HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins flails inside the creature's mouth. This was an unusual sensation for him, as usually he was the biter and other things were put into his mouth. He slapped at the beast with his tail, hitting whatever angles he could.
Tail Slap+Good Hope+Haste+Rage-grappled: 1d20 + 15 ⇒ (20) + 15 = 35
Damage: 1d12 + 10 ⇒ (6) + 10 = 16
Iterative Tail Slap+Good Hope+Haste+Rage-grappled: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d12 + 10 ⇒ (2) + 10 = 12
Negative Energy Crocodiles: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Confirmation
Tail Slap+Good Hope+Haste+Rage-grappled: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 1d12 + 10 ⇒ (6) + 10 = 16
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Fort save: 1d20 + 10 ⇒ (15) + 10 = 25
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
I had forgotten to move Coins, I'll do that now, but I had rolled for Gro-Khal's spirits.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins will accept rage, though I don't think he'll understand how to use his crocodile ancestors.
Will save+rage: 1d20 + 9 ⇒ (17) + 9 = 26
Coins surges forward with Gro-Khal despite the fear, moving in front of his master (taking an AoO if they have reach, AC 32 with mobility and rage). He attempts to tail slap whatever it was.
Tail Slap+Good Hope+Haste+Rage: 1d20 + 17 ⇒ (20) + 17 = 37
Damage: 1d12 + 10 ⇒ (1) + 10 = 11
Conforming: 1d20 + 17 ⇒ (18) + 17 = 35
More damage: 1d12 + 10 ⇒ (8) + 10 = 18
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins can't help but take a swing with his thick tail at the passing giant.
Tail Slap+Good Hope: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d12 + 8 ⇒ (10) + 8 = 18
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins hears Gro-Khal's commands and runs forward, taking a spot at the Nagaji's side and watching wearily for anyone who would try to strike them down.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins continues to coup de grace the troll since no one is giving him direction.
Coup de grace forever
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins continues to rip into the fallen troll, turning around to start ripping and eating the flesh of its victim.
Coup de grace
Autocrit: 2d8 + 12 ⇒ (7, 7) + 12 = 26
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins ran forward at Gro-Khal's command, moving around the giant and into position as best he can. +4 vs AoOs from Mobility. He padded around Gro-Khal, skirting between him and the giant before turning and ending up behind, flanking it. He went in for his tail slap.
Tail slap+flank+Good Hope+Haste: 1d20 + 19 ⇒ (5) + 19 = 24
Damage: 1d12 + 8 ⇒ (8) + 8 = 16
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins came running when he was called by Gro-Kahl. He began following the Nagaji as he always had, a nibble of a giant's finger sticking out of the side of his mouth. Anyone taking the time to study that particular giant would likely find a few fingers missing, if not a whole hand.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Confused by the lack of orders, Coins moves to the opposite side of the bisected giant he had been ordered to flank. He wasn't sure what was going on, but he had a job to do and he was going to do it.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins listened to Gro-Khal's command and sat there for a second before moving his stubbly little legs faster than any croc should. He moved around the giant, taking up position opposite of Gro-Khal.
Used the 1/min sprint to give Coins 40 foot move speed. Mobility gives him +4 ac against AoOs when moving. Also, on my phone, so if anyone can move these two to appropriate positions I'd appreciate it.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
Coins watches as Gro-Khal surges forward faster than usual. It hesitates briefly before apparently realizing that he's to follow. His feet started slapping the ground as he took off towards Gro-Khal. He skids to a stop after passing his master.
Full round Run action to keep up.
HP: 85 | AC: 29, Touch: 14, Flat-Footed: 25 | CMB: +12 (+16 grab), CMD: 23 | F: +10, R: +9, W: +6 | Init: +3 | Perc: +5 [Low-Light Vision]| Active Effects: Good Hope
The crocodile known as Coins laid stock still beside Gro-Kahl. He, too, was clad in silvery armor, and a necklacemade of crocodile teeth hung around his neck. As Gro-Kahl mentioned Coin's name, he twitched his tail, but otherwise remained still.
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