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26 posts. Organized Play character for Derpless.


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Is this going to be available for society use when they reach 9th level next year? Since it'll take almost that long to reach that level

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Azymondiaz wrote:

already having issues with the new system. went to buy a playtest boon, river kingdom excavator,AGAIN (because of the multiple issues with acp since 2e release keep deleting playtest boons), and it spent a lot of my acp instead on second chance

and now purchases just wont go through and send me to paizo blog?

correction on this and i couldnt edit it because that option disappeared, when i tried to buy the excavator it would just send me to the blog main page, and after 3 attempts, twice sending me to paizo blog and the 3rd time to "my account".

i am now afraid to buy any other boons for fear of more incorrect purchases and probably long wait times on the fixes because covid is slowing EVERYTHING down and causing catastrophes out of the smallest of problems.

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Rysky wrote:

(Since it’s already been bumped)

They’re not using phones at this point in time due to their work from home status.

Posting (and not bumping) a thread for a cancel is the fastest right now, due to the email backlog.

true i did not know about the phones being down until i sent an email regarding problems with the acp and saw the auto response say phones arent available

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actually not many people have received their apg early. most people actually havnt even had it start shipping at all.

subscription does not guarantee early access. just automatic shopping and free pdf.

my dad has had made a new sub for the apg 3 weeks ago and we are also still in sidecart.

do not expect early delivery. in fact, dont expect to get it on time. Most people will probably have their orders start sending the day before or even after release.

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sidecart just means it isnt shipping yet. it will stay there until it starts shipping, THEN you will get charged. my dad started a sub just for the apg, he started it like 3 weeks ago, it's still in his sidecart too. when asked on the discord before starting the sub, we were told what i said above.

the sidecart is like placing an order for something that isnt out yet. as soon as yours happens, it will come out of sidecart and immediately be filled and start shipping, but until then it stays there.

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also i believe for subscriptions they said email or call them

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already having issues with the new system. went to buy a playtest boon, river kingdom excavator,AGAIN (because of the multiple issues with acp since 2e release keep deleting playtest boons), and it spent a lot of my acp instead on second chance

and now purchases just wont go through and send me to paizo blog?

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Rysky wrote:

“BASIC bonus races that everyone had access to”

And?

“If you didn't GM a ton at Gencon or at any big con, you didn't really have anything special.”

So it’s wanting something special? That aside that was the point of them offering Con rewards like that, they were a thank you for volunteering your time to run during the Convention. Not a light task.

But they were just that, rewards, not basics required to function.

“It was really unfair to non con goers.”

Again, it was a reward and incentive for people putting aside their time to GM at cons, not a f#@$ you to everyone else.

you forgot the part about "maybe they'll still get boons in person" yknow like free raffle prizes and such. Be honest, the big reason to gm cons is for special boons you can't get anywhere else.

Also even online cons take time, of which not everyone (most people) can afford to make time for because of life.

Also in pf1 A TON of options are just entirely blocked from society. A metric ton. Literally like half of all content was blocked from society play (rough guess, additional resources was rrreeeaaalllyyyy long with "not legal not legal not legal" and I'm probably slightly wrong on this but not by much) and luckily that didn't carry over to 2e. In 1e like half of the current heritages and ancestry feats and most of the archetypes from current books would have entirely been blocked from society without a boon.

And again, there will probably be physical in person bonus rewards for gming besides just the points to make up the difference since apparently a handful of people that go to cons aren't happy with the loss of a random boon and arent happy with the option to get whatever boon they CHOSE (with a tiny bit more work, which is way better than a random boon you don't want and then have to put in extra work to trade regardless, so roughly same effort)

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Rysky wrote:
Donald wrote:
Rysky wrote:
And it worked just fine in PF1S.
No, it didn't.

It did, you just didn’t like having options limited, period.

I’m not trying to be mean, but I doubt there’s going to be anything for you to gain from this debate. PFS is not going to change and allow all options to accommodate you. They didn’t in PF1S, they certainly aren’t going to now.

In pf1 it kinda didn't work well at all. If you weren't a hyper con goer, you pretty much didn't have anything except the BASIC bonus races that everyone had access to. If you didn't GM a ton at Gencon or at any big con, you didn't really have anything special. You had just about as much as anyone else at any time. If you didn't do cons, you didn't have anything special. And that was extremely difficult for society players with the many many options that said "you need a boon" which meant "you need to go to every con and gm as many slots as possible or you'll NEVER get what you wanted, because nobody knows what boon will ever be anywhere"

It was really unfair to non con goers. Which is why they did this new system. It might be SLIGHTLY less good for convention GMs but I'm sure they'll get other boons in person probably.

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Rysky wrote:
Azymondiaz wrote:
Xathos of Varisia wrote:
Gary Bush wrote:
Xathos of Varisia wrote:

Hold up. Why can a player only buy a Hobgoblin ancestry one time while there are no limits and no scaling for buying an Iruxi or a Leshy? That does not make any sense. I don't think Hobgoblins are any more powerful than any other ancestry.

80 AcP would require 20 tables played or 10 tables ran to earn enough points to play an Iruxi or Leshy. Why are they treated differently?

Because Hobgoblins are inherently evil? And leadership wants to limit the number of them in play?
We've moved past X race is inherently evil when it comes to player characters. Put a scaling factor in to limit them but a one time purchase is kind of harsh unless this is going to reset per quarter.

i want drow pcs in society then. Only if that happens can you truly say what you just said. There are still plenty of EVIL things that shouldnt be in society.

we are not past that point of "X race is inherently evil" yet. there is a lot of evil. thats why society exists

... that is not why the Pathfinder Society exists.

And yes we have moved past Humanoid x is inherently Evil.

We don’t have options for playing Aasimar yet either, doesn’t mean they’re inherently evil. Certain things are picked for Society to go with the theme and story.

what is society for then? cuz i thought it was to fight evil or explore places or something (other than the universal rules where you can play with anyone anywhere). your aasimar example is a poor and unfair example cuz we all know how that's gonna go. theyre LITERALLY the children of angels in lore lol. maybe there will be an option for a more corrup-oh wait the corrupted version already exists, called a tiefling.

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NielsenE wrote:
Saint Bernard de Clairveaux wrote:
One quick question: What amount should be rewarded for each GMed and played session? Right now I see 1 ACP for some GM sessions and 4 for played sessions. I assume that’s part of what the team is working on fixing. Can’t imagine we’d award fewer ACP to GMs.

Copied from the link I linked upstream:

from Organized Play Basics wrote:


Adventure Participant Event ACP Earned
Quest Player Standard 1
Quest Player Premier 1
Quest Player Premier Plus 1.5
Quest GM Standard 2
Quest GM Premier Plus 3
Scenario Player Standard 4
Scenario Player Premier 5
Scenario Player Premier Plus 6
Scenario GM Standard 8
Scenario GM Premier 10
Scenario GM Premier Plus 12

maybe it was counted as 3 scenarios, since that's what the rewards total out to be on the chronicle? Guess we'll find out eventually

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NielsenE wrote:

Was there every anything said about AcP for modules?

The table in the guides only lists quests and scenarios. Does Fall of Plaguestone award AcP? Same value as a scenario? Tripled like most of its values? Doubled like the PFS1 GM table credit analog for modules?

Which also brings us to the known issue of their work to separate GM table credit from GM ACP. Can you list the values you plan to use, even if they are not implemented yet? Or are the values subject to some technical limitations and you're still waiting to see what's possible?

Is it:
Quest: 0.25
Scenario: 1
Module: 2
(which has been my conservative estimate for how to map GM'd sessions to glyphs)

i got 24 points for running plaguestone. but i dont know if it was a special event or not

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Xathos of Varisia wrote:
Gary Bush wrote:
Xathos of Varisia wrote:

Hold up. Why can a player only buy a Hobgoblin ancestry one time while there are no limits and no scaling for buying an Iruxi or a Leshy? That does not make any sense. I don't think Hobgoblins are any more powerful than any other ancestry.

80 AcP would require 20 tables played or 10 tables ran to earn enough points to play an Iruxi or Leshy. Why are they treated differently?

Because Hobgoblins are inherently evil? And leadership wants to limit the number of them in play?
We've moved past X race is inherently evil when it comes to player characters. Put a scaling factor in to limit them but a one time purchase is kind of harsh unless this is going to reset per quarter.

i want drow pcs in society then. Only if that happens can you truly say what you just said. There are still plenty of EVIL things that shouldnt be in society.

we are not past that point of "X race is inherently evil" yet. there is a lot of evil. thats why society exists

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Xathos of Varisia wrote:

Hold up. Why can a player only buy a Hobgoblin ancestry one time while there are no limits and no scaling for buying an Iruxi or a Leshy? That does not make any sense. I don't think Hobgoblins are any more powerful than any other ancestry.

80 AcP would require 20 tables played or 10 tables ran to earn enough points to play an Iruxi or Leshy. Why are they treated differently?

i have 2 dozen people that also want to know this and are waiting on probably me to find out since im watching the blog more than them lol

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NielsenE wrote:
Azymondiaz wrote:
NielsenE wrote:

Here's the AcP point list for people's reference:

http://www.organizedplayfoundation.org/encyclopedia/pathfinder-2-0-organize d-play-basics/
the link is dead lol
edited my post, fixed it.

:O did i read this right? Gming is 8 points, but playing is 4? That really is a good incentive lol

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NielsenE wrote:

Here's the AcP point list for people's reference:

http://www.organizedplayfoundation.org/encyclopedia/pathfinder-2-0-organize d-play-basics/

the link is dead lol

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Gary Bush wrote:
Azymondiaz wrote:
goodness those are EXPENSIVE boons for society play. but at least this means by the time it comes out i can make my iruxi druid Salamancer!

See this blog when the concept of Achievement Points was introduced.

Right now, playing a 2e table earns 4 AP. GM credits are not working right but I assume it will be at least that amount if not more.

So at those numbers, earning a hobgoblin will take about 30 tables. Even fewer if you GM. This is in line with what it took to get a skittermander in SFS.

i believe GMing a table was 6 points for a normal society game. i dont remember where i saw it, but im pretty sure it was a paizo something, might have been a paizo blog

im just glad they didnt give that treatment to all the races. a good portion of the place i play at and i want to do iruxi and leshy more than hobgoblin lol

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goodness those are EXPENSIVE boons for society play. but at least this means by the time it comes out i can make my iruxi druid Salamancer!

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NECR0G1ANT wrote:
Azymondiaz wrote:

To be fair, with how "restricted options" are written and how core book says "All options are of standard availability unless specifically noted otherwise." i wanted to ask and confirm. Since it wasn't specifically called out as not being allowed, since there ARE things that are said they aren't allowed.

As example, elf atavism mentions you can't improve or pick something you normally wouldn't have, and half elves don't have the kind of life span that ancient elf insinuates and also mentions it's up to your gm what benefit you get if you don't get the archetype and since this wasn't brought up anywhere, that would mean that ALSO wouldn't be allowed by your definition because it's a gm variation situation. Since both situations are half-ancestry related and both are gm variation.

Well, the rule you were asking about is an option for GMs to allow, like the Voluntary Flaws at character creation. The difference is, the Voluntary Flaw rule was explicitly permitted while the Other Halves rule wasn't.

Ancient Elf Atavism is a different kettle of fish. It's a controversial combination that some people dislike and could ban for their home campaigns, but the Org Play team has not done for their Org Play campaign.

Yet. I don't think they've said anything, and if they havnt, probably cuz they're still thinking it over? I mean it's still the same situation. You can't improve a feature you don't have. But up to gm you may have a different benefit. On a half elf, at most they can be like what, 120,140? Ancient makes it sound much more than that. It's something they should have clarified long ago. They've clarified other little things.

Elf atavism is debatable and gm variation on what you can or can not improve. Surely they saw this coming a mile away with how society players are for the past 5 years of not longer. All it would take is a simple "yes it works" or "elf atavism works with all elf whatevers" but they won't even say that? The fact they HAVNT clarified this means it's not officially decided yet.

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Allyx wrote:

I just got done adding the Core Rulebook errata to my copy of the book - it now has the errara editions, corrections and additions stuck onto the pages inside with restickable glue (and looks like a newspaper clipping collage style ransom note on more than a few heavily edited pages).

Is the errata presented here only for PFS? Or is it all for home games as well? Should I start working on doing the same (literal) cut and paste job on my other books now? Or wait until the "upcoming errata" for those books is officially released?

I believe this entire blog post is for society rules only. After all, the title of the post is Pathfinder Society.

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Michael Sayre wrote:
Azymondiaz wrote:
Since it isn't called out as being not restricted or anything, does this mean we CAN be a half elf or half orc for any ancestry as it says in the half orc rules?

No, and this is not how rules should be read. The half-orc entry says "By default, half-elves and half-orcs descend from humans, but your GM might allow you to be the offspring of an elf, orc, or different ancestry."

When mechanical elements are written this way the default is the standard and the mentioned alternative is a deviation from the base rules. We're not going to restrict something that's only suggested as an alternative rule because it is not something that would be legal anyways unless we specifically allowed it. If you showed up to a home table with a gnome half-elf without asking your GM first, that wouldn't be a character that complies with the rules as they are written and the same concept applies here. The campaign doesn't need to say no to optional, alternate rules, it needs to say yes.

To be fair, with how "restricted options" are written and how core book says "All options are of standard availability unless specifically noted otherwise." i wanted to ask and confirm. Since it wasn't specifically called out as not being allowed, since there ARE things that are said they aren't allowed.

As example, elf atavism mentions you can't improve or pick something you normally wouldn't have, and half elves don't have the kind of life span that ancient elf insinuates and also mentions it's up to your gm what benefit you get if you don't get the archetype and since this wasn't brought up anywhere, that would mean that ALSO wouldn't be allowed by your definition because it's a gm variation situation. Since both situations are half-ancestry related and both are gm variation.

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Since it isn't called out as being not restricted or anything, does this mean we CAN be a half elf or half orc for any ancestry as it says in the half orc rules?

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Hah, using feather fall to prevent a fall instead of nets. Love it

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Deathe25 wrote:

so why are Hobgoblin, Leshy, or Lizardfolk uncommon an when will we be able to play them an is this no plus one rule anymore is it as long as you have the book for it you can use it

they will have a system where you earn points for playing and running. You will spend those points on ancestries. Likely the first few options will be hobgoblin, leshy, and lizardfolk. This will encourage people to play, and more importantly, will encourage people to run games. If you GM you get more points to spend.

Think of it like... Frequent flier miles.

And now society play will be sated until acp starts up and they can start using the races (which are the actually important part)

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Aw why would you take repeatable off of this. This is an amazing "this is the spirit of Pathfinder society" scenario, both inside game lore and outside of the game. This scenario is more the definition of Pathfinder Society than even Absalom Initiation. Initiation is kinda meh. This had actually decent stuff. It's not like yall care about society play anyway. Repeatable are the only thing saving you at the moment and that's barely working as is.

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Can we get someone that will actually get progress going on society? A single person that has to learn how to edit the additional resources from scratch and decide what is and isn't legal could do more in 6 months than what has happened. It's basically already been play tested with starfinder how things go and 2e is just going that route anyway.

Between literally next to no content and no AR for almost 6 months and not nearly enough replayables, society is damn near dead, and it'd probably bring in a huge profit once players have more reason to buy books. Cuz buying something to support someone who doesn't care about you enough and doesn't even value you as a customer enough to take the locks off of the toys you buy for MULTIPLE MONTHS is really really rude and disrespectful, especially after claiming that there are people supposedly doing exactly that and never showing results while continuing to work on other projects.

We've been playing with core for the past decade and yalk have been at this for almost as long. How has nobody learned how to get a conversation going over Facebook messenger group texting and make some decisions then implement them in a timely manner IN TEN YEARS of doing this?