Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
Alfred, walking back into his old town of Woodbridge, notices the woman talking of helping Woodbridge to survive. "Lady, I've seen plenty of action across the land. I didn't enjoy any of it. Slogging through the mud. Facing death and dismemberment. And now, that I've finally gotten out of my contract with the king and the rest of them, and want to see some peach at home, you're telling me it is coming here?"
Updated Alfred's stats Background: Alfred comes from a very religious family. Because of his martial abilities, he and his family wanted for him to be a Paladin, but, although he found that their regimented lifestyle fit his personality, their rigid adherence to a code of honor always struck him as humorous. Thus, he has been on the edge of religious combat, but, willing to cut corners to succeed.
Second try: 4d6 - 1 ⇒ (1, 5, 1, 1) - 1 = 7
5d6 - 2 - 2 ⇒ (2, 6, 6, 5, 2) - 2 - 2 = 17
A bit more decent: 17, 16, 13, 13, 12, 7 With this, I would go straight Fighter... STR 17, DEX 13, CON 16, INT 13, WIS 12, CHA 7
4d6 - 1 ⇒ (3, 4, 1, 3) - 1 = 10
5d6 - 1 - 1 ⇒ (1, 4, 2, 4, 1) - 1 - 1 = 10
14, 14, 13, 12, 10, 9 While it would be interesting to try, it is seriously underpowered.
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
Here are choices for Alfred:
Again, I'm not a front-liner, so it is okay if others need the stuff more than I do.
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
Alfred moves ahead of Olaf to the man and begins to describe the revelation (of the Jotunn) that they have had. "We aren't here to hurt you, but we're raiding. If you decide to comply with us, you, your woman, and your children will live to a ripe old age." diplomacy: 1d20 + 13 ⇒ (15) + 13 = 28
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
Alfred stares at the giant. Thinking about all the different stories he has heard over the years, he contemplates what he might know about it. bardic knowledge: 1d20 + 2 ⇒ (12) + 2 = 14 "Let's go check out the Inns. Mayhaps we can get some information about the flame-haired giant."
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
This assumes there are no threats between us and the group in front of the fort. Alfred runs 60 feet toward the fort for a total of 200 ft, attempting to catch up with Olaf. His inspiration lingers. Inspiring Courage lingers for one more round. +1 Attack/Damage
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
This assumes there are no threats between us and the group in front of the fort. Alfred runs 60 feet toward the fort for a total of 140 ft, attempting to catch up with Olaf. His inspiration lingers. Inspiring Courage lingers for two rounds. +1 Attack/Damage
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
This assumes there are no threats between us and the group in front of the fort. Alfred moves twenty feet toward the fort for a total of 80 ft, attempting to catch up with Olaf. He inspires everyone within earshot with his amazing oratory. Inspiring Courage. +1 Attack/Damage
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
For those on fire, it is a DC 18 reflex save as a full round action to put it out or they take fire damage (fire damage: 1d6 ⇒ 4). "Come on men, let's take the fight to them."
Everyone has +1 to attack and +1 to damage
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
Alfred walks up behind the shield wall, trying to make sure that all (or most) of the enemies are within 30 feet.
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
on next round...
Inspire courage still in effect +1 Attack and +1 Damage
Male Human Fighter 3, AC 23/12/21, HP 33, Saves 7/3/4*
A thin man, dressed well, even foppishly (for Ulfen areas), seems to soak up the ambience of the mix of bluster and confidence. Questions? Why no, he says, while shaking the captain's hand. I'm Alfred. This raid will be just the thing for the history I'm writing. |