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Male Human Trapper 1
![]() Round 7
Climbing to his feet, Clarence glances around looking for likely escape paths. In an attempt to preempt the sorcerer's escape, he heads toward the kitchen entry, while keeping one eye on the foe. it's hard to tell by the map, but there's the spot where we entered in addition to the kitchen entry, right? ![]()
Male Human Trapper 1
![]() Round 6
Clarence groans and his eyes flutter back open as the healing surge washes over him. He snaps to, growls and fires his crossbow, point blank from his prone position at the sorcerer. Heavy Crossbow Attack: 1d20 + 2 + 1 + 1 ⇒ (9) + 2 + 1 + 1 = 13
Heavy Crossbow Damage: 1d10 + 1 ⇒ (1) + 1 = 2
Note: a crossbow is the only missile weapon you can fire prone! yay! Also note: i had mis-typed my stupid AC before. It's actually 16, not 15. ![]()
Male Human Trapper 1
![]() The Puffy Pelican
A beaten down and bleeding Clarence gathers himself and goes in for one more grab on the sorcerer. "Squirmy little rat, get over here..." he grumbles, exhausted from all this floundering around. Grapple CMB: 1d20 + 1 ⇒ (9) + 1 = 10
btw, what's the current initiative order? does clarence get healed for 4 by lorlenn's channel? or does he grapple first? ![]()
Male Human Trapper 1
![]() "RRRRrrraaaaaaaawwwwwwrrrrrr!!!!" comes the wailing holler as Clarence charges across the open space between him and sorcerer. He leaps into the air (not a pretty site considering his size) and flies at the man, arms and legs a-flailing. here we go with the flying grapple! TIMBER!!!!! *CRASH* did i stall for enough time? Grapple: 1d20 + 1 + 2 ⇒ (3) + 1 + 2 = 6
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Male Human Trapper 1
![]() The Puffy Pelican
"Argh!" shouts Clarence as the Magic Missle strikes him. "Oh, you've called down the pain now, slime!" With a growl, Clarence steps to the side of the table to get a clear line of sight and fires another bolt at the sorcerer. "Grab that pig, Relan!" Crossbow: 1d20 + 1 + 2 + 1 ⇒ (6) + 1 + 2 + 1 = 10
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Male Human Trapper 1
![]() The Puffy Pelican
"Relan! Light us up, blast-it-all! My lantern's on the mule! I'll keep 'im dodging!" Clarence reloads and fires another bolt into the darkness, thankful his crossbow is still in one piece this time. Crossbow: 1d20 + 1 + 2 + 1 ⇒ (15) + 1 + 2 + 1 = 19
Miss Chance: 1d100 ⇒ 20 ![]()
Male Human Trapper 1
![]() The Puffy Pelican
"Woodpeckers..." Clarence mutters and the lets the bolt fly towards his best guess as to where the sorcerer was last standing. Crossbow: 1d20 + 1 + 2 ⇒ (6) + 1 + 2 = 9
also, a side note: does him being rat-faced count as being a vermin for my favored enemy? ![]()
Male Human Trapper 1
![]() Puffy Pelican Round 1
Perception: 1d20 + 7 ⇒ (5) + 7 = 12 Clarence is going to delay his action until the very end of the round. "'Ay, elf. If you were gonna toss your little fire pots, now's a right-good time," says Clarence as he shoulders his crossbow, pointing it in the general direction of the last position the Plutivarch was seen. ![]()
Male Human Trapper 1
![]() Earlier... On the way to the Puffy Pelican "What? You mean cause a ruckus in the middle of a big ol' public auction?" Clarence's face splits into a mile-wide grin, "Count me in! That sounds like more fun and racin' anacondas!" The Puffy Pelican "Let's see what he have in 'ere.", Clarence says as he peers subtly through the crack and into the glittering light of the adjoining room. Crack-Peering: 1d20 + 7 ⇒ (9) + 7 = 16 ![]()
Male Human Trapper 1
![]() Shrines
The Puffy Pelican
"Aye, so thar's someone in that place, is there?", he says eyeing the boarded up windows. "Sounds like a job for a smoothie like meself. I may be big, but I'm pretty quiet." Stealth: 1d20 + 6 ⇒ (10) + 6 = 16 There's no mist. Clear skies and a bright moon. BTW, I LOVE the combined "stealth" skill instead of the stupid "move/hide" business. ![]()
Male Human Trapper 1
![]() The Paradox Box
clarence is going to drop the shattered fragments of his crossbow and throw his dagger at the freaky little imp. Thrown Dagger: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Dagger Damage: 1d4 ⇒ 2 "Meet muh dagger named Pig-Sticker, you...," followed by an emphatic *hrumph* of effort and the thunk of a thrown dagger. "Pig!" ![]()
Male Human Trapper 1
![]() The Paradox Box knowledge nature: 1d20 + 5 ⇒ (14) + 5 = 19 Clarence was caught with a pensive look on his face as Fulmen was playing with the box and the two dog-faced creatures appeared. Snapping like a cobra tongue, he flicks out his heavy crossbow and fires a bolt at the closest one. "Fetch you a bolt there, Fido!" heavy crossbow to hit: 1d20 + 2 + 1 + 1 ⇒ (8) + 2 + 1 + 1 = 12
heavy crossbow damage: 1d10 + 1 ⇒ (1) + 1 = 2
like that? ![]()
Male Human Trapper 1
![]() The Paradox Box
"Well now. Let's see what we got here. I'm not sure I trust a polecat like that right out of the box. Lemme see if there be a baited trap here for us," he says as he half-squats and cautiously waddles up to the device, glaring suspiciously at it the whole way up to inspect it. Craft (traps): 1d20 + 5 ⇒ (1) + 5 = 6 ![]()
Male Human Trapper 1
![]() "Yee-haw! To capturing us some adventure!", says Clarence as he hoists his tankard, sloshing foam over the side, and then attacks it with a frothy fervor. When the last drizzles of mead finish pouring through his beard, the burly man slams the now-empty vessel down on the oak table, a satisfied grin on his foamy lips. "... and the last one over the manor wall is a month-old snail splatter!" ![]()
Male Human Trapper 1
![]() Clarence puts down the half-eaten turkey leg long enough to smear globs of grease across the invitation while he reads it. "Leapin' lizards! This is great news! I bet we'll get to kill some spiders. Or maybe a 'gator or two!", he says as flecks and chunks of turkey spatter on the table. |