Female Human

Clarissa Hunt NPC's page

32 posts. Alias of rando1000.


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Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Yep! Clarissa makes tracks with Joyride to the cabin.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Now let's kill the toxin.

Joyride:1d20 + 5 ⇒ (9) + 5 = 14
Joyride (dose 2):1d20 + 4 ⇒ (17) + 4 = 21
Vaelorin:1d20 + 5 ⇒ (11) + 5 = 16

After everyone has been healed and antitoxins applied, Clarissa sighs.

"I recommend we avoid more encounters with those things. I've used most of my supply of healing serums and antitoxins."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Joyride (treat injury)1d20 + 14 ⇒ (1) + 14 = 15

"Your injury is in an odd place; I'm going to administer a healing serum."

1d8 + 1 ⇒ (2) + 1 = 3 HEAL 3

Vaelorin (treat injury) 1d20 + 14 ⇒ (15) + 14 = 29 HEAL up to 7 HP

Burlap (treat injury) 1d20 + 14 ⇒ (1) + 14 = 15

"Hmmm, sorry, I'm not familiar enough with your anatomy here. Serum for you!"

1d8 + 1 ⇒ (6) + 1 = 7 HEAL up to 7

Alzura (treat injury) 1d20 + 14 ⇒ (16) + 14 = 30 HEAL up to 7 HP


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Everyone get into one of the buildings! I can treat your injuries better on a clean, flat surface.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa moves around the tree to get a better angle to shoot.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

hypo in hand, Clarissa jumps and slides across the hood of the vehicle like a scene from an action vid, and sprints headlong toward Alzura.

"Sorry, Cap, this might sting for a sec."

Clarissa administers a healing serum, healing 13 of the 16 HP damage done to Alzura by the toxin.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa witnesses the death of the creature and shouts back at Joyride.

"Looks like he's got that one!" she shouts, taking a pot-shot at the one 15' in front of Cherry.

1d20 + 5 ⇒ (16) + 5 = 21
2d4 + 4 ⇒ (3, 2) + 4 = 9


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa leans over the hood of the vehicle and fires toward the most visible insectoid.

1d20 + 5 ⇒ (18) + 5 = 23
2d4 + 4 ⇒ (1, 3) + 4 = 8

"I hit it! I hit it!"


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa moves around the vehicle and draws her pistol.

Initiative: 1d20 + 6 ⇒ (10) + 6 = 16


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa turns the key of one of the vehicles Alzura mentioned. It starts right up.

"Weird. Still has power."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Auto-immune disorder, I'd guess. I'm convinced he knew it was coming. Wanted to get this key thing off his conscience before he died." She pours another double into the glass and takes a big gulp, before making the funniest whiskey-face Alzura has ever seen. Girl's not used to hard liquor.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Garlus has died; multiple organ failure. There was nothing I could do but make him comfortable."

"Before he passed, he transferred our payment for the mission: 1000 Credits apiece."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Garlus and Clarissa had stayed on the ship; will adjust my response to Joyride's question based on that.

"Sorry, James. This is Clarissa answering his comm. Garlus is...in a bad way. My scans indicate he's got end-stage organ failure. Whatever questions you have for him, he's unlikely to be able to answer."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6
Vaëlorin wrote:

"By Desna’s wings, I appear to have acquired a new hole. Possibly two."

"Thank you for seeing to the orc-man, Clarissa. But if the Captain has no objections, I might request a stitch or two next. Unless we are saving medical attention for those who initiated the combat in formal attire."

"Sorry, Vaelorin. Didn't see how bad you'd been shot. I'm on my way," the medic notes. She stabilizes the leader-guy and makes her way over to the Elven scientist.

1d20 + 13 ⇒ (12) + 13 = 25


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

1d20 + 13 ⇒ (11) + 13 = 24

Clarissa stabilizes and stops the bleeding of the orc-man that was hit with the doshko, as he seemed the worst off. Once that's done, she moves over to the leader, Dalbak.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Should I...stabilize the ones who've taken real damage, Captain?" Clarissa asks, looking at Dalbak's laser burns and the nasty doshko-related slash on Cherry's club-wielding opponent.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Seeing how things are going, Clarissa draws her pistol and fires at the leader.

1d20 + 4 ⇒ (5) + 4 = 9 MISS
2d4 + 1 ⇒ (3, 1) + 1 = 5


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa bites her lip nervously, but moves down to where the melee "action" is, and prepares for medical assistance if necessary.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6
James "Joyride" Maxwell wrote:


Hey Clarissa, how old are you?

I know you're never supposed to ask a lady but, I wanna know which of us is going to discover the... ancient alien lineage.[/b] He's all smiles.

"Twenty, space jockey," Clarissa answers teasingly, sticking her tongue out.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6
Alzura Frostflare wrote:

"Hey, Clarissa. What are you doing here?" [/b]

"Oh, I come here around this time on the reg. Andon is the BEST. In any case, I have a room here; a last parting gift from my parents' trust fund. They never would have approved of the way I spent the rest of my time."

"Speaking of which, I had sent a message to the group; there's a guy coming by in a bit that might have a job for us, if we're interested. Be great if the rest of the crew shows up to talk to him, but at least you're here."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Hey everyone! I've catalogued all the lootz, and gathered what I could move myself into the cargo area near where The Betty is docked."

Since the Captain is still up the hall finalizing Rakshara's plans, Clarissa hands sends the data feed to Vaëlorin's multicomp.

Emergency Kit x 19 - 665 CR (all values are total and represent Sell value)
Allergy Pods x 37 - 185 CR
Buoyant Pads x 25 - 300 CR
Culinary Synthesizer Mk 1 - 100 CR
Library Chip - 100 CR
Intoxicant, Superior x 23 - 100 CR
7 Tier 2 Antibiotics - 675 CR
7 Tier 1 Sedatives - 130 CR
9 Tier 2 Antitoxin - 1015 CR
2 Cyleerin Laser Rifles - 230 CR
Jewelry and Cred Sticks - 300 CR
Various minor items - 500 CR/UBP


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa moves up behind Burlap and tries to ease his suffering with a quick application of pain relievers.

1d20 + 13 ⇒ (8) + 13 = 21 8 SP Healed

Normally Medicine only heals HP, but I feel like this specific damage source is different than "normal" damage, so I'm going to bend the rule.
I won't do it often. - Rando


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

1d20 + 4 ⇒ (10) + 4 = 14
2d4 + 1 ⇒ (4, 1) + 1 = 6

Clarissa's shot misses the being.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

.

1d20 + 2 ⇒ (1) + 2 = 3


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa walks over toward Joyride, and cautiously takes her pistol. Once satisfied it's safe, she picks up the weapon and holsters it, then returns the weapon Burlap had briefly loaned her.

"This is giving major ‘goosebump’ energy."


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Should I...go get it?" Clarissa asks, uncertain how her weapon got there, but certainly not seeming to understand the implications fully.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

"Ummm...Where's my pistol?"


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa moves up to Burlap and examines his wounds.

"Take it easy, Eek. Just superficial," she says, harkening back to the scream she made the first time she saw the Ysoki.

She fires off a shot at the same one while taking cover next to him.

1d20 + 4 ⇒ (16) + 4 = 20
Azimuth Laser: 2d4 + 1 ⇒ (2, 3) + 1 = 6


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

1d20 + 2 ⇒ (14) + 2 = 16


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Clarissa hustles up to the rear of the line, her med-kit slung over her shoulder.

"Wait up guys! Wouldn't want someone to get a paper-cut over there and be without bandages," she jokes.


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6
Burlap 'LongTail' wrote:
I'm gonna laugh if Clarissa has a phobia to rats. XD

Maybe not a phobia, per se, but maybe she did let out an "Eek!" the first time she saw you (being the first Ysoki she'd seen).


Female Human HP 22/22 | SP 21/21 | Res 5 | KAC: 15, EAC: 14 | Fort: +3, Ref: +3, Will: +2 | Ranged +4 (2d4+1)| Init: +2 | Perception: +6

Don't forget Me! Your friendly, outgoing young nurse-turned-field-medic. Not great at much else, but interesting to talk to and good for an occasional plot-hook.