Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Already done :P been using that name since I read it in a book late 90s =^^= -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Hey people -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Aldrea will level her musket at the guy Leepo was talking about, taking aim, ready to pull the trigger if need be Aim. Full round action. +2 to hit, +2 to damage
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) All the organising stuff is mostly done. Just the last 4 weeks to go before i get married. So please excuse me if i fall silent now and then. Been rough and the holiday starts with a bang.... -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Once more she reloads and fires, this time at the wolf-woman RTA!: 1d20 + 8 ⇒ (14) + 8 = 22
But not a thing that could be called real damage.
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) you missed my attack =^^= -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "Lets try one more shot..." she quickly reloads and fires again. Hopefully dropping the assailent RTA: 1d20 + 8 ⇒ (11) + 8 = 19 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) She quickly reloads using a cartridge and fires again at the one facing Waki RTA: 1d20 + 8 ⇒ (8) + 8 = 16 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) She pulls the trigger. Firing at her target, the one confronting Waki Aim RTA: 1d20 + 7 + 2 + 1 ⇒ (2) + 7 + 2 + 1 = 12 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) will move in. Cant put my icon on map via phone. Within 30ft of the middel bandit. And as my surprise action. Take aim. +2 to hit. +2 damage next round -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Stealth: 1d20 + 10 ⇒ (13) + 10 = 23 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) sorry guys. Router was busted. Had to replace it... uhg -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) oh well. Never mind =^^=. Thought it was less. Carry on! -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) i dont even know this scenario... now i need silver bullets... can i take some time to make (buy) a few when this info is shared? -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Intimidate: 1d20 + 3 ⇒ (16) + 3 = 19 "Pain? Yes. Maybe. But what about pain that leads to death? Or maybe pain that leads to losing a limb? I can do that easily. That nice bullet hole? Will it with black powder then light it? I will have to do it a few times to burn tour arm and leg off. But I am sure we have a lot of time on our hands" she grins as she starts to go for her powder horn -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Perception: 1d20 + 7 ⇒ (18) + 7 = 25 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Weekend had work and was away and then surprise 1 day extension Will post when im back home tonight -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Quickly she reloads, leveling her musket,she fires at the leader again KRAKOOOOOM!!! -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Miss<21%: 1d100 ⇒ 69 Aldrea levels her gun at the commander, the one who shot her, she moves forward a little bit, then fires her musket at him RTA Bang!: 1d20 + 8 ⇒ (8) + 8 = 16
KRAKOOOOOOOM! The shot rings out and slams into her assailant
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Leepo Toggenburg wrote:
one round, is 6 seconds, so 10 rounds :)
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "GHAAAGH!" she lets out a scream as the arrow pierces her body -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "Bandits are always bad news" she says as she seems to rub her arms very gently -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Oykiv wrote: According to HERE 25 gp each bullet. I thought you were only talking about it, because crafting them yourself between sesions is cheaper Hence i asked. will make a couple later then :P
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) How much would the silver bullets be then? She nods
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) She takes a quick look around -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "Other than the details. Anything we should know? Is the road there dangerous? Any news from where he was headed? Just want to know if we have to prepare for anything in particular." -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Local: 1d20 + 6 ⇒ (6) + 6 = 12 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "I have seen the world outside. It is a grim and deadly place. I will try to put your son back on the path you deem fit." she says curly from behind her coverings. -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Aldrea
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Aldrea. Musket slung behind her back, all sorts of powders hang from her bandoliers. Blue eyes. Rest of her body is covered in bandages. The bits of skin that can be seen looks like it has been badly burned earlier in her life.
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) And im level 3. Yey -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) I did frostfur. Was my first with malleck -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) proff DJR: 1d20 + 6 ⇒ (20) + 6 = 26 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) not that i can think of -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "Thats for almost burning me... again!" she spits as she steps over what remains of the creature, reloading with black powder and a bullet
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Aldrea finally fires her shot if the thing is still up
KRAK-KOOOOM! Aldrea blows a big chunk out of the thing's head!
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Lizzy "Beads" Tamar wrote: "...Yipe......Neat." Wow...31 dmg on lvl 2. Lizzy starts a short song called Sledge Hammer". 3/7 remaining i had a level 2 that did 1d12+12 on a hit. And on a crit 3d12+36 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) on behalf of olaf. Since i built him : to hit: mwk+1, size +1, +2 base, +3 str, +1 class,+2 from rage, +2 charge. Damage: +7. So 14 total. 11+14=25. Without lizzy. She said she copied her attack to damage and only changed the dice rolled. -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) first round. Full round action to aim Aldrea ready and makes sure her aim is true -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) We leave. If she did get burnt... she didnt... she would fight. But since she didnt. Lets hault it out of here -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Ref Save: 1d20 + 7 ⇒ (19) + 7 = 26 "Thats it.... fire? Fire?! I hate it... i HATE it... im going to make sure there is nothing left of this place!" please dont provoke her at this point.. since pvp is frowned on... -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) Perception: 1d20 + 7 ⇒ (5) + 7 = 12 -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "oh no. Not on this skin you dont" she steps back Indicating to her bandages covered body "Try it. And i will have to put a bullet in you. And that will be a lot more painful" -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) She doesnt loose a step and picks up the man. But during the moving, she lets him slip from her hands -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "Ill help you" she offers -Posted with Wayfinder
Female Human
VITALS: Musket Master 2 AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2) Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio) "They are just arrows, much... much cheaper than my ammunition as far as i know. Leave it be i say" she grumbles as she reloads her weapon with powder and bullet -Posted with Wayfinder
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