1 shot, Serenity Hollow (Inactive)

Game Master Chyrone


201 to 250 of 406 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

My movement is based on that the creature with a red border is too small(tiny) to have the reach to AOO shadow and I. Other it provokes from Shadow as well first.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

My movement would cause me to be south of Jurgan and shadow would be one north of my current position, unfortunately I cannot move minis on phone.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

What kind of damage is the ray? Fire?

The Exchange

Complain about the new boards here!

Spell specialization:

Prerequisites: Int 13, Spell Focus.

Benefit: Select one spell of a school for which you have taken the Spell Focus feat. Treat your caster level as being two higher for all level-variable effects of the spell.

Every time you gain an even level in the spellcasting class you chose your spell from, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell.


Innkeeper and storyteller.

^

In relation to what?

And yes, matching their attacks in South Park, fire.
(usually lasers, but that comes down to the same energy, heat based and all)


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Fireball caster level check is at a +7 instead of +5 for purposes of spell Penetration against spell resistance. Also on successful Acro, it means I never had a chance to AOO, so it's still unused.

Lasers in pathfinder terms = fire + electric actually.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

If botting instructions are required for Belegar - I have marked out glitterdust area and the area - diagonal line, that he should be moving to.


Innkeeper and storyteller.

If anyone wants to bot Jurgan, go ahead.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Smite evil damage type

It makes a difference because if resist energy was not going to give complete immunity to their rays I would have done something else on my turn. Like CMW instead, it'd be one of the possibilities.


Innkeeper and storyteller.

That's new to me, one learns something new every so often.

It does affect how the critters would act, given this info. Ray attacks would be switching to a new target.

Tomorrow though, it's late an i'm off to sleep.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Sure, do.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

If for some reason,Shadow does not get to Jurgan, Alluriel will retcon her action, casting a spell so as to wake Jurgan up. It is likely sound burst in such a way Jurgan will be caught in it.

Also Belegar's touch AC is 12,from haste, so even without miss chance from blinded, the attack doesn't hit.


Innkeeper and storyteller.

Issues fixed.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

I'm currently having a cold, as such, my activity may be in question.

If Jurgan needs botting - he will take the damage done by Shadow, pvp as it may be, as the alternative is worse - getting CDGed by the animals(10 + damage taken + Fort, or die).

He will then stand up, provoking an AOO from deery, and pick up his warhammer that he dropped on the floor due to slumber hex(move action).

Reason why I did not get Shadow to wake him up normally, is because under handle animal tricks, there is no action for waking people up. So it would be a DC 27 handle animal check(as shadow is injured), and I have a +14 to handle animal for that.

The other alternative was to use my standard action to wake up him, in which I do not have my standard action to heal myself. I see no point in not using Shadow to wake him up, since due to DR issues, Shadow probably cannot contribute much to the fight.

Belegar will finish off porcupine, by moving south west, then double attack(with haste). If Porcupine is dead, then Belegar will move to south of Deery's current position, flanking with shadow and make a single attack against deery.

By the time that number of actions are resolved I should have probably woken up and can see the situation for myself to plan, though it is likely to be 5ft North and cast weapons against evil on Belegar's weapon, Vaunu's two weapons, and my morningstar. Shadow will full attack deery, ineffective though it probably will be.

If Anyone else falls asleep/knocked unconscious, then please do not carry out those actions, as depending on how the init order goes - someone may be needed to wake the sleeper/heal the unconscious person so as to prevent CDG.

I actually wanted to do it on Shadow's natural weapons but its a little iffy if weapons against evil works on natural attacks. But being the only thing that MIGHT work, it still ended up on my spell list.


Half-elf skald 6 | HP 45 | Init+5; low-light vision; Perc+12 | AC 18/11/17 | F+7 R+4 W+7(+9/+11)

Sorry, been busy and somehow missed that this game was going along at a click.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Marked Belegars position on the map.


Innkeeper and storyteller.

Why suddenly move my decoration of defeated critters?


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Sorry - it was getting cluttered up and I was finding it hard to see who was up and who wasn't. I've moved them back to the best of my memory. Is beaver down?


hey 'Mary' that "[PFS] Voice in the Void," game that GM Chyro is running, is that level 1-3 or 3-7? also, that's listed as year '0' what does that mean? Is it not part of a whole season like were playing in his other game?

I really like the idea of playing a year together, that way I know I didn't miss one...


Innkeeper and storyteller.

Lvls in a 1-5 are Tier 1-2 and Tier 4-5, respectively.

The way they organized it here, is the tier played, is based upon the APL.

It's a season 0 mission. Outpost was meant to have newbie players & current players experience older missions they may not have played before, alongside newer missions listed.

Voice in the void, as a minor spoiler, is a Blackros Museum mission.


I'm sorry about the mix-up in terminology, are you running it tier 1-2 or 4-5 or is that what Based on the APL decides? is APL applications or something else?


Innkeeper and storyteller.

I run what the APL is closest to.

So if between 5 players APL is 2.5, it's tier 1-2.
If it's 3.75, it is closer to 4-5.

That is how i've understood it to be played.

Edit:
Even though it won't start until 5th of March, there's a few tables with 0 players still.


So if I wanted to put Ala'Ihys (who is at 10 XP) in a game that would be 3.33 and if it went higher he would be on the low end, and if it went lower he would be on the high end. Something like that?


Innkeeper and storyteller.

He could be the only at lvl 3 in either direction.

Hard to say if my table has 0 players atm. ^^


Innkeeper and storyteller.

Oh, i said tier 1-5, but it was tier 3-7.
(3-4 & 6-7)

(facepalm about mistake) XD


my internet is awful, this is the forth or fifth time I've typed this

That would put him comfortably in the 3-4 range. Now the question is if I have time for another game. What are the odds of this one being done by, say March? :-)


Innkeeper and storyteller.

It lasts from march until 30th of April, mentioned in the Outpost thread i linked.


refresh my memory, we are at the 'witches' hut/house right?


Innkeeper and storyteller.

Nope. This was an encounter along the way.


so were fighting a worm-mouthed wolf, If I remember correctly, when Vaunu moved forward to get positioning on these things the last time, he got mauled. Maybe he will just hide behind the dwarf and shoot at it with his hand-crossbow :-)


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

If Belegar needs botting have him delay to see if the wolf gets closer. I have my niece and nephew coming over tomorrow and I rather not get on botting in a hurry.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

GM - sorry - I wish to have a hiatus from PBP - I will run Alluriel as long as it takes to get a replacement - but could you set up a recruitment thread?


Innkeeper and storyteller.

Ok.

Life's getting busy, eh?


1 person marked this as a favorite.
CAMPAIGN COMPLETE! Wounds (0) HP (51) Saves (9/7/9) AC (23/11/22) Initiaitve (+1) Wand (32) CMD (20/22) F (0/4) Blessings (5/5) SW (5/5) Lvl 1 (1/5) Lvl 2 (3/4) Percp, Survival (+11) Intim (+6)

Reporting in, good to be here


1 person marked this as a favorite.
F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Thanks and good to see you here, since it means I can retire myself.

Sorry for any inconvenience caused.


1 person marked this as a favorite.
Innkeeper and storyteller.

We've still an evil living tree to deal with before then. :)


1 person marked this as a favorite.
Innkeeper and storyteller.

A bit of info for our two new members,

New arrivals usually arrive by coach, driven by coachman Khane, at The Nightingale Inn.
Given adventurers usually ask the innkeeper or other patrons about recent events, they'd inform you of a few things.

- Kobolds at odds with the outlying farmsteads, on a mutual -leave us alone & we leave you alone- basis.
- An increase in wolf activity in the woods.
- A duo of pale, fanged individuals, recently run off.

Descriptions: An androgynous one, and their scarlet haired companion.
Minus the wings, she wasn't showing those.


AC: 21 TAC: 11 FFAC: 20 ¦ HP: 18/44 ¦ Fort: 7 Ref: 3 Will: 3 (+2 Saves to Poison & Mind-Affecting) ¦ +6 Percep ¦ Init: +1 ¦ Move: 20' ¦ Belegar's +1 Guidance

Checking in as well. Also good to know about the general goings on too. :)

@Mary Dawnrose: I know it's a bit sudden to ask at this juncture, but would it be okay for Uke to change around his listed equipment?

Nothing too major to be changed though- just the troll styptic/blood boiling pill/heatstone exchanged for: Flint & steel, incense, bronze gong, fake coins, bottle of fine rice wine, small shears, mess kit, general maintenance kit, potion of cure light wounds, boline, tindertwig, and a bell.

I could still work with his initial equipment though if you'd prefer me not to change out his equipment. ;)


1 person marked this as a favorite.
Innkeeper and storyteller.

Nothing wrong with those Essentials. ;)

Out of curiosity, is one of you two slightly familiar with spooky movies / same themed games?

Some references might not come across otherwise.


1 person marked this as a favorite.
CAMPAIGN COMPLETE! Wounds (0) HP (51) Saves (9/7/9) AC (23/11/22) Initiaitve (+1) Wand (32) CMD (20/22) F (0/4) Blessings (5/5) SW (5/5) Lvl 1 (1/5) Lvl 2 (3/4) Percp, Survival (+11) Intim (+6)

Sadly not too much, but may get the references. Only one way to find out!


AC: 21 TAC: 11 FFAC: 20 ¦ HP: 18/44 ¦ Fort: 7 Ref: 3 Will: 3 (+2 Saves to Poison & Mind-Affecting) ¦ +6 Percep ¦ Init: +1 ¦ Move: 20' ¦ Belegar's +1 Guidance
Mary Dawnrose wrote:

Nothing wrong with those Essentials. ;)

Out of curiosity, is one of you two slightly familiar with spooky movies / same themed games?

Some references might not come across otherwise.

Thank you again for your allowance on those changes. They'll mostly be used for helping to "set up" shrines and the like rather than for pure combat use. :)

As for being familiar with spooky movies and games, I've seen my share of them here and there or I possibly might know by either reputation/wikipedia. Otherwise, I'd say you can always put them in whenever you feel like it. ;)

PS. For some reason, Herolab seems to think that Nagaji spitting venom doesn't add in your BAB to attack via ranged touch but there's nothing I could find to suggest that BAB wouldn't apply; I went ahead and added in the BAB manually (but I could always change it back to just Dex bonus if needed/required).


Innkeeper and storyteller.

For the team fighting the evil tree, a question.

If your character would have an animal shape, what would it be?


hhhmmmm, a rat....


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

I'd say unicorn, but that is a magical beast. Animal shape... a swan.


Male Dwarf Wizard (Universalist) 6 | HP 36/36 | AC: 12 T:11 FF:11 | F:+4 R:+3 W:+6 (+4 vs Spells/Spell like Ability) | CMB+3 CMD 16 | Init. +2 | Perception: +2 Spells Per Day: 4/4/4/3 | Hand of the Apprentice: 7/7

hmmm an owl


Half-elf skald 6 | HP 45 | Init+5; low-light vision; Perc+12 | AC 18/11/17 | F+7 R+4 W+7(+9/+11)

A big bird, maybe a condor.


1 person marked this as a favorite.
Innkeeper and storyteller.
Uke wrote:
As for being familiar with spooky movies and games, I've seen my share of them here and there or I possibly might know by either reputation/wikipedia.

Ok. Then perhaps you'd recognize one of the five of the council.

Similarly, names of cameos/references, may not always be spelled as the original, but by sound could be the same.


F Female NG Oracle (Haunted Curse) | HP41/41 AC: 18(15 Tch, 13 Fl) | CMB: +5, CMD: 15 | F:+ 6, R: +8, W: +7 | Init: +5 | Perc: +9, | Speed 30ft | | Spells: 1st: 1/7| Spells: 2nd:0/5| Active conditions:

Mind the consecutive - 1s for more levitation rounds into your attack rolls.


1 person marked this as a favorite.
Innkeeper and storyteller.

Thandir, Uke,

If any of you two have questions that you'd ask the locals, while the others are fighting here, you can spoiler them here.

The current PM system after the site reboot leaves to be desired.


Innkeeper and storyteller.

Alluriel, since you are stepping out, i'd like to ask.

Unless the others deal another 8 dmg within 2 rounds, the tree has a fair chance of finishing munching you too.

And without you to manage the boy' levitation, they will fall 40ft eventually.

If you say this is the way for Alluriel to go, that's your call.
However, if you don't want this to be the way to go, i'm proposing two alternatives via PM.

201 to 250 of 406 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Serenity Hollow Discussion All Messageboards

Want to post a reply? Sign in.