Lem

Creeden Nash's page

429 posts. Alias of ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


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Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Thank you so much for GMing! I really enjoyed this game.

Hope real life eases up on you. Good luck!


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

With the creature blinded, and magic coursing through him, Creeden strikes out at the creature.

Defensive, Haste, Fervor (+2)
Flurry 1: 1d20 + 18 + 1 + 2 ⇒ (11) + 18 + 1 + 2 = 32 for bludgeoning: 1d6 + 10 ⇒ (6) + 10 = 16
Flurry 2: 1d20 + 18 + 1 + 2 ⇒ (20) + 18 + 1 + 2 = 41 for bludgeoning: 1d6 + 10 ⇒ (3) + 10 = 13
Haste 1: 1d20 + 18 + 1 + 2 ⇒ (2) + 18 + 1 + 2 = 23 for bludgeoning: 1d6 + 10 ⇒ (2) + 10 = 12
Flurry 3: 1d20 + 13 + 1 + 2 ⇒ (5) + 13 + 1 + 2 = 21 for bludgeoning: 1d6 + 10 ⇒ (1) + 10 = 11
Flurry 4: 1d20 + 8 + 1 + 2 ⇒ (7) + 8 + 1 + 2 = 18 for bludgeoning: 1d6 + 10 ⇒ (1) + 10 = 11

Confirm Flurry 2?: 1d20 + 18 + 1 + 2 ⇒ (3) + 18 + 1 + 2 = 24 for bludgeoning: 1d6 + 10 ⇒ (3) + 10 = 13

AC 38 vs melee, 33 vs ranged. (32 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 40.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden will charge and attack, defensively.
Partial Charge

unarmed strike: 1d20 + 20 ⇒ (11) + 20 = 31 for bludgeoning: 1d6 + 10 ⇒ (4) + 10 = 14

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"We should be closer to save the lady, if she needs it...come"

Creeden tugs on Eleric's sleeve to get closer to the action.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

So, we've gone everywhere inside the greenhouse? Time to go down the hatch?

"This has been odd behavior after inviting us here, but what can you expect from vampires?"

Creeden will gather any of the unclaimed items and check out the storm drain.

I'm happy to take that dagger and the javelins.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"You're tangling with the wrong people. We were invited here!"

As he punches away, Creeden thinks to himself, If anyone should understand an invitation, it's a vampire.

Defensive, Prayer, Extra Attack from BoF
flurry: 1d20 + 19 + 1 ⇒ (4) + 19 + 1 = 24 for bludgeoning/magic: 1d6 + 10 ⇒ (1) + 10 = 11
flurry: 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32 for bludgeoning/magic: 1d6 + 10 ⇒ (4) + 10 = 14
BoF: 1d20 + 19 + 1 ⇒ (9) + 19 + 1 = 29 for bludgeoning/magic: 1d6 + 10 ⇒ (5) + 10 = 15
Iterative 1: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 for bludgeoning/magic: 1d6 + 10 ⇒ (6) + 10 = 16
Iterative 2: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17 for bludgeoning/magic: 1d6 + 10 ⇒ (6) + 10 = 16

Confirm: Iterative 1: 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30 for bludgeoning/magic: 1d6 + 10 ⇒ (1) + 10 = 11

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

I'll take the extra attack from BoF this time.

Defensive
flurry: 1d20 + 19 ⇒ (16) + 19 = 35 for bludgeoning/magic: 1d6 + 10 ⇒ (4) + 10 = 14
flurry: 1d20 + 19 ⇒ (15) + 19 = 34 for bludgeoning/magic: 1d6 + 10 ⇒ (5) + 10 = 15
BoF: 1d20 + 19 ⇒ (3) + 19 = 22 for bludgeoning/magic: 1d6 + 10 ⇒ (3) + 10 = 13
Iterative 1: 1d20 + 14 ⇒ (7) + 14 = 21 for bludgeoning/magic: 1d6 + 10 ⇒ (4) + 10 = 14
Iterative 2: 1d20 + 9 ⇒ (12) + 9 = 21 for bludgeoning/magic: 1d6 + 10 ⇒ (6) + 10 = 16

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

bludgeoning: 1d6 + 10 ⇒ (1) + 10 = 11


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden runs up and attacks the vampire.

Blessing of Fervor +2, Defensive
unarmed strike: 1d20 + 20 + 2 ⇒ (15) + 20 + 2 = 37 for [damage=bludgeoning/magic]1d6+10[/dice]

AC 38 vs melee, 33 vs ranged. (32 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 40.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Thus warned, Creeden will try to sneak up and ambush her.

Stealth: 1d20 + 7 ⇒ (13) + 7 = 20


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Knowledge (religion): 1d20 + 9 ⇒ (19) + 9 = 28


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden slips out of the slack jaws of the giant plant.

"Thanks, Ortensia."

The halfling flings back his hair, slick with sap.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Nah, I'll continue to punch from its jaws.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Well, I guess we'll come to you, then."

AC 24 until I attack!

Creeden rushes across the floor and takes a swing at the giant plant. He pulls one of his waaveblades (just in case!) but sticks to punching for now.

Defensive, Haste, Inevidible Fist
unarmed strike: 1d20 + 21 + 1 ⇒ (20) + 21 + 1 = 42 for bludgeoning/lawful: 1d8 + 10 ⇒ (3) + 10 = 13 and lawful: 2d6 ⇒ (6, 1) = 7

Confirm?: 1d20 + 21 + 1 ⇒ (5) + 21 + 1 = 27 for bludgeoning/lawful: 1d8 + 10 ⇒ (5) + 10 = 15

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden will get between the group and the plant and take total defense.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

At the plant? I'm to blasting it. I think I'd rather talk to the woman before we attack her, considering we are ostensibly here to have a peaceful meeting. (Warning about the homicidal guard aside.)

"Fire away."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden will cautiously lead the way inside.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Feeling his skin toughen, Creeden prepares for the battle. "Excellent."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Not much here. Perhaps they are waiting in the greenhouse?"


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Check out the statue.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Perception: 1d20 + 17 ⇒ (8) + 17 = 25


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Let's head to those standing stones. They seem like the most macabre setting for such a meeting.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"That is acceptable to me. The Whispering Way is a plague on this area."

...after he leaves

"I'm not sure I trust vampires as partners, but it seems that we have a common enemy, at least."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Can you guarantee our safety once we've arrived? Vampires don't have the best reputation, and I don't want to end up as anyone's thrall."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Why has your search lead you here? We're certainly open to assistance, but you have to understand that we're a bit leery of strangers."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Knowledge (Local): 1d20 + 8 ⇒ (4) + 8 = 12


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Huh! Maybe we should see if the key does anything interesting with that statue in the vaults." Creeden considers. "After we complete our research, I suppose."

Effigy next?


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Knowledge (local): 1d20 + 8 ⇒ (1) + 8 = 9

Creeden is better a lugging books than deciphering their contents, but he has been focusing on reading a bit more every morning.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Knowledge (Religion): 1d20 + 9 ⇒ (13) + 9 = 22


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"A good place to start as any. We have much to learn."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Yes, though I'm sorry to bring you bad news: Professor Lorimor is dead. He was caught up in the web of this dire conspiracy we are investigating."

At least I think that's what I remember!


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"This place looks more posh than I thought it would. You certainly wouldn't have seen me here during my gutter-sleeping days."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Agreed."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden raises an eyebrow as high as it will go.

"After the things I've seen lately, vampires would be well within the realm of possibility."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Bodies that crumble to ash? Seems most unnatural. Have any of you heard of something that would cause that?"


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Yes, we should learn what we can about them. That key could come in very handy."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden punches the wolf in front of him.

Defensive, Haste, Inevitable fist
unarmed strike: 1d20 + 19 + 1 ⇒ (19) + 19 + 1 = 39 for bludgeoning/lawful: 1d8 + 10 ⇒ (8) + 10 = 18 and lawful: 2d6 ⇒ (1, 3) = 4

flurry: 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32 for bludgeoning/lawful: 1d8 + 10 ⇒ (2) + 10 = 12 and lawful: 2d6 ⇒ (1, 4) = 5

haste: 1d20 + 19 + 1 ⇒ (7) + 19 + 1 = 27 for bludgeoning/lawful: 1d8 + 10 ⇒ (3) + 10 = 13 and lawful: 2d6 ⇒ (1, 2) = 3

iterative 1: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 for bludgeoning/lawful: 1d8 + 10 ⇒ (7) + 10 = 17 and lawful: 2d6 ⇒ (4, 5) = 9

iterative 2: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 for bludgeoning/lawful: 1d8 + 10 ⇒ (1) + 10 = 11 and lawful: 2d6 ⇒ (2, 5) = 7

confirm iterative 1?: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23 for bludgeoning/lawful: 1d8 + 10 ⇒ (3) + 10 = 13 and lawful: 2d6 ⇒ (3, 1) = 4

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden will run up to the next wolf.

Defensive, Haste, Inevitable fist
unarmed strike: 1d20 + 21 + 1 ⇒ (8) + 21 + 1 = 30 for bludgeoning/lawful: 1d8 + 10 ⇒ (8) + 10 = 18 and lawful: 2d6 ⇒ (2, 3) = 5

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden steps over to attack the wolf. He channels his fighting energy into each punch.

Defensive, Haste, Inevitable fist
unarmed strike: 1d20 + 19 + 1 ⇒ (2) + 19 + 1 = 22 for bludgeoning/lawful: 1d8 + 10 ⇒ (1) + 10 = 11 and lawful: 2d6 ⇒ (4, 2) = 6
flurry: 1d20 + 19 + 1 ⇒ (14) + 19 + 1 = 34 for bludgeoning/lawful: 1d8 + 10 ⇒ (7) + 10 = 17 and lawful: 2d6 ⇒ (5, 3) = 8
haste: 1d20 + 19 + 1 ⇒ (4) + 19 + 1 = 24 for bludgeoning/lawful: 1d8 + 10 ⇒ (8) + 10 = 18 and lawful: 2d6 ⇒ (6, 3) = 9
iterative 1: 1d20 + 14 + 1 ⇒ (14) + 14 + 1 = 29 for bludgeoning/lawful: 1d8 + 10 ⇒ (8) + 10 = 18 and lawful: 2d6 ⇒ (2, 2) = 4
iterative 2: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16 for bludgeoning/lawful: 1d8 + 10 ⇒ (2) + 10 = 12 and lawful: 2d6 ⇒ (4, 1) = 5

AC 36 vs melee, 31 vs ranged. (30 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 38.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden drops into a defensive stance and advances toward the dark rider.

"Test yourself against us, monster!"

Taking Total Defense. AC 35 vs melee, 30 vs ranged. (29 vs incorporeal touch attacks.) If he would be hit, he automatically deflects the attack and gets an attack of opportunity. (From Crane Wing and Crane Riposte.)

Attack of Opportunity:

unarmed strike: 1d20 + 21 ⇒ (4) + 21 = 25 for bludgeoning/lawful: 1d6 + 10 ⇒ (6) + 10 = 16


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Knowledge (religion): 1d20 + 9 ⇒ (7) + 9 = 16

"Many have tested themselves against us and been destroyed. You should reconsider your threat."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Finishing my level up, but I have a GM question:

The Aligned Strikes ability for sentinel is pretty unclearly written. It first says your weapon counts as an alignement (lawful for me), but then it says you can treat the weapon as axiomatic, which also adds some extra damage dice. Which do you think it is? (I'm fine either way. I have another ability that can get me the axiomatic quality.)


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Maybe if we question him, we can get to the bottom of this."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

"Perhaps without the cult to lead them astray, they will return to more wholesome practices. Once we return to the city, we could contact a temple to have them send representatives here. Perhaps Sarenrae? They have much to repent for, and could use some light in this damp swamp."

Creeden is ready to put the dismal town behind him.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Nice work everyone!


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden disentangles himself from the various tentacles. "Just in the nick of time, there! Let's gather what we can and get back on dry land. I'm curious what we should do with the Effigy, but time to speak of that later."


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden continues to try to cut the creature down.

Bless, Defensive, Prayer, Shaken
waveblade: 1d20 + 13 + 1 + 1 - 2 ⇒ (14) + 13 + 1 + 1 - 2 = 27 for slashing: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6
flurry: 1d20 + 13 + 1 + 1 - 2 ⇒ (3) + 13 + 1 + 1 - 2 = 16 for slashing: 1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6
iterative: 1d20 + 8 + 1 + 1 - 2 ⇒ (2) + 8 + 1 + 1 - 2 = 10 for slashing: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9

AC 35 vs melee, 30 vs ranged. (29 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 37.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

I'd get an AoO from that first attack.

Bless, Defensive, Shaken
waveblade: 1d20 + 15 + 1 - 2 ⇒ (8) + 15 + 1 - 2 = 22 for slashing: 1d4 + 4 ⇒ (3) + 4 = 7


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Will: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Think I'm shaken

Seeing that his punches have little effect, Creeden will draw a waveblade and attack.
Bless, Defensive, Shaken
waveblade: 1d20 + 15 + 1 - 2 ⇒ (11) + 15 + 1 - 2 = 25 for slashing: 1d4 + 4 ⇒ (4) + 4 = 8

AC 35 vs melee, 30 vs ranged. (29 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 37.


Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.

Creeden rushes to stand next to Ortensia and attacks the grub.

Defensive
unarmed strike: 1d20 + 17 ⇒ (10) + 17 = 27 for bludgeoning: 1d6 + 9 ⇒ (4) + 9 = 13

AC 35 vs melee, 30 vs ranged. (29 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5. CMD is 37.

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