Solveig Ayrdahl

Chellian Oaks's page

234 posts. Alias of TheNine.


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dotting for interest.. Chellian here is a refuge from a carrion crown attempt will make the adjustments a bit later and will modify the back story some.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

perception: 1d20 + 7 ⇒ (15) + 7 = 22

attack cursed axe: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

"Gah blasted things at least they are just more stupid flying skulls!

She growled out as her head began to hurt and the rattling skulls almost distracted her.

"Those peices of skull there on the table they are rattling. Why!"

She called out her observation.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Still in myself just dead last in initiative >.<


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Get em guys!


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She was grinning wildly when the ghost vanished... bellowing out and beating her chest with her fist. The smile stayed until she went to return the axe to a loop on her belt.

"What... what foul magic is this?"

She growled out shaking her hand wildly for a moment before she cried in sudden pain clutching at her neck. She moved and half sat on the floor stepping on the head of the axe and trying to use the strength of her legs to pry the axe out.

str check: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3
perception 15: 1d20 + 7 ⇒ (6) + 7 = 13

It took her a moment to register Malakos words. She wasnt sure she fully trusted the teifling, but his words made a lot of sense. She took a look around for a table, a block of wood, something she could break and bury the axe head in like a cover to protect her friends if she was cursed or something.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

I think the smiley face is Rahelas spiritual weapon.

With a roar of angry and frustration she follows after the monster.

"You pay attention to me!"

She growled as she swung with all her might.

power attack, enlarged, insprired, raging: 1d20 + 8 - 1 + 1 + 2 ⇒ (8) + 8 - 1 + 1 + 2 = 18
damage: 1d8 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11

Really damage roll? Really? Raging round 5/6 Hp with Temp 27/36


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Thanks I knew something looked off just couldnt place it.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Attack of Opportunity Handaxe: 1d20 + 8 ⇒ (1) + 8 = 9
damage, enlarged: 1d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10

She lumbered forward in her new size a strange mix of wonderment and well hesistancy on her face. That changed as the wraith suddenly charged torwards her. She had been expecting it to cower away from her and the axe to be honest. Her first swing as it closed was halfhearted but as its cold claw stuck her she screeched out in pain... and an underlying note of anger.

"Oh no you don't!"

She growled out spittle from her mouth flying torwards the creature even as Malakos and Rahela cast their magics to attack it.

enlarged,raged,flank attack: 1d20 + 8 + 2 + 4 ⇒ (2) + 8 + 2 + 4 = 16
damage: 1d8 + 6 + 2 ⇒ (6) + 6 + 2 = 14

Rage rounds 4/6 Hp with Temporary 30/36


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

You are really terrible at rolling my initiative you know *lawls*


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"If its not going to hurt or anything I'll try it. If it helps us solve this nightmare of a place so I dont ever have to come back here that will be even better."

She grumbled and as she took the hand axe giving it a few nice practice swings. Her eye pratically lit up after the test swings.

"Its very well balanced. The smith who made it knows their work."

She offered before readying herself to lead the way deeper into the complex... once told to of course.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

The frown turned to one of confusion more than fear.

This spell this enlarge person. It will just make me bigger? I've always thought I was already too big.I mean that what all the bo..."

The frown returned just for a moment but she literally shook her head and shook it off.

"Right then he won't like that axe? Give it to me, He really won't like it if I hit him with it and am bigger?"

She began still not sounding too sure of the magic spell but willing to give it a shot... at least if everyone else thought it was a good idea.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Figure we have the time with Sisu doing her investigator potion thing. AS to the handaxe Chellian would gladly have it and use it if someone suggested she should? Im trying really hard for her to not be too deep a thinker.

Her eyes narrowed almost instantly when Malakos mentioned 'body changing' magic. She frowned knuckles tightening on her glaive.

"What do you mean body changing? Whats this spell do?"

I have no issues with the spell out of charector, Nor will Chellian once its explained to her. She would be worried about you things like will it hurt, is it permanent, etc . . .


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

The skeleton shattered she roared out again in frustration dropping her glaive and picking up the partial remains throwing them into the wall was all the force she could muster. She continued to lay waste to the bones until she noticed Sisu moving. With a moment of Clarity she looked about and sheepish dropped the grisly remains taking deep breaths and sort of wiping her hands off on the front of her pants sheepishly.

"Are... are you going to be okay?"

She asked Sisu picking up her glaive and almost pouting as her features went from the reddish flushed angry hue back to her normal fair features.
Fatigued for oh 4 rounds


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Red... everything became suddenly red. She roared in anger and fear... but mostly it was the anger that seemed to overwhelm everything else. With an almost feral roar she swung her Glaive-guisarme at the undead monster with all her might. Despite probably not realizing as to why she did it she advanced closer to the monster Screaming in anger the whole time.

RAGING power attack inspired: 1d20 + 8 - 1 + 1 + 2 ⇒ (5) + 8 - 1 + 1 + 2 = 15
damage, power attack, inspired, RAGING: 1d10 + 12 + 2 + 1 ⇒ (7) + 12 + 2 + 1 = 22

Attacking, hoping hat hits, if not oh well. Chellian is moving directly across the path of the undead monster provoking an AoO if it can do that. Yes this is done intentionally, eating an AoO so someone can hopefully get to Sisu to either heal her or drag her away to heal her. Raging round 1/6


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Eh.. What kind of axe is it? I am sure I would be the best option for hacking away with an axe unless its a little bitty pretend axe. I kid, i dont remember the axe in question, I'll go back and look for it. Clearly after this someone will have to remind Chell, that blunt force trauma works bests for the walking bone factories and she can pick up a maul or large flail. :)


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"Sisu. Duck"

The Ulfen maid growled out swinging her glaive guisarme Hard at the monster.

power attack inspired: 1d20 + 8 - 1 + 1 ⇒ (15) + 8 - 1 + 1 = 23
damage P: 1d10 + 6 + 2 + 1 ⇒ (2) + 6 + 2 + 1 = 11


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She drew in a deep breath readying herself to charge into the skeletons when Rahela channeled her goddess energy and they collapsed.

"Nice. Alright then lets keep going?"

She asked the others leading the way forward.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

I dont Suppose Chellian got an attack of opportunity against light blue when it came for her, she does have reach.

They had closed enough he using her glaive would be awkward, but she didnt really like leaving Malakos and Rahela exposed but the space was too tight to properly weild her gliave. Gritting her teeth together she stepped back away from the monster ghost person thing trying to rush her and darted around behind it. Planting her feet she brought her glaive guisarme hard across the foe that hit her...and its friend.

Power attack and Cleave if hits teal/lightblue, inspired: 1d20 + 8 - 1 + 1 ⇒ (17) + 8 - 1 + 1 = 25
damage: 1d10 + 6 + 4 + 1 ⇒ (9) + 6 + 4 + 1 = 20

Power attack and cleave yellow inspired: 1d20 + 8 - 1 + 1 ⇒ (17) + 8 - 1 + 1 = 25
damage: 1d10 + 6 + 4 + 1 ⇒ (7) + 6 + 4 + 1 = 18

Light blue gets an AoO against Chellian


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

When in doubt hit it hard... That had become her new mantra, unsure if it would work she took a few steps closer to Malakos so he could do his magics unmolested and took her glaive-guisarme and slashed hard into the rushing souls.

power attack: 1d20 + 8 - 1 ⇒ (10) + 8 - 1 = 17
damage: 1d10 + 6 + 4 ⇒ (2) + 6 + 4 = 12


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Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

yay! So I was only slightly disapointed in my hells rebels game that the dm wasnt comfortable with my gunslinger/alchemist designing crazy guns. *lawls*


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She hadnt slept well the night before, the mixture of the poor warden's wifes story mixed with all the unnatural things occuring made it difficult. And she woke up angry, she was tired of that stupid jail, tired of being afraid of it and the things with in. Since none of the others wanted to you know avoid the place, there didnt seem to be any point in whining further.

Standing outside of the pit with the others, she watched Malakos check his gear only slightly nervously. Once he had the rope secure she nodded and made her way down first.

climb: 1d20 + 7 ⇒ (15) + 7 = 22

perception: 1d20 + 7 ⇒ (9) + 7 = 16


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

What are your thoughts on PC's getting inventive in weapon designing? Like say Chellian wants to take your standard Battle aspergillum, attach it to a polearms haft and lay down some righteous undead ghost monster smiting?

Ive played in games where the gm's are all for that, and others where they prefer to keep it to the books. Just wondering.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Level 1 Barbarian
HP = 6+1+2 = 9
BAB +1
Fort+2
Skills - 4
+1 rank to climb, +1 rank to perception, +1 rank to ride, +1 rank to survival

+1 to the Background skills of craft Blacksmithing, and Profession Herbalist.

Fast movement - 10 feet, rage


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Out of charector, I dont care really one way or the either. In charector Chellian would uh... protest yeah we will call it protesting and not whining, about you know maybe just one night looking for someone doing graffiti. But only really to avoid having to go back so soon. But if the majority decides to go back she would go back as well with little complaint.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Panic had stayed locked onto her face almost all throughout the ghost's story. It was only the others staying to listen that kept her from running out the doors never to look back again...Despite the story of the heroics of the warden she was still almost petrified until she heard about the dark robed figures and the death of the professor. Her pale features darkened quickly and her trembling terrified lips suddenly firmed and hardened.

She actually snarled as she lifted up one of the workbenches and threw it in a rage against the wall. At the sudden sound and realization of what she did she colored less in rage and more in embarrassment. It was clear she was still fighting back the urge to just go on a wanton spree of destruction to let the rage all out.

"Oh gods! Sorry i got a bit angry. Im sorry miss uh warden's wife. Your husband died a hero trying to stop the prison riot. That kindly scholar was my friend. One of the few folk who has ever been readily nice to me. Those robed figures will pay. but first I think we need to stop whatever is happening here first. "

She frowned and looked to the other literally reaching up and pinching the top of her nose as if she had a headache.

"I am sorry everyone this... this all is beyond anything I've learned about. If any of you have an idea just tell me what I can do to help."

She offered trying to control her hands from shaking in anger.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

STR check: 1d20 + 4 ⇒ (18) + 4 = 22

Despite her fear she paused watching Sisu push and press against the door... When the woman cleared the way Chellian lifted up her foot and gave it a solid kick right near the handle and watched it splinter inward pratically falling apart from the force.

She paused and looked at the door like it had messed up before making a motion for the others to go ahead through the door like a weird violent doorman holding it open for a guest to get in.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Out of charector I am indeed loving this... in charector well lets just say miss Chellian will need lots of counsiling for a long time after this *lawls*

At this point she was ready to do whatever anyone suggested if it got them away from all the ghosts, spirits, haunts, and spiders that seemed to inhabit this place. If anyone in the town put a vote to have the place razed to the ground she would vote for yea a dozen times at least.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

power attack: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
damage: 1d10 + 6 + 2 ⇒ (4) + 6 + 2 = 12
"Oh no you dont!"

She growled at the floating manacles taking a huge hefty swing at them with her glaive-guisarme.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"Do we have more of that holy water? Try sprinkling it on these stupid chains!"

She cried out readjusting her grip and trying to lesson the pressure on Sisu so she could breath better.

grapple check?: 1d20 + 6 ⇒ (10) + 6 = 16


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

probably useless str check: 1d20 + 4 ⇒ (13) + 4 = 17

Unsure of what to do... or if she could even manage to do anything she grasped at the chains and tried to pull them off.

Pretty sure Chellian isnt much help here.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

With a very terrorfied scream Chellian drew her dagger and stabbed at the overly large spider attacking them.

dagger attack green: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d4 + 4 ⇒ (1) + 4 = 5


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Like Sisu her blood ran cold when she saw the creepy many legged things. Since the ettercap incident spider's always made her blood run cold. It wasnt as bad as the ghosts supernatural fear, but the lump of cold lead in her stomach felt worse.

I can't get in with my glaive. How many are there?"

She called in and asked hoping the question masked the fear in her voice.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Watching Niralzi pull back Chellian moved forward thrusting her glaive-guisarme at the skull monster attacking her.

attack blue skull: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d10 + 6 ⇒ (10) + 6 = 16


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"This place is like a terrible nightmare."

She replied to Niralzi as she hurried to catch up with the others. She frown and looked to the skull assaulting Malakos and took a heavy swipe at it with her glaive- guisarme.

attack: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d10 + 6 ⇒ (7) + 6 = 13

I think i can get into range with it with reach. I could be wrong. If not double moving to get into range.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Ashamed by her actions with the ghost, She moved into the room and brought his glaive-guisarme into the haunt hard.

powerattack: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19
damage: 1d10 + 6 + 2 ⇒ (5) + 6 + 2 = 13

"get back you stupid piece of metal leave my friends alone!"


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

With a pant she burst back into the room... only to watch Niralzi's arrow and Malakos' spell destroy the ghost. Sheepishly She straightened up and ran a hand through her hair.

"I dont like this place at all."

She murmered to no one really.

perception: 1d20 + 6 ⇒ (9) + 6 = 15

Perhaps it was her embaressment at being afraid the whole time, but she noticed a small wooden case just under one of the infimiry beds.

"What's this?"

She began pulling it out and setting it atop the bed for everyone to peruse


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Still rushing back torwards the others she hopes and prays that whatever that ghost thing was its gone by the time she gets there.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She was pratically at the gates when she realized where she was and what she was doing. She stopped dead in her tracks and cursed lowly under her breath. It was a good one too, one that her mother would shame her for a fortnight over. She turned about and starting running back to the others.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Despite hearing the others fight she kept Her legs pumping for the exit. The supernatural fear keeping her going.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Chellian has no bow.... though if she ever finds her courage she isnt above iprovised weapon stabbing a ghost with arrows if need be.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

On my initiative

With a shriek of terror Chellian spun on her boot heels and ran for all she was worth away from the spirit.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Not really noting Rahela's hesitance the tall Ulfen maiden enters the infirimiary with curious caution. The building was trying to kill them after all.

"Wonder if there is anything still of use in here."

She began looking for a place where supplies might be stored and heading torwards it.

perception: 1d20 + 6 ⇒ (7) + 6 = 13


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"Why cant it bee more skeletons or the like... this place is too creepy."

She mostly whined to herself. She stayed close to the front, glaive-guisarme ready in one hand.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Good enough for me.

She thanked Malakos for mending her clothing and cleaning it, the removal of the smoke smell doing wonders. She was just glad they managed to get everyone out and keep them from getting hurt. She didnt really want anything to do with that creepy old prison, but if terrible things were goign to keep spilling out into the town... well she guessed they had to do something.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She stumbled out coughing pratically tripping over her own two feet. She felt so tired, flapping that tapestry about trying to put the flames out mixed with the adrinilin had been almost too much. Her skin felt warm too, no doubt she would have a few painful spots in the morning. Dully she heard Sisu and Malakos talking about the going ons with the town and why she agreed thinking about the prison still gave her the creeps.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She moved to join the others, tapestry at the ready to snuff out any flames that got close.

"I dont think we can save it!"

She hollared hoarsely.


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

Well then she would have fought the one on the left that she was beside before pulling back and to the left to get a clearer shot to the door :)


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

She yelped as the fire spread quicker than she had anticipated. Thankfully Rahela's burst of positive energy made the scalding pain from the heat fade away. She furious beat at the fires in front of her with her borrowed tapestry.

cmb: 1d20 + 6 ⇒ (11) + 6 = 17

"Try to keep the door clear. We may be losing the building!"

She called out moving torwards the middle of the room a bit to move forward to fight the fires at the exit if no one else was going to.

Beating at the fire to the bottom right, and perhaps the one on its right unless you can only fight one square at a time then moving away from the walls and the fire


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

The tall maiden hurried to the next blaze

Double moving is we can only move half speed to the next firespot


Female Human Ranger 2 Barb 1 | HP: 24/30 | AC: 16 T:12 FF:14| CMD:18 | F:+7 R:+4 W:+1 | Init:+2 | Perc:+7 | Speed: 40' |

"What in the light!"

AoO: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d10 + 6 ⇒ (10) + 6 = 16

She cried out startled by the flaming skull. When it became apparent it was going after her, She gripped her glaive and tried to time a vicious slash to knock it flying away.

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