Shargah-Katun

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247 posts. Alias of leinathan.


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Rocks Fall; You Die!

Thank you for asking! I appreciate the curiosity.

Hundreds of years ago, Eldran was in a feud with a dragon. He hoped to uee an artifact to defeat it, but Horranath killed him and claimed the artifact, and corrupted it. Talamir was destroyed.

Recently, Eldran was able to free himself from Horranath's belly and escape. He went to the nearest town and came up with a scheme to return his people to life by implanting their souls in the bodies of virgins. Once he had returned them all, he would go attack Horranath.

Horranath discovered the return of his enemy and attacked Dalaston. Unfortunately he did not find Eldran and left.

I think the main problem with Adol is that you didnt leave much room for others to interact with him or the scene or me. Every post seemed to contain three or four different actions and you frequently made posts like "i assume nothing stops me so i can arrive".


Rocks Fall; You Die!

So what is the home team going to do?


Rocks Fall; You Die!

Telling under truthtelling effects is standard for court cases in a court of law, and can obviously be requested. It's just a first-level spell, however, that you are telling the truth is not likely to be the biggest obstacle.

Succession in a world with resurrection requires one simple rule, which is that if you die, your heir succeeds the throne. Therefore, Eldran is not in danger of destabilizing Taldan rule. However, as a historical relic, they might demand that his treatment be different than you've done so far.

Personally, I think it's most interesting that after the shitty travesty that is War of the Crown that there was no one left to take the reigns of the country and that Taldor is now ruled by its legislative Senate.


Rocks Fall; You Die!

There are a few unsaid assumptions in that post, and it still doesn't communicate your thoughts with much clarity, so I'd like to ask more from you, Calxakti.

Your post seems to indicate that you want to wait for the dragon to return and fight it then. Is that true? If it is, how long are you willing to wait, and what would you like to do with your time while you do?

It also seems to indicate (but does not explicitly say) that you want to go with the others to Oppara. Is that true?

Thirdly, it seems to indicate that you believe that the dragon will return while the party is gone. Is there anything you believe should be done about that?


Rocks Fall; You Die!

So it seems we have at least three people (Adol, Uliaza, Maika) who wish to go to Oppara right away. Anyone who wishes to stay behind should voice that in the Gameplay thread, and those who are going should post the "and now we go" post in Gameplay.

Meanwhile, here in Discussion I'd like to see your thoughts on finding the dragon.


Rocks Fall; You Die!

It might be easier if we start with a vote on what do we want to do next?


Rocks Fall; You Die!

So, I've seen a couple of plans put forward, and I'd like to see you guys focus on actually executing those things, so I'll ask a couple of clarifying questions.

Alithea's divination is interpreted as that Eldran is in the mine. Are you guys interested in pursuing him, and what goals are you looking for?

Maika's divination is interpreted as that the dragon is the #1 threat, and Rirsa brought up that killing it will get rid of Eldran. Who is interested in pursuing the dragon first, and what methods are you using to find its lair?

Adol and Alithea have brought up visiting Oppara, to bring in proper authorities and to visit libraries or cartographers to find more geographical information. Who wants to do that, how are you going to reach that location, and what specific information are you looking for?


Rocks Fall; You Die!

Yeah, it's not used as a swift action, and it's not limited to only standard-action spells. You can use it on any spell that you like.


Rocks Fall; You Die!

"Can we kill Eldran Tath with the means we have available?" "Yes."

"Does the dragon intend to return within the next three days?" "Yes."

"Is there a reason that both Tath and the dragon are drawn to Dalaston?" "Yes."

Maika:
Visions come to Maika's mind as she completes the casting of her spell.

A glorious, beautiful city of white marble and happy, wealthy people stands on a mountaintop. A proud, young, living Eldran Tath stands before his people and swears to them that he will keep them safe for all time. Then: Death. Maika sees the city in flames. Burning, screaming people stagger their last few steps before collapsing. The city's towers have collapsed. A flow of silvery-purple energy flows from every corpse into the air. Maika catches a glimpse of a purple-black stone absorbing all of the energy. A monstrous red creature stands on the top of a ruined stone building. Below, Eldran's face can be seen one last time, his features locked into a grimace of frustration and defiance before he is annihilated by a wave of black-red flames.

@Adol, for the sake of simplicity I will say there is only one major mine in the area.

Book keeping: Maika spends 4 MP to cast legend lore.


Rocks Fall; You Die!

I just want to clarify (something I should have done much sooner) that Dalaston has 3,500 inhabitants. By Pathfinder size categories, it is a Large town.

Rory's mouth presses into a small line. "I'm not actually permitted to disclose the contents of any of the bank's safety deposit boxes, vaults, or safes. Whether or not anything of 'unusual power or value' may be stored here is therefore not your right to know," he says. He thinks anyway, leafing through the ledger. "I don't believe that Dalaston is that old, though. Looking through the records, it looks as though a Bank of Abadar has only been in the town for... hmm, one hundred and thirty one years. No way records exist from Talamir's time. There are no accounts in the name of Eldran Tath. I'm just not sure what else there could be."

As for any more about Eldran Tath... it's not exactly detailed knowledge. Adol doesn't remember much about him or his life, although he does know that no city called Talamir exists now. He remembers where (approximately, on a map) Talamir was, in the mountains to the east, given his study of old historical texts, but no new information regarding the dead Prince Tath jumps to mind. Human information tends to get lost, but perhaps magic could find it?


Rocks Fall; You Die!

Uliaza:
Your intuition appears to be right. The Count hurries home, with Uliaza following him. Once he gets there, he gets his family together and orders a carriage from one of his servants. He retains the services of two of the guards and orders people to pack for him. In about an hour, he is packed, and despite his family's slight protests he and they and their two guards climb into the carriage, and they ride away out of the south gate.


Rocks Fall; You Die!

Adol:
You remember the name Eldran Tath, though the usage of it seems extremely unlikely. Your time with the crown members of Taldor has taught you some about their history, and a man named Eldran Tath was once the crown prince of the nation. Hundreds of years ago, Taldor's capitol was a city to the northeast of here called Talamir, and Eldran Tath ruled Taldor from there.

Rory frowns. "This isn't a historical library," he says, going through the bank's paper ledgers. "The only information here is going to be banking information." He flips through to the back, looking for mention of any Eldran Tath. "I can't find that man's name anywhere in the records. Is there anything else specific that you'd like me to look for?" He flips back to the front. "I'm not finding any suspicious payments to Count Serano, either. Hmm."

- - - - -

Uliaza Diplomacy: 1d20 + 17 ⇒ (2) + 17 = 19

Count Serano frowns, peering at Uliaza curiously as she makes her pitch. Then he shakes his head. "I appreciate the offer, and the apology, but I'm afraid I simply can't trust strangers like you - especially if you're allied with that offensive boor. I have my own arrangements." He picks up a shoulder bag and tries to get past Uliaza. "Excuse me, I must go now."


Rocks Fall; You Die!

Rory absentmindedly shakes Adol's hand for a moment before turning his full attention back to his work. Properly cataloging all of the possessions here was key to ensuring their safety and at the same time ensuring that they could be returned to their proper owners once the threat had passed. "Are you looking for anything in particular? I'm simply storing valuables for the moment." He holds up a steadying hand - "Which, by the way, I am obligated to prevent you from helping with. The Purveyor may help, for she has the proper certification, but unless you can show me proper identification I had better be the only one to touch these things."

- - - - -

"Is Eldran hiding within the town?" "No."

"Is Eldran connected to the dragon?" "Yes."

4 left.

- - - - -

The Count starts when Uliaza reveals herself. He wipes some more sweat into his hair and then he takes a steadying breath. "Wondered where you'd went," he says. "Didn't I tell the both of you to f++# off? If it's true that Tath has fled, that means I have work to get done. Time-sensitive work, so I can't be stuck waiting in here any longer."


Rocks Fall; You Die!

After Adol leaves the brothel, the count begins to quickly dress, muttering angrily to himself about rude adventurers poking their heads where they don't belong.

- - - -

Rory has the keys for the Bank in his knapsack, and he opens up the vault doors and the safe with other keys. As he does so, he introduces himself to the other adventurers in the Bank. He is Rory, a journeyman cleric of Abadar. He opens up his backpack, which unfolds and uncranks itself until it's a series of discrete slots that lead into extradimensional spaces. Then he begins to pack the contents of safety-deposit boxes into the different slots, marking down information about what goes where.


Rocks Fall; You Die!

You should discuss this in-character!


Rocks Fall; You Die!

”Will our current course of investigation bring us answers?” "Yes."

”Does the dragon intend to return?” "Yes."

”Is there a way to make the dragon come to us?” "Bait."

6 questions remain.

- - -


Rocks Fall; You Die!

The count haughtily throws up his chin(s). "Blackmail won't work on me, you uncultured brute! I would like you to please leave. I have work to get to, and my own, trusted agents to rely on. Now go."


Rocks Fall; You Die!

The count stiffens up and keeps on getting more stiff as Adol keeps talking. "You dare? You come in here, ignorant and arrogant, and you threaten to call in a higher authority on me? You threaten to have me exiled or hanged and to lie to ensure that it happens? Bah!" he spits on the floor of the bordello. "You have no idea of the hard decisions that are required for leadership! You tell me, Mr. Superior, what you would have done in my place. A dragon attacks, a creature takes over your town and demands your citizens, and kill the people meant to defend you. Tell me what you would have done in my place and I won't have the guards come in here and drag you out. In fact, never mind. I might have them drag you out anyway. You don't belong here. You're not doing anybody any good by coming in here and threatening me with death."


Rocks Fall; You Die!

"Will investigating the sacrifices and undead lead us to the dragon?" "If done correctly."


Rocks Fall; You Die!

Calxakti,

"Does the mayor know anything about the dragon's whereabouts?" "No."

"If he does not, is there anyone within town that does?" "No."

10 questions remain.

- - -

Uliaza and Adol,

The mayor shakes his head as his skin begins to pale and his sweat turns cold. "No, you must be mistaken. Eldran is here to help rescue us from the dragon. His rituals empower our citizens to have the strength to repel the dragon. And the Abadaran clerics were blasphemers who could do nothing to help us."


Rocks Fall; You Die!

I'm not trying to say "don't do that", but more "you're a paladin and you have to be careful in how you act, especially when people are at your mercy (as almost everyone is when you're level 14)".

What is your goal, regarding the mayor?


Rocks Fall; You Die!

That's equivalent to threatening somebody's life in order to get information from them, which I feel comfortable reminding you isn't exactly an honorable thing to do.


Rocks Fall; You Die!

Adol:
The count isn't really famous or infamous for anything. He isn't well-respected among his peers, but he also doesn't socialize much with them at Oppara's noble balls or anything. You know that Taldor's nobility is very much entrenched, and that many of them are guilty or sins small or large. It isn't something that's closely monitored.


Rocks Fall; You Die!

The Count quirks an eyebrow. "You said two questions. I counted six. How about you ask me two more questions and then leave me alone?" he says scornfully. "If you're so worried about the plan, you can consult with my advisor. He is the one spearheading the plan, and he can decide for me whether or not he wants to allow you in on it. Frankly, it's none of your business. It's handled."


Rocks Fall; You Die!

Carrie shrugs and stands there with Rirsa. She doesn't see any reason to stand guard - they're standing in a locked bank, after all - but Rirsa is her commander, so she listens.

- - -

"Mr. Tath spends most of his time in the Bank," says the Count, sopping sweat away on his forehead, "But... I'm not sure that you will actually want to see him. He is... not the most pleasant man."

He shakes his head when asked about the mines. I don't think anything of grave import happened there, no. It mines iron, and I don't recall hearing anything that needed to be dealt with before the attack."

He creases his brow. "Is that all? I'm very sorry, but you're interrupting private time."


Rocks Fall; You Die!

Actually, i want to re-phrase. Everything you know about your subject that could say something about them as a person. Anything you can think of. Others can contribute ideas, but I want Rirsa to present the finished list at the time of divination.


Rocks Fall; You Die!

It isn't about a physical description. It's about the target's history and motivation. It goes from 'you are literally with the subject' to 'you know only rumors'. I just want you to include with the post that casts the spell, a description from Rirsa that is what you already know about the subject of your spell: on a personal level. That will determine the DC of Maika's CL check.


Rocks Fall; You Die!

Hey Rirsa - since vision has an effect based off of how much you already know about the target, when the spell is cast I will need you to list what you know about your target already. Just Rirsa please, and only when the spell is cast.


Rocks Fall; You Die!

Audit: Alithea's scrying save is actually DC 25, so +4 from spell level.

Eldran Will: 1d20 + 11 - 10 ⇒ (12) + 11 - 10 = 13

Alithea:
Alithea's mirror ripples, blurring Alithea's reflection... over the course of the hour, the image resolves into a vision of Eldran.. he is in what appears to be a stone structure or some kind. He sits with several of his bloodless around a table, and he appears to be deep in concentration. Floating between all of the visible figures is a spectral purple gas that drifts in between the heads of the members there, and occasionally what appears to be a screaming face opens up in the mist, though it makes no noise.

The group is surrounded largely by unworked stone, but they sit on a machine made of wood and metal, a long, thin platform. Behind Eldran is a chair, next to which is a large lever with a safety, and attached to the lever is a huge wheel, over ten feet in diameter, with a wire wound around it. The wire stretches out of view on the bottom of the wheel, connected to something unknown below.

Adol and Uliaza,

Attempting to impress someone with how imposing you are is an Intimidate check, so Adol gets a 23. Diplomacy is generally for convincing people "I have this thing that you want, so give me the thing that I want".

The mayor creases his brow and frowns as he sits up and wraps a towel around himself. "Hmm." he says, eyeing their weapons, Uliaza's black skin, Adol's spectral wings, and the rest. "Very well," he says.

He shakes his head. "I'm sorry, I don't know much about this dragon, or why it might come here. My advisor, Eldran Tath, simply explained to me that it came to destroy the city, and that we have to do whatever it takes to repel it. Are you here to help him?"

Maika,

It takes some time for the paperwork to go through the bureaucratic system, but after awhile a man and a woman are dispatched from farther into the compound and Maika is led into the gate room. It has toggle-able gates to many different planes of existence, and Maika is introduced to Rory, a journeyman cleric of Abadar. This cleric is carrying a massive mechanical backpack, the weight of which he seems to bear comfortably. Tall and stocky and blonde, Rory seems to Maika like an honest if simple fellow, and he explains that his job is to retrieve everything stored in the bank and move it to a more secure location. A dragon attack isn't one of the things that the Bank is equipped to solve by themselves, but the Bank is still required to protect the property of its customers.

The pair go through the portal after it opens and arrive in another Bank of Abadar, which Rory explains as being in the Vault of Abadar in Absalom. Following that, Rory takes Maika's arm and uses the blessing of Abadar to travel to far-flung locations and brings them through space back to the outskirts of Dalaston. Smoke still rises from the air, and the good-hearted young man's eyebrows raise. "Wow," he says, "I guess we'd better get to work, huh?"


Rocks Fall; You Die!

Uliaza and Adol,

With a sigh, the madam allows Adol and Uliaza to get past her, and leads them up to the count's room. With a light knock, she announces the pair of heroes by softly saying, "Count Serano, there is someone here to see you," before opening the door to reveal a softly-lit room with the corpulent, sweaty figure of the mayor asleep - but waking up - on a massage table in the center of the room.

Rubbing his eyes and sitting up as the madam ushers Adol and Uliaza into the room, the mayor groggily says, "I didn't order a man... what do you want? Spit it out quickly or go."

What do you want to ask him about?

Maika,

The young woman behind the counter perks up when Maika mentions that she should be known. She consults a book for a moment before she says, "Oh! You must be the Purveyor of Miracles! I'm sorry, I'm new here, I'm still getting used to everything." She seems a little flustered, and brushes hair from her face in a nervous gesture. "A temple was attacked? OK - Here," she says, and hands Maika a form marked I-47730b. "Fill out the incident report with all of rthe details that you can recall, and we will assign a task force according to the need. Please refer to Page 3 for payment options. If the liability is yours rather than ours, you will need to be billed. I believe you have an account with us already, so the bill will be placed with the account."

Please fill out all of the details that you wish to share with the Bank. Afterwards, you will return to Golarion with a team.

Calxakti,

Calxakti connects to entities beyond time, those connected to the flow of prophesy and events as they might come, and asks his questions.

Are the sacrifices connected to the dragon which ravaged this town? "Not directly."

Are they meant to ward off the beast, or draw it here? "Neither."

2/14 questions used.

Alithea,

Alithea is easily able to blink into the bank where their battle was fought. Once there, she looks around for a few minutes and finds bits of skin and hair once attached to Eldran Tath.

Rirsa, you have to be more specific. Where are you going?


Rocks Fall; You Die!

The door to the bank is mundanely locked in addition to the arcane lock, although Alithea unravels the spell making the lock more difficult with ease.

- - -

The madam accepts Adol's hand-kiss with some pleasure. It's not often that a brothel owner gets kissed on the hand by a paladin with spectral wings coming out of his back! She doesn't seem to know what "Arl" is, but she generally seems impressed by his mannerisms. "I'm sorry, but it's our policy to never reveal personal information about our clients. If you need to speak with the mayor so badly, why don't you make an appointment with his office? Why do you need to speak with him here?"


Rocks Fall; You Die!
DM Divinity wrote:

You actually don't have any of Eldran's possessions. Adol mentioned maybe taking them off of him, but nobody actually did it, and Adol couldn't both grapple and disrobe Eldran.

You cannot grapple someone and remove possessions from them at the same time unless you have more than two hands.


Rocks Fall; You Die!

The madam appears to get flustered for a moment before she shakes her head. "I'm sorry, but you're mistaken," she says. "The mayor doesn't come here."


Rocks Fall; You Die!

Alithea returns to the bank to find the doors locked, her arcane sight showing that an arcane lock keeps the doors shut.

Uliaza and Adol head into the Blind Eye and are quickly intercepted by the matron, Lady Black. She looks up at the pair of them and her eyebrows quirk up. "Can I help you...? Again?" she asks.

The innkeeper shrugs at Rirsa, saying, "They're so pale! And they don't bleed when cut. We started calling them that because... well, they are. Bloodless." Rirsa can't really tell any kind of duplicity. "Bloodless" is a nickname, anyway. Rirsa and Carrie head out, next.

Maika shifts into the Bank of Abadar Waiting Room, a room made of shining white marble, queues, soft music, and paperwork. Maika has a special pass for a shorter line, and quickly reaches the receptionist. "Can I help you?" asks the pretty young woman behind the desk. "Are you opening an account, making a deposit, maybe you want a line of credit?" She looks Maika up and down, notices the robot arms and legs, and waggles her eyebrows. "Maybe something more special?"

Where is Rirsa going? What is Calxakti asking with commune? How is Alithea getting into the Bank of Abadar?


Rocks Fall; You Die!

You actually don't have any of Eldran's possessions. Adol mentioned maybe taking them off of him, but nobody actually did it, and Adol couldn't both grapple and disrobe Eldran.

@Calxakti - As far as I can see, you contact a "philosophically aligned diety" and ask questions. I don't believe you get to choose. I need questions from you before I can do anything.

@Adol - There is only one actual temple in town, so there will need to be some strategy if you want to find the other clerics in town.


Rocks Fall; You Die!

I mean: What's your plan for contributing? Everyone is splitting up to search for information. What is Rirsa going to do?


Rocks Fall; You Die!

I mean, you have the information about what was said right in front of you. You don't have to ask me.

Also: Sorry for the slow-down. I'm lacking in mental bandwidth at the moment because I'm doing a bunch of other things that are taking up my creative energy. I will get a post in this evening when I am done with my errands, HOWEVER:

1.) Where is Alithea going? What is she looking for?

2.) I need some questions from Calxakti regarding his commune spell, even if he doesn't want to resolve all 14 questions he's allowed immediately.

3.) Is Rirsa going to join the adventure again? What is she going to do?

- - -

I will have responses for people specifically later, though.


Rocks Fall; You Die!

Adol has a point. If you have a plan for the dragon, put it forward.

Reminder, nothing will happen until someone says "I go and I do the thing" explicitly.

Second reminder, the longer you guys quibble on the plan, the more time passes in-game and the more things your enemies get to do while you're not looking.


Rocks Fall; You Die!

Why don't you go back and check? What, specifically, has she said?


Rocks Fall; You Die!
Rirsa Loldan wrote:

That place was dusty; I'm assuming that this has been going on for some time - I need to find my allies and put a stop to these sacrifices. How did these sacrifices start happening? Was there any reason why the Count called for them to begin with?

The innkeeper shrugs. "I'm not rightly sure myself. He told everyone that the Abadaran priests had fallen to sin, and that the sacrifices were needed to correct the sin. He said the priests' sin was the reason for the dragon's attack. It was some sort of punishment. Then, the sacrifices came from the Church, and the Count said that they had been empowered to defend us from the dragon."

She sighs. "I talked to Bill's daughter myself, but she was... not herself. She just told me that there was a curfew, and that there would be... consequences, if I wasn't at home."


Rocks Fall; You Die!

On the bloodless:

I don't believe you have ever actually asked anyone how many there are, but you have seen fourteen of them and have killed nine of those fourteen.

On the death count:

Since neither of you actually counted, you wouldn't know an exact number, but there were dozens of people who were injured and you know that somewhere around ten people died in this last attack.


Rocks Fall; You Die!

Find the path is of limited use, as it can only be used on "prominent locations", which I would interpret as being locations that are not hidden. For example, if Eldran has some kind of secret base, you couldn't use Find the Path to find that base.

Also, a friendly reminder that you need line of sight to cast the message cantrip on someone.


Rocks Fall; You Die!

So, I can't make you guys post, but I'm going to need more intellectual input from all of you (except Adol, who is doing a great job with this) if this game is going to function. You have several problems that need to be solved, and your characters are all equally responsible for solving them. I primarily need to see more posts from Uliaza and Calxakti in which ideas are discussed and concrete actions are taken.

There are many pieces of information that you don't have, and I frankly won't take "we don't have the resources to find the information" as a valid excuse from level 14 mythic characters with self-made organizations behind them.

Information you don't know:

Who is Eldran Tath? What are his motivations?
What are the bloodless? For what reason are they being created?
Why is the mayor working with Eldran?
Why is the dragon Horranath attacking Dalaston?
Where is Horranath's lair?

There are also a few basic tasks that you need to solve in order to stabilize the situation:

Track down and then defeat Eldran Tath and his bloodless.
Kill the dragon Horranath.
Stabilize town politics.

You have gathered some clues. Things you know:

Eldran came to town somewhat recently. No one you have asked knows anything about him, except that he's close to the count and that he's intimidating.

The Count demanded sacrifices be given over to the Abadaran temple some time ago. The sacrifices then emerged as superpowered undead and began terrorizing the town.

The dragon has made two attacks recently, one on a nearby mine and one on the town itself. Many have died and are wounded, and the city is on lockdown because of the attacks.

The mayor has assured everyone that he has a plan to take care of the dragon.

Adol's cohort received a vision about the situation, which she explained to Adol in this way: "We have seen cities destroyed, we have seen the heat of a forge, and we have seen a river of souls, stopped by a dam made of purple, glowing stone. We have seen a place - our divinations showed us a city: Dalaston."

Alithea's magic-detection artifact detected the use of powerful blood magic within the city of Dalaston.

- - - - -

It is everyone's responsibility to push the action forward! The less you do it, the more everyone else has to. I believe what you are doing now is questioning the mayor? Do we know what you plan to ask him? Who is going in to talk to him, and how?

What do you want to do after you are done with that?


Rocks Fall; You Die!

The innkeeper presses her lips together and shakes her head grimly.


Rocks Fall; You Die!

The innkeeper comes back to speak to Rirsa when she asks her question. "That inn on the outskirts of town? A local named Bill owned the inn, but... he died. The bloodless came for his daughter." She sighs heavily. "He wouldn't let them, so they killed him. Inn shuttered when the count closed the town."


Rocks Fall; You Die!

The Varisian woman retires to a breakroom to rest for some time. She is fine for a moment, freeing Uliaza to exit the brothel and approach the group again.

- - - -

In the Day's End inn, the innkeeper brings Rirsa a pair of chairs and a small corner of a table. A pair of warm bowls of pottage and some bread follow. "Enjoy," she says.


Rocks Fall; You Die!

After a couple of hours, the Count appears to get satisfied with his service and dozes off to sleep. After he falls asleep, the Varisian woman lights some incense and slips quietly out of the room, leaving the Count sweating and sleeping alone.


Rocks Fall; You Die!

What is Uliaza waiting for? How long is she going to keep watch?

Does anyone else want to do anything while Uliaza is waiting?


Rocks Fall; You Die!

Uliaza slips into the brothel, past the madam at the door, into the main area. Checking around the rooms, Uliaza peeks in on several townspeople trying to bury their fear in skirts before she finds the Count in the brothel's nicest, highest room. He is with a beautiful young brown-skinned Varisian woman.

The Count is lying face-down on a bed, mostly naked, while the woman gives him a back massage. Bruises mar her face, and she takes the opportunity to frown while the Count isn't looking at her.


Rocks Fall; You Die!

The group heads over near The Blind Eye as they plan.

So I guess Uliaza is just going in? Everyone else is just gonna wait?

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