Pace: 6; Parry: 6; Toughness: 7 (2)
Hey everyone, I'm making the difficult decision to end my play by post career here on the boards. My energy levels and mental acuity haven't rebounded post surgery to where I need to be to keep up with my games. As a result, something that was long a source of joy has become a source of frustration and woe. Thank you for all of the help with the rules and for mentoring me in some Savage Worlds adventures. Please make me inactive as a player/character.
Pace: 6; Parry: 6; Toughness: 7 (2)
Sorry, I should have put an ooc note with that post. As a player was looking for possible trouble. Not a shootout or anything. Conrad is absentmindedly looking for/attracted to something like the home he lost in the war. Was thinking old farmer, farmer's daughter, kids playing among the trees, things like that as encounter. Even a barn cat or something. Or someone more hostile that brings up his hackles and he has to tame the urge to "handle it."
Pace: 6; Parry: 6; Toughness: 7 (2)
Arabella Stormworth-Darling wrote: I use the Paizo Chrome Browser Extension, which highlights in orange any new posts in my campaigns page of my main profile. I keep a bookmark to that page so I can see at a glance the new posts. The extension also allows you to substitute the Paizo icon with an image of your own, although only you can see the alternate images. I usually have an alternate image for my PC and sometimes for other PCs. I use that extension as well. This game has fallen into my list of inactive campaigns that sits at the bottom of the campaigns tab. I reached out to customer support. For now I'm just navigating her manually.
Pace: 6; Parry: 6; Toughness: 7 (2)
Conrad will turn his fire to the Reaver attacking Harold.
Colt 1911 damage: 2d6 + 1 ⇒ (6, 4) + 1 = 11
Shooting 2: 1d10 ⇒ 9
Shooting 2 Wild Ace: 1d6 ⇒ 3 Colt 1911 damage: 2d6 + 1 ⇒ (6, 4) + 1 = 11
Possible Damage from Shooting raise: 1d6 ⇒ 6
Pace: 6; Parry: 6; Toughness: 7 (2)
Conrad continues to throw lead at the Reaver attacking Arabella. Shooting 1: 1d10 ⇒ 7
Shooting 1 Wild Ace: 1d6 ⇒ 3 Total=9 Colt 1911 damage: 2d6 + 1 ⇒ (4, 6) + 1 = 11
Shooting 2: 1d10 ⇒ 6
Colt 1911 damage: 2d6 + 1 ⇒ (4, 2) + 1 = 7 Everyone is likely too busy to notice, but the normally awkward Conrad seems the opposite of Arabella, as if he only feels at ease in moments like this.
Pace: 6; Parry: 6; Toughness: 7 (2)
Conrad hasn't yet found his place on this crew, or at least hasn't had much of an opportunity to prove his worth. Looks like the time has come. His pistols come from their holsters with a tried and true smoothness and he is shooting almost before his conscious mind even registers it. Shooting in the dark 1: 1d10 - 1 ⇒ (6) - 1 = 5
damage: 2d6 + 1 ⇒ (3, 3) + 1 = 7 Shooting in the dark 1: 1d10 - 1 ⇒ (1) - 1 = 0
damage: 2d6 + 1 ⇒ (6, 4) + 1 = 11
Pace: 6; Parry: 6; Toughness: 7 (2)
Conrad puts his spoon onto the table, frustrated to have a meal interrupted. He reflexively does a "pat, pat, pat, pat," checking his two sidearms and the two smaller guns concealed at his forearms. He moves toward engineering, following in Harold's wake. Notice: 1d4 ⇒ 1
Pace: 6; Parry: 6; Toughness: 7 (2)
I'm good with being heroic. I am not at all an expert on the series, more of a casual fan, but I think what we see is that they do what is right, helping the little guy, fighting against large scale governments but not local government, fighting banks, corporations, big wigs.
Pace: 6; Parry: 6; Toughness: 7 (2)
To Betsy he says, "Got one, but always preferred two guns, as Harold can attest. I'll be of whatever aid I can be. Give me a few minutes to get cleaned up." "Happy to be of service to all of you. I'm not the best at fancy events, but let me know what needs hurtin' and I'll get the job done."
Pace: 6; Parry: 6; Toughness: 7 (2)
Conrad seems both relieved and reserved, but the grim slit of his mouth cracks a small grin, "Harold! Fiver, huh. Owe some other folks a lot more than that these days. Heard you might be here, looking for work, or a way off planet at least. You know I'm pretty good with a gun, or fists if it comes to that. Thought you lot might need some extra muscle."
Pace: 6; Parry: 6; Toughness: 7 (2)
At which time, there is a hail from outside. "Halloo the ship! Is there a Harold Wainwright aboard? I might be an old friend." The man behind the call is whip thin with a face like a chainsaw sculpture and a flat nose that has seen more than its fair share of breakage.
Pace: 6; Parry: 6; Toughness: 7 (2)
Hey everyone, I am ready to hop aboard. Not sure how you want to bring me in. Powell is a merc with a mean streak and a heart of gold who owes someone a lot of gold, so it is pretty easy for him to get drawn into trouble. I think I failed to buy ammo, so I'll take care of that, but this alias should be functional.
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