair braided tightly to keep it from becoming obstructive, which falls near his shoulders. He carries an orc double-axe, and hopes to one day learn to use it properly. He is lightly armored, the better to move swiftly about the battlefield and strike down foes. He is generally soft-spoken outside of combat, and fierce within it. Given that most others are wary of his appearance and size, it makes sense for him to leave the talking to those more suited for it. There's something he has to prove, whether it's to himself or others, and sometimes that plays out poorly as a competitive streak.
Male Half-Orc Monk
"Tough skin, don't need as much armor. You can go first though if you like, I just thought you might be tired of getting hurt." There's no animosity or attempt at insult, Darmok just doesn't like seeing allies get hurt. Okay he did also want first whack at whatever was coming, but it's not an entirely selfish motive.
Male Half-Orc Monk
Darmok takes a moment, breathing heavily as his blood cools. "Told you... didn't want to kill you. Not going to let you hurt friends, though." He doesn't seem sad, more disappointed. He was very good at killing, that was certain, but the fact that the actions of a minute could end decades worth of existence, indeed ending all future actions, it was quite a heady consideration. What would this being have gone on to accomplish? What would he have done? Whose lives would he have impacted, good or bad? While not normally a characteristic of his type, Darmok had been burdened with conscience, and whenever a more human foe appeared he always hated slaying when another option revealed itself, but this didn't seem like the time to put on the kid gloves.
Male Half-Orc Monk
Don't know how I missed this for this long. Apologies. Darmok embraces his orc side, fueling his rage and tapping into the reservoir of strength. He slides ever so slightly to the side, shifts almost imperceptibly his grip on the greataxe, and swings with all his might. Free: 5 foot step & Rage, Move: Accurate Stance, Standard: Vital Strike (Power Attack, Furious Focus) Attack: 1d20 + 17 ⇒ (14) + 17 = 31
Male Half-Orc Monk
Darmok tries to see what's securing the trap, so that perhaps he can unfasten that, and carry the creature elsewhere. He looks over at Sephne. "Can you help me?" He thinks perhaps he could get it open if he became infuriated, or maybe even could sunder the object, but is fairly certain that these options might harm the creature or cause it to become less calm. He's fairly certain that whatever is coming toward them either isn't friendly, or at the very least has a right to be hunting here despite the poor innocent creature.
Male Half-Orc Monk
Darmok tries to console the creature, soothing it, but he is not particularly good at it. Handle Animal: 1d20 - 1 ⇒ (20) - 1 = 19 Perhaps because he feels the creature's pain, he is as soothing as he could possibly be. "Good... creature. Be calm. Not going to hurt you." He sets his axe down, in the mud, far away, and moves to approach cautiously. He's ready to dodge should he need to, in the event the creature mistakes his intentions.
Male Half-Orc Monk
Darmok removes himself from the wagon, and keeps his weapon strapped to his back, though that doesn't remotely hide the fact that he has it as it's nearly as large as he is. He doesn't want to threaten the animal, but he can't hide it or be without it. He walks up in as unthreatening a manner as possible. He grumbles somewhat about being rainlogged and that he'll have to be damp in the wagon when this is complete. He much prefers not being drenched.
Male Half-Orc Monk
"I've no need for either, though I'll need to rest before we trek out to the fort. We should probably find horses as well, I'm not of a mind to take two days when half one will do." Once inside and out of the rain, he will begin cleaning his blade. Wouldn't do to let it rust. A warrior always cleans his tools. "Name and location of a livery stable as well, if you have such an establishment."
Male Half-Orc Monk
Darmok drags himself, his axe, and a bag of assorted items with him off the boat. "Makes me miss home. Seems about as hospitable." He spits, not bothering to make sure it lands anywhere aside from ensuring it strikes nothing humanoid. "I don't remember being told where to go. Tavern? Inn? Is there a mayor for this heap?"
About Robert BarretRobert Barret
Class Features:
Defense:
AC 16, touch 13, flat-footed 13 (+3 Armor, +3 Dex) hp 11 (1d10+1) {Rolls: 10} Fort +3, Reflex +5, Will +2 CMB +1, CMD 14 Offense:
Speed 30 ft/x4 Melee Rapier +4, 1d6, 18-20/x2 Melee or Ranged Dagger +4, 1d4, 19-20/x2, 10 ft Ranged Battered Pistol {Deadly Aim} +4{+3}, 1d8{1d8+2}, 20/x4, 20 ft, Misfire 1(5 ft) Deeds and Grit:
Grit 2 Deeds Gunslinger's Dodge, Quick Clear, Up Close and Deadly Statistics:
BAB +1, CMB +1, CMD 14 Feats Deadly Aim, Gunsmithing, Weapon Finesse Theme Feat The Man with Two Guns is God Skills:
Acrobatics +6 (1 rank, +3 Dex, +3 Class, -1 ACP) Bluff +6 (1 rank, +2 Cha, +3 Class) Climb +3 (1 rank, +0 Str, +3 Class, -1 ACP) Craft (Alchemy) +4 (1 rank, +0 Int, +3 Class) Intimidate +6 (1 rank, +2 Cha, +3 Class) Perception +2 (0 ranks, +2 Wis) Sense Motive +2 (0 ranks, +2 Wis) Sleight of Hand +6 (1 rank, +3 Dex, +3 Class, -1 ACP) Equipment:
Studded Leather, Explorer's Outfit Battered Pistol, Rapier, Dagger Gunsmith's Kit, 2 Powder Horns (10/10) (10/10), 20 bullets Cash: 101 gp, 5 sp Backstory:
Progression Notes:
Take 1 level in Rogue (Acrobat) for the skill points... Magic Item Enchantments to get: http://www.d20pfsrd.com/magic-items/magic-weapons#TOC-Agile Feats: Point Blank Shot, Precise Shot, Piranha Strike, TWF chain, WF |