F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
I'm fine with this end. 40 ft is about 4d6 damage, which they should survive it - Especially since Belegar has more then enough time to CLW himself. The more important part is that they are out of the creatures reach - so if it wants to hang around it can continuously keep getting shot at.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel sends Jurgan up another 20 feet, then takes a 5ft step in and stabs the creature with her longspear. Stab: 1d20 + 6 ⇒ (1) + 6 = 7
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel takes a 5ft step north east (if not possible, then 5 ft east) then causes Jurgan to rise 20ft into the air. Casting levitate on Jurgan, take the AOO if I'm in range/applicable for AOO
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
CL: 1d20 + 5 ⇒ (7) + 5 = 12 Didn't see Jurgans CL check for vines or plants so I thought they were fair game.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Noooooooo!" Alluriel screams her grief in seeing Shadow devoured by the plant monster. Her eyes blazing and her teeth clenched, she moves south east of Jurgan sets the remaining vines on fire. Defensive concentration check if needed v DC 17: 1d20 + 10 ⇒ (7) + 10 = 17 Burning hands damage: 5d4 ⇒ (4, 4, 1, 3, 1) = 13 15ft burst is for template on the right. This time if Vaunu gets grabbed again I won't use liberating command. DC 16 for half dmg on burning hands
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Thanks and good to see you here, since it means I can retire myself. Sorry for any inconvenience caused.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Assuming Belegar is under the fascinated condition. Alluriel kicks Belegar on his sorry arse."Look, that plant just grabbed Shadow and you're standing there doing nothing?!" Shaking him free as a standard action A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action. She then yells for Shadow to break free. liberating command: 1d20 + 18 ⇒ (17) + 18 = 35
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
knowledge nature: 1d20 + 5 ⇒ (5) + 5 = 10 I healed the rest. If retcon healing on Shadow is allowed... CLW on shadow: 1d8 + 1 ⇒ (6) + 1 = 7 If not, doesn't matter anyway.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"We'll need to go back for her then."Alluriel says determinedly as she leads the way back, via the twine trail to were Lillaine was last taken. Will now take 20 for perception to look for anything unusual about the scene and follow it if need be.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Our guide, Lillaine was taken by some vines that disappeared into the earth. If you can find her for us - we can continue looking for your gem." Alluriel answers.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
GM - sorry - I wish to have a hiatus from PBP - I will run Alluriel as long as it takes to get a replacement - but could you set up a recruitment thread?
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
If Belegar needs botting have him delay to see if the wolf gets closer. I have my niece and nephew coming over tomorrow and I rather not get on botting in a hurry.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Let it come, then I will try to trap it." Alluriel readies to calls the wolf's shadow to pin him to the ground, should it approach within 15 ft of any of the party. Will DC 16 please or glued to the ground. If Wolfie is stuck "We might want to pepper it from range." Alluriel notes. Shadow delays. Need to see if spell worked or not
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Did say I'd get several balls full, as well as marking the trees. Besides what's stopping us from retracing our steps via Shadow tracking the way we came, without getting lost. I have no issues with random encounters on the way back, as long as we're moving somewhere.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
I said I used twine to mark our way here. If it doesn't make a difference that's fine too. Not to mention since we didn't run off in a hurry, there should be a nice trail of footprints to track back where we came from. Shadow can do the tracking.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
perception: 1d20 + 9 ⇒ (1) + 9 = 10 SURVIVAL: 1d20 ⇒ 19 No one in the party is trained in survival either, so DC 20 is pretty much not very makable. If I were to get shadow to track..via scent, I can't wrap the idea of tracking into the earth.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
I get the impression that once a creature has gone into the ground so to speak, without a burrow speed and no visible tunnel, there's no way to chase. I was picturing that the vines grabbed,
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"The creature probably has dragged her down somewhere. It may or may not have to do with the gem. And it may be any of us next being dragged down. By all means, if you wish to look for the gem, feel free. I'm returning to the witch."Throughly fed up with Vaunu's cold blooded attitude, she turns, with Shadow, back to the witch's hut. I find it too meta to think that finding the gem will find Lillaine. And Alluriel will not help someone who views others as pawns.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"How could you even think about looking for the gem at a time like this?!" Alluriel turns on Vaunu. "If you were dragged under the earth so I should just leave you there, make no attempt to rescue you and leave you to die?!" The earlier perception check for gem was done because I was ninjaed by the GM, before Lillaine was grabbed Unlike most players, I'd say, I'm very protective of NPCs. Lillaine had to lead because there was no other choice - none of us have ranks in survival, and we'd just end up no where if anyone else tried. Alluriel shakes her head. "If you are only interested in the gem, I will return to the witch, asking her if she can locate Lillaine. If she does not, or is unable to, I will not help her retrieve the gem. We have lost too much this day."
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel tries to look if there is a way the tunnel can be opened. Detect Magic "Any of you have a shovel?" She demands of the party. "Stupid witch. She disappeared before telling us how close we could get before the vines would animate." Alluriel curses vehemently. "And now we have someone totally uninvolved dragged into the earth. Was it fair to Lillaine? No. She was just dragged in. If any of us were dragged in, sure, we signed up for this. And now I have no idea how to find her. And we owe it to her for getting her in this mess." I think Alluriel may insist the party return to the witch's hut and ask for a way to find Lillaine if she cannot be found. Continuing with the quest seems pretty callous.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Sh*t."Alluriel curses as the vines grab hold of Lillaine. "Break Free!" Alluriel screams out. Liberating Command on Lillaine Sorry. Not in Alluriel's nature to let someone get dragged to her death. If it fails, Alluriel has to dig at the tunnel to find the pair.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Are the vines attackable? knowledge everything: 1d20 + 5 ⇒ (3) + 5 = 8 Alluriel tries to identify what the vines are. Alluriel also tries to see from here, if she can spot the gem the witch was talking about. perception: 1d20 + 9 ⇒ (19) + 9 = 28
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
perception: 1d20 + 9 ⇒ (19) + 9 = 28
"That ripple in the earth, over there!" I keep getting signed out everytime I post it's a pain. I can't preview my posts either.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel tells Lillaine about the Grove and asks her to lead the way, having brought the group for an extended tromp in the woods to no avail the day before. She makes sure that ball of twine is still going around so they can find their way back to Serenity Hollow.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Also, how close were you before the ground rose up?" Alluriel asks the witch. "Can the gem be seen from air?"
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Did the bird manage to see the gem? Is the whole Grove covered with trees such that one might be able to grappling hook their way from one tree to another?"
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"How does the gem look like? Does it have any properties we need to look out for? How far is the Grove from here, and which way do we travel to it? And how did the ground repel you? If it repelled you, would it repel us as well?" Alluriel asks the witch.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"The town of Serenity Hollow has been beset by a vile creature that has been kidnapping townsfolk. Lillaine said you might be able to help us."Alluriel appeals to the voice. "I know you won't help for nothing, but we've cleared the route here of some Asmodeus worshipping animals that were trying to sacrifice innocent travelers. State your price and we'll do our best to fulfill it." DIPLO: 1d20 + 10 ⇒ (10) + 10 = 20
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"It's a bit impolite to call people witch of the woods, since in many places witch has a deregatory meaning. Again among some spellcasters, secrecy is very important to them." Alluriel whispers back. "Oh well, here goes." "Hello, witch of the woods!Lillaine brought us here. We would wish to speak to you, if you could spare a few moments."Alluriel calls out to the house, waiting for a reply. Take 10,20 diplo
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel whispers to Lillaine, "Sorry, I don't want to be impolite, but what's the witch's name? So I can call out to her before entering."
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Yeah some Asmodeus worshiping animals nearly killed me." Alluriel grumbles. "I really hope they didn't get to the witch else they may have already sacrificed her."
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"I don't have any holy water, the best we can do is to take their heads to someplace there's holy water I suppose." Not really much to do except move on to the witch, I'd decapitate them and take the heads along with us.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"I'd say we burn the bodies to make sure they don't come back as something nasty.Again, I'm not sure how flammable the bodies are..."Alluriel then settles for decapictating the bodies then taking the heads somewhere else, like a river, to dump the heads in. "We'll wait about 15 min for Lillaine since we aren't very good at getting along in the woods, if she doesn't show up, we'll find our way ourselves."
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"I am NO priest," Alluriel answers, as she begins to tap everyone with her wand. "I am worried that they do try this trick on some one else less capable of defending themselves. Alluriel, wand use CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Jurgan, wand use CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Belegar, wand use CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Everyone is at full hp.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
BTW since my Morningstar does not have magic weapons against evil on it, likely skunk wouldn't hurt very much due to DR 5,assuming skunk had DR
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Where's your crossbow? Else go make yourself useful by hitting the ground guys. Haste gives you 50 move speed.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Assuming Beaver is dead Alluriel waits for Shadow to give her flanking, before she starts clobbering the skunk. morningstar with flanking: 1d20 + 6 ⇒ (15) + 6 = 21
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Sorry - it was getting cluttered up and I was finding it hard to see who was up and who wasn't. I've moved them back to the best of my memory. Is beaver down?
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
"Judging by your actions of waylaying innocent travelers, I'd say that you'd more likely end up in the Abyss rather then the Nine Hells." Alluriel notes pointedly."Asmodeus is generally more interested in contracting with mortals for their souls." "Belegar - Get that beaver." Alluriel reminds him.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
No. I only can cover 5 people with a casting. And wizards have low BAB so not really worth it.. On second thoughts, you can have it. Alluriel won't attack them. Why bother when people will do your dirty work for you. Too late to edit post, but will retcon Jurgan's Warhammer instead of Alluriel's Morningstar if possible.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:
Alluriel takes a 5 ft step north then begins to chant. "Desna, grant me and my allies strength to send these corrupted creatures back to the hells they come from." Weapons against evil, Vaunu's two weapons, Alluriel's Morningstar, Belegar's greatsword and his long bow.
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