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Brang'el Ransin's page

92 posts. Alias of SuperUberGeek.


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M Drow Noble Synthasist Summoner 7

Guys I am out. I do not think my play style is right for this game.


M Drow Noble Synthasist Summoner 7

Yay, a camp out. I mean, sounds good to me.


M Drow Noble Synthasist Summoner 7

Brang'el, having nothing to contribute at the moment, says nothing.


M Drow Noble Synthasist Summoner 7

I still say burning the place down should be our back up plan.


M Drow Noble Synthasist Summoner 7

Well, according to the weather two days ago, it was supposed to be 50% chance of moderate showers for most of the day. It started raining at 4:30 this morning and after we were getting leaks from the top and bottom of the tent we called the trip. The three hour drive home took five hours on account of poor visibility, a jackknifed tractor trailer and water across the road.


M Drow Noble Synthasist Summoner 7

Can we burn the place down. The whole point of using the forge as a base is that the elves avoid it.


M Drow Noble Synthasist Summoner 7

Back. Camping trip called on account of rain.


It is never mentioned. Most of the alchemists actions mimic other actions, such as drinking a potion or throwing an alchemists fire. Both of these can be done with one hand. In addition, throwing a bomb can specifically be used with two weapon fighting, provided that the alchemist has quick bombs.


M Drow Noble Synthasist Summoner 7

FYI, I will be away from the 17-21. I do not expect to have any internet access during this time. If needed, please GM PC my character.


M Drow Noble Synthasist Summoner 7

I am still fine to go on.


M Drow Noble Synthasist Summoner 7

Catch it


M Drow Noble Synthasist Summoner 7

Perception, Take 10: 10 + 8 = 18
Stealth, Take 10: 10 + 2 = 12
Survival, Take 10: 10 + 1 = 11


M Drow Noble Synthasist Summoner 7

Agreed. Does anyone know anything about spirits that might be of use to us?


M Drow Noble Synthasist Summoner 7

AoO Claw 1d20 + 13 - 2 ⇒ (6) + 13 - 2 = 17 1d4 + 7 + 4 + 2 ⇒ (3) + 7 + 4 + 2 = 16


M Drow Noble Synthasist Summoner 7

Taking a five foot step if needed to reach nearest wasp. If one is in reach, I will not step unless I kill it, then step to another. If I can not reach one with a five foot step, I will charge. power attack and arcane strike

The spider hisses as he turns from the gore of the two former wasps and turns his attention to those that still threaten.

Claw 1d20 + 13 - 2 ⇒ (14) + 13 - 2 = 25 Damage 1d4 + 7 + 4 + 2 ⇒ (2) + 7 + 4 + 2 = 15

Claw 1d20 + 13 - 2 ⇒ (8) + 13 - 2 = 19 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Claw 1d20 + 13 - 2 ⇒ (16) + 13 - 2 = 27 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Claw 1d20 + 13 - 2 ⇒ (16) + 13 - 2 = 27 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17


M Drow Noble Synthasist Summoner 7

Attacking the nearest wasp. Five foot step if possible, if not only use first attack. If possible, flanking and +2 to attack. Power attack and Aracne strike

Claw 1d20 + 11 ⇒ (19) + 11 = 30 Damage 1d4 + 7 + 4 + 2 ⇒ (2) + 7 + 4 + 2 = 15

Claw 1d20 + 11 ⇒ (14) + 11 = 25 Damage 1d4 + 7 + 4 + 2 ⇒ (1) + 7 + 4 + 2 = 14

Claw 1d20 + 11 ⇒ (11) + 11 = 22 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Claw 1d20 + 11 ⇒ (11) + 11 = 22 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Status:

HP 52/52 THP 42/42

AC 28 T 12 FF26

Fort 5 Ref 6 Will 8

Effects: Eidelon, Mage armor, Insignia

Spells

1 4/6

2 4/4

3 2/2


M Drow Noble Synthasist Summoner 7

Party fund makes sense. Buying things like wands and such.


M Drow Noble Synthasist Summoner 7

You may call me The Spider. If we need to remain covert, Brang'el with suffice.


M Drow Noble Synthasist Summoner 7

Jackson shrug's and follows the man with the snake, since no better or more amusing option has presented itself.


M Drow Noble Synthasist Summoner 7

I would make claim to the cloak.


M Drow Noble Synthasist Summoner 7

I a couple of level, when in eidelon form, I will be able to see even in supernatural darkness.


M Drow Noble Synthasist Summoner 7

Finaly in place, The Spider rips into his enemy with all the ferocity and power that he can must. Power Attack, Arcane strike.

Claw 1d20 + 13 + 2 + 1 - 2 ⇒ (4) + 13 + 2 + 1 - 2 = 18 Damage 1d4 + 7 + 4 + 2 ⇒ (3) + 7 + 4 + 2 = 16

Claw 1d20 + 13 + 2 + 1 - 2 ⇒ (2) + 13 + 2 + 1 - 2 = 16 Damage 1d4 + 7 + 4 + 2 ⇒ (1) + 7 + 4 + 2 = 14

Claw 1d20 + 13 + 2 + 1 - 2 ⇒ (17) + 13 + 2 + 1 - 2 = 31 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Claw 1d20 + 13 + 2 + 1 - 2 ⇒ (9) + 13 + 2 + 1 - 2 = 23 Damage 1d4 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Edit: Adding bless bonus


M Drow Noble Synthasist Summoner 7

if i was not clear i am moving into my melee range


M Drow Noble Synthasist Summoner 7

Total defense, move in and around behind him.


M Drow Noble Synthasist Summoner 7

Yes it does. Next turn?


M Drow Noble Synthasist Summoner 7

Double checked, I did cast mage armor, so no Fortatude save needed, he missed.


M Drow Noble Synthasist Summoner 7

I think I mentioned I was the spider when we set out and I also cast mage armor.


M Drow Noble Synthasist Summoner 7

The spider tries once more the free himself from the web.

Strength check 1d20 + 7 ⇒ (16) + 7 = 23

This time the strands part under the pull of his limbs and he moves toward the beast, circling slowly. Moving ten feet toward the beastly and using the rest of my movement to circle to the left.


M Drow Noble Synthasist Summoner 7

given that it moved toward Ebennen, how far is it from each of us.


M Drow Noble Synthasist Summoner 7

In that case, I am not sure if I have already acted this round.


M Drow Noble Synthasist Summoner 7

I say kill it. If Elbennen is dead, we want to loot his stuff anyway.


M Drow Noble Synthasist Summoner 7

I find nothing soaks up damage quite as easily as a synthasist. They are good at damage, but have a few issues with DR.


M Drow Noble Synthasist Summoner 7

I agree with all of the above. If I moved more than five feet and attacked, I was wrong. You must have pounce in order to use more than one natural attack after moving.


M Drow Noble Synthasist Summoner 7

He still should have been to far away. You said we as a group were 45 ft. away from it. Elbenenn said we would five foot step only if it put him within 30 ft. Even with a 15ft. reach, it would have to move more than a 5ft. step to reach and would not get a full attack.


M Drow Noble Synthasist Summoner 7

You can move when entangled unless you are anchored. You take penalties on things and can only move half speed.


Raise your hand if you got the layers of wood joke.


M Drow Noble Synthasist Summoner 7

The Spider disdains the web he has been caught in and brings his strength to bare but fails to burst it. Strength check 1d20 + 7 - 3 ⇒ (14) + 7 - 3 = 18 He when that fails, he still advances on the enemy. move toward the big spider 15ft.


Just use a portable ram.


M Drow Noble Synthasist Summoner 7

No, that is black pudding.


But where?


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And are they folded so they contain more than a million layers of wood.


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If it is a wizard, call it what ever you want. He is not going to hit anything anyway.


A proper quarter staff is usually an inch or two taller than its wielder.


Just keep in mind, with a low STR and no power attack and a one handed weapon, and defensive stance keeping you in place, they may just go around you and kill you last if you are not a threat.


M Drow Noble Synthasist Summoner 7

I am having Yorkshire pudding tomorrow.


M Drow Noble Synthasist Summoner 7

You just eat a black pudding.


M Drow Noble Synthasist Summoner 7

Off Road. Activating my insignia and summoning the spider.


M Drow Noble Synthasist Summoner 7

Ready. I cast mage armor on myself.


M Drow Noble Synthasist Summoner 7

And in light of that, remember that as the spider I can fly.


M Drow Noble Synthasist Summoner 7

Guys, how stealthy are we going to be on the way to the building? Do you want me in elf mode or spider mode?

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