Owl

Azih Pregens's page

121 posts. Organized Play character for Azih.


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Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Thanks very much for running!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Really appreciate the offer GM Paladin but I think we're good with just wrapping this one up!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Since it's optional we can skip it I think?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo heals Nako and then steps in front of her to protect her!

Last Level 1 spell: 1d8 + 4 ⇒ (7) + 4 = 11

Dakoyo volunteers to get in melee range of the robot! Don't worry. He's got this!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo heals Nako again. Cannot keep doing this Nako Nako!

Channel Heal Nako: 2d8 ⇒ (2, 5) = 7

Down to one RP

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo moves to Nako and heals her!

Spend one resolve point to heal channel as a standard action Nako
2d8 ⇒ (7, 7) = 14

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo does another Mind Thrust

damage will save half mind affecting: 2d10 ⇒ (8, 10) = 18

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo tries to use Mind Thrust on the robot.

damage will save half mind affecting: 2d10 ⇒ (3, 3) = 6

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo casts reflecting armor on himself.
one room left right?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Baggage airlock?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo didn't get hit since the last rest. So He's good to push onwards. How about everyone else?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Relax? What is stupid computer talking about? Skittermands don't relax! Skittermanders help! We must shut down silly computer!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Yay! Good job everyone! Now who can close this computer!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo keeps trying to attack the zombie!

Get em telekinetci projectile: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
1d6 ⇒ 3

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Hit it with sparks and lightning! Dakoyo yelps. It won't like that!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

mysticism knowledge check cyber zombie: 1d20 + 12 ⇒ (8) + 12 = 20

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Telekinetc projectile: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 ⇒ 4

Dakoyo hurls a loose bit of paneling at the zombie!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Yes, we helped! The stars foretold!

I'd say Far East before we go up the stairs to the North.

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Sorry, the map moving was my fault!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

I vote yes! Only Dakoyo can spend a RP while everyone just hangs around right?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo will go after everyone else to try and ensure that there is nobody going to attack him. Either way he moves to the closest active cube and tries to disable that too.

Mysticism Onyx: 1d20 + 12 ⇒ (16) + 12 = 28

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Need to stop black things. You're in way Nako!

Dakoyo wants to move to the next Onyx cube which Nako is next to which is very crowded. If he can take Guarded Steps there and disable he will otherwise he will just swing at one of the creepers.

Roll for disable or hit: 1d20 ⇒ 14

+1 for hit and +12 for disable onyx cube

Damage if hit: 1d4 ⇒ 3

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo tells everyone everything he knows about the creatures. I will power down onyxes. Though they won't like me helping to stop them. But they haven't asked me to help not stop them. So I think I'll do it anyway!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

The first onyx is disabled? What did he get on the creature identify?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Mysticysm Onyx: 1d20 + 12 ⇒ (19) + 12 = 31
Mysticysm Creatures: 1d20 + 12 ⇒ (17) + 12 = 29

Dakyo is helping!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

I'm good with the current position

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Per: 1d20 + 9 ⇒ (8) + 9 = 17

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Fine with top

Can I have one grenade Quonx! Might have to stick something!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo sits down and takes a deep breath, which for skittermands is about a half a second long. I'm not going to help anyone if I die! Almost got brained by meteros outside! Also what pets is silly computer talking about?

Spend 1 RP to get stamina back

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dokoyo moves around to flank the last robot.

I am helping! he says as he tries to bring his tiny staff down on the robot's head.

staff: 1d20 + 1 ⇒ (3) + 1 = 4
1d4 ⇒ 3

as expected. But Nako has a flank buddy!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Might be checking the forum when it's down.

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Go get it Nako Nako!

Dakoyo hurls another loose screw at it for good measure!

kac attack: 1d20 + 2 ⇒ (10) + 2 = 12
kac damage: 1d6 ⇒ 3

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Reflex: 1d20 + 1 ⇒ (11) + 1 = 12
Reflex: 1d20 + 1 ⇒ (12) + 1 = 13

Dakoyo, almost miraculously, manages to avoid both grenades.

Seeing Nako stuck, he hurries to help her get free. I help Nako! so Nako can help Captain by stopping silly robots!

Not sure what roll I can do to help get her unentangled?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo smacks at them with his battle staff.

1d20 + 1 ⇒ (2) + 1 = 3

1d4 ⇒ 1

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Another piece of debris goes flying by a wave of the Mystic's hand. Trying to destroy the one Nako damaged.

kac attack: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d6 ⇒ 4

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Dakoyo stays back and picks up a stray screw with his mind and hurls it at the robot closest to him.

telekinetic projectile: 1d20 + 2 ⇒ (7) + 2 = 9
1d6 ⇒ 1

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Silly robots, we are not pets. We are friends!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

I'll definitely be calling for a 10 minute rest once we get in the airls are going to get knocked around badly and have to use RP routinely in an adventuring day.ock to get Stamina back! I think Starfinder pretty much assumes that PC

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

1d20 + 1 ⇒ (8) + 1 = 9

Gahh. Rocks not nufriends!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Speaking as the mystic of the group. Sadly I don't think there's anything like that. He can hurl a telekinteic projectile at it though!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

I like that idea. How about we finish off the game, then if we're all up for it we can just do starship for fun.

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Many nufriends onboard. Dokoyo says enthusiastically. Maybe Captain is taking a nap? We should go tell him what Quonx helped find!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Sometimes break, sometimes fix. Whatever Help! Dokoyo says though he is content to let Quonx do the computer work.

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Hey all, this place really needs starfinder Avatars!

I might have a bunch of questions on how mystics work. Never played a caster in starfinder before!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Tool? I have my heart beat hearer. Stethoscope the old ones called it. You push it on chest and then ooooh.. thub thub thub thub thub...!

Dakoyo squeaks out, as he waves around the knobbu end of the device he always wears around his neck. If he hadn't been talking about it pretty much constantly the rest would have thought it to be some kind of strange necklace.

How many nanoseconds are in a couple? he wonders. Has it been more than a couple? We should go help Captain!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Thanks so much, got it. Sent you a PM to get the Alien Archive boon signed also!

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Were you able to sign off on the Welcome to Starfinder Boon for my character MARKAR GM?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

This was a great game and thank you for running! Both of my other characters are in commencement games otherwise I'd definitely want them in other games with you GM!.

Can you sign off on a Welcome boon for 125190-701 Markar?

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

There was an infestation of goblins on the structure. They will not be an issue any longer.

Second Seekers (Luwazi Elsebo)

Priest Mystic/2 SP 14/14 | HP 14/14| RP 5/5 | EAC 13 | KAC 14 | Fort +1 | Ref +1 | Will +7 | Perc +9 | Init +1

Ahhhhh, I think I recall I already applied it.

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