Game Concluded
As the group takes ten minutes to rest, Cranston summons Lucille over and begins a cursory inspection. "Damn, girl, you gotta be more careful," he says as he pulls out a shorted tangle of wires. He also takes the time to reload her ammo supply. "Ya done good though. We might have to find something bigger to strap on here." Questioning beeps follow. "No you're not getting a rocket launcher. That's all I need."
Game Concluded
Cranston moves around the other side of the crates to get a better shot at one of the demons. token moved Arc Pistol Attack: 1d20 + 3 ⇒ (10) + 3 = 13 demon 5
Lucille maintains her position and fires again from her nearly empty clip. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (16) + 6 = 22 demon 4
... and that will be the last from me until Tuesday.
Game Concluded
Cranston moves up next to Alfin and fires his arc pistol at one of the demons. Arc Pistol Attack: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9 firing into melee
His shot goes wide. Lucille also takes a shot. Semi-Auto Pistol Attack: 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9 firing into melee
Not wanting to show up her boss, her shot goes wide as well. Cranston's token moved
Game Concluded
As the three motes of darkness emanate out from the artifact, Cranston mutters, "Oh that is so not good." Hoping against hope that eliminating the Drow mystic will alleviate the threat, he has Lucille fire at the woman again. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Cranston's token moved.
Game Concluded
As Cranston slowly moves to join the rest of the group, Lucille zeros in on the Drow mystic. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Isn't it nice how in most modern RPGs that include firearms, misses are just assumed to miss everying, rather than accidentally hitting something dangerous like a big black glowing McGuffin? :) tokens moved
Game Concluded
"Let's try it the quiet way, first," Cranston concludes as Lucille drifts forward toward the console. His head tips to the side and his eyes glaze over as he takes complete control of the drone. Lucille moves in slowly and begins removing pieces of the panel. Engineering to Defuse: 1d20 + 13 ⇒ (16) + 13 = 29
Game Concluded
Moving above those filling the hallway, Lucille glides forward smoothly. She shifts to the side and then, with another loud retort, fires her pistol at the remaining dark-skinned elf. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (7) + 6 = 13
token moved
Game Concluded
Cranston directs Lucille to take a closer look at the body to see if he can determine the cause of death. Medicine is untrained so just looking for anything obvious. Once that's done, he'll have her move the body to take a closer look at the terminal itself. Engineering: 1d20 + 13 ⇒ (14) + 13 = 27
Game Concluded
At a word from Cranston, Lucille comes hovering over. He turns on his flashlight and sets it on the drone. "Go see what's down there," he says. In response to the drone's questioning whistle, he says "Yes, this is still considered a hot zone." The drone beeps excitedly and the slide on its pistol chambers another round. It then begins bobbing down the darkened hall. "You're gonna think it's fun until something shoots you back." Lucille's token moved
Game Concluded
Is there a lot of water still gathered on the floor? If so ... Cranston looks around at the pooled water. "That thing's not on friendly terms with electricity. If we bleed a power feed into the water then no matter what part of the floor it pops through ... " He begins scanning around for an available power feed that he can tap into. Engineering: 1d20 + 13 ⇒ (10) + 13 = 23
Game Concluded
Cranston looks at the debris spilling out from the eastern door. "So south it is, then," he says moving to the southern door. Looking over the hasty welds, he assesses the work and how much effort it will take to bypass it. I'm assuming that there's some sort of cutting device in the mechanic's custom rig. token moved
Game Concluded
Hoping the creature's attention stays on Ranif, Cranston again takes careful aim with his arc pistol. Arc Pistol Attack: 1d20 + 3 ⇒ (7) + 3 = 10
Not one to let her inability to damage the creature be a damper on her enthusiasm, Lucille fires off another round. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Game Concluded
"Someone get the ident number of that truck," Cranston mutters to himself as he shakes his head hoping the stars he's seeing go away. "Understood Ma'am, no dying without permission; Got it," he manages after a moment. He takes better aim and again attempts to fire at the creature. Arc Pistol Attack: 1d20 + 3 ⇒ (15) + 3 = 18
"Lucille! A little help, please," he shouts out. Excited beeps and blurps follow along with the retort of her semi-auto pistol. Semi-Auto Pistol Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Game Concluded
"Son of a ... " Cranston mutters as the creature bursts forth right in front of him. Instinctively, he aims and fires his arc pistol. Arc Pistol Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Not surprisingly, the shot goes wide and scorches a spot on the wall.
Game Concluded
"So whoever built this place can see in the dark," Cranston says as he notices the missing lights. Engineering: 1d20 + 13 ⇒ (18) + 13 = 31 After Lucille looks over the doors, Cranston says, "Someone welded both sets of doors closed." "However, that door," he indicates the eastern one, "has been cut open; That's probably the way to go." He moves to check the body of the drow to his left. tokens moved
Game Concluded
As Ranif indicates the entry mechanism, Mills looks it over a little closer. "Damn Drow," he says. "Lucille, we're in hostile mode." The drone beeps a few times in excitement as the slide on its auto-pistol chambers a round. "You just remember to check your targets," the engineer replies. Physical Science: 1d20 + 10 ⇒ (11) + 10 = 21 Engineering: 1d20 + 13 ⇒ (15) + 13 = 28 "Someone definitely wanted to keep this place hid," Mills says as he bounces a little on his feet. "That's why they've got the gravity generator running on minimal."
Game Concluded
"Well, while you folks try to see under the skirt, Lucille and I will see about fixing the issues with life support." Mills gets up from the engineering console. "Girl, head over to the internal pressure balancers; I'll meet you there." The older man heads off towards the back of the ship. "I swear, if my ears pop just one more time ... " Engineering - Repair a Glitching System: 1d20 + 13 ⇒ (3) + 13 = 16 |