Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 7
"Selres, take out that imp! Then focus on the demon again!" The large skeletal lizard seems agitated at having to switch targets, especially when he had just dealt such a grievous blow to the large demon, but it does as commanded. It quickly skitters forward and lashes out at the imp with it's teeth. One slain, the skeletal creature would return its horrid attention on the large demon, eager to continue the fight it had begun earlier with its wicked bite. Aren remains nearby, ready to summon a spell to the aid of his comrades or his creation at a moments notice, but unwilling to expend his energy on the creature unless absolutely necessary. There was no telling how long today would last and how much he would need.
Combat:
Selres
5ft step forward and full attack, targeting the imp first and then attacking the demon with whatever is left.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Three all nighters is what it took, but I am now a full time cook. Downside, it's more hours then what I was working at my old job, so a bit less free time. Upside? Tons and tons of cash compared to my old job. XD I start Monday hopefully.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Haha! My first crit of the game! I apologize for taking so long to reply. >.< I've had a couple job issues and I was sick for nearly a week. Suffice to say I'm in a tough situation, and while I have a way out it requires me finding a job in the next 13 days or I lose my home. I've got a bunch of interviews but I have to ace them. I'll be posting when I can however, as I don't intend to give up on this game at all!
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 6
Aren, seeing that the imp wa salready dead, shouts out to his lizard companion, "Charge the Large demon and take it down! Avoid the fire traps on the ground!" He would have to test later how intelligent the creature truly was, but at the moment it seemed more like a mindless animal with malicious intent rather then anything truly sapient. The creature runs after the large demon, avoiding the fire traps as commanded, but its vicious bite misses it's mark entirely.
Selres will move to f-10 with a charge and bite, and miss with that horrible roll. XD
Round 7
Selres attempts again to attack the demon, this time using its full assortment of natural weapons in an attempt to rend the creature apart. Aren is surprised by the sheer ferocity of his creation once more as he moves closer to the fray. The creature might not be more then an animal in its intelligence, but it was truly a remarkable thing he had created. He finds himself smiling wickedly as he see's the creature attempt to tear through the illusion surrounding the demon in the hopes of sinking it's wicked teeth and claws into the creatures flesh.
Though shorter in height, it was about equal in size thanks to its longer length. Combine that with the fact that the creatures skeletal appearance made for a very intimidating sight and one might beg the question, which of the two monstrosities was scary? Alone, Aren was almost certain that Selres would be destroyed against such a demon, but the sight was awe inspiring... or nightmare inducing perhaps.
Aren, however, sees that the fight might not be over yet and gets within range to heal his undead creation in case any damage should be fall it. He simply walks through the flames spurting out of the damnable contraption, not even bothering to try and dodge out of the pathetic torches way in his heavy armor. Resist 5 Fire, don't even need a reflex save. -evil laugh-
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 6
Aren quickly sees the wisdom in healing his much stronger friend and moves to do so, quickly ducking aside from the ball of fur and fear that was the Grazz. He lays his hand on the mans back and summons his healing energy, sending it coursing through the lad. At the same time he calls out to Selres, "Flank it with my friend here and take that bloody imp down!" Selres, revitalized from the font of negative energy sent through it's body, quickly moves to comply, circling around the fiery spigots on the ground and moving in behind the imp to attack it with its massive fangs. As its teeth are about to sink into the small little imp, the light from Aren's spell begins to course through the Ravener's body, healing him of the worst of his injuries by a fair margin. The undead thing flinches in the light of positive energy and its bone tingle, even though the source is several feet away from it. It misses entirely and for the first time in it's simple unlife it feels the air humming with energy of a dangerous sort for its kind.
Combat:
Aren
Move to N13
Cast Cure Moderate Wounds on Jethop
Cure Moderate Wounds:2d8 + 4 ⇒ (6, 5) + 4 = 15
Selres
Move down and around to M 11 and attack imp
Bite Attack:1d20 + 9 ⇒ (2) + 9 = 11 (+1 bless, +2 flanking)
Bite Damage:2d6 + 4 ⇒ (1, 5) + 4 = 10
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 5
Reflex:1d20 + 3 ⇒ (3) + 3 = 6
Aren grimaces as the jet of flame scorches his creation. With a sharp whistle he calls Selres over and draws one of the wands he had been given. Its a simple matter to activate the wand and send dark energy through the iron rod and into his skeletal puppet, but the wand hardly sparks at all. The tiefling curses under his breath and holsters it again. "Selres, stay within thirty feet and guard me." He looks to either side, and then calls out to his group, "I believe we should start working together considering the amount of danger we're facing!" His eyes were on the large demon at the moment, but the humans and dwarves were a worry as well. Then again, that demons body could be quite useful if they could down it first... He holsters the wand carefully and waits for the others to begin recovering from the battle. He could heal them, yes, but unlike himself the others appeared far sturdier.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Her arcane strike lasts for 1 full round, so she doesn't have to activate it again. Until her next turn any attacks have it and she used it on her last attack.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 4
Reflex Save:1d20 + 2 ⇒ (8) + 2 = 10
For a moment Aren's world vanishes as the sound and force of the explosion sweeps over him, briefly blinding him and causing him to stumble. He spends several seconds blinking away the imprint of the fiery explosion on his cornea. His body was burnt. Badly. It hurt to move. With a grimace he raises his hand to his forehead and spends one of his lesser healing spells to help with the damage the wizard caused to his form. "Selres, stop playing with your food and finish that bloody bird off!" He growls angrily. The creature nods and attempts to slash at the bird again with all its might, knowing it for the pray it has been trying to kill despite the change in form.
Combat:
Aren
Noted! I will do so in the future! Wasn't sure if I should or not since some things might move before I channel. XD Cure Light Wounds:1d8 + 4 ⇒ (2) + 4 = 6
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Nah, Aren's got your back. One of the reasons I got a wand of Cure Light Wounds is so that I can work as a healer when the battles over. It's got a limited number of uses, sure, but wands are pretty cheep.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Yup! I'm hoping that's at least two hits, but I think it might be three. XD Plus Aren is decimating things with Channel energy. I love it when enemies group close for that. That said, Aren's probably going to stop being useful next round and he's going to start taking a more active approach at commanding Selres. There's only so much I can do and still have juice after all, and I have a feeling we'll have more battles to come today.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
AoO- Selres gets one against Aasimar three since it cast Cure light in his threatened range. Selres was in the guys face and has a range of ten feet on all of his attacks because he is large, so when the guy stepped back he still ate one. Think that sets off another concetration check.
Aren laughs as the Aasimar succumb too his power, enjoying their cries of pain after so many years of being tortured. He was tempted to simply leave it be at that, since not even he could call upon his powers forever, but with all of the fighting happening he realized one of his own could fall if he did not keep up the onslaught. He quickly moves forward as the battle shifts to better position his power. Then, for what he suspected would be the last time in this fight, he unleashes a third wave of silent pale yellow lightning. His eyes flared bright, the holy symbol grown on his back practically glows, and his skin crackles silently with the energy. Like an explosion it erupts from within him, sweeping over the field again and sliding through the Aasimar's forms, and Aren does his best to keep it from harming his allies.
Meanwhile, Selres, as focused and eager to kill this druid as he was the last round, snaps at the creature when it tries to cure itself, then proceeds to close in on the Aasimar once more and unleash another flurry of attacks against the fool. Though it had no mind of it's own, there was an almost wicked glee in the glowing light that was his eyes whenever he struck true. This time, when its first claw swipes into the things skin, Selres' eyes quite literally flash with wicked satisfaction at the blood that begins to flow from the wound. It lets out an eerie cry formed from the rapid clacking of bones with in it's throat and body, one loud enough to be heard over the din of battle, even in the stands!
Combat:
Aren
Aren will move to H 13 and Channel negative energy for a third time, selecting out all of his allies once more.
Negative Energy, Will save DC 16 for half:2d6 ⇒ (6, 4) = 10
Selres
Selres will move forward one square with a five foot and then full attack.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Slap on some letters and numbers so we can e5 or b3 instead of saying five up and so on and it'd be perfect. But I won't complain since it's otherwise perfect. However, I will need to add a movement to Aren now so I can select four people out and don't have to worry about hitting one of you guys.
Also, Seres is missing. It'll probably make your job a little harder to start out with, but I'll be getting more undead eventually (maybe soon) and having them on the map we'll be easier for the both of us probably. XD
Aren will move one space up and one space diagonally up and to the right. That will put only four allies in my channel energy range, who I can select out entirely, and it will get all of the enemies
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Well considering my Skeleton just rolled two two's I'm going to... hmm... I'll add 'Aren watches as the skeleton, who had been imprisoned for nearly a month without any freedom, begins to lose itself in its attempts to rend the druid apart.'
I'd suggest since both were two's rather then nat 1's, then for the next two attacks from anything but the druid get a slight bonus to hit because Seres ain't paying attention to anything else. How does that work?
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Round 2
Aren glares at the enemies now and once again he summons on that sickly power within him. For a second time in hardly six seconds, pale, horrid energy crackles silently from his body. It dances around his allies and once again attempts to take in as many of his enemies as he could manage. The faded white energy slips through his enemies, leaving no visible marks behind on the surface but racking them with pain nonetheless.
His companions jolly nature does break a smile across his face, one that almost matched the joy he felt when he saw the man tear through the Aasimar. "That is Selres. Quite the amazing creation, I'd say. My first you know. I have a feeling I'll have more then enough chances for more soon though." He chuckles as Selres launches another flurry of attacks at the druid, ignoring the mind altering magic thanks to it's innate undead nature. Aren watches as the skeleton, who had been imprisoned for nearly a month without any freedom, begins to lose itself in its attempts to rend the druid apart. "Although I may have made her a little... over eager..."
Combat:
Aren
Channel Negative Energy, Will save for half:2d6 ⇒ (5, 3) = 8
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Aren watches the others rush into the battle as he collects his own gear. there wasn't as much as some, but some of them in particular he did take a moment with given their power. He grins when he is all set and rushes right behind the rest of the group, lagging a little only because of his armor and everyone else's apparent speed. Even the one that had been curious about his creation does not take the time admire Selres, the skeleton of a large lizard completely stripped of flesh and muscle. The creature moved almost silently but for the creaking of its bones. As he moves, he draws his shield from his back and attaches it to his arm.
Initiative:1d20 + 1 ⇒ (10) + 1 = 11
Surprise Round
While everyone else was charging straight in, Aren decided to be a little more useful to the team effort. With muttered words and a brief flash of light through the cloth and armor on his back, every ally around him suddenly feels invigorated and just a tad more lucky then they had a moment before. With a chuckle he commands Selres to join the battle. The large lizard rushes with glee after the Aasimar with the sling, it's eyes flickering with an unholy yellow light.
Combat (Everyone read in case of buffs):
Aren EVERYONE READ Cast Bless. Every ally gets +1 to hit for four minutes and +1 to save vs fear
"That was unimpressive, Selres. Do try a little better." He chuckles again as he watches his creature attempt to claw and bite at the Aasimar with the sling, having stepped right in front of the Aasimar to do so. With it's size, Selres had a vicious 10ft reach, and it would be nearly impossible to escape from his grasp. With another chuckle Aren steps forward some and immediately chooses four of his companions to select out of the attack. Then, with a smile, his eyes light up and pale yellow/white lightning begins to crackle silently in a 30 ft radius, centered on Aren. He lets out a rather amused, yet still quiet, chuckle as the lightning silently tears its way through his enemies bodies, inflicting little physical damage that can be seen but taking a horrid toll nonetheless.
Resisting the power lessened it's harmful effect, but even those that felt the lightning pierce their body and managed to summon enough will to push back the worst of it would feel just a tad fainter and certainly weaker for it. Around the four allies near by, Aren's power simply dances, avoiding even touching his companions by swirling around them. The ominously silent power fades after a moment, but by their enemies expressions Aren guessed the effects could still be felt.
Combat:
Aren Aren will channel negative energy by getting close to the enemies and far from Jokum. He'll select all of his allies out of it so they're not hit and will hopefully be out of range to hit Jokum. Also, that maps a tad weird. XD Going to take a little getting used to thats for certain.
Channel Negative Energy (Will Save DC 16 for half damage):2d6 + 4 ⇒ (2, 5) + 4 = 11
Selres
Full attack against vs 3
Bite Attack:1d20 + 7 ⇒ (6) + 7 = 13 Bite Damage:2d6 + 3 ⇒ (6, 5) + 3 = 14
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
"Oh yes, it could help us with any number of things, though many of those uses tend to be in a narrow scope of frightening or killing things." Aren chuckles as he glances at the other things walking up the stairs, trying to guess if he recognizes any of them or if they were even odd in appearance or simply slaves sent to the slaughter.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Aren's eyes widen as something unexpected happens. He encounters something he had never seen before. Oh, sure, the testing area's where he had fought in controlled battles were like miniature arena's, but for a brief moment the wide eyed youth Aren had once been shows itself as he see's just how many -people- there are. He had never seen so many in his life, nevertheless in one place.
For several seconds Beleste's question goes unanswered. Then Aren snaps out of it, quite literally biting his lips to focus himself. When he finally manages to regain control he steps aside to let any behind him out of the long upward hallway. "Lives?" He says, his voice the pinnacle of calm once more. "Not as such, no."
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
"I think that would be hard to do. Everything they say is of importance." His eyes flash again briefly as he looks down to the collection of creatures behind and beside him. "They use their words as weapons and tools and learning that art is vitally important. But... I will admit that they are unlikely to have said anything of extreme value while we can still hear."
He glances at the female tiefling quipping at him and chuckles just a little, "To be fair, I have gone many a night with only the barest of whispers to keep me company. Conversation with a rock would be more interesting then that. Conversation with an honest to god group of living, breathing people? It is enough for me to think I am still strapped down to one of their tables and being experimented upon, though this time with something quite fine running through my system."
The mans eyes turn back to the direction he was heading as he carefully navigated the stairs. His body had once been much stronger, and though he was not really feeling weak or anything just yet, he had nearly stumbled once or twice now. It was odd having the choice to move, it was odd using stairs. "My... puppet. Seres I called it. I don't think they liked his name, considering the number of meanings implied, but I was a little... off at the time." Drunk on power. Such energy burning through his veins, tearing from his finger tips and infusing the skeleton. Such power. "It is probably not as strong in some senses as any of our combatants, but at my side it is nearly impossible to destroy. Plus, it is quite large, and it was my first attempt at creating such a thing. I miss it as any artist would his first painting or poem, any swordsman would their first weapon."
I'm guessing we haven't run across our weapons yet. XD Can we RP reaching the top a little while after Grrazz or will you tell us when we reach it?
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Aren grins down at the man. "Alright... sanity is certainly a reason of survival. Just... please be careful. It seems we are going to be relying on each other for a while and I'm not certain Drow can tell us apart."
He chuckles at his own joke, causing the ashen smoke to come from his mouth for a couple seconds and drift on to those walking behind him, giving off an oddly sweet and comforting sent. His bright eyes focus again at the top of the stairs. "Truthfully, there is only so much one can say in their web... but if we are ever beyond their home I think we can have some interesting conversations."
Aren sighs almost wistfully, causing another puff of smoke to escape his breath. Again he speaks, his tone quiet, almost gentle, and his words carefully spoken. "I do hope they return my puppet to me soon though. I have been feeling rather odd parting from it after it's creation..."
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Arens eyes flash briefly with approval and he nods down to the creature. He didn't understand him as well as he thought, it seemed, though he was certain pleasure and enjoyment was enough gain for the Ravener to act. He glances over to the other tieflings and asks with a curious tone, "Why is it that you lot acted so? Surely your years of drug induced experiments have demonstrated already just how much power they have over us, even if these collars weren't here now. Spirit is a fine thing in some cases, but if one always choose to act and posture you miss important details. For instance, did anyone hear what the two noble women were saying while one of ours was screaming in pain?"
Aren gestures at the one around his neck briefly, but resists the urge to try and tug it off. He wasn't sure if it was the collars magic directing him not to or not though. The thing was insidiously subtle in some ways. It was hard to convey, within the spiders own layer, that playing the game was likely to get someone much further then being killed for being stubborn.
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
Post requirement acknowledged!
Aren blinks down at the furred... cat... thing and then shrugs. He had seen weirder stuff in his time here. The collar around his neck made it very clear that he was not -free- but he was moving about and while it seemed. So he took a couple moments to stretch. An uncomfortable thing, to be certain, since he was wearing relatively heavy armor but he enjoyed the experience nonetheless. He only wished his creation were here. Around such strong enemies, it would not bode well for him to be unarmed, and unlike man of the others in this group Aren was not a combatant. He relied on things like Seres for that.
He glances over to the man who had subjected himself to the pain with naught but a restrained smile and sighs. Are all the others suicidal? Do they not realize it would take far more subtlety then that? The drow were manipulators. In brutes they saw not but swords to be used in discarded. True power, to them, was power over others. 'Oh well. When they die I will have more toys to play with. In the mean time...'
Aren heads up the stairs, his armored boots clicking as he does and his uncomfortable garb beneath his armor itching him annoyingly. 'Ah, yes, clothing. It has been a while since I've had to wear so much of it. I suppose whatever they want us for the Drow want me decent.' Despite having only briefly seen the wands, rod and his creation Seres, Aren felt oddly naked without them now. The armor he wore, as well as the shield on his back, did a little to help with that feeling. But not enough. Still, of all of the tieflings here, he was one of those who was best armed... save maybe the couple with claws and teeth...
The tiefling does not rush up the steps, but neither does he take his time. No, dilly dallying was as certain to get his collar activated as any other slight against their drow masters. The very thought that he'd have to hasten his step for such rankled him sorely, but unlike the others he had patience. One however, a useful one for that matter, might not. "Ravener, do try not to get yourself in trouble like these others. It would not do if you were punished and not allowed to have any fun. Considering all the trouble they're going through, I'd imagine you'd miss out on a lot too, wouldn't you agree?"
Male Grimspawn Tiefling Cleric (Undead Lord) 4/ +1 Init, hp 21/23, AC 22, Touch 11, Flat Footed 21, Resist 5 Fire/ Fort +4, Ref +2, Will +6/
Corpse Companion:
hp: 22/27, AC: 17, Touch 12, Flat 14, DR 5/bludgeoning, Immunity to cold, Fort +3, Ref +3, Will +4
The fall surprised the tiefling, and unlike some of the others he was not nearly graceful enough to fall on anything but his rump. He was already attempting to pull himself to his feet though when the collar yanked him up, straightening his spine and going rigid as if it were attached to a taunt chain against the wall. 'Wonderful.' He shifted uncomfortably in his armor a little until he found a better position. Then he relaxed. The 'birthmark' on his back itched a little but otherwise he was used to the armor. They had trained him in it in some of their controlled fights.
Aren watches it all with his faded yellow/white eyes. The other tieflings audacity and defiance. Inwardly it made him smile a little to see the drow frustrated so by their experiments, but he resisted the urge to join in. Unlike the others, Aren had no interest in showing defiance for defiance's sake. And they were missing something whenever one of the fools spoke. He could barely hear what the women said normally, but now the groups screams filled the small room. 'If only they would shut up so I could hear what the women are saying.' Well, one of them was, but he doubted the drow liked the smile he was giving them. He glances at the man out of the corner of his eye curiously. 'Interesting...'
He realizes now that his own choice of where to stand may have been the correct one. He had chosen who to stand with himself, and Aren Brighteyes had no regrets being with a group of folks so much larger and more powerful then him. They would do the hard fighting if there was any to be had. And if one fell....
Absolutely Beldrek. We'd just reached a point where I was comfortable assigning the remaining PCs to teams based on the different assignments I have for each squad.
To clarify, how deep will this game be RP wise? it sounded like your original concept for a drow campaign left a lot of move for power plays and so on. Will one groups actions effect the other? Does that mean we won't be waiting on just one group but two whole groups?
Aren's eyes flash ever so briefly, literally. But the light fades as quickly as it appeared, perhaps making one doubt it even happened. "Indeed." He says, his head turned away from the drow up top long enough to speak in common for a moment, "Please avoid angering our captors. The last thing any of us need is more private time with those blasted drow."
His voice was lower then it normally was, but that wasn't saying much. Aren was of the belief that one did not raise ones voice to be heard, but forced others to lower theirs to hear what one had to say. When he turned back he was smiling politely again, quite certain that nothing he did this close to one of the drows symbols went unnoticed anyway but figuring that they didn't know he knew that. Quite confusing, even for someone as quick as he could be mentally. "Anyone gleam anything from those that gave you the gear they wear? I'm judging from the armor and shield I was given we're expected to go into combat soon."
Aren sighs as he watches the one he had been speaking to walk toward the web as if any of them really had. Even who they stood with now would only help the drow make their decisions. He glances up and is surprised, but not overly so, to find the three drow women standing in that recessed area he had glanced over earlier. Their natural beauty was tainted to him, since he had seen at least two of them stand over him as his body was wracked with pain from the dark energies in it coursing through him. And the leader... He frowned briefly, but wiped away the expression quickly. If they had noticed, they might think him thoughtful. Aren returns to his friend, Jethops, side and notice yet another standing with them. He arrived just in time to catch the mans name and little speech about what he could do. "In the grand scheme of things, specifically those drow ladies schemes, it might not matter. But I at least think another to stand beside us would be well." He glances at the others. Yes, this was a strong group martially. It would take quite a force to overwhelm them, and that wasn't even taking into account Aren's gifts or his Selres.
Aren turns his attention to those who remained undecided. At the moment, their number was greater then those of the chosen, but very few of them interested the tiefling. One, however, looked between the two groups, and in his eyes Aren saw a keenness and intellect that was sharp, but not necessarily predatory. 'Curious...'
"Perhaps one day Undvach. At the moment, we have only our lives in our hands. Jethop, Undvach, if you'll excuse me for a moment..." The soft words trail off as Aren heads back to the center, and once there he offers a hand to the one he had spotted. His appearance was certainly odd, not very close to the typical demonic of devilish features that plagued the large group in this room as a whole. When he reached the man, he offered a smile, and his smoke like breath would briefly waft towards him. Aren silently wondered who, if anyone, that breath would remind this being of. "Hello there. You appear to be contemplating where to go." Aren glances at both groups with a weighing eye, "Considering how few choices they give us, I can understand why honestly. But since we know nothing of the symbols meanings the choice of where to stand seems almost irrelevant. At least to me, its more about who you stand with."
He looks toward the door of the web. "They have a pretty interesting collection going already. I even know one of them myself. A gifted healer and a vessel of particularly potent positive energy as well. Can't go wrong by allying yourself with someone who can bring life with but a touch." He glances over to the group he had chosen to stand with. "Over there, you can see those of a somewhat simpler mind set gathering. Not foolish or stupid, I doubt there are many like that here, but more direct certainly. Their strength honestly makes one nervous standing so close to them. Very few like me though. Or us, perhaps?" He glances at the man, "You seem the warrior type, but you are putting much more thought into things then the other bruisers and fighters here that I've seen."
Through out, Aren's voice had been rather neutral, and he gave the impression that the man could leave and he would keep on talking. It was oddly lacking in any pressure for a response. Aren almost seemed like he liked to hear himself speak, but there was something almost humble about how he formed his words and the tone he used. Not deferential, but certainly respectful. But now, for the first time, he asks the man a question directly. "Why is it you pause and wait?"
Just in case its unclear, he is talking to you Muhoro. Kinda tired when I wrote it and couldn't think of how best to get that across without going a little meta. XD
Aren has been edited slightly. He's a bit weaker now with an 8 strength, which I honestly like. But he's quicker on his feet with a 12 dex. I spent a wopping 3k on a lesser metamagic rod of reach (if thats over powered I'll gladly change it, but it'd be so much nicer to have this rod and not need to spend one of the very few precious feats on reach feat itself. T.T) Basically three times a day I can up a spell of spell lvl 3 or lower's range by one category. I will admit... this is pretty good for a cleric. XD Cure's can be done at range and so can inflicts. But I can only up them one category, so I'll only be able to do them at close (25 ft. + 5 ft./2 levels) range instead.
"Undvach." He reaches out and takes the mans hand. His grip was not particularly strong, watching his lean frame and sickly appearance. His skin was smooth as well, but there was something about it... He gives the mans hand as good a shake as he can before drawing back and giving Jethop a chance too greet the man as well. He turns and gives his friend Jethop a relaxed grin. "And we do have something to barter with, my friend. Our lives. Our power."
Aren glances up to the other that spoke curiously, his eyes only briefly flickering back to Jethop to make sure the lad had heard his warning. "Indeed. I think I've been caught in enough drow webs for my life." Not entirely true, since if he ever got the chance he'd happily dive back in for a chance to destroy them, but he'd rather be one of the spiders then one of the prey. All that mattered now though was the drow thinking something. Even if they doubted him when he spoke to them, they would have a harder time doubting anything they learn from one of the other subjects here, simply because they were getting it second hand. After all, why would Aren lie to these that should be his allies? Then again the drow had invented whole new levels of paranoia. At the very best, he could convince them that he was hiding something. Might as well leaving them wondering what it was. He glances to the other wall. "I don't know if the symbols really mean anything honestly but I suppose we'll find out."
He grimaces then, and shakes his head a bit. "I apologize for my lack of manners. I am Aren. And this is my friend Jethop." He grins at the man, and for a brief moment he lets a slightly vicious emotion cross his features before it vanished. But a brief flicker, one that the man before him might appreciate. When he spoke, his voice was as calm and soft as ever, and it was really hard to hear anything insulting or derogatory behind the tone. It just wasn't there. "Fangs are quite useful, but I lack any of my own unfortunately."
When Aren spoke, albeit for only a brief time, whisps of smoke a pale grey smoke curled around his lips. It was noticeable, but brief, and many had learned to ignore the sight of it quickly. But if one were close enough, there was something more... disturbing about it. The smell, if they caught a whiff of it, would remind them of someone they knew, someone who had passed. A friend, a parent, or even a pet. The scent of someone a person had once known, had once cared for, that had passed. On the typical person, it had an oddly relaxing effect, putting someone at ease with something familiar.
"Yes... I agree." There were a number of possibilities about what the drow would do. Being controlled through pain, drugs or magic was the worst. He wasn't sure if they -could- even do that effectively, but he didn't want to find out. A better, and perhaps much simpler scenario for them, was that the people here might be made an offer. Freedom was a given as a foolish thought, but perhaps they'll offer something. Power? Not physical or magical certainly. They give us that already for free, and would continue to do so if they wanted us stronger. Maybe they wouldn't be set free... but given the chance to walk about during their task? Perhaps, but they would have to sweeten the deal for some of them in here to keep them from running the moment they got the chance. So... status? A place in their society? Unlikely, but it was the most favorable option that Aren could think of. The least simply being death of course.
"These drow are not to be trusted though... if they truly are preparing us for a task, we must make certain that we survive it and that we come back with leverage that will keep them from penning us up again or simply slaying us." The man smiles at the more solidly built boy, grateful for once that the beast was not who he was speaking to. It was certainly much more pragmatic in some ways, but it didn't really understand needs in Aren's opinion, only wants. "Whatever happens Jethop, whether we end up in the same group, set out in different, or we are split up individually once more; be wary. You may not think yourself the brightest, but you have sometimes have keen insight that see's further then even my own. Be careful, be wary, and be prepared."
Aren blinks in surprise at the sudden shift, but in a couple moments he's already speaking, having gathered his thoughts once more. "I have no idea. They're put us all in a room, we're all conscious, and they've left us with two doors out." He gestures to both the web and the fang. Another might speak down to the youth, but Aren thought that would be insulting. And it might get him killed by those claws. Instead he offers a brief, soft laugh. His voice, as calm and soft as it ever was, releases a small puff of smoke whose tendrils curl around his lips as he speaks before fading into the air.
"It could be the drow are bored with us, and are now letting us choose our own deaths without telling us. It could be this is another test, a psychological one. No doubt they are quite prepared for any riot that might form considering that's a likely result of throwing us all in here, so I think its best if we keep our heads down and try not to cause trouble. After all, there's fun, and then there's asking for torture. But it might not matter since this could be just an amusing game they're killing us with." He nods to the fang symbol, "I'm heading over there. As your other half pointed out, people are ascribing meanings to the symbol. I? I'm choosing based on what I know of the people gathering." He briefly glances over to the other door where the rest that had chosen so far had gathered. "And planning, it seemed. I wonder if I've made the right choice." He chuckles again. "Intelligence does tend to survive more often then brute force..."
"What do you think, my friend?" He turns that almost sickeningly comforting smile and gaze on the boy beside him. Though a bit dim, the youth could sometimes be quite quick on the up take, and he doubted very much that Jethop could even form many plans, nonetheless deceive him. An honest opinion would be welcome.
As an aside, writing that does not mean I as a player would be unwilling to Rp with any/all of them. I just wrote what he'd choose... though I am wishing a couple people would come over to fang for talking time!
Although, does the DM want us posting these? XD I guess he might but unless I misread he only asked us to imagine it, right?
Aren, for the longest time, remains silent and simply watches. His were not the only eyes that glowed subtly in the darkness of the room, his was was not the only vision that simply stopped at 60 ft. It was curious to be in such a crowded room. Rare as well. The man considers his options carefully. It was also rare to be given options. The entire situation was very nearly enough to set Aren questioning why, but that way lead to madness since he was unlikely to ever get an answer.
His eyes flicker back and forth amongst the others as he hears the theory he himself had been crafting. The drow had some kind of task that needed to be done, and they were trying to decide on who to choose. The fact is, Aren felt drawn to the web symbol, very much for the same reasons others were. Plots. Scheming. Those were things he was good at. But there was something the others failed to see that Aren did not. What the walls and their symbols truly meant was a mystery, but what people thought of them? Those were real and easily divinable facts if one simply listened.
So he waited and watched for a time. Then, with a smile, he claps The Ravener on the back. The boy had a tale that made Aren's skin crawl, but they had fought side by side before. He was dangerous, lethal, and easy to manipulate... if a bit volatile. Being anywhere near him was a risk, but Aren was pretty certain he had managed to get into the good graces of both the boy and the wild beast. "Come. I think we should finish our conversation of sprinkles and frosting and how the planes work over by the door of the fang."
It was not his first choice for the same reasoning that so many avoided it and others were drawn to it. The suspicion that it represented violence and power rather then plots and treachery. But the fact is the majority of the bruisers here were hardly what one would call schemers, which meant going to the fang would leave him with that much less competition. A schemer in a group of schemers was that much closer to his enemy, but it also meant they were competing among others with similar levels of intelligence.
Before walking, he turns and glances at the healer, Zavya, and for a brief moment the light in his eyes grows brighter. Yes. She was like him in some ways, only her powers were far more potent when used for healing then his own. She would have been useful to have along, and she still believed Aren the same simple boy she once knew. Or close enough to him to be trusted some. But the three she was with were probably some of the most intelligent in the group and would be nearly impossible to make dance to his tune. It would be a shame not to have intelligent conversation, of course, but then again everything Aren reasoned could be false. These doors might just lead to different slaughter pits for the drows amusement. He chuckled at that thought, then looks to Jethop as he starts trotting over to the fang. "Last time we spoke, I think I had managed to get as far as layers before our conversation became about food. Is that right?"
As much as you really did tempt me with the idea of making him an awesome Zombie tongue lasher lizard, I decided to just go the simpler route, for, as I mentioned, simple story reasons. -sigh- One day I shall have a horridly disgusting zombie with a giant tongue that kills people. One day.
Until then, I present Selres. (Its what Aren named him.) Got the stats, which were pretty simple/easy, and a brief write up of the event that brought it into being.
Corpse Companion (Su):
Selres
Giant Skeletaon Chameleon
NE Large animal
Init +7, Perception +0
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Defense
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AC 17, touch 12, flat-footed 14 (+3 Dex, +5 natural, -1 size)
hp 23 (4d8)
Fort +3, Ref +3, Will +4
DR 5/bludgeoning, immunity to cold
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Offense
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Speed 40 ft., climb 40 ft.
Melee bite +6 (2d6+4) and x2 Claws +6 (1d6+4)
Full Attack: Bite +6 (2d6+3) + x2 Claws +6 (1d6+3)
Space 10 ft.; Reach 10 ft.
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Statistics
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Str 16, Dex 17, Con -, Int -, Wis 10, Cha 10
Base Atk +3; CMB +8; CMD 20
Feats Improved Initiative
Selres is the very first undead that Aren ever made and as such earned itself a name. It is infernal for seed, somewhat twisted from its original meaning. Instead of just a seed of life or a seed of distrust or ruin, the seems to be an odd, almost horrid amalgamation of all three meanings. Selres, as Aren called it, was a riding lizard for the Drow noble house that Aren and the other experiments belong too, but was injured and too old for practical healing to be of much use. He was large for his size, faithful for a steed of a drow and experienced. And he was pitted, wounded and unhealed, against a drugged up tiefling. Aren.
After the battle, with its flesh rotting, Aren was struck with inspiration. Before they could pull him away he began a horrid ritual that was somewhat like the spells that animated undead, but somehow more permanent and binding to the cleric. Any who tried to stop it were blasted back by unholy energy from Aren, though the Doctor in charge quickly stopped their fool assistants to see what would happen. When the ritual ended, the flesh literally melted off the creature and into a pile of goo and rotted gore on the ground, leaving not but the large skeleton of a massive lizard with razor sharp claws and an eyeless skull. Within that skull glowed a dim light of pale white and sickly yellow.
Selres was created. Seed. Seed of the drows destruction, perhaps. Aren grinned, and passed out. He was usually quite... respectful. The tiefling seemed to know just how to play everyone. But for the first time in a long time, he was flogged as a punishment instead of just for the sake of flogging him. But the results, Selres, were worth it in Aren's mind. The undead thing was sealed and dragged away by a wizard of some power, but not destroyed.
I think, honestly, drow are very capable of doing things for a lot fo reasons, so why rule anyone one out or focus on any one? We're experiments. Some of us might have a focus on what they want to do to us, but why? Could be any number of reasons. Trying to create super slave soldiers. Trying to understand more about dark and fiendish heritages. Etc. Your idea is awesome, in my opinion, but I'm just going to stick with the basics and let the DM decide the big why's. Unless he asks us to keep speculating so he can get more evil ideas to use that is. XD
I should clarify that the wiki isn't 100% in-line with my homebrew ideas. In my homebrew it's a bit larger, while it's still only town-sized, and there are more than 15 tieflings. Think of it as more in the region of 20-25 tiefling families. A community of 150 or so in a town of a population closer to 900 than 600, as the wiki states.
Regretfully, I have to close the thread to new applicants. Only those of you who have posted before this post will be considered. I'm already thinking about splitting this into two groups in the same world, due to the unexpected volume of interested players.
Answering a few questions I picked up on:
Doesn't matter what age you are, the slavers took you all the same. Ixos was right when he said that not many tieflings grow old in Gundrun.
Yeah, I certainly don't envy your choices. XD I see so many interesting applications for this game it's got me feeling very nervous.
ARG: Tieflings (and aasimars) reach adulthood at 60 years. They both have maximum ages of 250+6d100 years.
You're right actually. The discussion I saw on it way way back was old. XD Apparently they've clarified since then.
Edit: No, apparently we're both right. Geez sometimes pathfinder is a mess. In Golarion, tieflings are listed as human in age, maybe a little longer. The ARG lists them as the above. No wonder that argument went on for so long. A lot of Golarion adventure paths actually have tieflings that live only as long as humans.