Jask Derindi

Cassimon Dohl's page

145 posts. Organized Play character for Escharid Blackrose.


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Envoy's Alliance

Looking for some PFS missions to join

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Craft, Dolls: 1d20 + 4 ⇒ (14) + 4 = 18

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I have yet so much to learn to be a valuable member of the Pathfinders. It was an honor to fight by your side, and I can only hope to improve my skills to help you better. May Sheylin bring joy, beauty and happiness to your lives

Thank you for the opportunity to play!

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

GLIMPSE OF REDEMPTION [reaction]
CHAMPION-Trigger An enemy damages your ally, and
both are within 15 feet of you. Your foe hesitates under the weight of sin as visions of redemption play in their mind’s eye. The foe must choose one of the following options:
• The ally is unharmed by the triggering damage.
• The ally gains resistance to all damage against the triggering damage equal to 2 + your level.
After the damaging effect is applied, the enemy becomes enfeebled 2 until the end of its next turn.
so it's either no damage at all, or partial resistance to damage+Enfeebled 2, foe's choice (and not the Champion, unfortunatly)

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Can I use "Glimpse of Redemption" reaction too on the hag's attack on Khaul? ("Ally unharmed" option) from Redeemer Champion?

I can take it, even if I'm not able to dish it

Fort save: 1d20 + 7 ⇒ (2) + 7 = 9

Hero point re roll Fort save: 1d20 + 7 ⇒ (6) + 7 = 13

attack, Potency: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
dmg, Potency: 1d8 + 1 + 1d6 ⇒ (7) + 1 + (3) = 11

attack, Potency: 1d20 + 5 + 1 - 5 ⇒ (14) + 5 + 1 - 5 = 15
dmg, Forceful, Potency: 1d8 + 1 + 1d6 + 1 ⇒ (4) + 1 + (3) + 1 = 9

attack, Potency: 1d20 + 5 + 1 - 10 ⇒ (15) + 5 + 1 - 10 = 11
dmg, Potency: 1d8 + 1 + 1d6 + 2 ⇒ (6) + 1 + (6) + 2 = 15

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Stride, attack , attack. Uses his Potency cristal

attack, Potency: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
dmg, Potency: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (1) = 5

attack, potency: 1d20 + 5 - 5 + 1 ⇒ (15) + 5 - 5 + 1 = 16
dmg; forceful, Potency: 1d8 + 2 + 1 + 1d8 ⇒ (6) + 2 + 1 + (4) = 13

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Attack on Red: 1d20 + 5 ⇒ (1) + 5 = 6
dmg: 1d8 + 2 ⇒ (1) + 2 = 3

2d Attack on Red: 1d20 + 5 - 5 ⇒ (10) + 5 - 5 = 10
Dmg, Forceful: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Again, Cassimon moves, attacks, and misses...

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Stride, Attack Attack

The young Shelynite gets closer, and tries to slash at the summoned creatures. But it seems he can't land a hit

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d8 + 2 ⇒ (1) + 2 = 3

Attack: 1d20 + 5 - 5 ⇒ (1) + 5 - 5 = 1
dmg, Forceful: 1d8 + 2 ⇒ (7) + 2 = 9

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon waits a little, his glaive ready to strike, until the spellcasters have unleashed their power

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Area A3b if possible, if not A3a

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon nods and searches the place, hoping to find something beautiful in theses dark moments

Perception: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Realising his mistake, as he can't do a thing to kill the rats, Cassimon tries to retreat, hoping his more experienced partners will be able to find a way to deal with the mass of rodents

Move toward the stairs

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon gets a little closer to the swarm of rats, and uses a prayer to Sheylin, trying to get most of the rats in the arc of art 5 feet burst

Splash of art: 1d4 ⇒ 4 Will save or Sluggish for 1 round (2 on a Critical failure)

You're quite a bunch of disgusting rodents, but I hope that will brighten your day!

Then he strikes in the mass of rats with his glaive, hoping to kill a few

attack: 1d20 + 5 ⇒ (2) + 5 = 7
dmg: 1d8 + 2 ⇒ (7) + 2 = 9

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Craft doll: 1d20 + 4 ⇒ (20) + 4 = 24 Wow. I didn't expect that.

Feeling at first he Has no way to influence the hag, Cassimon stays alert, readying his glaive if things turn naughty. He turns his eyes toward the roof, muttering a prayer to his goddess under his breath

Sheylin, by all that is beautiful, fill me with your inspiration...

His eyes finds a small but exquisite doll, and he snatches it from the shelf, switching it for a more precious and magical babble

And that's how began the legend of Anabelle, or Chucky maybe..

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Religion: 1d20 + 5 ⇒ (11) + 5 = 16

Cassimon looks for holy texts, prayers and religious paraphernalia

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Religion: 1d20 + 5 ⇒ (7) + 5 = 12

Cassimon looks out for any item of religious importance in the pile of treasure

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon moves into the room, and tries to help Elondel fighting the foe, using his glaive

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 1d8 + 2 ⇒ (3) + 2 = 5

Attack: 1d20 + 5 - 5 ⇒ (5) + 5 - 5 = 5
Dmg, Forceful: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

but his strikes aren't precise enough, by a long shot

Stride; Attack;Attack

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I have some medical knowledge, I'll check the high shelves from the fifth area. I hope to find out what is dangerous, even poisonous, or not.

Medicine: 1d20 + 5 ⇒ (19) + 5 = 24

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I'm don't have a vast experience in the history of the foes of the society. What can you tell us about the power of that night hag? Or the powers of a night hag generally speaking?

Only Trained in Religion here

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

A young human comes in, his face serene, a warm smile on his lips. He wears a simple hide armor, and holds a glaive, which he puts near the wall.

Greetings to al. My name is Cassimon, Cassimon Dohl, servant of Sheylin. Milady Drainen, it is an honor to meet you.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I haven't

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Done!

Didn't manage to make my token round, sorry

Envoy's Alliance

1) Player name: Lil" Eschie
2) Character name: Cassimon Dohl
3) PFS#-Character#:13884-2001
4) Character Class & Level: Champion 1
5) Faction: Envoy's Alliance
6) Regular or slow speed for chronicle: regular
7) Anything else I should know: still not totally used to Pathfinder 2d edition, this is my first PFS character. Nearly level 2 (1XP short of)

Envoy's Alliance

Phaeton, Cassimon Dohl, my Champion of Sheylin (1 xp short of L2) will be honored to join

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

No problem, Chronicles inclued the gold spent in PFS1, so I asked to be sure.

- 5 GP for swim fins
-1 Sp for Air bladder

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I'm still struggling with PF2 system, much more used to PF OG.

But I enjoyed the game nonetheless, and hope to meet again! Thanks to the GM and players!

Questions about gold: (I gained 14.4 gold)
1/does that include money from day job?
2/do that include the money spent for buying the fins and air bladder ? (I think everyone bought some)

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon finds some time to give a little something to Relia: a small, look alike rag doll. It is quite well done, and detailed Craft Doll 20

I hope this will please you. I made it myself, between two Aspis attacks.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Attack vs Red: 1d20 + 5 ⇒ (16) + 5 = 21
Dmg: 1d8 + 2 ⇒ (7) + 2 = 9

Attack vs Red: 1d20 + 5 - 5 ⇒ (3) + 5 - 5 = 3
Dmg, Forceful: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Attack vs Red: 1d20 + 5 - 10 ⇒ (1) + 5 - 10 = -4
Dmg, Forceful: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Cassimon retaliate, striking wildly at the Aspis agents with his glaive

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon moves to Buggtussle,

I see you are wounded, may I help you with that?

If his fellow Pathfinder accept, the champion of Shelyn puts his hand on the wounds, and a rainbow light pulse, filling the Leshy with life

Lay on Hand Focus spell, +6 HP

Then, he tries to help Relia, using his mundane training and his healer tools to bring her back to health

Medicine: 1d20 + 5 ⇒ (11) + 5 = 16
Healing wounds: 2d8 ⇒ (1, 6) = 7

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Attack on Red, IC: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Dmg, iC: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Fall down and surrender, and I shall be merciful. Stand and defy us, and you will bring doom upon yourselves!

@Gm: Green foe is supposed to be down, but still on the map. If Red is down after my attack, Cassimon will Stride and attack next foe (either Green or Blue, if Green is down

Attack on Red/Green or Blue, IC: 1d20 + 5 + 1 - 5 ⇒ (3) + 5 + 1 - 5 = 4
Dmg, iC, Forceful: 1d8 + 2 + 1 + 1 ⇒ (6) + 2 + 1 + 1 = 10

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

[ooc]Stride and attack U3 twice[ooc]

Attack, IC: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Dmg, IC: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (8) + 5 + 1 - 5 = 9
Dmg, IC, Forceful: 1d8 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9

Cassimon rushes to the attack and slashes the first Aspis agent with his glaive

Thanks you for the help, Ovidivo, much appreciated!Teamwork is essential!

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Stride (Difficult terrain) and attack with Reach weapon

Attack, IC: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Dmg, Ic: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (15) + 5 + 1 - 5 = 16
Dmg, IC, Forceful: 1d8 + 2 + 1 + 1 ⇒ (6) + 2 + 1 + 1 = 10

Cassimon rushes to the help of the endangered damsell, and slashes mightily at the evil dwarf

None shall pass.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I agree, BuggTussle. I don't know who, or what.

Cassimon looks at the statue nervously Seek, and uses his glaive carefully to prode the pits of bones Seek

If anything attacks and is in range, the champion of Shelyn will unleashes a Splash of art to hinder the nearest foe

If the foe is already in melee, Cassimon will use his glaive instead

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Dmg: 1d8 + 2 ⇒ (7) + 2 = 9

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Religion: 1d20 + 5 ⇒ (15) + 5 = 20

This is indeed the symbol of Droskar, the divinity of toil, among dwarves. Not a very kind or forgiving master.

Athletics: 1d20 + 5 ⇒ (17) + 5 = 22

Cassimon tries to prevent the pillar to harm anyone-including himself, if possible.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

At least we can breathe freely now. And those fins, while helpful under the waves, would be quite an hindrance in our exploration of the temple. By the way, thank you for healing me, Banterknell, I appreciate.

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Fort save: 1d20 + 7 ⇒ (20) + 7 = 27

Cassimon' sturdy body withstand the poison, and he tries to pierces the shell of the creature grabbing him

Attack, IC: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Dmg, IC, feeble: 1d8 + 2 + 1 - 1 ⇒ (5) + 2 + 1 - 1 = 7

Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (7) + 5 + 1 - 5 = 8
Dmg, IC? forceful: 1d8 + 2 + 1 + 1 - 1 ⇒ (7) + 2 + 1 + 1 - 1 = 10

Attack, IC: 1d20 + 5 + 1 - 10 ⇒ (5) + 5 + 1 - 10 = 1
Dmg, IC, forceful: 1d8 + 2 + 1 + 2 - 1 ⇒ (6) + 2 + 1 + 2 - 1 = 10

only the first attack might hit, but at least the champion has done some damage

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Fortitude vs poison: 1d20 + 7 ⇒ (2) + 7 = 9

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Dmg: 1d8 + 2 ⇒ (4) + 2 = 6

Attack: 1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
Dmg, Forceful: 1d8 + 2 ⇒ (3) + 2 = 5

Third action: if I must use an action to swim, I'll swim. If not, third attack

Attack: 1d20 + 5 - 10 ⇒ (8) + 5 - 10 = 3
Dmg, Forceful: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8
or
Athletics, Swim: 1d20 + 5 ⇒ (12) + 5 = 17

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Buying swim fins and air bladder too

Swim, Athletics, trained: 1d20 + 5 ⇒ (4) + 5 = 9

Being underwater isn't easy, and being eaten by underwater creatures isn't pleasant.

Cassimon rises his glaive, and strikes before the beasts come too close Reach weapon

Glaive, Underwater: 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
dmg: 1d8 + 2 ⇒ (4) + 2 = 6

Glaive, Underwater: 1d20 + 5 - 2 - 5 ⇒ (13) + 5 - 2 - 5 = 11
dmg, Forceful: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Get your daggers down now.

Cassimon moves swiftly, and uses his lenghty weapon to his advantage

Attacks on Yellow with Reach, stride/attack/Attack2

Attack, IC: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
dmg, IC: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Attack, IC: 1d20 + 5 - 5 + 1 ⇒ (14) + 5 - 5 + 1 = 15
dmg, IC, Forceful: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon uses his glaive on the nearest Red skeleton, even if its fleshless body can't be cut by the long weapon

Begone, foul abomination! You bring neither beauty nor joy in this world.

Attack, IC: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg, IC: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Attack, IC: 1d20 + 5 - 5 ⇒ (2) + 5 - 5 = 2
Dmg, IC, Forceful: 1d8 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5

Attack, IC: 1d20 + 5 - 10 ⇒ (17) + 5 - 10 = 12
Dmg, IC, Forceful: 1d8 + 2 + 1 + 2 ⇒ (1) + 2 + 1 + 2 = 6

Not sure if I read "forceful" weapon trait for my Glaive correctly: "This weapon becomes more dangerous as you build momentum. When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice,
and each subsequent attack gains a circumstance bonus to damage equal to double the number of weapon damage dice". So +1 dmg on the second attack, +2 on third (and subsequent) attacks, right? Now if only I could hit a foe..^^

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Anyone knows anything about carpentry?

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

This sound wise. We'll have enough troubles underwater

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Attack on Red: 1d20 + 5 ⇒ (7) + 5 = 12
Dmg: 1d8 + 2 ⇒ (8) + 2 = 10

Attack on Red: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
Dmg: 1d8 + 2 ⇒ (6) + 2 = 8

Attack on Red: 1d20 + 5 - 10 ⇒ (20) + 5 - 10 = 15
Dmg: 1d8 + 2 ⇒ (7) + 2 = 9
Deadly: 1d8 ⇒ 3

Cassimon tries to bring down the closest foe, using his glaive in quick strikes

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Cassimon readies his glaive, waiting for the mass of projectiles ends to strike.. and to see if these have any effect at all

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Religion, Trained: 1d20 + 5 ⇒ (6) + 5 = 11

GM:
Religion, Trained: 1d20 + 5 ⇒ (4) + 5 = 9

Maybe we could sprinkle some holy water on the stone faces to make them "weep"?

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Craft DC15: 1d20 + 4 ⇒ (5) + 4 = 9

Religion, Trained, DC 10: 1d20 + 5 ⇒ (13) + 5 = 18

Religion, Trained, DC 17: 1d20 + 5 ⇒ (16) + 5 = 21

It seems to be a sacred place linked to Torag, the major god of dwarves. All I know is that the cutting of the beard is a traditionnal ritual of mourning among that race, a ritual called "Thudran".

Religion, Trained, on the door: 1d20 + 5 ⇒ (8) + 5 = 13

Cassimon has unfortunatly no clue about how to open the door.

Maybe a prayer to Torag, in the dwarfen tongue, would work, but I don't speak that langage..

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

What do you think? Maybe we try the labyrinth first, the unexplored passage right after, and keep the submerged halls for the last? I honestl don't know how we will manage that one, I'm more likely to drown than to swim, and I can't hold my breath for hours..

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

Sorry for the misread: My Diplomacy bonus is +6, I hadn't to roll

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I played none of these adventures. Sorry for the lateness, busy week end

I'm Cassimon indeed. Is it always so busy here? The place looks quite crowded

Diplomacy: 1d20 + 6 ⇒ (14) + 6 = 20

The champion will look for a potency crystal, having heard of their usefulness

Envoy's Alliance

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7

I can switch tables if needed, GM.

A small question for more experienced players: I have 22 GP, what kind of useful equipment can I buy? I do have a minor healing potion already

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