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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() This is beginning to hurt we need to scare these off or kill them soon! Butharn attacks green again, hoping to have less apes swinging at him, however given how badly hurt he is, he goes on the defensive. AC24 now waraxe, attack defensively, flank: 1d20 + 7 - 4 + 2 ⇒ (6) + 7 - 4 + 2 = 11 missing again due to his cautiousness. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn swings at the pesky green apeman. waraxe: 1d20 + 7 ⇒ (4) + 7 = 11 and then hunkers down for the next flurry of attacks. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn moves up to bolster the defense of the wagon and swings at Green. Form a line don't let them get past us!
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn will take this time to try and see if any of the Aspis have survived the attack. If so he keeps a wary eye on them. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Thank you Ost! Ah Ginny lass, ya shoulda let me handle this one. You took care of the big guy, that is enough. waraxe: 1d20 + 7 ⇒ (9) + 7 = 16
Can someone get Ginny up? You are welcome to use my wand if you need to. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Glad I decided on Axe and Board for this run...seemed prudent given the make up of the party Butharn tries to finish off his foe. waraxe: 1d20 + 7 ⇒ (19) + 7 = 26
Assuming that that drops the enemy he moves over the downed body to help Ost and Gir. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn steps to his right and takes a swing at the Red Ape. waraxe: 1d20 + 7 ⇒ (17) + 7 = 24 a palpable blow
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn under a hail of assorted camp debris, raises his shield and advances forward to swing at Black. waraxe: 1d20 + 7 ⇒ (6) + 7 = 13 not terribly well again...
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Seeing as how the Ape is not coming to him, he goes to it. And introduces himself. waraxe: 1d20 + 7 ⇒ (4) + 7 = 11 Not terribly successfully though. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn moves up and holds his axe ready to swipe at the first Ape that gets near him. I think somehow Ginny just activated the defences! Let her lie there! But keep the apes off of her. Readied action:
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Could we put Ali on Auto Pilot? It seems we spend an inordinate amount of our time waiting for his posts. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn will take a look at the Runes on the sides of the cube, and see if they match Runes else where in the complex. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn heads back towards the entrance of the area and yells out to the woman showing us around. Hey out there! We've cleared the area and this looks like something a digger should see! ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Girzog, step back after your attack unless you want to have all of the fun for yourself! Butharn will ready a Shield Bash for the next skeleton to enter his range unless they are all dead. shield bash: 1d20 + 6 ⇒ (12) + 6 = 18
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn softly curses the Halfling for taking his spot and moves to next to Girzog instead. Provoking from Green if it is still up and still has an AoO. If Green is still standing he swings at him, otherwise at Blue with a minus 4 to the below roll due to the hard corner. waraxe: 1d20 + 7 ⇒ (8) + 7 = 15
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() As the party moves forward Butharn stays at the rear so he can see the entrance to the complex. location updated ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn stays in the rear of the group keeping an eye on the door behind them in case something goes south in the encampment. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Some questions for you my good woman: One. Have you been able to get inside the doors yet?
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() How many Aspis are left? They may still outnumber us. And remember what their idea of Mercy was in Bloodcove. Unless they have something of value to offer for their miserable lives let them get ripped apart. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() I see an entrance into the earth ahead of us. Is there excavation happening underground as well as the two surface pits? Have you found anything interesting? ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn will have picked up a bow and arrows and the MW heavy shield if no one else claims them. Dumm, please feel free to use my wand the next time we need to heal the party. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Thank you, that really helped, Ost. Butharn continues his fruitless running around, trying to get between Ginny and the riders. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn gathers himself after the charge and strikes at the downed Pink Archer. waraxe: 1d20 + 7 ⇒ (8) + 7 = 15
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Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn notes that they have ranged weapons and he doesn't anymore and charges the nearest horse archer swinging with gusto. waraxe, charge, power attack: 1d20 + 7 + 2 - 1 ⇒ (1) + 7 + 2 - 1 = 9 But not much accuracy. AC down to 20 because of the charge. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn takes a pot shot at the lead rider of the left hand group. not sure of the minuses for cover so, I'll let you modify my roll. crossbow: 1d20 + 3 ⇒ (8) + 3 = 11 Ah, never mind that wont hit anyways. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn sets himself up with a view of the trail behind them and spends a little time practicing with his confiscated xbow. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() I will be offline from about 3pm PST Saturday for at least 24 hours. Flying to New Zealand, I'll have access down in Kiwi land for a couple of weeks but will most likely not be able to update the online maps. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Just so we can get this out of the way. There is no way we are giving you the key, and the last person we dealt with mercifully killed an innocent child. So I doubt that you will receive any mercy from us after we have beaten you unconscious. Still want the Key? ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn cracks his knuckles and grins, as it looks like someone is going to give him an opportunity to express some of the rage that has been building up in him since Bloodcove. Might I know your name lass, so I can record it in my journal? ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() With a good perception check you can probably hear quiet cursing and promises of retribution from Butharn's barrel I am thinking of naming his eventual bar that when the wagon passes Senzer's shop. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() I'd rather hide than take off my armor. I think it is best that we not have the same number of people visible in our group as the ones they are looking for. ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn grumbles. Sigh, she couldn't just leave well enough alone. Damn that Lura woman. Probably too damn many of the Snakes with her to get our justice too... ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn swings at the Ant in front of him again, with not quite so much abandon this time. waraxe: 1d20 + 5 ⇒ (20) + 5 = 25 wait for it...
damage: 1d10 + 6 ⇒ (10) + 6 = 16 heh, ghetto crit AC back up to 16 since his charge is over ![]()
Male Dwarf fighter 2 | hp 16/22 | AC 22, touch 11, flat-footed 21 | Init +1 | darkvision 60 ft.; Perception +0 | Fort +5, Ref +1, Will +0; +2 vs. poison, spells, spell-like abilities, diseases and curses
![]() Butharn charges into the room with a full head of steam and hacks at the far ant. waraxe, charge, powerattack: 1d20 + 5 + 2 - 1 ⇒ (15) + 5 + 2 - 1 = 21
AC down to 14 due to charge.
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