Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Basag Bungo wrote: "That was close! I thought we were all gonna die!" Basag exclaims, slumping to the ground after the battle against the monsters. ”Aye, it was touch ‘n’ go for a while there”, Molly agrees.
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly chants while gesturing at the wihsaak who just dropped Squish. The ground between it and Gnimish gives way, as an armored skeleton claws its way out. It swings its sword at the insectile foe, and raises its shield. Cast summon undead: Skeletal Champion https://2e.aonprd.com/Monsters.aspx?ID=3194 SC: Strike Red, Raise Shield Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly shakily gets to her feet, and takes in the scene. Seeing that Gnimish is down, she surrounds him in a sickly green aura. He feels a cold hand clutching his heart as he regains consciousness. Stand, Cast soothe on Gnimish Healing: 3d10 + 12 ⇒ (1, 3, 10) + 12 = 26, +2 vs mental effects for 1 minute
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly tries to attack one of the swarms, while Silverbeard deals with the wihsaak above him. BM: Cast void warp
DC 20 Fort save: 4d4 ⇒ (2, 2, 1, 1) = 6 Void Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly’s Will save: 1d20 + 10 ⇒ (7) + 10 = 17 Molly’s Ref Save: 1d20 + 11 ⇒ (13) + 11 = 24
Silverbeard’s Ref Save: 1d20 + 10 ⇒ (18) + 10 = 28
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Gnimishmeijinomu wrote:
AFAIK, it just has to be on the list.
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly and Silverbeard lash out wildly at the swarm around them. Confused, Stupefied 1 BM: Cast void warp Flat check DC 6
Flat check: 1d20 ⇒ 13
Attack: 1d20 + 14 ⇒ (9) + 14 = 23
Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly and Silverbeard both focus on taking down the tree-thing in front of them. BM: Cast void warp on Green.
Fort save DC 21: 4d4 ⇒ (2, 3, 1, 3) = 9 Void Attack: 1d20 + 14 ⇒ (12) + 14 = 26
Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
”On yer feet, sailor!”, snaps Molly, as a sickly green aura surrounds Basag. Silverbeard presses his attack against the tree creature next to him. BM: Cast soothe on Basag
Healing: 3d10 + 12 ⇒ (10, 6, 7) + 12 = 35 Attack: 1d20 + 14 ⇒ (1) + 14 = 15
Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
”That’s far enough, ye scurvy hunk o’ drift!”, Silverbeard shouts, as he attacks the advancing plant-thing. Using Readied action to Strike Green Attack: 1d20 + 14 ⇒ (2) + 14 = 16
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly sends a tentacle of inky blackness toward the creature in front of her, while Silverbeard continues to hold his ground. BM: Cast void warp at Blue
Fort save vs DC 21: 4d4 ⇒ (2, 1, 2, 3) = 8 Void
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly pulls herself together, as Silverbeard puts a ghostly hand on her shoulder. ”Ye did good, lass!”, he declares. ”Now let’s get this crew patched up!” She nods, looking at him evenly. ”Aye, cap’n” Taking out a healer’s kit, she starts tending to everyone. Battle Medicine: 1d20 + 10 ⇒ (15) + 10 = 25
Battle Medicine: 1d20 + 10 ⇒ (9) + 10 = 19
Battle Medicine: 1d20 + 10 ⇒ (19) + 10 = 29
Battle Medicine: 1d20 + 10 ⇒ (4) + 10 = 14
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly cringes from the figure in black. She wraps her arms round herself, and her hands glow with sickly green light. Silverbeard snarls as he closes with the spectre, his cutlass slicing the air. BM: Cast soothe on both of them
Healing: 3d10 + 12 ⇒ (7, 3, 6) + 12 = 28 Attack: 1d20 + 14 ⇒ (5) + 14 = 19
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly looks around for the invisible spectre, then casts a spell. ”What do ye make of it, Cap’n?”, she asks. ”Spirit to spirit?” Silverbeard looks around as well, but he also sniffs the air, like he’s smelling for rain. BM: Cast evolution surge on CS (Your eidolon gains scent as an imprecise sense up to 30 feet)
Perception: 1d20 + 10 ⇒ (9) + 10 = 19
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Molly is rattled by the figure in black. ”Hold fast, lass!”, Silverbeard snaps. ”Keep your wits about ye!” She nods and starts casting. Silverbeard becomes a bit more substantial, while a translucent skull and crossbones appears before her. Meanwhile, he lays into the rats surrounding him with cutlass and hook. BM: Cast boost eidolon, shield
Attack: 1d20 + 14 ⇒ (13) + 14 = 27
Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
”Time these landlubbers showed some respect!”, Molly declares. She casts a spell on Silverbeard, who steps forward into the melee. A sudden wind billows his incorporeal features, as he becomes more wraith-like in appearance. He howls with a blood-curdling roar. BM: Cast thundering dominance on CS
Sonic damage, Will save DC 21: 4d8 ⇒ (5, 7, 6, 6) = 24
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Quote: The Occultism check by Rusputen is a success due to critical success on Aid by Gnimishmeijinomu and would not be negated by critical failure by Molly. I’m glad one of us is rolling well this game.
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
”A race?”, Molly asks bemusedly. ”Simple enough on land. Try it on a rollin’ deck, with waves crashin’ o’erhead” She and Silverbeard set up an obstacle course to run. Ref save: 1d20 + 11 ⇒ (5) + 11 = 16
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
Thank you! ”Aye, we’re Pathfinders at that. Black Molly’s the name”, says Molly, with a tip of her hat. ”Magical healin’ll set ye right, but you’ll want more’n that. If you’re good at mundane healing, you can get more done in a day. Ask me how I know” Medicine: 1d20 + 10 ⇒ (2) + 10 = 12 HP that Medicine: 1d20 + 10 ⇒ (1) + 10 = 11
Level 5 summoner | AC 22/23 | HP: 68 | Fort 11, Ref 11, Will 10 | Spell DC 21 | Per 10 | Speed 25’
”I suppose that’s all we’re getting for now”, says Molly, ”but just so there’s no surprises…Cap’n on deck!” The space beside her wavers, and a greenish-blue apparition appears. It looks like a human pirate, with a long gray beard and an eyepatch. One hand holds a cutlass, while the other has been replaced by a shadowy hook. A skull and crossbones appear on his hat, as well as Molly’s. ”Avast, me hearties!”, he proclaims. ”Silverbeard walks again!” ”We’re meeting up with some fae muckety-muck”, Molly tells him, ”so don’t cross ‘em” ”Fair enough, but if they curdle me rum, all bets’re off!” |
