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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Reflex save DC 12, evasion: 1d20 + 7 ⇒ (20) + 7 = 27 Chrissy avoids burning and draws knife stabbing the jinsul. knife: 1d20 + 6 ⇒ (16) + 6 = 22
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() I will use racial ability reroll to end burning. (Once per day, as long as an ally is within 10 feet, a damai can reroll a failed attack roll or saving throw.) Reroll Reflex, DC 12: 1d20 + 7 ⇒ (9) + 7 = 16 ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Reflex save: 1d20 + 7 ⇒ (5) + 7 = 12 Chrissy fires at the terminator jinsul, who manages to see shot coming but is still wounded severely. Survival: 1d20 + 15 ⇒ (4) + 15 = 19
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() GM Computerpro82 wrote:
Its piercing damage, which means KAC ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Stepping away from enemy, the damai switches target to dark apprentice and continues firing. Extra pistol shot: 1d20 + 6 ⇒ (6) + 6 = 12
Survival: 1d20 + 15 ⇒ (17) + 15 = 32
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy emerges from hiding spot and fires at the green jinsul. Survival: 1d20 + 15 ⇒ (3) + 15 = 18
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() After reloading her gun Chrissy hides behind corner and lies in wait for the enemies. Ready attack if enemies are within 30 feet. ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Inspired by fall of jinsuls, Chrissy aims at last one. Survival to trick: 1d20 + 15 ⇒ (15) + 15 = 30
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy climbs top of stairs and shoots twice the red jinsul. Pistol: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Peeking from behind staircase, Chrissy shoots blue jinsul. Survival to trick: 1d20 + 15 ⇒ (11) + 15 = 26
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy fires at the green enemy luckily finding a weak spot.
Survival: 1d20 + 15 ⇒ (5) + 15 = 20
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy quickly steps away from attacking jinsul and shoots back at it. Mobility: +4 AC vs. AoO Survival to trick: 1d20 + 15 ⇒ (9) + 15 = 24
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "Wow! Absolutely awesome we freed First seeker Jadnura and countless others." Chrissy rejoices while jumping ecstatically "But we still have work to do. I'll volunteer to drive the other vehicle." ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Once more Chrissy gives her best to fool the enemy, but shot misses. Survival to trick: 1d20 + 15 ⇒ (10) + 15 = 25
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy tries to distract the Jinsul terminator before shooting him with pistol. Survival to trick: 1d20 + 15 ⇒ (5) + 15 = 20
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy directs prisoners to the exit while cautiously watching surroundings for more enemies to appear. Move action ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Damai continues to fire at the demon using tricks to distract it. Survival to trick: 1d20 + 15 ⇒ (20) + 15 = 35
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy shoots remaining demon. survival to trick: 1d20 + 15 ⇒ (2) + 15 = 17
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy steps away from blue demon while shooting it from hip. Survival to trick: 1d20 + 15 ⇒ (16) + 15 = 31
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "How horrifying. This relief.. depicts sacrifice of prisoners. We need to find our colleagues soon." Chrissy shudders in horror. ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy aims at yellow. Survival to trick: 1d20 + 15 ⇒ (9) + 15 = 24
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy assumes the yellow to be destroyed by time she shoots at blue. Truth-sequence ember pistol: 1d20 + 6 ⇒ (15) + 6 = 21
She then retreats to cover. ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy tries to surprise the red robot, but her aim doesn't find any weak spot. Survival to trick: 1d20 + 11 ⇒ (1) + 11 = 12
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Culture: 1d20 + 11 ⇒ (5) + 11 = 16 "Factory and Military base are left to explore, if the robots are programmed to shoot intruders, it probably will happen at the base." ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "They are dominated to attack by someone. We just don't have choice, but knock em out so they could be returned home alive!" she shouts Survival to trick: 1d20 + 15 ⇒ (9) + 15 = 24
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "We're friends, calm down!" she shouts before rushing in
Survival knife, nonlethal vs. green: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Piloting 1: 1d20 + 12 ⇒ (12) + 12 = 24 Piloting 2: 1d20 + 12 ⇒ (2) + 12 = 14
Acrobatics: 1d20 + 11 ⇒ (3) + 11 = 14 ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Piloting: 1d20 + 12 ⇒ (13) + 12 = 25
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "Should we investigate these old ships? They could be Society ships that were left here a year ago."
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "Ouch, that hurts!" Chrissy fires gun at blue dino Hail Pistol: 1d20 + 6 ⇒ (11) + 6 = 17
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Running closer to dino, Chrissy readies attack to shoot if it comes within 20 feet. ready Hail Pistol: 1d20 + 6 ⇒ (8) + 6 = 14
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "Wouldn't want to swin in that water, you never know what lurks in there." Survival: 1d20 + 11 ⇒ (19) + 11 = 30 ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Chrissy clearly shudders at the thought of being close to dinosaurs "Large hostile animals was amongst most important reasons why I wanted to get away from my home planet Daimalko. But I can handle my fear on a short trip so lets get this done quick." Piloting: 1d20 + 12 ⇒ (4) + 12 = 16 ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Survival vs. Radaszam's task: 1d20 + 11 ⇒ (8) + 11 = 19
Bluff vs. Arvin's task: 1d20 + 9 ⇒ (11) + 9 = 20 ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() "I'm curious of the enemy we're facing here, so first I'd check with Fitch what's going on and then, if time allows, do equipment check." Chrissy shrugs ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Damai woman knocks on door of briefing room and cautiously peeks in. "Hello, is this right place? Am I late from anything? Names Chrissy and wilderness survival is my specialty, also can drive vehicles and starships." ![]()
F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Damai woman carefully strides through the trench and shoots closer vesk skeleton.
piercing: 1d6 + 2 ⇒ (1) + 2 = 3
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Reflex save: 1d20 + 7 ⇒ (20) + 7 = 27
trick attack: 1d20 + 15 ⇒ (9) + 15 = 24 green skeleton
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F Damai Bureaucrat operative 4 (explorer) KAC 16, EAC 15; SP 28, HP 26, RP 5 | Fort +2, Ref +7, Will +3; +2 Fort saves vs. poison and disease | Init +5 | Perc. +7 (+2 bonus to notice traps)
![]() Nimbly jumping over smaller branches Chrissy dashes closer to pahtra skeleton and shoots it before even stopping. Nimble moves feat allows to move through up to 20 feet of difficult terrain each round as if it were normal terrain. Survival trick attack: 1d20 + 15 ⇒ (8) + 15 = 23
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