Alain

Coeran Medvyed's page

56 posts. Alias of markofbane.


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I am good with exploring the upper half. If Chumtooth wishes, Dantes can break away to go get some lighting from the ship. I'm assuming we have some sort of alchemical lighting up there.


Coeran is ready as well.


Argil Dust wrote:
"Kerda, do you have any stealth moves you want to make here before I break in and apply direct force?"

Coeran nervously rubs his thumb against his ring as the talk turns to violence, but he says nothing. They are right; we have to push this.

He dips his other hand into his pouch, feeling the reassuring textures of sand and butter against his fingertips.


Yeah, PbP posting rates can really ebb and flow. It is important to try and keep momentum going, but you shouldn't be too concerned if everyone doesn't post every day. The first rule of PbP is that real life comes first; despite folks best intentions, we all may not be able to log in every day.


Coeran returns to the main group and says "Folks, there are at least five children stacking stuff against the door. I'm guessing they are not even teenagers yet."


Coeran peeks into the door of the fishery and sees the door to the right that harbors the commotion. He goes out and circles the building, moving onto the walkway along side the building. He looks for any windows that might give an insight as to what the children are doing in the room.

I moved my icon on the map to show where he's checking for a window.


I'd certainly like to keep going. I think you're descriptions are great and I'm intrigued by the story you're setting up. The game mechanics will work out soon enough.


Eager to see how these infamous heroes handle a lone pup, Coeran hesitates and observes.

Initiative 1d20 + 8 ⇒ (1) + 8 = 9

Delaying.


"The guards put a basket on top of the carriage that I'm sure has fishing supplies in it. But first, let's check the place out. Kerda? Or Roman? Would you like to take the lead?"


In a nasally voice, Coeran replies "I could cast a minor spell to scent them. Actually, if you have a square of cloth like a scarf, I could make it smell strongly of, say, roses. Then you could cover your nose and mouth with it." Prestidigitation, of course.


Adelita Tain wrote:
"Hey Coeran - you got a spell to alleviate the odor? Or failing that, to see if this place is haunted?"

"Alas, no. But..."

He dips his hand into his pouch and pulls out a pair of earplugs. But rather than put them in his ears, he inserts them into his nostrils.


Yoska Aluther wrote:
Also Roman got gameplay post 69! (childish giggling commences)

Heh heh. Yeah, and in it, he said:

Roman Stonefitter wrote:
"I can handle my veapon fine if need be."

[/my elementary school mentality]


Coeran looks over at the map. "I don't know this area well. Perhaps we should go to the nearest safe house on the map. If we arrive early enough, we can press on to the next."

Almost took Knowledge (geography), but went with history instead. :P


So, no guards are going with us, but is there a driver for the carriage? Does anyone in our group know how to drive a carriage? Unless I missed something, it sounds like everyone is climbing in the carriage or on the back of it. Please tell me that Shotaro is not driving!


Earlier...

Yoska Aluther wrote:

Yoska inclined his head to his peer and spoke the language of magic.

** spoiler omitted **
Returning to taldane, the young wizard contined.
"If you wish, I have prestidigitation memorized", offered Yoska to Coeran and his stained clothing.

Draconic:
"Well met, indeed. I feel better knowing another studied individual is ensnared in this."

"Alas, I tried that. It seems to return after an hour or two. I was assigned to help an elder at the academy to craft a peculiar rod and, well, let's just say it didn't go as planned. There was what can only be described as an explosion of butterflies. Apparently the dye of their wings wasn't set yet, so... this. At least the faerie fire faded away. Eventually."

With the queen...
While Coeran is accustomed to being around nobility, he knows better than to contradict or make demands of the queen. He lists quietly to her instructions, and gives a slight bow when she indicates the audience is over.

Now...
As they board the carriage, Coeran agrees "Definitely expendable." But then a sheepish smile grows on his face and he adds "But I have to admit, I am intrigued! I do wish there was more time to prepare, however. Some scrolls and minor trinkets could actual improve our odds significantly!"


"That's the most optimistic scenario I have been able to come up with as well."

Coeran steps closer to the others and says "I am Coeran. And I am a sage and arcane dabbler of some modest ability. I'm not sure what the king or his court would do with that." He nervously straightens his sleeves and tunic, both of which are stained with patches of a rainbow of colors.


Shotaro Kudo wrote:
Post that over in the gameplay forum! :D

Done! Well, that's an embarrassing start to things... Hard to believe I've been doing this for about eight years now.


Coeran stepped out of the inn, blinking in the bright light of the day. He had procrastinated as much as he could, and he had to get moving. He brushed the pouch at his side, knowing that the sum total of his wealth, a mere few silver coins, rested in it.

Now what? He thought. Get a job? Stow away on a ship? He didn’t want to entertain his third option; any merchant headed to Brevoy would take along a Medvyed with them for promise of payment at the other end. But he knew he wouldn’t do that.

The city guard walked right up to him. ”Coeran Medvyed?” A dozen possibilities raced through his mind. Did his family track him down? Did he offend a wizard in Absalom? Finally the guard sighed, reading Coeran’s face. ”Here, kid,” he said and slapped the scroll against Coeran’s chest. The guard stalked away. Coeran walked to the side of the inn, stepping just inside the shade of the building. It was sealed with wax, but he didn’t recognize the imprint. With an arcane syllable, he checked the scroll for a magical aura. Nothing. He grimaced as he broke the seal and unfurled the scroll.

”Well, that was not what I was expecting,” he muttered. He glanced at the sky and figured he had less than an hour. He didn’t know why he was being summoned, but if the guard could find him like this, then they could track him wherever he went. He started toward the castle.

There was no time to change, and Coeran didn’t have clothes to change into anyway, nor money to buy any. As he walked, he checked his state. The same simple clothes he wore when working in the laboratories of the Arcanamirium would have to do. A few castings of a simple spell cleaned his clothes at least.

When he arrived at the castle, he checked the nearby clock. Barely any time to spare. When a guard stopped him, he showed the summons. The guard didn’t just let him pass, but actually led Coeran to a waiting room. There Coeran waited, nervous and eager at the same time.


Coeran stepped out of the inn, blinking in the bright light of the day. He had procrastinated as much as he could, and he had to get moving. He brushed the pouch at his side, knowing that the sum total of his wealth, a mere few silver coins, rested in it.

Now what? He thought. Get a job? Stow away on a ship? He didn’t want to entertain his third option; any merchant headed to Brevoy would take along a Medvyed with them for promise of payment at the other end. But he knew he wouldn’t do that.

The city guard walked right up to him. ”Coeran Medvyed?” A dozen possibilities raced through his mind. Did his family track him down? Did he offend a wizard in Absalom? Finally the guard sighed, reading Coeran’s face. ”Here, kid,” he said and slapped the scroll against Coeran’s chest. The guard stalked away. Coeran walked to the side of the inn, stepping just inside the shade of the building. It was sealed with wax, but he didn’t recognize the imprint. With an arcane syllable, he checked the scroll for a magical aura. Nothing. He grimaced as he broke the seal and unfurled the scroll.

”Well, that was not what I was expecting,” he muttered. He glanced at the sky and figured he had less than an hour. He didn’t know why he was being summoned, but if the guard could find him like this, then they could track him wherever he went. He started toward the castle.

There was no time to change, and Coeran didn’t have clothes to change into anyway, nor money to buy any. As he walked, he checked his state. The same simple clothes he wore when working in the laboratories of the Arcanamirium would have to do. A few castings of a simple spell cleaned his clothes at least.

When he arrived at the castle, he checked the nearby clock. Barely any time to spare. When a guard stopped him, he showed the summons. The guard didn’t just let him pass, but actually led Coeran to a waiting room. There Coeran waited, nervous and eager at the same time.


While PixiePym is getting things ready, do we want to discuss how our characters met? In my background, I have Coeran coming from a Brevoy noble family and schooling in wizardry in Absalom. He just left Absalom to go home, but is taking his time to do so.

Anyone see any natural connections there?


Anywhere between Brevoy and Absalom works for me. Varisia is great, and no preference on a city. If Korvosa works well for Yoska, it is as good as any for me.


Hey, the late wizard here. :)And by 'late' I mean tardy, I mean, not deceased. At least not for a while, I hope.

I am in Paizo land (outside of Seattle). Another old man here. I work pretty regular hours as an analyst, but once in a while a project will spike my hours. My employer is good about letting me game on breaks, so I post regularly during the day, and some in evenings and weekends too. Right now it is just me, my wife and our little dog, though our daughter, son-in-law and grandsons aren't far off at all.

I've been playing RPGs since I was in elementary school, starting with basic D&D. I had a long hiatus in the early 2000's from gaming, and found Paizo when I came back.


markofbane wrote:

4d6 = 17

4d6 = 13
4d6 = 14
4d6 = 14
4d6 = 11
4d6 = 14

Hey, pretty good! Let me see what I can do with that.

Here is Coeran for your consideration. He is a human wizard originally from Brevoy, but recently from Absalom.


Hi DM Jesse. I checked the spreadsheet and my original interest information is on there but the information for the complete submission from yesterday isn't. I just wanted to make sure you saw it. Thanks!

Coeran Medvyed wrote:

This is markofbane and I am submitting Coeran Medvyed, an aasimar cleric of Abadar, for your consideration. His crunch and background are in this profile.

A little about Coeran:

Coeran would fill the healer/divine role for the group. He’ll get Leadership feat as a domain ability at 8th level, and I would plan on using that more to fill in gaps in kingdom positions rather than have an extensive entourage while adventuring. When it comes to the kingdom building, he would be a good fit for high priest, but could be a head of state as well if no other PC wants the role or fits it.

Growing up, Coeran had a variety of role models, from pious crusaders to black market merchants, and recognizes the importance of both sides to Abadar’s mission. As such, he could blend just as easily with a party that falls south of neutral as he could with one that leans the other way.

Coeran’s motivations are two-fold. First, he wants time away from his family and their influences to be his own man and escape the boring but stressful machinations of the merchant house. But he is also a true believer in Abadar’s mission and is sincerely devout. As one man, he cannot think of a greater role he can play in advancing Abadar’s faith than claiming the wild territory and bringing it to civilization.


This is markofbane and I am submitting Coeran Medvyed, an aasimar cleric of Abadar, for your consideration. His crunch and background are in this profile.

A little about Coeran:
Coeran would fill the healer/divine role for the group. He’ll get Leadership feat as a domain ability at 8th level, and I would plan on using that more to fill in gaps in kingdom positions rather than have an extensive entourage while adventuring. When it comes to the kingdom building, he would be a good fit for high priest, but could be a head of state as well if no other PC wants the role or fits it.

Growing up, Coeran had a variety of role models, from pious crusaders to black market merchants, and recognizes the importance of both sides to Abadar’s mission. As such, he could blend just as easily with a party that falls south of neutral as he could with one that leans the other way.

Coeran’s motivations are two-fold. First, he wants time away from his family and their influences to be his own man and escape the boring but stressful machinations of the merchant house. But he is also a true believer in Abadar’s mission and is sincerely devout. As one man, he cannot think of a greater role he can play in advancing Abadar’s faith than claiming the wild territory and bringing it to civilization.


Here is Coeran Medvyed, the submission for markofbane. He is a human wizard (diviner, foresight subschool). His crunch and back story are in his profile.

He still has a great deal of gold to spend. Would it be allowed to spend money in advance of the adventure starting for buying scrolls and adding the spells to his spellbook, or to scribe scrolls of spells that he knows?


That sounds like an amazing trip! I hope you and your family have some very pleasant downtime. :)


How about two hours each, in this order: Gen, Cadoc, Coeran, Morven and Brenn. That's ten hours with everyone getting eight hours of rest. If we did two people up at a time, it would take twelve hours for us all to be rested.


"We are five? Perhaps two hours each? Gen, Brenn, Morven, Cadoc and then myself? Or do we want two awake at a time?"


Brenn wrote:
Brenn whistles at the pile of coins. The shake down game seems quite lucrative indeed! They couldn't have had time to intercept too many others this early in the morning huh?

Once they push away, Coeran takes up a pole and helps put some distance between us and the sinking craft. At Brenn's comment, Coeran says "Heh. Yeah, I found that out a while ago. In recent months, when I've been short on coin, I'd have a few drinks and wander down a dark alley. When some thugs would jump me, I'd surprise them with some competence. Heh, good money and good times."


Coeran opens his mouth to make a verbal jab at Morven, but then nods. Can't argue with that.

While Gen starts searching for anything of value, Coeran stands guard over the knocked out thugs. If one of them awakens before Gen (and any others) are done taking valuables from the boat, he'll barrage them with non-lethal damage to put them back under.

He comments as they gather stuff "Don't forget the crossbows; those are good gold! And the priest had a wand. He pulled it out after I drew blood on him."


Round 3

Coeran smiles at the effectiveness of the beautiful woman's spell. Not wanting to be outdone, Coeran bounds across to the other boat and seeks to restrain the priest.

Move (I7, I8, I9, J10). I believe the thugs are down and the priest has no weapon out, so that shouldn't be any AoOs on him.

Grapple the priest 1d20 + 2 + 2 ⇒ (1) + 2 + 2 = 5.

In his haste, Coeran catches a toe on a rope behind the priest and not only fails to grab him, but nearly lurches off the boat in the process.


Coeran smiles at the priest and flicks his wrist at him. Two slivers of sharpened steel cross the short distance between them.

Flurry of blows w/shurikens, deadly aim.

To hit 1d20 + 0 ⇒ (19) + 0 = 19
Damage 1d2 + 4 ⇒ (2) + 4 = 6
To hit 1d20 + 0 ⇒ (19) + 0 = 19
Damage 1d2 + 4 ⇒ (1) + 4 = 5


Hey, my shurikens don't have the range their crossbows do! I would be tempted to grab one of their grappling lines and pull them closer faster if they weren't doing such a good job of it! :)


Coeran quietly repositions himself, preparing for when the boats finish closing distance. Once at his destination next to the captain, he murmurs "Have faith, captain. They will be dealt with in short order. Do any need to be spared for any reason? Or will we hide all signs that we ever made contact with them?"

Move to J7, which I assume is a double move due to difficult terrain of climbing past/through cargo on the deck.


Coeran will carefully pull back his pole and put it back where it belongs. He moves toward the edge of the boat closest to the approaching vessel. He find something to stand behind (a crate, a solid railing, a barrel, etc.) that he can duck down behind if they start their attack with missile weapons.


Allowing himself an amused smile at the half-orcs display, Coeran takes off his coat, folds it carefully and sets it out of the way. He takes the cufflinks out of his shirt and slips them into a pocket. He rolls up his sleeves before accepting a pole. Ignoring the gnome, he sets confidently about to poling the boat.

When the pole gets stuck and Coeran almost has to dive in to recover it, he mutters a quiet 'sorry' and pays attention to her instructions.


"Well, this will be an interesting sailing indeed, I think. And the carousing to celebrate our success will be the stuff of bards' songs!"


Coeran looks for someplace to be out of the way of the busy crew and help keep a watch for the "faithful". Perhaps by hoisting himself up on some durable cargo. If asked to help with some of the process to push off, with mild surprise he'll help in whatever way asked. However, it is clear it wouldn't have occurred to him to offer.

"This looks to be rather pleasant." he comments to anyone nearby, or to no one in particular.


"That sounds fair enough." Slinging his small satchel over one shoulder, he boards the boat and starts looking for ways to make himself useful.


Coeran smiles politely at the two new arrivals, greeting them warmly. He wonders aloud "I wonder how many people he's looking for to perform security for him."


Coeran moves over to where he is directed, pleased to be in the shade. He glances around for some place to sit, but sees no place that suits him, he just stands. He straightens the collar of his coat, which is finely tailored but a bit the worst for wear. Though he is grouped as "security", he carries no weapons.


Checking in for the alpha thread.


Alexander Kilcoyne wrote:
Its very lonely here on Team Alpha...

Too true, too true. Let's go find something to beat up.


Here's most of the character for markofbane; still working on writing up a few details.


Here's the submission for markofbane: Coeran Medvyed, a human barbarian. I am in Seattle, PST, GMT -8.

Brief Overview of Coeran:
Don't let the class fool you; Coeran is anything but barbaric. At a glance, he is no different than thousands of other soldiers at the Worldwound; unremarkable in appearance or size, uniformed and a well packed rucksack with a bedroll strapped to the bottom. He is clean cut, well organized and takes great care of his equipment. Where he truly differs is a near death experience that has left him haunted, literally. Spirits inhabit him, whispering to him and manifesting under duress. For a long time, he struggled with it. But recently a priestess of Desna has helped him not only cope with it, but come to accept it. The haunting is manifested in his traits (Exposed to Awfulness and Suspicious, which represents the spirits ‘whispering' to him about those he interacts with) and in his rage (including rage talents; he'll be taking the spirit totem progression) where he fights ‘like a man possessed'. Later barbarian abilities like trap sense will also be attributed to the whispers he hears. His stats, background and description are in his profile. As a result of the peace that he found from his mentor, Coeran is now a very devout follower of Desna.


Here is a submission for markofbane. Coeran Medvyed is a human male witch with a rat familiar. Please see the spoilers in his profile for background and description, as well as most of the crunch.

I am in the PST time zone (Paizo Standard Time). Thanks!


As Frasier approaches Finneas and Sverrir, he'll call out Good evening! Are you gentlefolk doing okay over here? I thought it was looking like you were having a tough go of it for a bit?


Frasier’s head pops up when he sees the dwarf’s mighty grip threatening the facilities.

Dantes and I are going to earn our hearth and stew tonight!

Frasier leans in a little closer to the miserable soul and slams the bottle down in front of him, still holding it firmly in place with one hand. I know of loss, complete loss. Family, friends, fiancée and future. All of it in one. Night. he says through clenched teeth. When I fled, I found myself drowning; not just in liquor or sorrows, but a lake as well. I was willing to die then when others saved me. I spent weeks recovered, regaining my health and perspective. I have never been so free since then. The pain of the loss still burns in me, but I have so much more now. He releases the bottle, leaving it before the old man. With a light whistle to Dantes, he abandons the man and bottle and pushes his way toward the dwarf.

Frasier and Dantes have details in their respectively profiles; I'm still flushing out details and will complete as soon as I can.


Dyrant, the Failure wrote:


"You. Drink pourer. What is your name? And why would you care for one like me? A failure and a burden, I am. Surely, you have better things to do. Maybe I should pour for you or take that bottle from your hands so you could go elsewhere?"

I'm Frasier. My friend there is Dantes. We came to this port because we were less than welcome in the last. I'm just here helping the owner keep things aimiable, in exchange for a spot by the hearth when all have gone home.

To answer your question, I certainly don't pity you. And if I may be so bold, you may be better off without that grand cathedral. I've found when a lot of folks lock themselves inside pearly walls and agree on everything, they go further from the truth.

He listens respectfully to Toffit's comments and introduction.

Frasier is a human wolf shaman druid, stats will be in the profile a little later.

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