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HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() Not sure on the range to the target. He will step in 5' if it is over 20'. Assuming I'm within 30', but that's not a big deal. If outside of 20', subtract -2 for range increment. swift to activate startoss style
total damage after DR: 255. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() Grr, network went down in the middle of the post last time and lost it. Chakrams are melee, so they can do AOOs. to hit: 1d20 + 33 ⇒ (10) + 33 = 43 damage: 1d8 + 18 ⇒ (8) + 18 = 26 Beauty of this is (from the PRD:
So the trip is only a 41, which fails to trip. The first disarm works, then the second has to be a steal, which works as well. However I do have called property on the adamantine chakram, so as a swift action on my turn I can call it back to my hand even if held by another. so I can light it up again. startoss style, rapid shot, point blank shot, clustered shot (so the DR only applies once), +3 adamantine weapon, so it counts as cold iron as well. to hit: 1d20 + 35 ⇒ (7) + 35 = 42 damage: 1d8 + 33 ⇒ (2) + 33 = 35
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HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() "Thought you were tougher that that eh beasty?" startoss, point blank, clustered, close quarters thrower, rapid shot
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HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() Churley will throw a full attacks worth at it. startoss style, point blank shot, clustered shot, close quarters thrower, rapid shot
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HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() reflex save: 1d20 + 27 ⇒ (15) + 27 = 42 with evasion, no damage. He then moves out of the ash cloud. Not sure how far that requires. If too far for a single move, he will double move and not throw. He will throw once at the critter. Not sure how far away it is right now. swift to activate startoss style. to hit: 1d20 + 37 ⇒ (2) + 37 = 39 damage: 1d8 + 32 ⇒ (5) + 32 = 37 ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() What I get for being cheap and not putting seeking on the chakram, but improved precise removes any concealment short of total, so it doesn't matter really. "Seriously guys, are you that set on dying? Really?" he will pick the one which attacked him and volley his charkram at him. He will shift fire as they drop clockwise. point blank, deadly aim, rapid shot, clustered shots
confirm: 1d20 + 31 ⇒ (3) + 31 = 34 damage: 1d8 + 43 ⇒ (5) + 43 = 48 ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() "Suicidal eh?" and he starts throwing his chakram at the apparent leader. swift action to activate startoss style rapid shot, point blank shot, startoss style, clustered shot, +3 cold iron chakram
"I didn't inherit all my goodies, fool. " ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() OK, weapon masters handbook is now available in Hero Lab. I'd like to revise Churley to take advantage of all the stuff from that. I used a couple of things, but not much since I had to do it by hand. As we haven't fought anything yet, I figure it shouldn't be a big deal. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() "But mayor want speech. Churley give speech and meet you. " Churley find some slightly raised point from which to orate. "Mayor ask what Curley see in future. Churley sees enemy driven before him. Churley crush enemy. Churley hear lamentation of enemy women. Churley get cheese curds. Churley like cheese curds. " When the applause, if any , dies down he heads for the Inn. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() They get over the night noise fairly quickly. The accidents take longer. (have 2 dogs currently, owned one before these two, have spaced them in the years, I cannot imagine trying to manage multiple puppies at once). ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() Well it does seem like a whole lot of swinging to do less damage than my little knife, but every bit counts (though actually I imagine enlarged, you will exceed me per hit., though I doubt it in DPR). ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
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It's not about overpowering or not. It's about fairness in resources available at character start. The fact that you are trying to squeeze in a pre-existing character from a campaign which allowed such things doesn't mean the rest of us happen to be interested in playing in a campaign of that sort. Though somehow I rather doubt it will make any difference restating it. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() You're missing the other option, where 3 of us decide to walk because we don't like a broken build and the game folds. The GM has another group, he can run what he likes. I have a number of other games. I can keep busy. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() Then I guess we better all just get started on our custom 30 point build races. You know, sauce for the goose is sauce for the gander. It's not about overpowering or not. It's about fairness in resources available at character start. The fact that you are trying to squeeze in a pre-existing character from a campaign which allowed such things doesn't mean the rest of us happen to be interested in playing in a campaign of that sort. ![]()
HP 300, AC 55, FF 49, T 22, CMD 60 (80 vs. Grapple or dirty trick)F +25, R +32, W +24, Percep +29, Init +14
![]() By going from a human to a custom 30 point build I could add:
Some of those bonuses cannot be replaced easily by magic. So basically you just want a leg up. Others have managed to accomplish their goal by using a normal race and class features. Why exactly do you get to just make a custom race to get around that? |