Dog Rider

Cormac Polmar's page

28 posts. Organized Play character for eddv.


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The Exchange

Halfling Slayer 1

Suh-weet

The Exchange

Halfling Slayer 1

Cormac shrugs his shoulders "Not to be a massive stereotype for trusting the woman instead of the filthy gnome man, but I believe her"

Cormac will tear at the magic circle with his dagger.

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Halfling Slayer 1

Cormac, not in possession of any healing ability just sort of watches.

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Halfling Slayer 1

Polmar continues watching Kalkamedes So did you accomplish what you came here for, champ?

The Exchange

Halfling Slayer 1

Cormac throws up his hands at the dragon and advances to Kalkamedes to stand guard over him, drawing his shortspear as he runs, tumbling past the dragon.

Acrobatics: 1d20 + 6 ⇒ (13) + 6 = 19

The Exchange

Halfling Slayer 1

Ugh DR in a tier 1 that's always such bull

Cormac, noticing that his sling is ineffective against the Dragon's hide takes a step to get a better view of the dismembered arm and whips a bullet at it instead

PBS Sling Bullet: 1d20 + 6 ⇒ (3) + 6 = 91d3 + 3 ⇒ (2) + 3 = 5

The Exchange

Halfling Slayer 1

Cormac stands his ground and whips another bullet at the dragon

PBS Sling Attack: 1d20 + 7 ⇒ (14) + 7 = 211d3 + 4 ⇒ (1) + 4 = 5

The Exchange

Halfling Slayer 1

Cormac quickly studies the creature, takes a step to get a good shot and then whips a bullet at the Dragon.

Someone needs to circle around to protect Kalkamedes!

PBS Sling Attack on Studied Target: 1d20 + 7 ⇒ (9) + 7 = 161d3 + 4 ⇒ (2) + 4 = 6

The Exchange

Halfling Slayer 1

Cormac goes over to the Gnome and jus tasks What in the blue blazes are you even talking about?

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Halfling Slayer 1

knowledge Local: 1d20 + 5 ⇒ (7) + 5 = 12

Cormac stares...

Welp, I'm out, this is all gibberish to me

The Exchange

Halfling Slayer 1

Cormac decides to take a chance and climb more aggressively, hoping he doesn't get hurt too bad should he fall.

Climb: 1d20 + 5 ⇒ (20) + 5 = 25

The Exchange

Halfling Slayer 1

Cormac will climb down, using his pitons and rope as he goes to climb down, taking 10 (at +6-1 for a 15 total) to descend and pull the lever.

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Halfling Slayer 1

Cormac moves forward I am by far the lightest and I am a pretty strong climber - I will test out the elevator

Cormac pulls the lever.

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Halfling Slayer 1

Cormac facepalms at thomas and pulls a torch from his pack and hands it to him.

Let's take it easy shall we, slow and steady and all that

The Exchange

Halfling Slayer 1

perception: 1d20 + 7 ⇒ (8) + 7 = 15

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Halfling Slayer 1

Cormac will produce his steel mirror and use it to look around the corner into the building without putting himself at risk.

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Halfling Slayer 1

Cormac nods helpfully Onward and upwards Kalkamedes

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Halfling Slayer 1

In that case Cormac would gladly accept a tap.

The Exchange

Halfling Slayer 1

THis is Cormac's first adventure - otherwise I always spend my first two presitge on a wand

Cormac will scour the grounds for hints about the bandits and such

perception: 1d20 + 10 ⇒ (16) + 10 = 26

The Exchange

Halfling Slayer 1

Cormac will make Bandit 6 his studied target, take a step back, and whip another bullet at him

We're being friggin' overrun here, damn!

PBS Sling Attack w/ studied target: 1d20 + 7 ⇒ (2) + 7 = 91d3 + 4 ⇒ (3) + 4 = 7

aw balls

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Halfling Slayer 1

Bandit 6 then!

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Halfling Slayer 1

Cormac takes a 5 foot step and whips a sling bullet at Bandit 2

PBS Sling Attack: 1d20 + 6 ⇒ (9) + 6 = 151d3 + 3 ⇒ (2) + 3 = 5

The Exchange

Halfling Slayer 1

I am going to request edit access. I just tried to move my piece and couldnt

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Halfling Slayer 1

Oh I see what happened. I got confused which game was which. Ali is also me, and so that action is performed by Cormac.

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Halfling Slayer 1

Cormac holds his sling at the ready and carefully waits to see what the bear will do.

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Halfling Slayer 1

Yeah I'm all ready to move on

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Halfling Slayer 1

Cormac grins at the opportunity to show his stuff 'Very well, if nothing else has worked, then all we need to do is follow him and help him out. I am certain he'd do the same in our shoes. Besides if he wanders anywhere too dangerous we can always just stop him before he hurts himself.

The Exchange

(This is Eddv's character)

I have a level 1 Halfling Slayer I can use for this