Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
to Livewire
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
The sheet looks good to me! Could you fill out a welcome to the society boon for me when you get the chance? And thank you so much for running this! It was a lot of fun and you ran it very well. Very smooth and built well into be a pbp. So thanks for your time and I will keep my eye open for more from you in the future. Any plans for running another anytime soon? Lastly, thank you for being my adventure companions! You guys were great and we finished in decent time! I hope to see you around!
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus, still proud of his swing but at the same time, remorseful for hurting the friendly Bago answers the giant. Livewire is still alive and we have spoken with her. She is very nice and was very helpful. She was concerned for you as well. We are returning her gear to her as part of the reason we are here. Altronus will stay back and play guard while the others who are more tech savvy do their thing. wow nice roll for me! I should have you make all my rolls haha.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus sees his allies attack and hopes for that we are making the right decision. He charges up to the ettin and swings his solar sword at him. He maintains his focus on the gravity of stars. attack!: 1d20 + 7 ⇒ (6) + 7 = 13
Once again his focus on the stars may of distracted him from the present fight leaving him unable to land a blow. Move action to move (maybe provoking an attack of opportunity?) And standard action to attack once. Non-action to remain in gravition mode (+1 reflex saves and Dr 2/-) man RNG is really really not on my side in this adventure...
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
I already acted... I moved and enter dark matter. And I am pretty sure Raia had a really good roll on life science to identify the ettin. Was it not enough?
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Unsure of how this will play out, Altronus gives Raia a look that says he isn't sure what will happen. He remains ready for a fight, but also hopeful that things will resolve peacefully.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
life science: 1d20 + 5 ⇒ (1) + 5 = 6 Altronus apparently has forgotten all his training as a scholar when seeing this 2 headed monster. well if my brain can't help me here, maybe the stars can Altronus moves to the middle of the room as he draws his gun and grabs a hold of the floating light bubble forming it into a sword. As he takes hold of the sword he focuses on the gravity of the stars. As he does this, he feels himself start to take on the properties of dark matter. Hello, sorry for interrupting. We didn't mean to cause distress. Can we talk, I don't want to resort to violence. Move action to move and draw weapons. Non-action to go to gravition mode ( +1 reflex saves). Move action to enter dark matter (Dr 2/- till I leave gravition mode). Free action to talk.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus pats Anlow on the head. Thank you Anlow. It was very good of you to help with this. You could of easily tricked us and let the spirit smoke on us. It shows that our trust wasn't misplaced and we will follow through with our promise to protect you from the big meany. Do you have any advice of what is in this area or where Borgor will be? Altronus is starting to like Anlow and in his mind, trying to figure out how he can keep him almost as a cohort, but doesn't know how well that will go over in the pact worlds. Altronus will walk through to act as a guard for Raia. I have no experience working with the computers but I understand the value of them. Please allow me to guard you while you work.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus looks at the holographic glyphs on the ways and has no clue what they mean. are any of you better at understanding different cultures than I? Maybe we can piece out these glyphs. Hey Anlow, did Gutproud ever tell you what these mean? besides if anyone is able to make culture checks to translate, I am ready to go down the elevator. Are we all able to fit or will we need to go down two at a time?
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
I would suggest that anyone who has a personal computer link into the mainframe. I unfortunately do not have one. This computer turned out to be useful but no information like I had hoped,and the goblin who could answer some questions appears to be dead. I say we go search the archer to see if our "friend's" hacking tools are inside. Altronus walks over to Anlow and pats him on the back. It will be okay. We will get you out of the room soon and you won't have to worry about the computer stealing your words. I think I am ready to move one and vote for searching the archer
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
since I can't really help with any of this I will be the one to keep an eye on Anlow. Altronus sits quietly watch over our captive to ensure that he doesn't try any funny business.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
I lack the skills to repair a broken computer. Maybe Quig would have the talents here. Altronus says this while debating if Gutproud deserves an to be barried honorably or if the shaman should be left where he lays.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
perception: 1d20 + 7 ⇒ (5) + 7 = 12 Altronus knows helping with computers isn't his strong suite so he decides to look around the room. While searching he finds a key card for the computer. Hey, Raia. I think this might be of some use to get into the computer. We should be careful because it might be a security system that took Gutproud. as a side note, if Raia is spending 2 minutes on the computer, I will spend a minute meditating on stars again which gives me a bonus to diplomacy till next combat. last side note for now. I am not sure my character remembers but I just went back to check the name of the ship we were supposed to get the tools from and it's the archer. When we get back down there, we should should search the remains of the ship. The other thing I had forgotten is that Borgor was the captain of the archer. So I will need GM input on if I remembered as a player or character.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus understands that the boss of this operation is down in a hole, and a green god and a shaman are up there. It seems like our best option would be to go investigate the green god before confronting the boss.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Speak plainly. First who is Borgor? Next who is Gutproud. Lastly what miracles does the greed God give you. I am starting to wonder if Obozaya is right about killing this punk. Altronus let's go of his solar sword and it turns back into a bubble of light floating around him.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
There would be no honor in killing a surrendered enemy. He may also have some information to give. What is your name goblin? And please toss us your weapon to make sure your surrender is real. If you make any moves to run, I have no qualm removing your legs. Altronus moves closer to the goblin, still holding his solar weapon. if you see the need to roll an intimidate for me its only a +1 one, but intimidate wasn't what I was going for. More of speaking my moral guidelines before he makes an action.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Obozaya, I think both around you are unmarked because they are dead. Their color is faded. There are only 2 left who are alive from what I can tell, and I am not sure you can see #7 because of the smoke. I think this fight should be wrapped up soon with the good rolls you guys have been getting (said with a bit of jealousy in my voice).
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Seeing his target get slashed to pieces by the Vesk woman, Altronus moves swiftly over to the other goblin in sight. While he moves, he continues to concentrate on the gravity of stars, achieving full attunment with gravitational forces that must be why he disappeared from the order, got to absorbed in being attuned with the stars haha . Once he reaches the enemy, he swings his trusty solar sword again, hoping for better luck this time. solar sword (goblin #1): 1d20 + 7 ⇒ (2) + 7 = 9
Altronus is still stuck in the stars as he swings and misses wildly. I must find the balance between focusing on the power of the stars and focusing on battle. man these bad rolls is making me look bad haha
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
i know last round, I rolled pretty awful but I didn't think it was bad enough to disappear! I am just joking around, but figured I would point out that Altronus is not on the list anymore.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Just what I wanted, the goblin came right to me. Altronus moves closer to goblin #6 and swings his solar sword at him. He continues his focus on the gravity of stars. attack # 6: 1d20 + 7 ⇒ (3) + 7 = 10
Move action to move to goblin #6 (using extra move to make an indirect route to avoid aoo). Standard action to attack #6. Continue gravition mode (Dr 2/- and +1 reflex saves). well that's a bad first combat roll.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus moves up to the safety of behind one of the wrecked ships. As he moves he grabs his gun from its holster and grabs at the yellow light that floats near him. When he grabs it, it forms into a sword made out of light. He then takes a moment to focus in on the gravitation forces of stars. Move action to move and draw both weapons. I enter graviton mode as a non-action (granting me +1 to reflect saves). Then as a move action, I use dark matter (giving me Dr 2/- till I leave graviton mode).
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Actually I'll link how it works this level. I woke up way earlier than I want and trying to fall back asleep haha. how drones work at low level:
Limited AI (Ex) 1st Level
Each round on your turn, after you have acted, your drone can take either a move action or a standard action to attack (your drone doesn’t make a separate initiative roll). You must be able to issue simple commands to your drone, but you don’t have to spend actions to issue these commands. To receive these commands, your drone must be able to see or hear you or be within range of your custom rig. If you become unconscious or otherwise unresponsive, or if your drone is ever out of range, your drone cannot take any actions until you are again able to command it or it is once more within range. this doesn't change till 7th level.
As a move action, you can directly control your drone. This allows the drone to take both a move action and any standard action this turn (one from your control, and one from its limited AI). If you also take a swift action, your drone can take a swift action as well, or it can combine its actions into a full action. Your drone must be able to see or hear you, or be within range of your custom rig, for you to directly control your drone.
source
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
No, the GM rolls init for all of us and puts us in order in his post. It's your turn to act. And I believe in the mechanic class feature it says it has to go on your turn. But I would reread the ability to be sure. Lastly, glad you are back and it sounds like the surgery went well.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
That is quite alright. I am sure we all have had those kind of days. Plus I figured you were trying to build the suspense of exploring the false moon haha
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
sorry Obozaya! I did want to make an assumptions about you and I think the previous owner left their nametag on your armor because right here your tag says "Hello my name is Fred" but know I know. I will remember to call you Obozaya from now on. sorry I know i have called you both in this adventure. I was using Fred if on the thread Obozaya wasn't spelled out for me.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
weapon reference:
Forward Light particle beam - 10 hexes - 3d6 Port Laser net - 5 Hexes — 2d6 Damage - Point +10 Starboard Light laser cannon - 5 Hexes - 2d4 Damage Altronus thanks the stars for their guidance in his last attack as he lines up the next blast and fires away. attack! Don't open till we move: attack roll: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22 forward?: 3d6 ⇒ (4, 4, 4) = 12 port?: 2d6 ⇒ (2, 6) = 8 starboard?: 2d4 ⇒ (3, 3) = 6
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus keeps locked on the forward facing gun. Nice shot Fred! My turn to hit the last of them. attack#2: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
how did we move backwards so far? We can only go half speed when flying backwards and we can't turn. The Starship moves up to half its speed in the direction of the aft edge without changing facing. It can’t take any turns during this movement. To perform this stunt, you must succeed at a Piloting check (DC = 10 + 2 × your Starship’s tier). On a failed check, your Starship moves backward only 1 hex. If you fail this check by 5 or more, your Starship does not move at all and takes a –4 penalty to its AC and TL until the start of the next round.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Maybe we can take down the ship togeteher Altronus keeps the weapon HUD set to the forward gun and tries to shoot Goblin 1. forward attack: 1d20 + 7 ⇒ (9) + 7 = 16
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus fires at who ever is most convenient with which ever gun is best aligned, prioritizing goblin 3. I will roll to hit here and roll damage for each of the weapons and we will use which ever weapon can hot goblin 3. If goblin 3 dies from Fred, I will fire what ever one will hit goblin 2. open after we move!:
attack!: 1d20 + 7 ⇒ (13) + 7 = 20 forward?: 3d6 ⇒ (3, 6, 4) = 13 port: 2d6 ⇒ (5, 2) = 7 starboard: 2d4 ⇒ (1, 3) = 4 I placed my attack in spoiler so that my action wouldn't influence where we move. That is the main reason I wanted to wait till we moved to roll.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
yeah, I can understand that. If the book doesn't cover it,there is no mechanic for it. I was thinking that we could try to maneuver and get the enemy goblins stuck in the beam by getting them between us and the source.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
I would recommend you encourage Uncle Fred. He is on the better gun. Also, I will hold off firing till after the movement phase. Altronus is very disappointed with his first shot. I will let the team down if I keep making mistakes like that... Breath Altronus. Feel the balance of the stars and let it sooth you. Sorry for my bad shot, I hope to aim better next time. Maybe I can account for the tractor beam in my next shot. Speaking of which. Maybe Iseph, you can try flying us away from the beam. Maybe it has a range? I don't know which way the false moon is from where we are on the map but I was suggesting trying to move to the other side of the map as it. Just a thought.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus panics as the ship starts to turn away while he was trying to line up the shot on the forward facing gun. He shoots a look at Iseph and notices the tractor beam pulling us in! What is our plan for fighting the beam? I will use our starboard fun but killing these goblins won't mean much if we crash land in the moon. Light laser cannon (shooting at #3): 1d20 + 7 ⇒ (2) + 7 = 9
In his panic from having to switch guns and rushing to aim the new one, he shoots and misses the goblin ship.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
these are only single person ships so I don't understand why they have a forward facing gun that is weaker than the turret? They can only fire one so wouldn't the turret always be the better option? That being said, they can shoot us no matter which way they are facing, and their sheild is equal all the way around them. I am not sure their is advantageous strategy for this fight. I like our forward facing gun. It has the most kick. Let's try to get one in that range so Uncle Fred I couldn't find the character name can blast the same one. Maybe we can get lucky and knock one out of the sky if we are aligned to hit the same target. uncle feed can shoot any direction so Altronus was pretty much asking to have the front of our ship face toward an enemy ship.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
We can move the number of hexs equal to our speed. I am not sure what you mean by rounds between flying? Where did you see that? And our range varies based on what way the ship is facing, Obozaya's turret has a range increment of 10 hexs. The front facing weapon does also, but the others have a range of 5 hexs.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
I was planning on being a secondary gunner since this ship as a turret so there should always be 2 guns to fire. But I didn't check to see if someone else is better for that role. That is really the only role I can fill so I am ready to advance to the engineer phase of combat sitting in one of the gun seats.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus nods to Livewire. Your help has been much appreciated. We will attempt to get your tools to your family. I will also put a good word in to our allies, making sure they know how willing you were to help. They may have the influence to either get you out of this or a reduced sentence. Yep, I am also ready to fly to this false moon.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Altronus nods to the ratfolk and says If we come across your tools, I will do my best to return it to the rightful owner. Thank you for your information, it seems quite valuable. I have never had a tractor beam used against me before, would you have any suggestions of how to proceed without suffering the same fate? sense motive: 1d20 + 1 ⇒ (8) + 1 = 9 looks like I am just as gullible Raia.
Male Male kasatha scholar solarian 4| SP 32/32| HP 32/32 | RP 3/3| EAC 16| KAC 16| Fort 5| Ref 2| Will 5| init 1| Perc 7| Sense Motive 1 |speed 30|
Your help would be much appreciated. You seem to be a rough situation and helping us has potential to make powerful allies. I am in no place to make promises but I can place a good word to the people up top if you assist us. diplomacy assist: 1d20 + 1d6 + 8 ⇒ (6) + (1) + 8 = 15
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