Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"An' de moral av dis story is 'don't nick other people's things.'" says the dwarf before leaving to pass on some rather incriminating information about Heidmarch and her present location to the local contingent of Hellknights. "What's good for da goose...." Bullwhip laughs. Roll credits!
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Ah yes, the Murder Hobo Society needs new, even more murderous cultist allies to use against their less murderous rivals in the Consortium. Bullwhip thinks. He keeps it to himself though. Best to let all the youngsters keep their innocent dreams... and what ever horrors Red dreams of.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Corenthiir wrote: "Yeah! I'm not leaving here knowing this murderous statue is running loose down here. I sure ain't no holier-than-thou paladin, but, I don't want to feel responsible if that thing managed to get into the city above and end up murdering innocent townsfolk!" "Yer mean like all dem murderous cultists through tha' doorway?" points out the dwarf. DM Carbide wrote: To Bullwhip's point, there is at the moment only one way out of the safe house, and that's the way the party came in. No one has cleared the exit through the not-so-secret door yet. Bullwhip just got here and is assuming the group has been as productive as he has been. ;)
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote: "Bullwhip. They use that machine to torture and sacrifice people. We should take care of it before we leave." "Ah, an' yer don't suppose they cud jist do dat wi' rocks an' knives, do yer? An' 'oy are tree av yer only sorta sittin' on dat wee dag anyhow?" Bullwhip looks around. "An' nigh 'e's gone aff again."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Yer called me back for dis?" The dwarf stomps over for a closer look at the situation and says. "Waaat ye al' waitin' for? Make for de stair! Fly yer fools!" Bullwhip's done.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Bullwhip rounds the corner and slows as he comes into view of the thing. Double move. "Oi canny leave you lot alone for a minute, can Oi?" he says a bit gobsmacked.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: Bullwhip, I assumed that you ran from where you were to the anteroom (since you can move up to 3x your movement in a straight line when running). Then, on this round you'd run straight north. If he could, then absolutely, but by the map, and assuming he had just finished working on the pipes and wasn't using a drain snake with 10-foot reach, it looks like he would have to move northward first to clear the wall from where he was working, and hence not be able to take the full-round action needed to run. Run rule wrote: You can run as a full-round action. If you do, you do not also get a 5-foot step. And as previously mentioned, he would need to be traveling in a straight line. ~GGG, Yes, my alignment is Awful Neutral. Why do you ask?PS Anyhow it serves the party right for wandering off on their own like that. ;) Corenthiir wrote:
*sniff* "Dis best not be sum fiendish mother-in-law trick."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote:
*sigh* Oi take eet back. They're moire like wee, snot-nosed twenty-five-year-olds." complains the dwarf to no-one. "Oi'm comin'!"
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: Everyone can act! Bullwhip, with water splashing onto the floor, you can't hear what's happening with the party yet. Waaat? ;)
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
The Red Reverend wrote: Red is the muscle (ties for best Strength in the party), so either carrying a chest or opening the door. Probably the former, as it seems Bullwhip is still breaking things. **drip... drip... drip... drip....** "Heheheheh."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: So Bullwhip is by the pipe, and his superior engineering knowledge has enabled him to figure out an easy way to sabotage the spigot. **drip... drip... drip... drip... drip... drip... drip... drip....** "This'll drive 'em crazy." says the grinning dwarf, giving the spigot one final adjustment with his waraxe.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Corenthiir wrote:
Sylvester Solstar wrote:
"Ah fer da love av--yer loike a bunch av wee 35-year-olds. Yer tryin' too 'ard! Wash thah off!" He takes his Aspis coin from whomever actually brought it and flicks it over his shoulder. "Sorted. Now about thah plumbin'." knowledge (eng): 1d20 + 6 ⇒ (16) + 6 = 22
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Ah come on! We can take dem!" whispers the dwarf excitedly.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Wait 'ere." As quietly as he can manage Bullwhip tip-toes into the room, sidles up to the wall and takes a peek into the next chamber from cover. ** crunch, crunch, crunch, crunch** dwarven stealth (half speed): 1d20 - 2 ⇒ (12) - 2 = 10 perception: 1d20 + 1 ⇒ (9) + 1 = 10
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Seebonickk Core character wrote: "I was going to look at the water contraption too but it looks like Bullwhip got it!" "Dammit Seeonickk, Oi'm a fighter, not a plumber."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: Bullwhip is close enough to the box to notice that the dolls are decorated with gold paint, and could be worth something. "Waaat!? Oi 'av a wee sister!" protests the dwarf and any curious stares. DM Carbide wrote: After checking the curtain to the north of the gathering space, the dwarf pulls it open to reveal a chamber bare of everything except a stone dais in the center of the room. On the dais is a large stone statue carved with elaborate runes, depicting a creature with a serpent's body, a woman's torso, six wings, and a seven-pointed star in place of a head. The western exit is a set of doors consisting of iron bars an inch in diameter and six inches apart, like those of a cage. "Nigh that's jist kinky."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote: "Don't worry when we get back Bullwhip and Red can take their big weapons and smash open all of the pipes here. That will get the water flowing." Bullwhip laughs expectation. "So what's raun 'er?" says the dwarf pointing northward toward the curtains beyond the mess hall. "A kitchen? An' maybe a brisket?"
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
The Red Reverend wrote:
Bullwhip pulls his magical backscratcher out and hands it to the cleric to reach that one spot he can never get to. backscratcher of clw: 7d8 + 7 ⇒ (7, 8, 1, 5, 4, 3, 2) + 7 = 37
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote:
I don't know. Seebonickk seems like he might be a mean tactical wrestler. I bet you has has a luchador mask that he dons in secret and then reappears as as Tomas the Tiny Tiger™! In his guise as the Tigre Diminuto he pounces upon his prey! Seeing that no one else is taking charge, Bullwhip does so! "Oye! bard-boy! Don't jist stan' dare! It's yer mother-in-law! Do somethin' useful--sin', or dance or play wi' wee puppets or whatever 'tiz yer do! An' you, bow-girl, drop dat stupid steck before sum enterprisin' dwarf sticks it up yer back dur sideways! Make yerself useful an' strin' yer bow! You, ill-favored clergyman! Ah've got a magical 'ealin' backscratcher on me belt. De control phrase is 'a wee lower an' ter de left'. Oi also 'av a poshun dat can cure yer moderately well. Seebonickk, put on yer wee wrastlin' mask, an' prepare ta pounce! You, you dense frog--Oi don't nu. You're a dense frog! I guess whatever yer do don't croak!" DM Carbide wrote: Still smiling, the creature follows the party out of the room. It avoids the obvious killing ground for the moment. Red's scythe takes a small piece out of it nonetheless, while the frog can't get a good bite from around the corner. One chain wraps around the corner and hits the Reverend for 8 HP. Red also notices that his scythe doesn't do as much damage as expected, and further that the wound left by Bullwhip's axe continues to heal. In a desperate attempt to get to a cleric who actually has a chance of healing him with a wand, or a spell, Bullwhip rushes into the gap and smacks Corenthiir's devilish mother-in-law in the face with his axe. Now might be a good time for some healing or an armor buff, even some "aid other" might do. ;) Bullwhip has the best AC and is probably the most consistent damage dealer in the party so he really shouldn't be hanging back. +1 dwarven waraxe v mother-in-law (power attack, possibly inspired (+1 more) if de bard knows waaat's good fer 'im ;) ): 1d20 + 7 ⇒ (15) + 7 = 22 damage (possibly inspired (+1 more) as well): 1d10 + 10 ⇒ (8) + 10 = 18
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Bullwhip's eyes bulge and his facial hair curls up at the inappropriate stick prodding. "NOT SO LOW, LASSY!" Bullwhip shouts with a start.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote: "The plan is to keep moving so as not to get tagged." "Ah, de auld 'Oi don't 'av ter oyt run me enemy, Oi jist 'av ter oyt run de dwarf an' de gnum on foot' strategy, is it?" Bullwhip says resignedly. Sylvester Solstar wrote: A giant frog appears next to Sylvester and Shaggy. "DE HELLS!" exclaims the dwarf in surprise. The Red Reverend wrote: Seeing that it is getting too crowded up here, Red moves back to the southern side of the passageway and again prepares to hack at the adversary. "Say where's de cleric??" Bullwhip says looking around for the party's nominal healer to bolster his flagging ability to stand and defend like a mobile, low garden wall. "Ah, for de luv of--." he curses seeing the man at the far end of the hall. He turns back to the gnome on the dog only find them gone. "Typical."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: Bullwhip, since your BAB is +4, shouldn't your Power Attack be -2 to hit/+4 to damage? You've got -1 to hit/+4 to damage. Also, your AC in your header doesn't match your AC on your sheet--it looks like your header is wrong. Thanks for the heads up. Although the only thing of significance is that his standard AC should be 23 (touch and flat-footed were and are correct). The description of Power Attack under special abilities was out of date but his attack and damage dice (the thing I reference when fighting) was up to date. +7 atk, 1d10+10 damage with Power Attack. Oi 'ope folks are ready. Bullwhip withdraws using the wall for cover. In his haste through the short hall he passes something low, and red. Hm!? Ah, whatever. Proobably isn't important. Bullwhip heads north unless someone waves him south. In which case he still has another 5' of movement. "Well, ye ready? what's de plan?" says the dwarf breathing hard. "Corenthiir, do yer 'av a way av gettin' in touch wi' yer auld father-in-law? An' where's Seebonickk?"
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Merida Bowie wrote:
"GODS DAMMIT! PUT YER DAMN MAGICAL TWIGS AWAY AN' PULL OYT A CABER YER IDIOTS!!" roars the dwarf. "Oi swear yer people an' yier 'idiot sticks' an' naw wan in de party who knows 'oy ter use dem." mutters the dwarf darkly at all the wasted effort, while here he was buying time against Corenthiir's mother-in-law--and what a piece of work she was! "JIST WALK IT AFF, AN' DO SOMETHIN' USEFUL!!" he shouts over his shoulder.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"'ey! Yer al' charged in 'ere an' did yer tin'! Nigh let me do mine!" roars the dwarf. He steps in a let's Corenthiir's mother-in-law have it with the business end of his waraxe. +1 dwarven waraxe v mother-in-law (power attack): 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d10 + 10 ⇒ (7) + 10 = 17
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Bullwhip stands his ground, using the wall for cover. readied action: When Corey's mom gets into range Bullwhip let's her have it.
+1 dwarven waraxe v mother in-law (power attack): 1d20 + 7 ⇒ (6) + 7 = 13 damage: 1d10 + 10 ⇒ (3) + 10 = 13
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Al' 'ere for de brisket aye? Well don't forget who wus 'ere first." says the dwarf over his shoulder to the late arrivals. He tugs at Corenthiir's sleeve and asks "Lad, is she gonna make it 'ere, or ye still gonna nade dat tree?"
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Sounds delicious. Let's git oyt av 'ere an' fend an auld oak. Oi'll cleave wan down if we canny fend a stump."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: The map image is accurate.... So rode in and then out after casting. Gotcha. Just wanted to make sure they had moved already, because things are about to get tight. Bullwhip (double move) hustles in behind Corenthiir further stopping up the pathway in or out. ;) "Well lad, can she or canny she?" says the nearly-out-of-breath dwarf to Corenthiir.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Waaat do yer suppose is down dare?" asks Bullwhip pointing southward to curtain at the end of the hall. Corenthiir wrote:
"Can she make a decent brisket!?" shouts Bullwhip back. "Al' dees 'allways, an' poison gas is makin' me famished." Sylvester Solstar wrote:
Where is Sly and the Family Hound exactly? It might be important for more than just Bullwhip's move.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: There's a curtain near Bullwhip. Brushing it aside in search of food, the dwarf sees yet another curtain just past the first. On the other side is a room containing several mats and low beds. The stone walls of the room are deeply carved with jagged runic symbols. On a small table is a brick of smoldering incense, but its heavy scent does not disguise an underlying sharp smell. Unfortunately for the dwarf, there is no food here. "Blast!" Corenthiir wrote:
knowledge (engineering): 1d20 + 6 ⇒ (17) + 6 = 23 knowledge (dungeoneering): 1d20 + 5 ⇒ (15) + 5 = 20"Aye, Oi can smell it in de room already." Corenthiir wrote: "On our way out, we could punch a hole in the wall to let the gas into this area." "Roi, an' cause lots uv death an' needless suffering[/i]--the Pathfinder Society way.[/i] Carbauxine is fatal in quantity. Better dat we cap it an' save sum luckless sod de trouble."
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote:
"'ey! Oi wus aboyt ter ayte dat!" Bullwhip heads around the corner to find something to eat.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Corenthiir wrote:
"Roi. We can split up an' root for clues again." agrees the dwarf. "Cos that's waaat Oi wus doin' while yer an' de kip were bludgeonin' de lil' baby seals back at de Cod Bowl." Then he stops and thinks for a moment. "'tis funny. Oi don't see any bowlin' alleys dare." He heads down the central hall slowly (eating thin slices of grease-fried potatoes from their noisy bag) stopping before the cell doors and looking within before proceeding down to the intersection and looking around the corner. dwarven stealth (half-speed): 1d20 - 4 ⇒ (16) - 4 = 12 **Crunch** **Crunch** **Crunch** **Crunch** **Crunch** **Crunch** perception: 1d20 + 1 ⇒ (12) + 1 = 13
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote:
"Waaat du yer suppose dat big white 'S' in de wall is for?" Bullwhip says after putting away his potato chips. "Luk. A not-so secret passage." he says indicating the wall.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote: "Everyone keep your eyes peeled for traps and proceed slowly. It seems that this place is loaded with them. Also we might want to avoid the next door at least for now. It probably connects to the room with the basilisks." "Shhh! Keep yer voice down, man." Bullwhip says down to the gnome. He creeps up to the next corner over the course of a couple of rounds. dwarven stealth (half speed): 1d20 - 4 ⇒ (9) - 4 = 5 **CRUNCH** **CRUNCH** **CRUNCH** **CRUNCH** **CRUNCH** **CRUNCH** ....
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Works for Bullwhip. Corenthiir wrote:
Sylvester Solstar wrote: "Bathing in their blood should reverse the condition. Gross but effective." Merida Bowie wrote: "Basilisks? Turn to STONE?! Uh... I think this is way above my paygrade. I'll ask for a raise, that's for sure!" Corenthiir wrote: "Whatever you do, don't look at the walls as you walk past." The dwarf shakes his head, and does as instructed. "Oi 'av naw idea waaat any av yer are blatherin' aboyt." he says under his breath.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
DM Carbide wrote: Once we're done, I'll tell you about when I played this, my very first PFS scenario. (Could have been worse...could've been Dalsine Affair.) Or The Beggar's Pearl.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Bullwhip looks at the circle and then takes a running leap over it just in case. Yer never nu wi' gnums. acrobatics (running jump): 1d20 - 4 ⇒ (16) - 4 = 12 He looks around the corner.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"Well?" asks Bullwhip of the wizardy-types no realizing that Sylvester is just sliding by on chutzpah and natural talent, and not a multi-year degree program from a prestigious school of magic.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Corenthiir wrote:
"Oi didn't clap any, an' if dare wus wan someone wud 'av said." says the dwarf plumbing deeper.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote: "Alright people let check this place out." "Aboyt time." says Bullwhip before stepping inside.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote:
Not being a chalice sort of person Bullwhip hems and haws about it. "But thar's naw endurance bit, is dare? Dwarves are wasted on liftin'. We're naturals at 'oldin' our bladders though." Str (DC 16): 1d20 + 3 ⇒ (12) + 3 = 15
And as expected the dwarf comes up short.
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
"'Tis not jist aboyt gettin' it al' down. 'Tis aboyt keepin' it dare." Bullwhip says going into graphic detail about how he very confidently thinks the game is played and what he thinks the puddles on the floor actually are*. * Although they are very, very probably not. ;)
Male Dwarf Fighter 4 | hp 42/45 | AC 23, T 11, FF 21 | CMD 19 (bull rush 25, trip 23) | F +7, R +3, W +2 | Spd 20' | Init +2 | KnDun +5, KnEng +6, Perc +1, SnsM +6 | backscratcher of clw 42/50 |
Sylvester Solstar wrote:
diplomacy (aid): 1d20 - 1 ⇒ (14) - 1 = 13 "Waaat me wee mucker wus sayin' wus: We are aware av yer bill collector. yer man 'as setup a racket among several churches in dis area ter try ter exploit dem wi' contracts av Chelaxian complexity. Our organisashun does not well tolerate dis sort av behaviour an' 'as sent us in ter sort al' dis oyt an' ter try ter shut 'imself down if possable." explains the dwarf louder and more coherently to the priest. "The upside ter dis al' is dat Jenks tinks dat we are workin' for 'imself in part as intermediary debt collectors. It seems loike yer man is not pure well liked in dis town. So nigh yer 'av de opportunity ter satisfy yer debt an' try ter chucker a bit av gran' in dis town. Yer paddy needs ter be stopped before yer man exploits even more people." Then he takes a drink and belches long and loud before scraping the bristles bordering his mouth with his sleeve.
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