Maedar

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I have been running the "Maure Castle" adventure from Dungeon #112. Last night, one of the characters was able to ask a question of the Purple Stone, and his question was "What thing in this dungeon would make me the most powerful?" It was towards the end of the session, so I told him I would get back to him next week. If you are familiar with this adventure, what would you suggest as a possible response?


What, no comments? :)


Check it out! :)


Originally posted by Rip van Wormer (under another name):

La la la la la la la la la la la la la la.
La la la la la la la la la la la la la la.

My Shami-Amourae lovely as a summer day
My Shami-Amourae distant as the Milky Way
My Shami-Amourae pretty little one that I adore
You're the only girl my heart leaps for.
How I wish that you were mine.

In a cafe or sometimes on a crowded street
I've been near you but you never notice me
Oh Shami-Amourae won't you tell me how could you ignore
Back behind this little smile I wore
How I wished that you were mine.
My Shami-Amourae...
My Shami-Amourae...

Maybe some day you'll see my face among the crowd.
Maybe some day you'll share your little distant cloud.
Oh Shami-Amourae pretty little one that I adore
You're the only girl my heart leaps for
How I wish that you were mine.

La la la la la la la la la la la la
La la la la la la la la la la la la

(repeat to fade)

anyway... can't wait until next issue, when my month-to-month subscription begins. ;)


1 person marked this as a favorite.

here is a list of sources that I compiled from in MG:Underground and Marsh & Aquatic (those are the ones i have on PDF on this hard drive; apparently i don't have the others here for some reason). i thought i had a better list of the sources where just the monsters came from (there were only 15 books or so), but this will have to do for the moment. ;)

Ultimate Monsters Volume I copyright 2003, Mongoose Publishing Ltd
The Kaiser’s Garden, Copyright 2003, Mad Kaiser Games
Minions v3.5 Copyright 2003, Bastion Press, Inc.
Monsters of the Mind, Copyright 2003, Green Ronin Publishing
Denizens of Avadnu Copyright 2003, The Inner Circle.
Creature Collection Revised Copyright 2003, White Wolf Publishing, Inc.
Creature Collection III: Savage Bestiary Copyright 2003, White Wolf Publishing, Inc.
The Penumbra Bestiary Copyright 2003, Trident Inc. d/b/a Atlas Games
Nyambe: African Adventures Copyright 2002, Trident Inc. d/b/a/ Atlas Games.
Wilds Copyright 2003 Alderac Entertainment Group, Inc.
Into the Green Copyright 2003, Bastion Press, Inc.
Tome of Horrors II Copyright 2004, Necromancer Games, Inc.
Liber Bestarius Copyright 2002, Eden Studios, Inc.
Monsters of the Boundless Blue: The Wanderers Guild Guide to Aquatic Organisms, Copyright 2003, Published by Goodman Games.
Jade Dragon and Hungry Ghosts is Copyright 2001, Green Ronin Publishing.
Fringe Fauna Copyright 2004, Khan’s Press.
Into the Blue Copyright 2004, Bastion Press, Inc.
Creature Collection 2: Dark Menagerie Copyright 2001, White Wolf Publishing, Inc.
Shadowman’s Twisted Treasury: A Collection of Killer Puzzles Copyright MMIII Cloud Kingdom Games, Inc.
A Magical Society: Ecology and Culture, Copyright 2004, Expeditious Retreat Press
Tome of Horrors, Copyright 2002, Necromancer Games, Inc.
Monsters of the Endless Dark: The Wanderers Guild Guide to Subterranean Organisms, Copyright 2002 Jon Pollom and Andy Hoop. Published by Goodman Games
Into the Black, Copyright 2003, Bastion Press, Inc.
Creature Collection Copyright 2000, Clark Peterson
Relics & Rituals Copyright 2001, Clark Peterson
Mithril: City of the Golem Copyright 2001, White Wolf Publishing, Inc.
HoIIowfaust: City of Necromancers Copyright 2001, White Wolf Publishing, Inc.
The Wise and the Wicked Copyright 2001, White Wolf Publishing, Inc.
The Divine and the Defeated Copyright 2001, White Wolf Publishing, Inc.
Burok Torn: City Under Siege Copyright 2002, White Wolf Publishing, Inc.
Vigil Watch: Warrens of the Raftnen Copyright 2002, White Wolf Publishing, Inc.
Secrets and Societies Copyright 2002, White Wolf Publishing, Inc.
Wilderness & Wasteland Copyright 2002, White Wolf Publishing, Inc.
Scarred Lands Campaign Setting: Ghelspad Copyright .2002, White Wolf Publishing, Inc.
Relics & Rituals 2: Lost Lore Copyright 2002, White Wolf Publishing, Inc.
Serpent in the Fold: Serpent Amphora Cycle, Book I Copyright 2002, White Wolf Publishing, Inc.
Calastia: Throne of the Black Dragon Copyright 2002, White Wolf Publishing, Inc.
Scarred Lands Gazetteer: Termana Copyright. 2002, White Wolf Publishing, Inc.
The Serpent and the Scepter: Serpent Amphora Cycle, Book IlCopyright 2002, White Wolf Publishing, Inc.
Hornsaw: Forest of Blood Copyright 2002, White Wolf Publishing, Inc.
The Penumbral Pentagon Copyright 2003, White Wolf Publishing, Inc.
Shelzar: City of Sins Copyright 2003, White Wolf Publishing, Inc.
The Serpent Citadel: Serpent Amphora Cycle, Book III Copyright 2003, White Wolf Publishing, Inc.
Blood Bayou Copyright 2003, White Wolf Publishing, Inc.
Player’s Guide to Wizards, Bards, and Sorcerers Copyright 2003, White Wolf Publishing, Inc.
Player’s Guide to Fighters and Barbarians, Copyright2003, White Wolf Publishing, Inc.
Player’s Guide to Clerics and Druids Copyright 2003, White Wolf Publishing, Inc.
Player’s Guide to Rangers and Rogues Copyright 2003, White Wolf Publishing, Inc.
Scarred Lands Campaign Setting: Termana Copyright X’C 5, White Wolf Publishing, Inc.
Vigil Watch: Secrets of the Asaatthi Copyright 2003, White Wolf Publishing, Inc. The Faithful and the Forsaken Copyright 2003, White Wolf Publishing, Inc.
The Complete Guide to Drow, Jeffrey Quinn, Copyright 2002 Joseph Goodman DBA Goodman.
Evil is copyright 2001, Alderac Entertainment Group Inc.
Hammer & Helm: A Guidebook to Dwarves, copyright 2002, Green Ronin Publishing
Dungeons, Copyright 2000, Alderac Entertainment Group
Dragons, Copyright 2001, Alderac Entertainment Group
Undead, Copyright 2001, Alderac Entertainment Group
War, Copyright 2002, Alderac Entertainment Group
Monster, Copyright 2002, Alderac Entertainment Group
Occult Lore Copyright 2002, Trident Inc. d/b/a Atlas Games


I’ve been wondering if Paizo’s new products would be making use of the ToH as a source. The book’s OGC-ness, and Paizo’s partnership with NG makes it seem like almost a no-brainer.

Since Paizo won’t have access to the WotC books and can probably no longer do conversions of old critters, that avenue is cut off… unless they make use of something like the ToH. And anyone who’s been following Dragon and Dungeon for the last few years would know these guys do have a fondness for the classics. :)

And if they do use the book, I have to wonder if that means using *everything* from the ToH. You know, Orcus, the Oinodaemon, Jubilex, Lucifer, the Slaad Lord of Entropy, Dagon, Moloch, Charon, etc…

While these aren’t the official WotC versions of these entities, that’s both good and bad. The bad is that they can’t make use of any D&D source outside of the ToH regarding these beings. The good is that they’re not *constrained* by that as a limitation – they can develop these beings as far as they like, in whatever direction they feel, if they do make use of them.

Color me intrigued! Can’t wait to see what arises from all of this…


http://www.therpgsite.com/forums/showthread.php?t=1006

i found this thread and thought some folks over here might get some appreciation for it. :)


what the heck, just wanted an excuse to start a new thread, largely because the Dragon forum is not as lively as the Dungeon forum, and this feature is a popular one. :)

i started this thread on a new messageboard where maybe only half the users are aware of the Demonomicon of Iggwilv articles and the upcoming Fiendish Codices: http://www.nutkinland.com/forums/showthread.php?t=157
hop over and give some input if you will! :)

back on topic.

i think Kostchtchie is about 80% likely to be featured next in Dragon #345, and failing that i'd say he's 100% likely to pop up sometime this year. :)

after him, i guess it's time to start moving on to the lords from ye olde Monster Manual II, and Planescape, and other even more obscure sources (old issues of Dungeon for example), as well as new ones that Erik and James have invented.


it's new, it's definitely different, come check it out! :)

http://www.nutkinland.com/forums/showthread.php?t=709


I just noticed this, heh...

Dragotha features in a big way in Dungeon #134.

Dragotha features in a big way in Dragon #134.

Odd coincidence, or planned event? :)


I was just reading Warduke's Critical Threat article in Dungeon #105, when something struck me about the "Unnameable Hierarch" of the Horned Society. Just an hour ago or so, I happened to be looking at the classic 1980 Rogue's Gallery, and under the entry for Erac's Cousin, it states that the mysterious evil man had made a pact with Baalzebul to become a greater devil when he dies.

Odd coincidence, or not a coincidence at all? :)


Not a request, but more like a question as to who would want to see such an article. I'm envisioning presenting some wild magic spells, stats and bios for a couple of prominent wild mages, and probably some magic items too.

for those who don't know, wild mages are from the Complete Arcane.


wow, that was fast! :)

so far, we know that there are twelve creatures. one is the hex dragon, and another is the returning Norker.


i've always been curious about some of these oddballs - are they just names with no background, or were they actual characters? some had wizard spells named after them, and some had magic items named after them. i'm sure that David Cook, Nigel Findley (if he were still around), Anthony Herring, Christopher Kubasik, Carl Sargent, or Rick Swan could answer that for me if they still remember, but maybe someone around here knows.

Abi-Dalzim: Created the spell Abi-Dalzim's Horrid Wilting, better known today as simply "horrid wilting."

Alamir: Created the spell Alamir's Fundamental Breakdown.

Bell: Created the miscellaneous magic item Bell's Palette of Identity.

Bloodstone: Created the spells Bloodstone's Spectral Steed and Bloodstone's Frightful Joining.

Forest: Created the spell Forest's Fiery Constrictor.

Gunther: Created the spell Gunther's Kaleidoscopic Strike.

Hornung: "one of the leading wizards in the field of wild magic". He created the wild magic-manipulating spells Hornung's Guess, Hornung's Baneful Deflector, Hornung's Surge Selector, and Hornung's Random Dispatcher.

Khazid: Created the spell Khazid's Procurement.

Lorloveim: Created the spells Lorloveim's Creeping Shadow and Lorloveim's Shadowy Transformation, and the miscellaneous magic item Lorloveim's Obsidian Mortar and Pestle.

Malec-Keth: Created the spell Malec-Keth's Flame Fist.

Maximilian: Created the spells Maximilian's Earthen Grasp and Maximilian's Stony Grasp, both of which are often used with his name dropped (see the 3.5 Spell Compendium).

Mordom: Created the miscellaneous magic item Mordom's Cauldron of Air.

Murdock: Created the spell Murdock's Feathery Flyer, and the aromatic oil Murdock's Insect Ward.

Nahal: Created the wild magic spells Nahal's Reckless Dweomer and Nahal's Nonsensical Nullifier.

Nefradina: Created the miscellaneous magic item Nefradina's Identifier.

Nepthas: Created the miscellaneous magic item Contracts of Nepthas.

Puchezma: "An inveterate traveler who was notoriously cheap." Created the miscellaneous magic item Puchezma's Powder of Edible Objects.

Reglar: Created the miscellaneous magic item Reglar's Gloves of Freedom.

Skie: Created the miscellaneous magic item Skie's Locks and Bolts.

Starella: Created the aromatic oil Starella's Aphrodesiac.

Trimia: Created the miscellaneous magic item Trimia's Catalogue of Outer Plane Artifacts.

Von Gasik: Created the spell Von Gasik's Refusal.

(Salerno) Zwann: A noted botanist. Created the miscellaneous magic item Zwann's Watering Can.


http://en.wikipedia.org/wiki/Age_of_Worms

neat! representin'!


with the Spell Compendium rapidly approaching, i've been wondering something more and more.

would the Dragon staff like to see articles of spell conversions? there are, after all, hundreds of old spells to choose from, so a theme shouldn't be too hard to invent. ;)

naturally, some spells were exised for rules consistency reasons, and some were killed because they were too similar to something else or otherwise no longer necessary. but that's only the icing on the cake.


with the Spell Compendium rapidly approaching, i've been wondering something more and more.

would the Dragon staff like to see articles of spell conversions? there are, after all, hundreds of old spells to choose from, so a theme shouldn't be too hard to invent. ;)

naturally, some spells were exised for rules consistency reasons, and some were killed because they were too similar to something else or otherwise no longer necessary. but that's only the icing on the cake.


I think this might be a first for 3E. these were conversions of some obscure monsters that had previously only appeared in an old issue of Dragon mag (#150 to be precise). Sure, I had seen some monsters, like the Eye of Fear and Flame, that hadn't been seen in an even greater time, but I'm sure more gamers are familiar with books like the old Fiend Folio than with issues of Dragon from 1989.

So, I'm curious. Does this represent a trend or a fluke? Is WotC going to make use of older material from more obscure sources that hasn't seen the light of day in some time (I don't know if the upcoming Dragon Magazine anthology was WotC's idea or Paizo's alone) or was this just one of the designers really paying attention to something that was forgotten by most people, and is not likely to happen again?

I would have liked to see more of this (I was checking the Neogi section for their gods listed in the old Ecology article, for example), but I'll take instances like this as a good sign.


I just heard about the new Creature Catalog feature today.

I’m sure you guys must have known that someone who writes for a website called the Creature Catalog would notice that sooner or later. ;)

Before I submit an article, I have to ask; are conversions of old monsters OK? And if so, would you rather see an article that contains both conversions and original creations, or would an article with just conversions be fine?


i figured i would shoot this past you before i wrote up a Dragon mag article submission query thingie. i found this bit recently in the old 1E D&DG, and it made me think there might be something to explore there:

"Bugbears have a simple pantheon of six deities, including gods of earth, death, fertility, hunting and fear. Hruggek, the god of battle, is the most powerful and important, though he doesn't rule the others."

now some of those have been written up subsequently (Monstrous Mythology, 2E), but at least 2 or 3 of them to the best of my knowledge are still unwritten. the question is, would you be receptive to a 3.5 writeup of this pantheon? if so, would it be best to be in Complete Divine format or in the new D&DG format?