Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I... Charly starts to say, but clams up. She doesn't think they can win against someone that's been as well funded as these people seem to have been, at least not without finding a way to cut them off or match their equipment. "Wh-what about that thing Lloyd said he found?"
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Fixing Lapeidra's Panther:
Tech/Engineering(Battlemech) 1st Armor Stress: 4d3 - 8 + 4 ⇒ (1, 2, 2, 1) - 8 + 4 = 2 60 Minutes Tech/Engineering(Battlemech) 2nd Armor Stress: 4d3 - 8 + 4 ⇒ (1, 1, 1, 3) - 8 + 4 = 2 60 Minutes Tech/Engineering(Battlemech) 3rd Armor Stress: 4d3 - 8 + 4 ⇒ (1, 1, 1, 1) - 8 + 4 = 0 60 Minutes Tech/Engineering(Battlemech) 4th Armor Stress: 4d3 - 8 + 4 ⇒ (3, 3, 3, 1) - 8 + 4 = 6 15 Minutes Tech/Engineering(Battlemech) 5th Armor Stress: 4d3 - 8 + 4 ⇒ (3, 1, 3, 2) - 8 + 4 = 5 15 Minutes Tech/Engineering(Battlemech) 6th Armor Stress: 4d3 - 8 + 4 ⇒ (3, 1, 2, 2) - 8 + 4 = 4 30 Minutes Still shaken by what she witnessed, it takes Charly a while to get up to speed, and by the end of fixing the last armor panel, four hours later, she's feeling exhausted from the exertion and the heat.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
How many rolls do I need to make for the armor repairs? I know Jack did I bit, but I don't know how much we're still down.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
After the actuator is replaced and the missile racks reloaded on her Wasp, she starts helping Jack, following his orders on what to fix and prioritize first. I think that just adds a +1 to all of Jack's rolls, right?
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Well, we are mercs, just ones that hate pirates and bandits. :P Charly's more soft-hearted, but she falls pretty much along the same lines at Lapeidra. They're mercs with a hatred of pirates. She's also the least battle-hardened of the troop. Lloyd probably has more combat hours than she has.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I rolled to fix the actuator on Charly's Wasp, but no word on what that result is. GM, do you just want us to make a bunch of rolls for repairs or do you want to try doing this as one roll to see how long it takes us? Oh, and from the sounds of it, Ben's old enough to be Charly's dad. Don't think there's any chance of romance there.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Apologies. I've been a combo of busy and tired. Spoilered to try and help keep things from getting too confusing. Meeting Ben: DM - Tareth wrote: "Are you okay?" One of the rescued civilians approaches Charly as she sits there shuddering in the hallway. The muffled sounds of duct tape being unrolled and rustle plastic or tarps comes from behind the accordion door of the small supply closet. Partnered with muttered curses and a few grunts of exertion the man gives the door a quick glance, but Charly's obvious agitation captures most of his attention. Charly looks up as the man asks if she's okay. She nods, though it's not very convincing. DM - Tareth wrote: "You...you're one of the mech pilots aren't you?" He asks the curled up Capellan. At her nod he holds out his hand for her to take. "I just want to thank you for what you and your friends did for us. Why I thought we were all goners for sure. Either doomed to drown in that blasted mine or to a life of misery in the slave markets." She takes the offered hand and stands up. She nods again and almost says that he should be thanking Lloyd since he was the one that did a lot of the work to actually get them out. Then she gets a good look at him. DM - Tareth wrote: He's of average height and a bit on the thin side. What is does have is all muscle. A mop of dark hair, still damp from the rain, a shower, or possibly both. Green eyes peer at the upset mechwarrior with genuine concern as he helps her to her feet. He wearing one of the spare set of standard issue coveralls stored in the ships lockers. The Last of Nine patch standing out against the cobalt blue fabric. He looks like Dad did, she thinks, the memory bringing tears to her eyes, though she manages to keep her composure enough to not cry. She wipes her eyes and tries to say something, but embarrassment piled on top of everything else makes it impossible to get anything out. She nods again and turns to start for the bay where her mech is. DM - Tareth wrote:
"Ch-charly," she says quietly after a moment. She turns to Ben and blushes as she realizes how ridiculous she must sound. "Most everyone calls me Charly," she explains. "I managed to bust up an actuator during that whole kerfluffle, and well, We got hammered while dishing it out. If you want to help, Jack and I can use the extra hands." She looks away, feeling very self conscious about this whole interaction, but still, it was nice to have something relatively normal happening. "Anyway, It's nice meeting you Ben. And, thank you. For asking if I was okay."
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
After witnessing the brutality of Diego and Lapeidra's fight, it wasn't hard for the older woman to convince her to go somewhere else. Shaken to her core, she heads to the one place she's always been able to find comfort, a machine shop. Tech(Battlemech) Trying to repair her Wasp: 4d3 - 8 + 4 ⇒ (2, 1, 2, 2) - 8 + 4 = 3
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Shauna is the Locust pilot that Gunny has a crush on. She ran to get her kids as soon as Diego gave up. I'm still around, by the way. I just didn't think I needed to be describing Charly cowering in a corner while this gets resolved.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Yep, that's right. And Charly's Wasp is actually the least damaged of everything we have. Just a repair to the actuator should see it right.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Sorry for the radio silence. Been busy and struggling with how to handle this scene. I think Markus just saved Charly's bacon, though.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Charly looks on, horrified and stunned. She slides down the wall of the passage way opposite of the door and covers her mouth with her hands to keep from screaming.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
That is a fair question. I would hope running away to the nearest big burly guy with gun or wrench would be obvious, but this is Charly we're talking about.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Jack:
After a moment, Charly blinks and the hatred fades into a bleak sadness. "I'm sorry," she says again before standing and making her way to the door. She pauses as it opens. "Thank you for the drink," she says before walking out.
Okay, so I figured I'd leave this up to the dice. [-] -4 to -3: Charly doesn't find Lapeidra. [-] -2 to 2: Charly finds Lapeidra, but is unarmed. [-] 3 to 4: Charly finds Lapeidra and has her tool kit. FATE: 4d3 - 8 ⇒ (3, 1, 3, 3) - 8 = 2 Charly is looking for Lapeidra when she hears the woman crying out in pain. Without thinking, she rushes to the compartment she heard the cry coming from, driven by instincts born from a lifetime from living on a space station. "Lapeidra! Are you... oh... no."Charly's voice trails off as she sees Diego standing, bloodied but still very much a threat, and Lapeidra breathing hard and looking ragged herself. Help! Go get help, her brain screams as she stands frozen and breathing more and more rapidly as fear paralyzes her. MOVE! Something snaps in the young woman and she turns to run, almost tripping over her feet. Her mouth opens wide to call out for help. Plan is to run and scream for help.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Jack Elroy Powers wrote:
Glad to hear from ya, though. :) Hope things calm down soon. I know being that busy can't be fun.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Yeah I did notice that. He was in another game that I'm in that Tareth runs. He hadn't come back to that one, unfortunately. We could have used his paladin. :) Mainly, I hope he's okay. Hate to see him drop off the boards again.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I was actually toying with the idea of quietly offing him in flight, but other things have kinda occupied my attention. By the way, as anyone seen Jack's player? I was waiting on his reply to post again.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Just a heads up, no post from me tonight. I've got a family thing this evening and I need to be up early for a work trip. Might be Saturday before I can get a post up. Bot me if needed
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Jack: FATE: 4d3 - 8 ⇒ (1, 1, 2, 3) - 8 = -1 Charly looks into the booze and takes a cautious sip followed by a longer pull. "Doesn't change that I'm an idiot," she says, then drains her glass and pours herself another. "Just a stupid girl that got spat out by a Capellan assembly line." Half the glass' contents disappear as she takes another long pull of the booze. Her cheeks turn pink as the alcohol starts to work through her system and cold, bitter hatred burns in her eyes.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Ah, got ya. And the soy-booze reminds me of a comic idea a friend of mine in highschool had. To the tune of Spiderman
I've had schnapps before. It was pretty good. I think we're about to see Charly get drunk, though.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Oh! Options! Hmm, what to do what to do. We could get paid more elsewhere, but we know there's a Marauder here on the planet.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Jack: Just asking, but what kind of booze is Chernobyl Cherry? Reaction's going to be different depending on what exactly it is. Charly takes in a deep breath and lets it out slowly, trying to steady her nerves. She picks up the glass with both hands, but it's clear she's still wound tight. "I-I was mad, and I thought I could have done better and then I just made things worse and then I almost gotmyselfkilledandthenIthoughtwewereallgonnadieandIgotsoscaredthatI--" She clams up and groans as she remembers what during the fight with the heavier lance. She slumps in the chair and squirms a bit as she looks at her knees. "Lapeidra. I gotta apologize to Lapeidra, too!"
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Jack: Charly looks nervously from Jack to the passage a few times before following him in. She sits down, spine ramrod straight, looking for all the world like a Capellan schoolgirl in a tech's coveralls sitting before the headmaster. She doesn't touch her drink for several long moments. The silence stretches out too long before she finally blurts something out. "I'msorry," she says, someone managing to not tie her tongue in a knot. She shakes her head and tries again. "I'm-- sorry. I said some things at the start of the fight, and I'm... I'm just a stupid idiot that shouldn't have been in the cockpit in the first place."
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I don't think it's going to matter much what order these happening, so...
Jack:
Whenever you find your way to your rack, you also find Charly pacing back and forth in front of the door muttering to herself. Lapeidra: Whenever you get done talking to Diego and make your way back to your room, you see Charly pacing back and forth in front of the door.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Tech (Create an advantage): 4d3 - 8 + 4 ⇒ (2, 1, 1, 3) - 8 + 4 = 3 Seeing that Jack is busy with the cargo, Charly mulls things over for a moment before grabbing her tools and heading up to the engine bays. They couldn't be that different from jumpjets, right? Trying create the advantage "Up to 11!" for the engines on the Last of Nine
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
First, we have to load up the Last of Nine (I love that name, by the way) and get the heck off planet. Now, the big question is how do we keep someone from offing Diego?
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
Mech Tech roll to figure out how to stack the mechs in there pronto? [Insert WH40K meme of how ten marines fit in a Landraider because I can't find it.]
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I'll try to have that change I asked about done this weekend. (Changing her trouble to "Doesn't Handle Failure Well") Probably going to be lots of chances to invoke that one. :P
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
I think the two Commandos were the scouts for the lance we just fought. The dropship is going to be literally on top of Gunny's Commando. I commend your enthusiasm, Jack, but I think we'd be better off just taking what we can get, unless the GM is cool with us nabbing the Blackjack instead of the Jenner since we got a +9 on the overcome and that would be less than 112.5 tons. So yeah, my vote's grab what we can and run. We get the Thunderbolt either way, and this way we don't risk extra complications.
Female Tech turned Mechwarrior Physical Stress: 2/2, Mental Stress: 3/3 | Consequences: | FATE Points: 3 || WSP-1A "Wasp" | Heat Stress: 4/4 | Armor: 2/2, IS: 10/10 | SRM 2: 50/50 |
"Lapeidra," Charly's voice comes quietly over the private circuit between their mechs. "I don't think we can win this one."
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