Svetocher

Bronaval's page

19 posts. Alias of MrStr4ng3.


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CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Bronaval and her shadow move into the room to be able to see the bandits.


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Bronaval and her shadow follow along quietly.


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

All attacks against the Eidilon have at least a 20% miss chance, most 50%


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Bronoval moves to cover casting Shield on herself as she moves.

Skygge keeps to the shadows and claws one of the ice elementals.

Claw +6: 1d20 + 6 ⇒ (6) + 6 = 12

Damage: 1d4 + 3 ⇒ (1) + 3 = 4/2 2 slashing + 1d6 Bleed

Eidilon has 50% concealment in all but bright light. 20% in bright light


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Bronoval double moves forward, and her shadow moved to cover Goliath


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

The Summoner stays behind, however Bronoval's Shadow moves up with Goliath, keeping to the tree cover.

Eidolon Stealth: 1d20 + 15 ⇒ (7) + 15 = 22


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Haste Targets: Kurgen Stonehammer, Andor' Katsu, Goliath Maul, Skygge


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

The fetchling Summoner focuses he magic through her ebony and onyx rod and time seems to warp around her friends.

Cast haste extended with metamagic rod

haste Round 1/8:
When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)

A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.

All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow.


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

The fetchling reaches for an ebony and onyx rod at her side and focuses her arcane energy through it a shadowy crystalline armor matrix begins to cover Skygge and merge with his body. She then moves to cover reading her crossbow as she goes.

Cast mage Armor on Skygge with Extend Rod


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Init: 1d20 + 4 ⇒ (15) + 4 = 19


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

After leaving the settlement Bronoval would have found a shadowed area and closed her eyes over the next minute her shadow twists and stretches before separating from her entirely, it is over a foot taller than the slight fetchling with strangely long segmented arms and as it moves through shadows seems to disappear completely.

Fort Save: 1d20 + 12 ⇒ (2) + 12 = 14

Notes:

Fort +4
Winter Clothes +5
Trait +1
Shield Ally + 2

nonlethal cold damage: 1d6 - 5 ⇒ (5) - 5 = 0


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Before we finalize, I wanted to ask folks about shdow form

https://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Shadow- Form-Su-


CG Female Fetchling | Summoner (shadow caller) 4 | HP: 31/31 | AC 17(21), touch 13, flat-footed 14(18) | Init: +3 | Saves: Fort +4, Ref +4, Will +3 | Perception -1 | darkvision 60 ft., low-light vision | Spells -1st 3/4 -2nd 1/2 | lesser extend metamagic rod 2/3 | Condition - Shield

Bronoval moves into the room letting Andor take the lead, she is a slight pale young woman, She is armed and armored like an adventurer with a Mithral shirt and a beautiful Crossbow but she does not carry herself like a trained fighter. She learned quickly that for all the magic in Golarian people still did not feel comfortable when someones shadow moved on it's own.


If there is still room I have a Shadow Caller Summoner I would like to play.


I am interested in giving this a try

Rolls:

True Age: 3d6 ⇒ (2, 3, 5) = 10
Apparent Gender: 1d6 ⇒ 3
Apparent Ancestry: 3d6 ⇒ (3, 3, 6) = 12
Background: 1d20 ⇒ 18
Changeling Quirk: 1d20 ⇒ 19
Personality: 3d6 ⇒ (1, 3, 5) = 9
Profession 1: 1d6 ⇒ 11d20 ⇒ 6
Profession 2: 1d6 ⇒ 61d20 ⇒ 5
Lifestyle: 3d6 ⇒ (3, 1, 1) = 5
Interesting Thing: 1d6 ⇒ 31d20 ⇒ 7
Personality Traits: 4d20 ⇒ (7, 18, 16, 6) = 47


Good Luck all


Here is my updated Sheet.

And Background:
Bronoval lived an easy life, her father was a merchant, he had friend on the Material Plane and could move goods back and forth. She studied Shadowmancy with her mother a famous shadowdancer. That all changed little more than a month ago. Ergot the son of a shadow baron grew jealous of her father, he came to the manor and demanded access to the portal and her fathers contacts. Her father hesitated for a moment and the Ergot struck her father. In that instant her edilon showed itself for the first time, her shadow tore itself from her and tore the Ergot’s throat out. The chaos that ensued was quick and brutal. The Ergot's men were dead, but The Baron would not stand for this.

Her Mother and Father have sent Bronoval through the portal to the Material Plane in a hope that she would not be found, and destroyed the link behind her. On the other side she met a Dwarf merchant, who was understandable upset that his mortal was broken, but he was a friend of her father and wile he could do nothing for he he has a friend in the guard in Daggor. Bronoval is on her own for the first time, she enters Daggor her introduction to Kyls Singlehand in hand and begins to look for


@beolof, I'll get the spells and eidolon stats for you in the morning when I get back to my books.

I can flesh out the background as well, I am planning on her fathers business partner being from Daggor. I'll finalize things tomorrow


Here is my Shadow Caller Submission

Background:

Bronoval lived an easy life, her father was a merchant, he had friend on the Material Plane and could move goods back and forth. She studied Shadowmancy with her mother a famous shadowdancer. That all changed little more than a month ago, a shadow baron grew jealous of her father, he came to the manor and demanded access to the portal and her fathers contacts. Her father hesitated for a moment and the baron struck her father. In that instant her edilon showed itself for the first time, her shadow tore itself from her and tore the baron’s throat out. The chaos that ensued was quick and brutal. The baron's men were dead, but his family would not stand for this.

Her Mother and Father have sent Bronoval through the portal to the Material Plane and destroyed the link behind her, now she is alone in this strange bright land.