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RPG Superstar 2012 Top 32. Goblin Squad Member. 10 posts (105 including aliases). No reviews. No lists. No wishlists. 2 aliases.


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RPG Superstar 2012 Top 32

MarkusTay wrote:

For purposes of determining Ki pools, any class with a Ki pool, or any class who's levels stack with a Monks for determining Monk abilites (Shou diciple, Drunken Master, Hin Fist, Tatooed Monk, etc) SHOULD also stack with the Monk levels for determining Ki points under the Pathfinder rules.

And yes, PLEASE, give the Monk some more Ki points - Lord knows he could use the power boost.

Of the above, only the tattooed monk stacks with monk levels for monk abilities. The hin fist/sacred fist has many of the same abilities (AC bonus, fast movement), and his level stacks with monk for the purposes of unarmed damage, so it should also stack for ki pool. Shou disciple and drunken master do not stack. The Shou disciple has similar enough abilities that it should probably stack, but drunken master no. I think arcane fist level (Complete Arcane) also stacks for monk abilities, but I don't have the book handy, so I don't know for sure.

Also, I certainly think the monk should have access to expanded ki pool.

RPG Superstar 2012 Top 32

The duskblade is perhaps a bit TOO powerful, and upping the hit die might just exacerbate the problem. Maybe dropping down the BAB?

RPG Superstar 2012 Top 32

Also check out Urban Arcana for d20 Modern. A few mid-level spells exist there as incantations.

RPG Superstar 2012 Top 32

I don't see the problem with the DM just adding appropriate new weapons to whatever group a fighter has. "Oh look, this sourcebook has a hobgoblin serrated axe. That fits into you axe weapon group, Bob." Some exotic weapons, however, should be so exotic that they fit into NO weapon group.

RPG Superstar 2012 Top 32

Put my vote in for Pathfinder Modern (or Past, or Future). I've been contemplating cross-breeding Pathfinder and d20 Future for a cybernetics campaign.

RPG Superstar 2012 Top 32

So undead and constructs are vulnerable to sneak attacks: this we all know. What about critical hits? Were they mentioned in either Alpha1 or Alpha2 and I just missed them?

RPG Superstar 2012 Top 32

Why did halflings lose their bonus to taste-based checks? Is it because no one wanted racial abilities that rhymed? And when will half-orcs get a Perception bonus to call their own?

RPG Superstar 2012 Top 32

Isn't metamagic pretty much the bag of the wizard? Isn't the balance supposed to be that the wizard KNOWS what spell he's casting ahead of time (and is therefore prepared to make it as powerful as possible) and the because the sorcerer is more spontaneous (literally) she can't cast it as effectively but is less shackled by having to plan ahead?

RPG Superstar 2012 Top 32

When can we stop with the stat boosting items already? This was actually one of the cool things about 4E. Can we remove them from the game? I'd like my heroes to be heroic in and of themselves, not because they have a fancy magic waistband.

RPG Superstar 2012 Top 32

Half-orcs are the ONLY race (besides humans) not given a bonus to SOME Perception checks. A few people mentioned the Scent ability. Why not just give half-orcs a bonus to scent-based Perceptions checks?