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Colin Mercer Rosenthal's page

53 posts. Organized Play character for Colin_Mercer.


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Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Assuming we're on the ground floor.

Colin looks up at the towering spire. "High-ranking devils probably just teleport themselves around, right? Well… I hope they at least have an elevator. Or, failing that, stairs." He is ready to take flight. "I doubt they designed the place with mortal visitors—or anyone who can't fly—in mind."

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin flies back after run away from the scary devil he is not good at dealing with. Good thing you can't tell his expression when he's a air elemental.
"Looks like our contact gave us notes. Let's look through them first?"

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Will: 1d20 + 19 ⇒ (2) + 19 = 21
Sense Motive: 1d20 + 17 ⇒ (2) + 17 = 19

Clearly hell and dice god does not like druid, so he will keep his mouth shut, and let the diplomats handle the talk.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

"I have high hopes for Zarta's contact, Vetrivides. Few in the Society know this plane like the paracountess." the druid concurs.

To make travel easier, Colin takes off his armor, wild shapes into a small air elemental, then puts his armor back on, the magic causing it to shrink to fit. Thus he joins the ranks of hour-per-level fliers.

"Hell is not somewhere I pathfind well," the now air elemental says. "Lead the way to the Fallen Fastness, master elf."

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

After one of the Pathfinders excuses himself from the meeting chamber, Ambrus Valsin gives a small, knowing gesture toward a tabby cat lurking quietly in the corner.

POOF!

Where once sat a humble cat now stands a man clad in dragonhide armor. Classic druid behavior.

"The lions shall heed thy call," he declares, first bowing respectfully to the Grand Lodge venture-captain and the lady of the Dark Archive. "As thou wilt, so shall it be."

He then turns to his newly gathered companions and inclines his head in greeting.

"Well met, friends. I am Colin Mercer of the Rosenthal family. I call upon the ancient strength of the wilds and cats… many cats to see our tasks fulfilled."

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

My druid only have 100gp and some changes left in his purse, but if we are pooling money for Mass Planar Adaptation scroll, then he will chip in 100gp.

Pet are expensive.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin reporting in. Many familiar faces here. I believe I have GMed or played with most of you.

My summonning druid, Colin, would be the substitute for our front line. Or more specifically, his big cat companion, Winifred. And many more summoned cat if needed.

Edit: It's unfortunate what happened, and I hope the fighter finds a game (with teammates that suit him) soon. Speaking of the scrolls, instead of Planar Adaptation, we might want to look into Talisman of Reprieve instead.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Would my fellow Grand Lodge agent that's Jheda Grejades like to attempt this goal from season 10 faction journal card with me?
Convince an NPC to work as a Pathfinder Society contact, or convince a disaffected agent to work with the Society again.
This requires a successful Diplomacy or Knowledge (local) check with a DC equal to 15 + your character level.

Diplomacy Aid: 1d20 - 2 ⇒ (16) - 2 = 14

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin will thanks the monkey god for aiding us in the battle, and help clean up the shrine as well

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Totally forget about the tying up part, my bad. If he's still hard to hit after pinned, the CON damage from stirge will tickle away his HP anyway

Winifred will full attack instead

Bite: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 5 ⇒ (2) + 5 = 7 Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 5 ⇒ (2) + 5 = 7 Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Slam: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Hopefully it's pinned with 36 CMB check, and Mika you are healed to 0 HP. Please swift action heal yourself to get yourself out of disabled condition and attack or CDG the outsider.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

16HP left for summoned cat

Colin finished 1 round summon SNA1 for a Stirge on the ceiling, and command it to attack the outsider.

Stirge charge down vs Touch AC: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12 if hit, will deal 1 CON damage to the outsider this round

Summoned cat will try to pin CMB: 1d20 + 14 + 5 ⇒ (17) + 14 + 5 = 36

Colin will move around and use his CLW wand on Mika CLW: 1d8 + 1 ⇒ (6) + 1 = 7

"SOMEONE COUP DE GRACE THIS GOD DAMN THING"

7 should heal Mika to diabled at 0hp. If you still have Laying Hand, you should swift action heal yourself to above 0hp and get out of the disabled condition, and full round CDG

Handle Animal to push DC25: 1d20 + 14 ⇒ (2) + 14 = 16
T shirt reroll with 2 star: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
I'm not sure whether you will allow Winifred to do CDG with attack trick, so I made the Push Animal check, since we're at a critical moment and I don't want to chance it

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin step into the hallway while command Winifred to defend him, and start 1 round casting. Because wall corner, Colin have cover from the outsider so it cannot AoO Colin's casting
I'm out of higher level spell and it's too crowded here for Entangle

Summoned Tiger moved up and attack
Bite: 1d20 + 10 ⇒ (15) + 10 = 25 Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Grab: 1d20 + 14 ⇒ (16) + 14 = 30
Bite: 1d20 + 11 ⇒ (2) + 11 = 13 Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Grab: 1d20 + 14 ⇒ (18) + 14 = 32
Bite: 1d20 + 11 ⇒ (12) + 11 = 23 Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Grab: 1d20 + 14 ⇒ (13) + 14 = 27

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Claw: 1d20 + 11 ⇒ (4) + 11 = 15 Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Grab: 1d20 + 14 ⇒ (5) + 14 = 19

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Immediate action is basically borrowing your next turn's swift, so you might still have an immediate action if you're downed after your turn

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin 5ft step forward and pop his wand of CLW out from his wrist sheath, command Winifred to attack (calculate Winifred's attack vs Mirror Image first pls) then summon a young tiger and command it to charge at the outsider

Charging+Pouncing+Rake+Grab
Bite: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28 Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Grab CMB to grapple: 1d20 + 10 + 4 + 2 ⇒ (8) + 10 + 4 + 2 = 24
Claw: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21 Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Grab CMB to grapple: 1d20 + 10 + 4 + 2 ⇒ (7) + 10 + 4 + 2 = 23
Claw: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15 Damage: 1d4 + 6 ⇒ (2) + 6 = 8
Grab CMB to grapple: 1d20 + 10 + 4 + 2 ⇒ (4) + 10 + 4 + 2 = 20
Claw: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21 Damage: 1d4 + 6 ⇒ (2) + 6 = 8
Grab CMB to grapple: 1d20 + 10 + 4 + 2 ⇒ (12) + 10 + 4 + 2 = 28
Claw: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 30 Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Grab CMB to grapple: 1d20 + 10 + 4 + 2 ⇒ (15) + 10 + 4 + 2 = 31

The tiger have 13AC after charge and 38HP, Fort 6 Reflex 9 Will 2. Let's see if it can grapple after the outsider is entangled

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin command Winifred to go around double move and flank the creature, while dropping a Burst of Radiance on it.
Possible Spell Resistance: 1d20 + 5 ⇒ (18) + 5 = 23
This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 ⇒ 3 rounds, or dazzled for 1d4 ⇒ 1 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (5d4 ⇒ (3, 2, 2, 3, 4) = 14), whether they succeed at the Reflex save or not.
Reflex DC 18

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Next room is fine, but how are we getting there from the balcony?

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Pathfinder goes to the open pathway to see if there's a path
Perception: 1d20 + 16 + 2 ⇒ (1) + 16 + 2 = 19

Looks like Paizo does not appreciate the word play :(

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

After his friends heals up, Colin says "Let's move forward. Hopefully those theives already triggered whatever defense mechanism that's in there."
And he will put up Heighten Awareness again

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin summons another cat that charge at the caster

Bite: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 Damage: 1d2 + 3 ⇒ (2) + 3 = 5

Bite: 1d20 + 9 ⇒ (15) + 9 = 24 Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 ⇒ (14) + 9 = 23 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d2 + 3 ⇒ (2) + 3 = 5

Their AoO just in case:

Bite: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 + 9 ⇒ (17) + 9 = 26 Damage: 1d4 + 3 ⇒ (1) + 3 = 4

and command Winifred to attack the looter

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin summons a Leopard in the temple and tells it to charge at the women
Totemic summmon for standard action summon, spend lv2 spell slot to cast from SNA 3 list with young template
Charge, Pounce, Rake
Bite: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15 Damage: 1d2 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 Damage: 1d2 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 Damage: 1d2 + 3 ⇒ (1) + 3 = 4

Leopard have AC18 Touch 17, HP24, Fort 5 Reflex 9 Will 2

Colin will tell Winifred to defend himself to ready action vs enemy in range

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

I think I misunderstand the situation as well as Ivan's word I thought he's telling me to move out of the way but it's hard to read that spelling. Colin wounldn't have let them go if he realize that they're carrying stuff out of the temple.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Sense Motive: 1d20 + 15 ⇒ (5) + 15 = 20
Long time buff: Barkskin+2 and Feather Step(wand) on Colin and Winifred, heighten awareness on Colin, Communal Delay Poison on everyone except Mika (she is probably holy enough to not care about poison? and my CL is not high enough).

Colin will move aside after Ivan yell at him.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

"We were attacked while we're waiting on the tree. The spell I mentioned earlier would have prevent him from sneaking up on us."

After the not-tiger business is deal with and people rest up, on the following day Colin will take the lead for traversing the jungle. He will prepared 2 casting of Deadeye's Lore daily for 10h of survival skill boost

Survival: 1d20 + 16 + 4 ⇒ (8) + 16 + 4 = 28 Can I take 10?

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin will heal up the Baron with CLW wand.
6 charge CLW: 6d8 + 6 ⇒ (2, 4, 7, 1, 5, 3) + 6 = 28

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Acrobatics: 1d20 - 2 ⇒ (7) - 2 = 5 jump down the tree and fall prone, Colin will summon a young tiger to charge at the monster and command Winifred to attack. move action to get down tree, standard to cast SNA 3

Tiger charge, flanking, pounce with rake:
Bite: 1d20 + 10 + 2 + 2 ⇒ (3) + 10 + 2 + 2 = 17 bite dmg: 1d6 + 6 ⇒ (6) + 6 = 12
Claw: 1d20 + 10 + 2 + 2 ⇒ (15) + 10 + 2 + 2 = 29 claw dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (12) + 10 + 2 + 2 = 26 claw dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (11) + 10 + 2 + 2 = 25 claw dmg: 1d6 + 6 ⇒ (1) + 6 = 7
Claw: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21 claw dmg: 1d6 + 6 ⇒ (6) + 6 = 12

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Sorry, I totally forget. Ignore the whole summoning thing.
Colin cast fly on Mika and direct Winifred to close in distance

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

"I will show you what real tiger can do." Colin calls forth a tiger rushing toward the leucrotta.
Totemic Summons to standard action spontaneously summon young tiger on the ground, command tiger to charge.

Charging, pouncing with rake, flanking:
Claw: 1d20 + 10 + 2 + 2 ⇒ (1) + 10 + 2 + 2 = 15 Bite dmg: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20 Claw dmg: 1d6 + 6 ⇒ (6) + 6 = 12
Claw: 1d20 + 10 + 2 + 2 ⇒ (5) + 10 + 2 + 2 = 19 Claw dmg: 1d6 + 6 ⇒ (2) + 6 = 8
Claw: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21 Claw dmg: 1d6 + 6 ⇒ (1) + 6 = 7
Bite: 1d20 + 10 + 2 + 2 ⇒ (15) + 10 + 2 + 2 = 29 Claw dmg: 2d4 + 6 ⇒ (2, 2) + 6 = 10

Colin will command Winifred to approach the leucrotta as well.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Is the monster at group level?

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin have Fly as domain spell prepared, so Mika won't have to deal with difficult terrian if she's willing to wait for Colin.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Still believing there's something nearby, Colin will wait patiently in the machans.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Lesser Res: 4d4 ⇒ (3, 1, 4, 1) = 9 Using up all copies of Lesser Res on that scroll, still have 2 CON damage.
CLW: 6d8 + 6 ⇒ (6, 1, 6, 2, 3, 4) + 6 = 28 Healing -5CON worth of hp

Colin whisper to Mika "Something in the jungle already put its eye on us, I can feel it"
Colin will cast Commune with Bird to ask for the location of nearby tiger, and feather step on Mika.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin will takes out a scroll of Lesser Restoration and use it on Winifred, then heal her up with wand of CLW.
Lesser Res: 1d4 ⇒ 2 Good enought for CON penalty to not kick in
3 charge of CLW: 3d8 + 3 ⇒ (4, 8, 6) + 3 = 21
"Several senior colleagues of my father once told me to bring those alchemical remedies whereever I go. Guess I have to pay the price for not listening. This is all I can do for now."

If no one have anything like antitoxin:

Cat's Fort: 1d20 + 5 ⇒ (1) + 5 = 6
Cat's Fort: 1d20 + 5 ⇒ (17) + 5 = 22
Cat's Fort: 1d20 + 5 ⇒ (4) + 5 = 9
Cat's Fort: 1d20 + 5 ⇒ (1) + 5 = 6
Cat's Fort: 1d20 + 5 ⇒ (10) + 5 = 15
Cat's Fort: 1d20 + 5 ⇒ (2) + 5 = 7
Cat's Fort: 1d20 + 5 ⇒ (2) + 5 = 7
Cat's Fort: 1d20 + 5 ⇒ (19) + 5 = 24
Cat's Fort: 1d20 + 5 ⇒ (18) + 5 = 23
Cat's Fort: 1d20 + 5 ⇒ (14) + 5 = 19
Cat's Fort: 1d20 + 5 ⇒ (13) + 5 = 18
Cat's Fort: 1d20 + 5 ⇒ (10) + 5 = 15
Tell me which one succeed and I will deduct the lesser res and CLW charge that were used to keep her up until she made the save

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Handle Animal: 1d20 + 8 ⇒ (14) + 8 = 22
"Shhhhhu....big guys, it's ok now. The snakes are gone." Colin gestures his teammate to move to somewhere that the elephant can see, and gently caress the elephant.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Was planning to go calm the elephant after this turn. Only got a +8 on Handle Animal (much higher bonus against my own companion) so maybe on next turn people can aid me?
"It might be a bit extreme but I can try Hold Animal to stop it from moving"

If people fall from the elephant, Feather Fall is an always-prepared domain spell for Colin and will cast it to save them.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

The leopards keep attacking the snake.

Summon's roll:

Bite: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16 Bite dmg: 1d6 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5

Bite: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 Bite dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5

Bite: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Bite dmg: 1d6 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27 Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4

After the leopards make their attacks, Colin will move back, take out a scroll and use it on Winifred. He will also command Winifred to come after him after she attacks.
5ft step away, move action take out Scroll of Delay Poison, standard to cast it on Winifred

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

It's very unfortunate that Colin had already used his calm animal spell for the day and don't have a quick way to calm the elephant down, so he will try to save the porter instead.
"Winifred, take down the big snake!"He commands his cat companion to strike.

"IT'S CAT VS SNAKE TIME!"With a snap of a finger, 1d3 + 1 ⇒ (2) + 1 = 3 Leopard appears and rush toward the snakes. Colin will move closer to the giant snake as well.
Standard action spontaneous cast Summon Nature's Ally III to summon young leopard(treat as on SNA2 list after young template) via Totemic Summons and command them to charge at the snakes. One of them will appears in the opposite end so Winifred can flank. Each of them have AC 16 after charge and HP of 24. After castsing, Colin will 5ft step up to provide possible flanking for leopard.

Leopard 1 and Winifred will attack the giant snake first.If the giant snake is still alive after that, leopard 2 will attack it as well; same logic apply to leopard 3. If it died before leopard 2 attack it, then Colin will send 2 and 3 to attack the smaller snakes.

Summon's roll:

Pounce(Ex): When a creature with this special attack makes a charge, it can make a full attack (including rake attacks if the creature also has the rake ability).
Leopard 1 charge, Pounce, Rake, flanking
Bite: 1d20 + 9 + 2 + 2 ⇒ (17) + 9 + 2 + 2 = 30 Bite dmg: 1d6 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 9 + 2 + 2 ⇒ (8) + 9 + 2 + 2 = 21 Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4
Claw: 1d20 + 9 + 2 + 2 ⇒ (10) + 9 + 2 + 2 = 23 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 + 2 ⇒ (15) + 9 + 2 + 2 = 28 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 + 2 ⇒ (1) + 9 + 2 + 2 = 14 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5

Leopard 2 charge, Pounce, Rake, flanking if giant snake
Bite: 1d20 + 9 + 2 + 2 ⇒ (17) + 9 + 2 + 2 = 30 Bite dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 + 2 ⇒ (15) + 9 + 2 + 2 = 28 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 + 2 ⇒ (4) + 9 + 2 + 2 = 17 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 + 2 ⇒ (6) + 9 + 2 + 2 = 19 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 + 2 ⇒ (2) + 9 + 2 + 2 = 15 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6

Leopard 3 charge, Pounce, Rake, flanking if giant snake
Bite: 1d20 + 9 + 2 + 2 ⇒ (5) + 9 + 2 + 2 = 18 Bite dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 + 2 ⇒ (14) + 9 + 2 + 2 = 27 Claw dmg: 1d3 + 3 ⇒ (2) + 3 = 5
Claw: 1d20 + 9 + 2 + 2 ⇒ (3) + 9 + 2 + 2 = 16 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 + 2 ⇒ (18) + 9 + 2 + 2 = 31 Claw dmg: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 9 + 2 + 2 ⇒ (16) + 9 + 2 + 2 = 29 Claw dmg: 1d3 + 3 ⇒ (1) + 3 = 4

Knowledge(Nature): 1d20 + 10 ⇒ (17) + 10 = 27 Colin will also try to identify the snake, to see if they have any special attacks that the team should be aware of.

Grand Lodge

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”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Survival tips or how to be a good hunter: 1d20 + 16 ⇒ (20) + 16 = 36

This is two nat20 in a row on Colin's advice check!

Grand Lodge

1 person marked this as a favorite.
”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

"Since the monkey are sacred animal of the local deity, I will advice against harming them. Let's see if a spell can calm them down"
Calm Animals is a domain spell for Colin so it's prepared everyday. DC 17 Will save to negate.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin will not steal the thunder from our esteemed hosts, and chooses to provide guidance and support on the side in the form of wisdoms and magic. For example, using Hold Animal spell to prevent anyone from getting injured, Stone Call + Communal Feather Step to help the party catch the prey.
the hunting widsom (advices): 1d20 + 16 ⇒ (20) + 16 = 36

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Survival: 1d20 + 16 ⇒ (16) + 16 = 32 Colin will give them advice.....regarding hunting without too much magic I guess.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Diplo: 1d20 - 2 ⇒ (2) - 2 = 0
Probably impossible to succeed anyway. Sorry for interrupting the flow of game.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin will explains that bringing the porters and the servants to the hunt or the camp is NOT the intention. We're merely using a camping spell to give ourselves a "machan" that cannot be detected from the outside by animals and alike. The only thing that would be different from baron's original plan is that, instead of a platform on tree with mundane camouflage, we will have a platform on tree with MAGIC + guaranteed undetectability.

I will continue to dig around to see if there's any spell that would be helpful for combat/general QoL improvement in jungle/fun to roleplay with.

Speaking of which, are you tired of sitting on the ground? Sleeping bag is giving you backpain? Introducing Sylvan Hideaway, the convenient extradimentional basement with comfortable furnitures for your travelling need! Just give your in-house druid a heads-up and they can put that up on the following day in just 6 second! Currentt maximum capacity is 10 creature of any size. Spell persist for 10 hours per cast.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin talks to the Baron about the hunting plan. He will gives a few suggesion as well as pitching his "hide in magical camp" idea:

Plans & Spells:

Summerizing in OOC language:
So Colin's understanding is that the team is going in the tiger's territory, either hoping to bump into it or lure it out with bait. Colin suggest that we go one step further and ambush the tiger in its land.
We can put Hide Campsite spell up right next to the bait, so that we can camp right next to the bait (putting the bait outside of the spell's area) and the tiger can't see/sense us, and we will be right there when the tiger goes for the bait. This will last 10 hours per cast. The baron might even got some chance to rest his leg in the camp before the battle.
We can also use Eagle Eye spell to locate the tiger from high above (ignoring foilage) while we're in the jungle so that we can know when it's coming, although Colin is worry about 5min duration being not enough. Probably best used when people are setting up the camp/trap/bait so that we don't get caught off guard.
What's more, there's Hide from Animals or Negate Aroma spells that can be used to avoid automatic detection by the Tiger's scent. However since Hide Campsite spell already prevent scent detection Colin doubt that we will need this.


Colin will prep these spells if the baron and the team are willing to go with the plan.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin gives a bitter smile and explains his bad experience with swarm to Ivan.
When you spent a lv2 spell to only deal 4d6=5 against swarm you just kinda give up. Druid is not very blasty.

Since there's a local Pathfinder Lodge in Niswan, Colin would also like to purchase a scroll containing 5 copies of Gust of Wind with 2 pp.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

With Woodland Stride, Nature's Paths(treat jungle as road), Tracking Mark(Survival DC -5), Deadeye's Lore(+4 on Survival and move at full speed while tracking), and a +16 on Survival before buff, Colin (by extension his teammates as well) should be able to track and hunt down the beast fast and easy.
Luckily there're all lv1 spell so Colin can prep them all. Let me know when the team is heading to the jungle, so I will give you my prepared spell for that day.

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Not so good at dealing with people, Colin Mercer will leave that duty to his teammates and purchases a few Vermin Repellent, then inquire about the detailed plan for venturing into the jungle. "Do we know the tiger's lair? Or do we need to wander about in the jungle to find its trail? Do we know its general habitat zone?"

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Colin Mercer recounts his mission in the Succession States, Irrisen, Mendev, Varisia, the Shackles, and Ustalav. "Unfortunately I did not have the chance to visit Jalmeray. The grand city of Absalom is enough to occupies many Pathfinders like me. Some of the senior Pathfinders, like my brothers, have traveled to realms beyond Golarion."

"Before this expedition, I was sent to Ustalav to deal with some......werewolf problems. I'm sure this expedition will be a much better hunt than THAT."

Grand Lodge

”Colin Mercer” Male N Human Druid 8 Envoy of Balance 2 | HP 85/85 | AC 26 T 13 FF 23 | CMB +5, CMD 18 | F +13, R +9, W +19 | Init +3 | Perc +25 | Speed fly 60ft | Wildshape 3/4 |
Pet Stat:
HP 76/76, AC 29 T 13 FF 25, F+14 R+14 W+11, CMB +14 CMD 28, Init + 4, Perc+3

Let's go with it acting after me. Usually it has to delay till my turn for command anyway.

And how do you create a non-org play character aliase for animal companion? I've seem people done it, but I don't know how. For now, I would just post both mine and my cat's action under the character aliase.

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