Bastet

Ananet Bast's page

113 posts. Alias of Violant.


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Dang. Congrats to everyone!


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Takes D6: 1d6 ⇒ 5 sanity damage!


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Isn't a small rapier d4? I take it with that busted DEX you're going Fencing Grace as soon as possible, Ano KoolKobold?


22 on DEX plus a size bonus. Okay if I get a chance to play an alt Kobold in the future, I'm doing it. Nimble little cracked draconic guy.


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Finally living up to your name, huh?


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The GM lets you go up to 20, assuming the build rules are exactly the same as his previous campaign.


Yeah, any version of Ananet is built to primarily be a healbot. A gunchemist focus would make her more of a hard-hitter in terms of combat, since her ordnance number and damage would shoot up. She could possibly cover trap disabling with a few feats and some INT allocation as well, but that's not what she's built around.


I could easily lean more into Alchemy than Divine Magic if needed by switching some stats around, for the record. Figured I'd say since there's other Clerics. Sadly Mystic Theurge doesn't work with Alchemists.


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Sahba! Good to see you here!


Same with this character. +DEX -WIS Cleric, her original version had a 14 Wisdom. I'd have loved that +3 DEX though...


Yeah, I'm glad to see so many people with the Old Gods here. Best chance to do so in an official AP too, by a long shot.

Ananet is not originally from Wati, her ancestors fled from Osirion when the old gods' worship was being cracked down upon. Once she heard of news of Wati being the seat of a revival of the Old Gods, she would have tried to make it there from Alkenstar City as fast as humanoidly possible.

And yeah, I'd be more than happy to link with any other Old Gods worshipper, and/or that person thinking of making a Dune/Spellscar drifter.


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"If we're goin' to introduce ourselves," the Shemtej Amurrun says with Alkenstari twang, "I might as well go next. Ana-net-Bast, alchemist and cleric of the Sly Enchantress herself," she says with a proud smile, "at your service. I provide decent aim, healin', and epidemic prevention services usin' a combination of alchemical and divine sources. The sly enchantress ain't just a god of pleasure; she's a god of secrets as well, and I'll happily use any of 'em to heal y'all."

Ananet adjusts her pistol and vials with a smile. "My family always kept to their worship of the old gods, and worshippin' Thoth over deadbeat Nethys has always served 'em well back home -- magic bein' finnicky and all. Their relics, their history, is why I'm here. Moved here to connect with any potential remainin' worshippers of the Old Gods here, and once I heard the lottery was up? Relics of Old Gods to find?? Boy howdy, count me in!"

She then adjusts her clothing, which is a mix of modern Osirani fashions and semi-mass produced Alkenstari items. "Now, I know there's some... reputation surroundin' the Old Gods, and Bastet in particular. But, especially durin' the investigation of a tomb, I primarily keep to the Enchantress's portfolio over secrets and healin'. You don't need to worry about me usin' any enchantin', magical or otherwise, to get my way with y'all."

Likely not going to do romance even if that might be in Bastet's portfolio, she's rather focused on the secrets and healing aspect. Figured I'd add an RP sample here as well.

And in terms of role, healer. Obviously.


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GM Nightmare Knight wrote:
Shadow Dragon wrote:

Question: Will you consider adding/changing features for followers of the Ancient Osirion deities? For example the Core deities have obediences, fighting styles, etc. but the Ancient Osirion deities have no such options.

Absolutely. I plan on having the Ancient Osirion pantheon being far more fleshed out in this playthrough and will be looking into already established work or doing it myself. If anyone has suggestions I will consider them, maybe make a Google Doc/Spreadsheet for future usage.

Good to know here as well!


Ruin Explorer wrote:

1d4+10

1d4+10
1d4+10
1d4+10

Dune drifter here I come.

Wait, you mean Spellscar Drifter?


Alright, updated. Will be taking Cleric after 1st level.


I've had this campaign axed twice in quick succession due to flaky GMs, so hopefully I get good enough rolls for the character I've already made! Violant's submission here, not updated for your character-building yet, but I also play Iosif in your other campaign. I'd have come up with a non-gun character but... well, this was a character I already had for this campaign, lol.

1d4 + 10 ⇒ (3) + 10 = 13
1d4 + 10 ⇒ (2) + 10 = 12
1d4 + 10 ⇒ (2) + 10 = 12
1d4 + 10 ⇒ (3) + 10 = 13

Agh crap. 8 STR, 15 DEX, 12 CON, 12 INT, 16 WIS, 14 CHA it is. Was hoping for 16 DEX. I'll rewrite her character sheet to your specifications shortly. For the old gods of Osirion!


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

I'm mostly asking how we want to do those over PbP. Should I just announce when I'm using either?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Are we counting this as a dead campaign, or does one of us want to post a recruitment? I can't GM another campaign right now, already doing 2 PbPs and a VTT, otherwise I'd offer to do so myself.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Should we start looking for a different GM?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"If it ain't undead, then may Bastet guide my aim," Ananet says as she runs forward with her already loaded pistol at her side, aiming between the two people in front of her.

Mwk Pistol: 1d20 + 4 ⇒ (10) + 4 = 14 Is this soft cover?
Damage: 1d8 ⇒ 3

"Best part about this! Can't get stuck!"

Afterwards, she prepares to jam another alchemical cartridge into her pistol as she stares down the creature in front of her.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Ananet follows 10 feet behind Marius as well, hoping to be out of harms way, but keep others within her line of sight as well.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"As long as it ain't someone who hasn't been judged, we should be fine by the pantheon of Ancient Osirion. They're grave goods; they're intended for while they wait to be judged. So, I got no qualms about pilferin' some artifacts of some long dead guys!" Ananet gulps as she heads forward with the rest of the group, "let's jus', hope this next one hadn't turned into a shadow like the last one. That's probably gonna weigh on my conscience for... a long time."

Ananet is clearly uncomfortable at the thought that the soul whose grave goods they were taking hadn't yet been judged, as that was the whole reason the tombs were opened in the first place! Her family had adhered to tradition even as times changed and magic died, she wasn't about to stop now.

Will move my token some time today.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

I always forget Cleric is a d8 and not a d6 for some reason. The listed HP is still correct because I calculated FCB for both classes. Whoops.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"We're out here diggin' up secrets, so I'd imagine Bastet might be inclined to help out a little. Different situations, they call fer different Gods," Ananet says as she raises her holy symbol and offers a small prayer to Bastet to continue their endeavors on relatively unharmed.

"There, feel any better?" she asks as she offers a warm smile while she puts the golden cat symbol back around her neck. "Even when her magic was worth nothin', Bastet's always been with me. Here's to hopin' yer god treats ya the same way the Sly Enchantress has treated me, even if I ain't her typical divine spellcaster."

Channel Energy: 1d6 ⇒ 6

6 more damage healed for Nasir. Was originally going to post two channels, but our bard used a Cure so you only get the one.

"So! Where to next?"


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Pistol Attack Roll: 1d20 + 4 ⇒ (5) + 4 = 9
Pistol Damage: 1d8 ⇒ 2

Ananet taking a step back, fires and then hastily reloads with yet another alchemical cartridge. "Watch out y'all," she screams as she fires at the whiptail centipede, landing a hit on the massive beast.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Seeing the utter size of the creature, Ananet makes a snide comment as she unloads the pre-loaded alchemical cartridge into the creature, "Well, 'least I can't miss this thing!" Afterwards, she takes a 5foot step back so as to not be struck by the creature, all the while stuffing another paper cartridge down into her pistol.

Mwk Pistol v. Touch: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 ⇒ 7


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"I'm all for checking the other courtyard as well," Ananet replies as she cleans up whatever got on her fur from the shot, as well as making sure her firearm is loaded.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Oops, was thinking of the Outlaws game I'm running. This isn't a revolver! And I forgot about soft cover as well, but I don't think this is shooting into melee yet as Marius doesn't threaten any square's as he's flat-footed.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Ananet grins whildly as she realizes she has a clear shot to the creature between the legs of Marius, and fires as she laughs as she aims right for what might be considered a weak point. She then reloads her firearm with an alchemical cartridge as soon as she immediately fires, hoping to put it out of its misery soon.

Attack v. Touch, 25-40ft away: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21
Pistol: 1d8 ⇒ 7

"Gotcha," she says as it strikes the creature where she predicted, give or take a few millimetres. Assuming a 21 hits touch?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Anyone want the adamantine flail," Ananet says as she casts Detect Magic to make sure nothing else is left.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Yeah, guess we'll see. Good luck in there," Ananet says as everyone proceeds into the granary.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Yeah, I'm with Nasir here," Ananet says as she points with a tekko-kagi hand towards the trapper next to her. It would be quite rude to point the hand with a pistol at him, after all.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Alright. Welcome Marius, then!


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

So will we be headed back for a bit, like when we picked up me and Bosco, to pick up Marius? I'd be fine with that method.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Can we wait about a minute or so before we head into anywhere? Goin' to whip up an extract to heal myself."

For the next minute or so, Ananet can be seen doing a minor bit of alchemy, along with infusing a bit of her own magical aura into the extract, to prepare an extract of Cure Light Wounds.

"Bottoms up!", she says as she downs the hastily made healing extract in one single swallowing motion. "Mmm... always liked the taste of healin' extracts, dunno why."

CLW Extract: 1d6 + 1 ⇒ (2) + 1 = 3 Fully healed.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

I have a Wis 7 character I'm trying to get into a campaign, and that's without any racial downside. She's going to be fun to RP. On one hand, I have bluff and deception through the roof thanks to the archetype, on the other she can be puppeted by enchantment magic fairly easily. I'll try to get a response up sometime today.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

So I readd a use of Ordnance, correct?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Alright screw this. I posted it on Roll20 because I could not seem to send a proper d4 at the time. Ended up with a 3. Can attempt to roll here if you deem it necessary.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

here! Where are we going to pick up?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

No problems here either!


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Was just about to ask if you were okay. Glad you're doing fine!


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3
Gun Chemist wrote:
The explosive nature of alchemical ordnance causes the attack— both the firearm’s base damage and the alchemical ordnance’s additional damage—to deal full damage to swarms of any size.

Gunchemist was practically WRITTEN for swarms!

"Get the bombs ready! Too many to slash at!" Ananet screams and hisses as she first pours a vial of ordnance down her pistol, and then immediately fires and runs at full speed away from it.

Mwk Pistol: 1d20 + 4 ⇒ (6) + 4 = 10
Pistol, Ordnance: 1d8 + 1d6 ⇒ (1) + (2) = 3

I'm unsure if that hits or not. If so, kind of a pathetic roll.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"If there's a cat in there, by Bastet I swear--" Ananet mutters as she rushes to open the door before it's hit by an alchemist's fire. She opens it with the "clawed" hand, opting to keep her pistol hand free.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Ananet, having already loaded her pistol with a proper bullet, dumps a vial of alchemical ordnance into her pistol before firing at the yellow skeleton, squinting her eyes as she aims.

Pistol, Range Increment, v. AC @Yellow Skeleton: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
Damage: 1d8 + 1d6 ⇒ (2) + (5) = 7

She gives a sly smirk, as if to say, this is how I normally aim, when the shot lands.

17 hits IIRC? Might be misremembering Skeleton AC
"Thought y'all said the undead here would've escaped by now?"

Afterwards, she quickly loads an alchemical cartridge into her pistol, preparing to fire at the other skeletons.


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Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Look, you try splittin' your time between prayin' and studyin' formulae! See how well you sleep!"

Ananet eyes her Dexterity mutagen, before ultimately deciding to hold off until the first sign of danger to imbibe it. She continues to look in the well for anything worthwhile.

"And not to mention both misfires have been after your predictions!"

Still find it funny that misfires have been after luck predictions, hilarious coincidence

Seeing Idari cast light, she decides to tap her holy symbol and does the same, mouthing a quick prayer to Bastet as the holy symbol glows like a torch.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Noticing Nasir wince, Ananet speaks up as she helps to search the dug hole with Sahba. "Normally I'm a better shot than whatever that was, Nasir. Sorry I didn't warn you how loud firearms can be... you get used to the sound of 'em growin' up in Smokeside." Ananet takes a moment to breathe, as the memories of her childhood in the poor, magic-dead quarter of the City of Smog are a tad mixed.

Perception: 1d20 + 9 ⇒ (9) + 9 = 18

She preloads a normal bullet, and a dose of powder, into her gun, seemingly not learning her lesson.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Ananet, after quickly loading her pistol, attempts to fire at the creature.

Mwk Pistol: 1d20 + 4 ⇒ (1) + 4 = 5 Isn't that twice after he's done Luck? Ouch

For the second time so far, Idari's predictions have fallen flat on their face in regards to pistol misfires. She shoots a side eye at the fellow Amurrun, wordlessly conveying the emotions she wants to screech out loud. With a surge of grit and adrenaline, she clears her gun as quick as she possibly can. Quick Reload, spend a grit point to make it a move action.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"I forgot to unload my gun again, didn't I?! Watch out Nasir!"

After the realization, and (non-literally, not enough time) praying that it doesn't misfire, she takes aim and fires at the two headed dog.

Mwk Pistol, v. Touch: 1d20 + 4 ⇒ (2) + 4 = 6

Seeing the bullet fly wildly off course, she curses her bad habits under her breath in the usual mix of Ancient Osiriani and Amurrun. After the spat of code-switchy swearing, she loads her pistol with an Alchemical Cartridge, hoping the next shot actually hits.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Ananet follows behind Nasir as he approaches the southern outbuilding.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

"Should we head east and continue around the house, then?" Ananet says. She nods towards Falric, grateful that this group has three sources of healing available to it at the same time. Less chance that whatever happened to Tethys will happen to us, she thinks to herself.

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