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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() I have yet so much to learn to be a valuable member of the Pathfinders. It was an honor to fight by your side, and I can only hope to improve my skills to help you better. May Sheylin bring joy, beauty and happiness to your lives Thank you for the opportunity to play! ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() GLIMPSE OF REDEMPTION [reaction]
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Can I use "Glimpse of Redemption" reaction too on the hag's attack on Khaul? ("Ally unharmed" option) from Redeemer Champion? I can take it, even if I'm not able to dish it Fort save: 1d20 + 7 ⇒ (2) + 7 = 9 Hero point re roll Fort save: 1d20 + 7 ⇒ (6) + 7 = 13 attack, Potency: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
attack, Potency: 1d20 + 5 + 1 - 5 ⇒ (14) + 5 + 1 - 5 = 15
attack, Potency: 1d20 + 5 + 1 - 10 ⇒ (15) + 5 + 1 - 10 = 11
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Stride, attack , attack. Uses his Potency cristal attack, Potency: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
attack, potency: 1d20 + 5 - 5 + 1 ⇒ (15) + 5 - 5 + 1 = 16
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Stride, Attack Attack The young Shelynite gets closer, and tries to slash at the summoned creatures. But it seems he can't land a hit Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 5 - 5 ⇒ (1) + 5 - 5 = 1
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Cassimon gets a little closer to the swarm of rats, and uses a prayer to Sheylin, trying to get most of the rats in the arc of art 5 feet burst Splash of art: 1d4 ⇒ 4 Will save or Sluggish for 1 round (2 on a Critical failure) You're quite a bunch of disgusting rodents, but I hope that will brighten your day! Then he strikes in the mass of rats with his glaive, hoping to kill a few attack: 1d20 + 5 ⇒ (2) + 5 = 7
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Craft doll: 1d20 + 4 ⇒ (20) + 4 = 24 Wow. I didn't expect that. Feeling at first he Has no way to influence the hag, Cassimon stays alert, readying his glaive if things turn naughty. He turns his eyes toward the roof, muttering a prayer to his goddess under his breath Sheylin, by all that is beautiful, fill me with your inspiration... His eyes finds a small but exquisite doll, and he snatches it from the shelf, switching it for a more precious and magical babble And that's how began the legend of Anabelle, or Chucky maybe.. ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Cassimon moves into the room, and tries to help Elondel fighting the foe, using his glaive Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Attack: 1d20 + 5 - 5 ⇒ (5) + 5 - 5 = 5
but his strikes aren't precise enough, by a long shot Stride; Attack;Attack ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() A young human comes in, his face serene, a warm smile on his lips. He wears a simple hide armor, and holds a glaive, which he puts near the wall. Greetings to al. My name is Cassimon, Cassimon Dohl, servant of Sheylin. Milady Drainen, it is an honor to meet you. ![]()
![]() 1) Player name: Lil" Eschie
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() I'm still struggling with PF2 system, much more used to PF OG. But I enjoyed the game nonetheless, and hope to meet again! Thanks to the GM and players! Questions about gold: (I gained 14.4 gold)
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Attack vs Red: 1d20 + 5 ⇒ (16) + 5 = 21
Attack vs Red: 1d20 + 5 - 5 ⇒ (3) + 5 - 5 = 3
Attack vs Red: 1d20 + 5 - 10 ⇒ (1) + 5 - 10 = -4
Cassimon retaliate, striking wildly at the Aspis agents with his glaive ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Cassimon moves to Buggtussle, I see you are wounded, may I help you with that? If his fellow Pathfinder accept, the champion of Shelyn puts his hand on the wounds, and a rainbow light pulse, filling the Leshy with life Lay on Hand Focus spell, +6 HP Then, he tries to help Relia, using his mundane training and his healer tools to bring her back to health Medicine: 1d20 + 5 ⇒ (11) + 5 = 16
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Attack on Red, IC: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Fall down and surrender, and I shall be merciful. Stand and defy us, and you will bring doom upon yourselves! @Gm: Green foe is supposed to be down, but still on the map. If Red is down after my attack, Cassimon will Stride and attack next foe (either Green or Blue, if Green is down Attack on Red/Green or Blue, IC: 1d20 + 5 + 1 - 5 ⇒ (3) + 5 + 1 - 5 = 4
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() [ooc]Stride and attack U3 twice[ooc] Attack, IC: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (8) + 5 + 1 - 5 = 9
Cassimon rushes to the attack and slashes the first Aspis agent with his glaive Thanks you for the help, Ovidivo, much appreciated!Teamwork is essential! ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Stride (Difficult terrain) and attack with Reach weapon Attack, IC: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (15) + 5 + 1 - 5 = 16
Cassimon rushes to the help of the endangered damsell, and slashes mightily at the evil dwarf None shall pass. ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() I agree, BuggTussle. I don't know who, or what. Cassimon looks at the statue nervously Seek, and uses his glaive carefully to prode the pits of bones Seek If anything attacks and is in range, the champion of Shelyn will unleashes a Splash of art to hinder the nearest foe If the foe is already in melee, Cassimon will use his glaive instead Attack: 1d20 + 5 ⇒ (16) + 5 = 21
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Religion: 1d20 + 5 ⇒ (15) + 5 = 20 This is indeed the symbol of Droskar, the divinity of toil, among dwarves. Not a very kind or forgiving master. Athletics: 1d20 + 5 ⇒ (17) + 5 = 22 Cassimon tries to prevent the pillar to harm anyone-including himself, if possible. ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Fort save: 1d20 + 7 ⇒ (20) + 7 = 27 Cassimon' sturdy body withstand the poison, and he tries to pierces the shell of the creature grabbing him Attack, IC: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Attack, IC: 1d20 + 5 + 1 - 5 ⇒ (7) + 5 + 1 - 5 = 8
Attack, IC: 1d20 + 5 + 1 - 10 ⇒ (5) + 5 + 1 - 10 = 1
only the first attack might hit, but at least the champion has done some damage ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Fortitude vs poison: 1d20 + 7 ⇒ (2) + 7 = 9 Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Attack: 1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
Third action: if I must use an action to swim, I'll swim. If not, third attack Attack: 1d20 + 5 - 10 ⇒ (8) + 5 - 10 = 3
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Buying swim fins and air bladder too Swim, Athletics, trained: 1d20 + 5 ⇒ (4) + 5 = 9 Being underwater isn't easy, and being eaten by underwater creatures isn't pleasant. Cassimon rises his glaive, and strikes before the beasts come too close Reach weapon Glaive, Underwater: 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
Glaive, Underwater: 1d20 + 5 - 2 - 5 ⇒ (13) + 5 - 2 - 5 = 11
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Get your daggers down now. Cassimon moves swiftly, and uses his lenghty weapon to his advantage Attacks on Yellow with Reach, stride/attack/Attack2 Attack, IC: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Attack, IC: 1d20 + 5 - 5 + 1 ⇒ (14) + 5 - 5 + 1 = 15
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Cassimon uses his glaive on the nearest Red skeleton, even if its fleshless body can't be cut by the long weapon Begone, foul abomination! You bring neither beauty nor joy in this world. Attack, IC: 1d20 + 5 ⇒ (13) + 5 = 18
Attack, IC: 1d20 + 5 - 5 ⇒ (2) + 5 - 5 = 2
Attack, IC: 1d20 + 5 - 10 ⇒ (17) + 5 - 10 = 12
Not sure if I read "forceful" weapon trait for my Glaive correctly: "This weapon becomes more dangerous as you build momentum. When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice,
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male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Attack on Red: 1d20 + 5 ⇒ (7) + 5 = 12
Attack on Red: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
Attack on Red: 1d20 + 5 - 10 ⇒ (20) + 5 - 10 = 15
Cassimon tries to bring down the closest foe, using his glaive in quick strikes ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() Craft DC15: 1d20 + 4 ⇒ (5) + 4 = 9 Religion, Trained, DC 10: 1d20 + 5 ⇒ (13) + 5 = 18 Religion, Trained, DC 17: 1d20 + 5 ⇒ (16) + 5 = 21 It seems to be a sacred place linked to Torag, the major god of dwarves. All I know is that the cutting of the beard is a traditionnal ritual of mourning among that race, a ritual called "Thudran". Religion, Trained, on the door: 1d20 + 5 ⇒ (8) + 5 = 13 Cassimon has unfortunatly no clue about how to open the door. Maybe a prayer to Torag, in the dwarfen tongue, would work, but I don't speak that langage.. ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() What do you think? Maybe we try the labyrinth first, the unexplored passage right after, and keep the submerged halls for the last? I honestl don't know how we will manage that one, I'm more likely to drown than to swim, and I can't hold my breath for hours.. ![]()
male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7
![]() I played none of these adventures. Sorry for the lateness, busy week end I'm Cassimon indeed. Is it always so busy here? The place looks quite crowded Diplomacy: 1d20 + 6 ⇒ (14) + 6 = 20 The champion will look for a potency crystal, having heard of their usefulness
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